mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
385 lines
13 KiB
OpenEdge ABL
385 lines
13 KiB
OpenEdge ABL
/* -----------------------------------------------------------------------------
|
|
* See the LICENSE file for information on copyright, usage and redistribution
|
|
* of SWIG, and the README file for authors - http://www.swig.org/release.html.
|
|
*
|
|
* std_vector.i
|
|
*
|
|
* SWIG typemaps for std::vector
|
|
* C# implementation
|
|
* The C# wrapper is made to look and feel like a typesafe C# System.Collections.ArrayList
|
|
* All the methods in IList are defined, but we don't derive from IList as this is a typesafe collection.
|
|
* Warning: heavy macro usage in this file. Use swig -E to get a sane view on the real file contents!
|
|
*
|
|
* Very often the C# generated code will not compile as the C++ template type is not the same as the C#
|
|
* proxy type, so use the SWIG_STD_VECTOR_SPECIALIZE or SWIG_STD_VECTOR_SPECIALIZE_MINIMUM macro, eg
|
|
*
|
|
* SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(Klass, SomeNamespace::Klass)
|
|
* %template(VectKlass) std::vector<SomeNamespace::Klass>;
|
|
* ----------------------------------------------------------------------------- */
|
|
|
|
// Warning: Use the typemaps here in the expectation that the macros they are in will change name.
|
|
|
|
|
|
%include <std_common.i>
|
|
|
|
// MACRO for use within the std::vector class body
|
|
// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
|
|
%define SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE...)
|
|
%typemap(csinterfaces) std::vector<CTYPE > "IDisposable, System.Collections.IEnumerable";
|
|
%typemap(cscode) std::vector<CTYPE > %{
|
|
public $csclassname(System.Collections.ICollection c) : this() {
|
|
if (c == null)
|
|
throw new ArgumentNullException("c");
|
|
foreach (CSTYPE element in c) {
|
|
this.Add(element);
|
|
}
|
|
}
|
|
|
|
public bool IsFixedSize {
|
|
get {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool IsReadOnly {
|
|
get {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public CSTYPE this[int index] {
|
|
get {
|
|
return getitem(index);
|
|
}
|
|
set {
|
|
setitem(index, value);
|
|
}
|
|
}
|
|
|
|
public int Capacity {
|
|
get {
|
|
return (int)capacity();
|
|
}
|
|
set {
|
|
if (value < size())
|
|
throw new ArgumentOutOfRangeException("Capacity");
|
|
reserve((uint)value);
|
|
}
|
|
}
|
|
|
|
public int Count {
|
|
get {
|
|
return (int)size();
|
|
}
|
|
}
|
|
|
|
public bool IsSynchronized {
|
|
get {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void CopyTo(System.Array array) {
|
|
CopyTo(0, array, 0, this.Count);
|
|
}
|
|
|
|
public void CopyTo(System.Array array, int arrayIndex) {
|
|
CopyTo(0, array, arrayIndex, this.Count);
|
|
}
|
|
|
|
public void CopyTo(int index, System.Array array, int arrayIndex, int count) {
|
|
if (array == null)
|
|
throw new ArgumentNullException("array");
|
|
if (index < 0)
|
|
throw new ArgumentOutOfRangeException("index", "Value is less than zero");
|
|
if (arrayIndex < 0)
|
|
throw new ArgumentOutOfRangeException("arrayIndex", "Value is less than zero");
|
|
if (count < 0)
|
|
throw new ArgumentOutOfRangeException("count", "Value is less than zero");
|
|
if (array.Rank > 1)
|
|
throw new ArgumentException("Multi dimensional array.");
|
|
if (index+count > this.Count || arrayIndex+count > array.Length)
|
|
throw new ArgumentException("Number of elements to copy is too large.");
|
|
for (int i=0; i<count; i++)
|
|
array.SetValue(getitemcopy(index+i), arrayIndex+i);
|
|
}
|
|
|
|
// Type-safe version of IEnumerable.GetEnumerator
|
|
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
|
|
return new $csclassnameEnumerator(this);
|
|
}
|
|
|
|
public $csclassnameEnumerator GetEnumerator() {
|
|
return new $csclassnameEnumerator(this);
|
|
}
|
|
|
|
// Type-safe enumerator
|
|
/// Note that the IEnumerator documentation requires an InvalidOperationException to be thrown
|
|
/// whenever the collection is modified. This has been done for changes in the size of the
|
|
/// collection but not when one of the elements of the collection is modified as it is a bit
|
|
/// tricky to detect unmanaged code that modifies the collection under our feet.
|
|
public sealed class $csclassnameEnumerator : System.Collections.IEnumerator {
|
|
private $csclassname collectionRef;
|
|
private int currentIndex;
|
|
private object currentObject;
|
|
private int currentSize;
|
|
|
|
public $csclassnameEnumerator($csclassname collection) {
|
|
collectionRef = collection;
|
|
currentIndex = -1;
|
|
currentObject = null;
|
|
currentSize = collectionRef.Count;
|
|
}
|
|
|
|
// Type-safe iterator Current
|
|
public CSTYPE Current {
|
|
get {
|
|
if (currentIndex == -1)
|
|
throw new InvalidOperationException("Enumeration not started.");
|
|
if (currentIndex > currentSize - 1)
|
|
throw new InvalidOperationException("Enumeration finished.");
|
|
if (currentObject == null)
|
|
throw new InvalidOperationException("Collection modified.");
|
|
return (CSTYPE)currentObject;
|
|
}
|
|
}
|
|
|
|
// Type-unsafe IEnumerator.Current
|
|
object System.Collections.IEnumerator.Current {
|
|
get {
|
|
return Current;
|
|
}
|
|
}
|
|
|
|
public bool MoveNext() {
|
|
int size = collectionRef.Count;
|
|
bool moveOkay = (currentIndex+1 < size) && (size == currentSize);
|
|
if (moveOkay) {
|
|
currentIndex++;
|
|
currentObject = collectionRef[currentIndex];
|
|
} else {
|
|
currentObject = null;
|
|
}
|
|
return moveOkay;
|
|
}
|
|
|
|
public void Reset() {
|
|
currentIndex = -1;
|
|
currentObject = null;
|
|
if (collectionRef.Count != currentSize) {
|
|
throw new InvalidOperationException("Collection modified.");
|
|
}
|
|
}
|
|
}
|
|
%}
|
|
|
|
public:
|
|
typedef size_t size_type;
|
|
typedef CTYPE value_type;
|
|
typedef const value_type& const_reference;
|
|
%rename(Clear) clear;
|
|
void clear();
|
|
%rename(Add) push_back;
|
|
void push_back(const value_type& x);
|
|
size_type size() const;
|
|
size_type capacity() const;
|
|
void reserve(size_type n);
|
|
%newobject GetRange(int index, int count);
|
|
%newobject Repeat(const value_type& value, int count);
|
|
vector();
|
|
%extend {
|
|
vector(int capacity) throw (std::out_of_range) {
|
|
std::vector<CTYPE >* pv = 0;
|
|
if (capacity >= 0) {
|
|
pv = new std::vector<CTYPE >();
|
|
pv->reserve(capacity);
|
|
} else {
|
|
throw std::out_of_range("capacity");
|
|
}
|
|
return pv;
|
|
}
|
|
CTYPE getitemcopy(int index) throw (std::out_of_range) {
|
|
if (index>=0 && index<(int)self->size())
|
|
return (*self)[index];
|
|
else
|
|
throw std::out_of_range("index");
|
|
}
|
|
const_reference getitem(int index) throw (std::out_of_range) {
|
|
if (index>=0 && index<(int)self->size())
|
|
return (*self)[index];
|
|
else
|
|
throw std::out_of_range("index");
|
|
}
|
|
void setitem(int index, const value_type& val) throw (std::out_of_range) {
|
|
if (index>=0 && index<(int)self->size())
|
|
(*self)[index] = val;
|
|
else
|
|
throw std::out_of_range("index");
|
|
}
|
|
// Takes a deep copy of the elements unlike ArrayList.AddRange
|
|
void AddRange(const std::vector<CTYPE >& values) {
|
|
self->insert(self->end(), values.begin(), values.end());
|
|
}
|
|
// Takes a deep copy of the elements unlike ArrayList.GetRange
|
|
std::vector<CTYPE > *GetRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
|
|
if (index < 0)
|
|
throw std::out_of_range("index");
|
|
if (count < 0)
|
|
throw std::out_of_range("count");
|
|
if (index >= (int)self->size()+1 || index+count > (int)self->size())
|
|
throw std::invalid_argument("invalid range");
|
|
return new std::vector<CTYPE >(self->begin()+index, self->begin()+index+count);
|
|
}
|
|
void Insert(int index, const value_type& x) throw (std::out_of_range) {
|
|
if (index>=0 && index<(int)self->size()+1)
|
|
self->insert(self->begin()+index, x);
|
|
else
|
|
throw std::out_of_range("index");
|
|
}
|
|
// Takes a deep copy of the elements unlike ArrayList.InsertRange
|
|
void InsertRange(int index, const std::vector<CTYPE >& values) throw (std::out_of_range) {
|
|
if (index>=0 && index<(int)self->size()+1)
|
|
self->insert(self->begin()+index, values.begin(), values.end());
|
|
else
|
|
throw std::out_of_range("index");
|
|
}
|
|
void RemoveAt(int index) throw (std::out_of_range) {
|
|
if (index>=0 && index<(int)self->size())
|
|
self->erase(self->begin() + index);
|
|
else
|
|
throw std::out_of_range("index");
|
|
}
|
|
void RemoveRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
|
|
if (index < 0)
|
|
throw std::out_of_range("index");
|
|
if (count < 0)
|
|
throw std::out_of_range("count");
|
|
if (index >= (int)self->size()+1 || index+count > (int)self->size())
|
|
throw std::invalid_argument("invalid range");
|
|
self->erase(self->begin()+index, self->begin()+index+count);
|
|
}
|
|
static std::vector<CTYPE > *Repeat(const value_type& value, int count) throw (std::out_of_range) {
|
|
if (count < 0)
|
|
throw std::out_of_range("count");
|
|
return new std::vector<CTYPE >(count, value);
|
|
}
|
|
void Reverse() {
|
|
std::reverse(self->begin(), self->end());
|
|
}
|
|
void Reverse(int index, int count) throw (std::out_of_range, std::invalid_argument) {
|
|
if (index < 0)
|
|
throw std::out_of_range("index");
|
|
if (count < 0)
|
|
throw std::out_of_range("count");
|
|
if (index >= (int)self->size()+1 || index+count > (int)self->size())
|
|
throw std::invalid_argument("invalid range");
|
|
std::reverse(self->begin()+index, self->begin()+index+count);
|
|
}
|
|
// Takes a deep copy of the elements unlike ArrayList.SetRange
|
|
void SetRange(int index, const std::vector<CTYPE >& values) throw (std::out_of_range) {
|
|
if (index < 0)
|
|
throw std::out_of_range("index");
|
|
if (index+values.size() > self->size())
|
|
throw std::out_of_range("index");
|
|
std::copy(values.begin(), values.end(), self->begin()+index);
|
|
}
|
|
}
|
|
%enddef
|
|
|
|
// Extra methods added to the collection class if operator== is defined for the class being wrapped
|
|
// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
|
|
%define SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CSTYPE, CTYPE...)
|
|
%extend {
|
|
bool Contains(const value_type& value) {
|
|
return std::find(self->begin(), self->end(), value) != self->end();
|
|
}
|
|
int IndexOf(const value_type& value) {
|
|
int index = -1;
|
|
std::vector<CTYPE >::iterator it = std::find(self->begin(), self->end(), value);
|
|
if (it != self->end())
|
|
index = (int)(it - self->begin());
|
|
return index;
|
|
}
|
|
int LastIndexOf(const value_type& value) {
|
|
int index = -1;
|
|
std::vector<CTYPE >::reverse_iterator rit = std::find(self->rbegin(), self->rend(), value);
|
|
if (rit != self->rend())
|
|
index = (int)(self->rend() - 1 - rit);
|
|
return index;
|
|
}
|
|
void Remove(const value_type& value) {
|
|
std::vector<CTYPE >::iterator it = std::find(self->begin(), self->end(), value);
|
|
if (it != self->end())
|
|
self->erase(it);
|
|
}
|
|
}
|
|
%enddef
|
|
|
|
// Macros for std::vector class specializations
|
|
// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
|
|
%define SWIG_STD_VECTOR_SPECIALIZE(CSTYPE, CTYPE...)
|
|
namespace std {
|
|
template<> class vector<CTYPE > {
|
|
SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE)
|
|
SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CSTYPE, CTYPE)
|
|
};
|
|
}
|
|
%enddef
|
|
|
|
%define SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(CSTYPE, CTYPE...)
|
|
namespace std {
|
|
template<> class vector<CTYPE > {
|
|
SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE)
|
|
};
|
|
}
|
|
%enddef
|
|
|
|
|
|
%{
|
|
#include <vector>
|
|
#include <algorithm>
|
|
#include <stdexcept>
|
|
%}
|
|
|
|
%csmethodmodifiers std::vector::getitemcopy "private"
|
|
%csmethodmodifiers std::vector::getitem "private"
|
|
%csmethodmodifiers std::vector::setitem "private"
|
|
%csmethodmodifiers std::vector::size "private"
|
|
%csmethodmodifiers std::vector::capacity "private"
|
|
%csmethodmodifiers std::vector::reserve "private"
|
|
|
|
namespace std {
|
|
// primary (unspecialized) class template for std::vector
|
|
// does not require operator== to be defined
|
|
template<class T> class vector {
|
|
SWIG_STD_VECTOR_MINIMUM(T, T)
|
|
};
|
|
// specializations for pointers
|
|
template<class T> class vector<T*> {
|
|
SWIG_STD_VECTOR_MINIMUM(T, T*)
|
|
};
|
|
template<class T> class vector<const T*> {
|
|
SWIG_STD_VECTOR_MINIMUM(T, const T*)
|
|
};
|
|
}
|
|
|
|
// template specializations for std::vector
|
|
// these provide extra collections methods as operator== is defined
|
|
SWIG_STD_VECTOR_SPECIALIZE(bool, bool)
|
|
SWIG_STD_VECTOR_SPECIALIZE(char, char)
|
|
SWIG_STD_VECTOR_SPECIALIZE(sbyte, signed char)
|
|
SWIG_STD_VECTOR_SPECIALIZE(byte, unsigned char)
|
|
SWIG_STD_VECTOR_SPECIALIZE(short, short)
|
|
SWIG_STD_VECTOR_SPECIALIZE(ushort, unsigned short)
|
|
SWIG_STD_VECTOR_SPECIALIZE(int, int)
|
|
SWIG_STD_VECTOR_SPECIALIZE(uint, unsigned int)
|
|
SWIG_STD_VECTOR_SPECIALIZE(int, long)
|
|
SWIG_STD_VECTOR_SPECIALIZE(uint, unsigned long)
|
|
SWIG_STD_VECTOR_SPECIALIZE(long, long long)
|
|
SWIG_STD_VECTOR_SPECIALIZE(ulong, unsigned long long)
|
|
SWIG_STD_VECTOR_SPECIALIZE(float, float)
|
|
SWIG_STD_VECTOR_SPECIALIZE(double, double)
|
|
SWIG_STD_VECTOR_SPECIALIZE(string, std::string) // also requires a %include <std_string.i>
|
|
|
|
|