mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Projectile shot by bullsquid
|
|
//
|
|
// $Workfile: $
|
|
// $Date: $
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
// $Log: $
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef GRENADESPIT_H
|
|
#define GRENADESPIT_H
|
|
|
|
#include "hl1_basegrenade.h"
|
|
|
|
enum SpitSize_e
|
|
{
|
|
SPIT_SMALL,
|
|
SPIT_MEDIUM,
|
|
SPIT_LARGE,
|
|
};
|
|
|
|
#define SPIT_GRAVITY 0.9
|
|
|
|
class CGrenadeSpit : public CHL1BaseGrenade
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CGrenadeSpit, CHL1BaseGrenade );
|
|
|
|
void Spawn( void );
|
|
void Precache( void );
|
|
void SpitThink( void );
|
|
void GrenadeSpitTouch( CBaseEntity *pOther );
|
|
void Event_Killed( const CTakeDamageInfo &info );
|
|
void SetSpitSize(int nSize);
|
|
|
|
int m_nSquidSpitSprite;
|
|
float m_fSpitDeathTime; // If non-zero won't detonate
|
|
|
|
void EXPORT Detonate(void);
|
|
CGrenadeSpit(void);
|
|
|
|
DECLARE_DATADESC();
|
|
};
|
|
|
|
#endif //GRENADESPIT_H
|