mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
/*
|
|
|
|
===== item_longjump.cpp ========================================================
|
|
|
|
handling for the longjump module
|
|
*/
|
|
|
|
#include "cbase.h"
|
|
#include "player.h"
|
|
//#include "weapons.h"
|
|
#include "gamerules.h"
|
|
#include "items.h"
|
|
|
|
class CItemLongJump : public CItem
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CItemLongJump, CItem );
|
|
|
|
void Spawn( void )
|
|
{
|
|
Precache( );
|
|
SetModel( "models/w_longjump.mdl" );
|
|
BaseClass::Spawn( );
|
|
}
|
|
void Precache( void )
|
|
{
|
|
PrecacheModel ("models/w_longjump.mdl");
|
|
}
|
|
bool MyTouch( CBasePlayer *pPlayer )
|
|
{
|
|
if ( pPlayer->m_fLongJump )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if ( pPlayer->IsSuitEquipped() )
|
|
{
|
|
pPlayer->m_fLongJump = TRUE;// player now has longjump module
|
|
|
|
CSingleUserRecipientFilter user( pPlayer );
|
|
user.MakeReliable();
|
|
|
|
UserMessageBegin( user, "ItemPickup" );
|
|
WRITE_STRING( STRING(pev->classname) );
|
|
MessageEnd();
|
|
|
|
UTIL_EmitSoundSuit( pPlayer->edict(), "!HEV_A1" ); // Play the longjump sound UNDONE: Kelly? correct sound?
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS( item_longjump, CItemLongJump );
|