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https://github.com/nillerusr/source-engine.git
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586 lines
19 KiB
C++
586 lines
19 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "cbase.h"
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#include "c_baseentity.h"
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#include "hud.h"
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#include "hudelement.h"
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#include "clientmode.h"
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#include <vgui_controls/Panel.h>
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#include <vgui/ISurface.h>
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#include <vgui/ILocalize.h>
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#include <vgui/IScheme.h>
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#include <vgui_controls/AnimationController.h>
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#include "materialsystem/imaterialsystemhardwareconfig.h"
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#include "soundenvelope.h"
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#include "convar.h"
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#include "hud_closecaption.h"
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#include "in_buttons.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#define MAX_SPEAKER_NAME 256
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#define MAX_COUNT_STRING 64
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extern ConVar english;
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extern ConVar closecaption;
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class C_PointCommentaryNode;
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CUtlVector< CHandle<C_PointCommentaryNode> > g_CommentaryNodes;
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bool IsInCommentaryMode( void )
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{
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return (g_CommentaryNodes.Count() > 0);
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}
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static bool g_bTracingVsCommentaryNodes = false;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHudCommentary : public CHudElement, public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CHudCommentary, vgui::Panel );
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public:
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CHudCommentary( const char *name );
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virtual void Init( void );
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virtual void VidInit( void );
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virtual void LevelInit( void ) { g_CommentaryNodes.Purge(); }
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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void StartCommentary( C_PointCommentaryNode *pNode, char *pszSpeakers, int iNode, int iNodeMax, float flStartTime, float flEndTime );
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void StopCommentary( void );
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bool IsTheActiveNode( C_PointCommentaryNode *pNode ) { return (pNode == m_hActiveNode); }
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// vgui overrides
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virtual void Paint( void );
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virtual bool ShouldDraw( void );
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private:
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CHandle<C_PointCommentaryNode> m_hActiveNode;
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bool m_bShouldPaint;
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float m_flStartTime;
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float m_flEndTime;
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wchar_t m_szSpeakers[MAX_SPEAKER_NAME];
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wchar_t m_szCount[MAX_COUNT_STRING];
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CMaterialReference m_matIcon;
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bool m_bHiding;
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// Painting
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CPanelAnimationVarAliasType( int, m_iBarX, "bar_xpos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iBarY, "bar_ypos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iBarTall, "bar_height", "16", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iBarWide, "bar_width", "16", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iSpeakersX, "speaker_xpos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iSpeakersY, "speaker_ypos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iCountXFR, "count_xpos_from_right", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iCountY, "count_ypos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iIconX, "icon_xpos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iIconY, "icon_ypos", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iIconWide, "icon_width", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_iIconTall, "icon_height", "8", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_nIconTextureId, "icon_texture", "vgui/hud/icon_commentary", "textureid" );
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CPanelAnimationVar( bool, m_bUseScriptBGColor, "use_script_bgcolor", "0" );
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CPanelAnimationVar( Color, m_BackgroundColor, "BackgroundColor", "0 0 0 0" );
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CPanelAnimationVar( Color, m_BGOverrideColor, "BackgroundOverrideColor", "Panel.BgColor" );
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_PointCommentaryNode : public C_BaseAnimating
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{
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DECLARE_CLASS( C_PointCommentaryNode, C_BaseAnimating );
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public:
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DECLARE_CLIENTCLASS();
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DECLARE_DATADESC();
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virtual void OnPreDataChanged( DataUpdateType_t type );
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virtual void OnDataChanged( DataUpdateType_t type );
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void OnRestore( void )
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{
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BaseClass::OnRestore();
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if ( m_bActive )
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{
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StopLoopingSounds();
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m_bRestartAfterRestore = true;
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}
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AddAndLockCommentaryHudGroup();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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virtual void SetDormant( bool bDormant )
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{
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if ( !IsDormant() && bDormant )
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{
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RemoveAndUnlockCommentaryHudGroup();
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}
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BaseClass::SetDormant( bDormant );
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}
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//-----------------------------------------------------------------------------
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// Cleanup
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//-----------------------------------------------------------------------------
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void UpdateOnRemove( void )
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{
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RemoveAndUnlockCommentaryHudGroup();
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StopLoopingSounds();
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BaseClass::UpdateOnRemove();
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}
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void StopLoopingSounds( void );
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virtual bool TestCollision( const Ray_t &ray, unsigned int mask, trace_t& trace );
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void AddAndLockCommentaryHudGroup( void )
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{
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if ( !g_CommentaryNodes.Count() )
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{
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int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "commentary" );
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gHUD.LockRenderGroup( iRenderGroup );
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}
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if ( g_CommentaryNodes.Find(this) == g_CommentaryNodes.InvalidIndex() )
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{
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g_CommentaryNodes.AddToTail( this );
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}
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}
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void RemoveAndUnlockCommentaryHudGroup( void )
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{
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g_CommentaryNodes.FindAndRemove( this );
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if ( !g_CommentaryNodes.Count() )
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{
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int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "commentary" );
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gHUD.UnlockRenderGroup( iRenderGroup );
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}
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}
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public:
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// Data received from the server
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bool m_bActive;
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bool m_bWasActive;
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float m_flStartTime;
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char m_iszCommentaryFile[MAX_PATH];
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char m_iszCommentaryFileNoHDR[MAX_PATH];
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char m_iszSpeakers[MAX_SPEAKER_NAME];
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int m_iNodeNumber;
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int m_iNodeNumberMax;
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CSoundPatch *m_sndCommentary;
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EHANDLE m_hViewPosition;
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bool m_bRestartAfterRestore;
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};
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IMPLEMENT_CLIENTCLASS_DT(C_PointCommentaryNode, DT_PointCommentaryNode, CPointCommentaryNode)
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RecvPropBool( RECVINFO( m_bActive ) ),
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RecvPropTime( RECVINFO( m_flStartTime ) ),
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RecvPropString( RECVINFO(m_iszCommentaryFile) ),
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RecvPropString( RECVINFO(m_iszCommentaryFileNoHDR) ),
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RecvPropString( RECVINFO(m_iszSpeakers) ),
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RecvPropInt( RECVINFO( m_iNodeNumber ) ),
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RecvPropInt( RECVINFO( m_iNodeNumberMax ) ),
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RecvPropEHandle( RECVINFO(m_hViewPosition) ),
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END_RECV_TABLE()
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BEGIN_DATADESC( C_PointCommentaryNode )
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DEFINE_FIELD( m_bActive, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bWasActive, FIELD_BOOLEAN ),
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DEFINE_SOUNDPATCH( m_sndCommentary ),
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END_DATADESC()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_PointCommentaryNode::OnPreDataChanged( DataUpdateType_t updateType )
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{
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BaseClass::OnPreDataChanged( updateType );
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m_bWasActive = m_bActive;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_PointCommentaryNode::OnDataChanged( DataUpdateType_t updateType )
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{
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BaseClass::OnDataChanged( updateType );
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if ( updateType == DATA_UPDATE_CREATED )
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{
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AddAndLockCommentaryHudGroup();
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}
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if ( m_bWasActive == m_bActive && !m_bRestartAfterRestore )
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return;
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C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
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if ( m_bActive && pPlayer )
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{
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// Use the HDR / Non-HDR version based on whether we're running HDR or not
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char *pszCommentaryFile;
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if ( g_pMaterialSystemHardwareConfig->GetHDRType() == HDR_TYPE_NONE && m_iszCommentaryFileNoHDR && m_iszCommentaryFileNoHDR[0] )
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{
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pszCommentaryFile = m_iszCommentaryFileNoHDR;
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}
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else
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{
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pszCommentaryFile = m_iszCommentaryFile;
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}
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if ( !pszCommentaryFile || !pszCommentaryFile[0] )
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{
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engine->ServerCmd( "commentary_finishnode\n" );
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return;
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}
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EmitSound_t es;
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es.m_nChannel = CHAN_STATIC;
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es.m_pSoundName = pszCommentaryFile;
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es.m_SoundLevel = SNDLVL_GUNFIRE;
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es.m_nFlags = SND_SHOULDPAUSE;
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CBaseEntity *pSoundEntity;
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if ( m_hViewPosition )
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{
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pSoundEntity = m_hViewPosition;
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}
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else if ( render->GetViewEntity() )
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{
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pSoundEntity = cl_entitylist->GetEnt( render->GetViewEntity() );
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es.m_SoundLevel = SNDLVL_NONE;
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}
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else
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{
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pSoundEntity = pPlayer;
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}
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CSingleUserRecipientFilter filter( pPlayer );
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m_sndCommentary = (CSoundEnvelopeController::GetController()).SoundCreate( filter, pSoundEntity->entindex(), es );
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if ( m_sndCommentary )
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{
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(CSoundEnvelopeController::GetController()).SoundSetCloseCaptionDuration( m_sndCommentary, -1 );
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(CSoundEnvelopeController::GetController()).Play( m_sndCommentary, 1.0f, 100, m_flStartTime );
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}
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// Get the duration so we know when it finishes
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float flDuration = enginesound->GetSoundDuration( STRING( CSoundEnvelopeController::GetController().SoundGetName( m_sndCommentary ) ) ) ;
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CHudCloseCaption *pHudCloseCaption = (CHudCloseCaption *)GET_HUDELEMENT( CHudCloseCaption );
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if ( pHudCloseCaption )
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{
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// This is where we play the commentary close caption (and lock the other captions out).
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// Also, if close captions are off we force a caption in non-English
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if ( closecaption.GetBool() || ( !closecaption.GetBool() && !english.GetBool() ) )
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{
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// Clear the close caption element in preparation
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pHudCloseCaption->Reset();
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// Process the commentary caption
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pHudCloseCaption->ProcessCaptionDirect( pszCommentaryFile, flDuration );
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// Find the close caption hud element & lock it
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pHudCloseCaption->Lock();
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}
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}
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// Tell the HUD element
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CHudCommentary *pHudCommentary = (CHudCommentary *)GET_HUDELEMENT( CHudCommentary );
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pHudCommentary->StartCommentary( this, m_iszSpeakers, m_iNodeNumber, m_iNodeNumberMax, m_flStartTime, m_flStartTime + flDuration );
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}
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else if ( m_bWasActive )
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{
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StopLoopingSounds();
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CHudCommentary *pHudCommentary = (CHudCommentary *)GET_HUDELEMENT( CHudCommentary );
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if ( pHudCommentary->IsTheActiveNode(this) )
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{
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pHudCommentary->StopCommentary();
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}
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}
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m_bRestartAfterRestore = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Shut down the commentary
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//-----------------------------------------------------------------------------
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void C_PointCommentaryNode::StopLoopingSounds( void )
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{
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if ( m_sndCommentary != NULL )
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{
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(CSoundEnvelopeController::GetController()).SoundDestroy( m_sndCommentary );
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m_sndCommentary = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: No client side trace collisions
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//-----------------------------------------------------------------------------
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bool C_PointCommentaryNode::TestCollision( const Ray_t &ray, unsigned int mask, trace_t& trace )
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{
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if ( !g_bTracingVsCommentaryNodes )
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return false;
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return BaseClass::TestCollision( ray, mask, trace );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool IsNodeUnderCrosshair( C_BasePlayer *pPlayer )
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{
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// See if the player's looking at a commentary node
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trace_t tr;
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Vector vecSrc = pPlayer->EyePosition();
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Vector vecForward;
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AngleVectors( pPlayer->EyeAngles(), &vecForward );
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g_bTracingVsCommentaryNodes = true;
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UTIL_TraceLine( vecSrc, vecSrc + vecForward * MAX_TRACE_LENGTH, MASK_SOLID, pPlayer, COLLISION_GROUP_NONE, &tr );
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g_bTracingVsCommentaryNodes = false;
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if ( !tr.m_pEnt )
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return false;
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return dynamic_cast<C_PointCommentaryNode*>(tr.m_pEnt);
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}
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//===================================================================================================================
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// COMMENTARY HUD ELEMENT
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//===================================================================================================================
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DECLARE_HUDELEMENT( CHudCommentary );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CHudCommentary::CHudCommentary( const char *name ) : vgui::Panel( NULL, "HudCommentary" ), CHudElement( name )
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{
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vgui::Panel *pParent = g_pClientMode->GetViewport();
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SetParent( pParent );
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SetPaintBorderEnabled( false );
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SetHiddenBits( HIDEHUD_PLAYERDEAD );
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m_hActiveNode = NULL;
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m_bShouldPaint = true;
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}
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void CHudCommentary::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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if ( m_bUseScriptBGColor )
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{
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SetBgColor( m_BGOverrideColor );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudCommentary::Paint()
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{
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float flDuration = (m_flEndTime - m_flStartTime);
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float flPercentage = clamp( ( gpGlobals->curtime - m_flStartTime ) / flDuration, 0.f, 1.f );
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if ( !m_hActiveNode )
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{
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if ( !m_bHiding )
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{
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m_bHiding = true;
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g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "HideCommentary" );
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CHudCloseCaption *pHudCloseCaption = (CHudCloseCaption *)GET_HUDELEMENT( CHudCloseCaption );
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if ( pHudCloseCaption )
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{
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pHudCloseCaption->Reset();
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}
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}
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}
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else
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{
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// Detect the end of the commentary
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if ( flPercentage >= 1 && m_hActiveNode )
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{
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m_hActiveNode = NULL;
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g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "HideCommentary" );
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engine->ServerCmd( "commentary_finishnode\n" );
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}
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}
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if ( !m_bShouldPaint )
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return;
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int x, y, wide, tall;
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GetBounds( x, y, wide, tall );
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int xOffset = m_iBarX;
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int yOffset = m_iBarY;
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// Find our fade based on our time shown
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Color clr = Color( 255, 170, 0, GetAlpha() );
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// Draw the progress bar
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vgui::surface()->DrawSetColor( clr );
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vgui::surface()->DrawOutlinedRect( xOffset, yOffset, xOffset+m_iBarWide, yOffset+m_iBarTall );
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vgui::surface()->DrawSetColor( clr );
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vgui::surface()->DrawFilledRect( xOffset+2, yOffset+2, xOffset+(int)(flPercentage*m_iBarWide)-2, yOffset+m_iBarTall-2 );
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// Draw the speaker names
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// Get our scheme and font information
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vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" );
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vgui::HFont hFont = vgui::scheme()->GetIScheme(scheme)->GetFont( "CommentaryDefault" );
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if ( !hFont )
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{
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hFont = vgui::scheme()->GetIScheme(scheme)->GetFont( "Default" );
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}
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vgui::surface()->DrawSetTextFont( hFont );
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vgui::surface()->DrawSetTextColor( clr );
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vgui::surface()->DrawSetTextPos( m_iSpeakersX, m_iSpeakersY );
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vgui::surface()->DrawPrintText( m_szSpeakers, wcslen(m_szSpeakers) );
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if ( COMMENTARY_BUTTONS & IN_ATTACK )
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{
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int iY = m_iBarY + m_iBarTall + YRES(4);
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wchar_t wzFinal[512] = L"";
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wchar_t *pszText = g_pVGuiLocalize->Find( "#Commentary_PrimaryAttack" );
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if ( pszText )
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{
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UTIL_ReplaceKeyBindings( pszText, 0, wzFinal, sizeof( wzFinal ) );
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vgui::surface()->DrawSetTextPos( m_iSpeakersX, iY );
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vgui::surface()->DrawPrintText( wzFinal, wcslen(wzFinal) );
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}
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pszText = g_pVGuiLocalize->Find( "#Commentary_SecondaryAttack" );
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if ( pszText )
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{
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int w, h;
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UTIL_ReplaceKeyBindings( pszText, 0, wzFinal, sizeof( wzFinal ) );
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vgui::surface()->GetTextSize( hFont, wzFinal, w, h );
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vgui::surface()->DrawSetTextPos( m_iBarX + m_iBarWide - w, iY );
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vgui::surface()->DrawPrintText( wzFinal, wcslen(wzFinal) );
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}
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}
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// Draw the commentary count
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// Determine our text size, and move that far in from the right hand size (plus the offset)
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int iCountWide, iCountTall;
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vgui::surface()->GetTextSize( hFont, m_szCount, iCountWide, iCountTall );
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vgui::surface()->DrawSetTextPos( wide - m_iCountXFR - iCountWide, m_iCountY );
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vgui::surface()->DrawPrintText( m_szCount, wcslen(m_szCount) );
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// Draw the icon
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vgui::surface()->DrawSetColor( Color(255,170,0,GetAlpha()) );
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vgui::surface()->DrawSetTexture(m_nIconTextureId);
|
|
vgui::surface()->DrawTexturedRect( m_iIconX, m_iIconY, m_iIconWide, m_iIconTall );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CHudCommentary::ShouldDraw()
|
|
{
|
|
return ( m_hActiveNode || GetAlpha() > 0 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudCommentary::Init( void )
|
|
{
|
|
m_matIcon.Init( "vgui/hud/icon_commentary", TEXTURE_GROUP_VGUI );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudCommentary::VidInit( void )
|
|
{
|
|
SetAlpha(0);
|
|
StopCommentary();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudCommentary::StartCommentary( C_PointCommentaryNode *pNode, char *pszSpeakers, int iNode, int iNodeMax, float flStartTime, float flEndTime )
|
|
{
|
|
if ( (flEndTime - flStartTime) <= 0 )
|
|
return;
|
|
|
|
m_hActiveNode = pNode;
|
|
m_flStartTime = flStartTime;
|
|
m_flEndTime = flEndTime;
|
|
m_bHiding = false;
|
|
g_pVGuiLocalize->ConvertANSIToUnicode( pszSpeakers, m_szSpeakers, sizeof(m_szSpeakers) );
|
|
|
|
// Don't draw the element itself if closecaptions are on (and captions are always on in non-english mode)
|
|
ConVarRef pCVar( "closecaption" );
|
|
if ( pCVar.IsValid() )
|
|
{
|
|
m_bShouldPaint = ( !pCVar.GetBool() && english.GetBool() );
|
|
}
|
|
else
|
|
{
|
|
m_bShouldPaint = true;
|
|
}
|
|
SetPaintBackgroundEnabled( m_bShouldPaint );
|
|
|
|
char sz[MAX_COUNT_STRING];
|
|
Q_snprintf( sz, sizeof(sz), "%d \\ %d", iNode, iNodeMax );
|
|
g_pVGuiLocalize->ConvertANSIToUnicode( sz, m_szCount, sizeof(m_szCount) );
|
|
|
|
// If the commentary just started, play the commentary fade in.
|
|
if ( fabs(flStartTime - gpGlobals->curtime) < 1.0 )
|
|
{
|
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "ShowCommentary" );
|
|
}
|
|
else
|
|
{
|
|
// We're reloading a savegame that has an active commentary going in it. Don't fade in.
|
|
SetAlpha( 255 );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudCommentary::StopCommentary( void )
|
|
{
|
|
m_hActiveNode = NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CommentaryModeShouldSwallowInput( C_BasePlayer *pPlayer )
|
|
{
|
|
if ( !IsInCommentaryMode() )
|
|
return false;
|
|
|
|
if ( pPlayer->m_nButtons & COMMENTARY_BUTTONS )
|
|
{
|
|
// Always steal the secondary attack
|
|
if ( pPlayer->m_nButtons & IN_ATTACK2 )
|
|
return true;
|
|
|
|
// See if there's any nodes ahead of us.
|
|
if ( IsNodeUnderCrosshair( pPlayer ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
} |