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34 lines
653 B
C++
34 lines
653 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef HOST_PHONEHOME_H
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#define HOST_PHONEHOME_H
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#ifdef _WIN32
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#pragma once
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#endif
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abstract_class IPhoneHome
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{
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public:
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enum
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{
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PHONE_MSG_UNKNOWN = 0,
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PHONE_MSG_ENGINESTART,
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PHONE_MSG_ENGINEEND,
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PHONE_MSG_MAPSTART,
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PHONE_MSG_MAPEND
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};
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virtual void Init( void ) = 0;
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virtual void Shutdown() = 0;
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virtual void Message( byte msgtype, char const *mapname ) = 0;
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virtual bool IsExternalBuild() = 0;
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};
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extern IPhoneHome *phonehome;
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#endif // HOST_PHONEHOME_H
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