mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
661 lines
15 KiB
Perl
Executable File
661 lines
15 KiB
Perl
Executable File
use strict;
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###################################################
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# CONFIG VARS
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###################################################
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# FIXME: load these from a separate file so that each user can have their own config without editingthis file.
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my $g_P4UserName = "gary";
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my $g_LocalBaseDir = "u:\\hl2";
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my $g_LocalBranchSubdir = "src5";
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my $g_LocalBranchName = "gary_src5";
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my $g_LocalBranchClient = "gary_work_src5";
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my $g_MainCopyBaseDir = "u:\\hl2";
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my $g_LocalBranchMainCopySubdir = "src5_main";
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my $g_LocalBranchMainCopyName = "gary_src5_main";
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#my $g_LocalBranchMainCopyClient = "gary_work_src5_main";
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my $g_MainBaseDir = "u:\\hl2_main";
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my $g_MainBranchSubdir = "src_main";
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#my $g_MainBranchName = "gary_src_main";
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#my $g_MainBranchClient = "gary_work_src_main";
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my $g_UseIncredibuildForMain = 1;
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# FIXME: need to make this work for those that don't work on HL2.
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my $g_LocalBranchHasHL1Port = 0;
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my $g_LocalBranchHasCSPort = 0;
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my $g_LocalBranchHasTF2 = 0;
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my $g_CheckinFileStampTimes = "c:\\checkin_filetimes.txt";
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# either use VSS directly via the command-line, or use Tom's tool.
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my $g_UseVSS = 0;
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###################################################
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# Helper vars made up of config vars
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###################################################
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my $g_LocalBranchDir = "$g_LocalBaseDir\\$g_LocalBranchSubdir";
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my $g_LocalBranchMainCopyDir = "$g_MainCopyBaseDir\\$g_LocalBranchMainCopySubdir";
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my $g_MainBranchDir = "$g_MainBaseDir\\$g_MainBranchSubdir";
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###################################################
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my $g_DebugStub = 0;
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my $stage = shift;
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if( $stage != 1 &&
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$stage != 2 &&
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$stage != 3 &&
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$stage ne "syncmain" &&
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$stage ne "syncmainsrc" &&
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$stage ne "synclocal" &&
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$stage ne "synclocalrelease" &&
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$stage ne "synclocaldebug" &&
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$stage ne "synclocalsrc" &&
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$stage ne "synclocalsrcrelease" &&
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$stage ne "sync" &&
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$stage ne "syncmaincontent" )
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{
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print "checkin.pl 1 : to get started with a checkin\n";
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print "checkin.pl 2 : second stage of checkin\n";
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print "checkin.pl 3 : third stage of checkin\n";
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print "checkin.pl syncmain : sync main source and content, then build\n";
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print "checkin.pl syncmainsrc : sync main source then build\n";
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print "checkin.pl syncmaincontent : sync main content only\n";
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print "checkin.pl synclocal : merge personal branch, sync content,\n";
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print " then build.\n";
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print "checkin.pl synclocalrelease : merge personal branch, sync content,\n";
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print " then build (release only).\n";
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print "checkin.pl synclocaldebug : merge personal branch, sync content,\n";
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print " then build (debug only).\n";
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print "checkin.pl synclocalsrc : merge personal branch, then build.\n";
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print "checkin.pl synclocalsrcrelease : merge personal branch, then build\n";
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print " (release only).\n";
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print "checkin.pl sync : merge personal branch, sync main src,\n";
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print " sync content for both, and then build\n";
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print " the whole thing.\n";
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die;
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}
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sub RunCmd
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{
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my $cmd = shift;
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print $cmd . "\n";
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if( !$g_DebugStub )
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{
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return system $cmd;
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}
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}
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sub CD
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{
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my $dir = shift;
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print "cd $dir\n";
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if( !$g_DebugStub )
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{
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chdir $dir;
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}
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}
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sub SSGet
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{
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my $vssdir = shift;
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my $localdir = shift;
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&CD( $localdir );
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&RunCmd( "ss WorkFold $vssdir $localdir" );
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print "\n";
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my $cmd = "ss get $vssdir -R";
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local( *SS );
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open SS, "$cmd|";
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my $workingdir;
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while( <SS> )
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{
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# FIXME: clean up this output.
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$_ =~ s/\n//;
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if( m/^\$/ )
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{
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$workingdir = $_;
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# print "WORKING DIR: $_\n";
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}
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elsif( m/^getting/i )
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{
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print "GETTING: $workingdir $_\n";
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}
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elsif( m/^replacing local file/i )
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{
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print "REPLACING: $workingdir $_\n";
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}
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elsif( m/^File/ )
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{
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print "ALREADY EXISTS: $workingdir $_\n";
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}
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else
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{
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# print "WTF: $_\n";
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}
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}
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close SS;
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}
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sub FastSSGet
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{
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my $localdir = shift;
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my $option = shift;
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&RunCmd( "\\\\hl2vss\\hl2vss\\win32\\syncfrommirror.bat $option $localdir" );
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}
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sub FileIsWritable
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{
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my $file = shift;
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my @statresult = stat $file;
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die if !@statresult;
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my $perms = oct( $statresult[2] );
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if( $perms & 2 )
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{
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return 1;
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}
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else
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{
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return 0;
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}
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}
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sub CompareDirs
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{
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my $filesThatHaveChanged = shift;
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my $filesThatHaveNotChanged = shift;
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my @out = `robocopy $g_MainBaseDir\\checkinbins\\. $g_MainBaseDir\\. /S /L /V`;
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my $line;
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my $cwd;
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foreach $line ( @out )
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{
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next if( $line =~ /\*EXTRA Dir/ );
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next if( $line =~ /\*EXTRA Dir/ );
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next if( $line =~ /\*EXTRA File/ );
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if( $line =~ m/\s*\d+\s+(\S+\\)/ )
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{
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$cwd = $1;
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next;
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}
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if( $line =~ m/\s+Older\s+\d+\s+(\S+)/ )
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{
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my $testfilename = $cwd . $1;
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my $filename = $testfilename;
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$filename =~ s/\\checkinbins//i;
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my $diffresult = system "diff $testfilename $filename > nil";
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if( $diffresult != 0 )
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{
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push @{$filesThatHaveChanged}, $filename;
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}
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else
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{
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if( &FileIsWritable( $filename ) )
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{
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push @{$filesThatHaveNotChanged}, $filename;
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}
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}
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next;
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}
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elsif( $line =~ m/\s+same\s+\d+\s+(\S+)/ )
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{
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my $filename = $cwd . $1;
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$filename =~ s/\\checkinbins//i;
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if( &FileIsWritable( $filename ) )
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{
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push @{$filesThatHaveNotChanged}, $filename;
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}
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next;
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}
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if( $line =~ m/\s+New File\s+\d+\s+(\S+)/ )
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{
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die "$cwd $1 didn't build!\n";
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}
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print "DEBUG: unhandled line: $line\n";
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}
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}
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sub CheckoutFile
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{
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my $file = shift;
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print "-----------------\nchecking out $file\n";
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if( $file =~ /src_main/i )
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{
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# need to use p4 to check this one out.
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my $dir = $file;
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$dir =~ s/\\([^\\]*)$//;
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&CD( $dir );
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&RunCmd( "p4 edit $1" );
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}
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else
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{
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my $dir = $file;
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$dir =~ s/\\([^\\]*)$//;
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&CD( $dir );
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$file =~ s,\\,/,g;
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if( $file =~ m/cstrike/i || $file =~ m/hl1/i )
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{
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$file =~ s,u:/hl2_main/,\$/hl1ports/release/dev/,gi;
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&RunCmd( "ss WorkFold \$/hl1ports/release/dev $g_MainBaseDir" );
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}
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elsif( $file =~ m/\/tf2/i )
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{
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$file =~ s,u:/hl2_main/,\$/tf2/release/dev/,gi;
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&RunCmd( "ss WorkFold \$/tf2/release/dev $g_MainBaseDir" );
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}
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else
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{
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$file =~ s,u:/hl2_main/,\$/hl2/release/dev/,gi;
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&RunCmd( "ss WorkFold \$/hl2/release/dev $g_MainBaseDir" );
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}
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print "\n";
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&RunCmd( "ss Checkout -G- $file" );
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}
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}
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sub RevertFile
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{
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my $file = shift;
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print "-----------------\nreverting $file\n";
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if( $file =~ /src_main/i )
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{
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# need to use p4 to revert this one
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my $dir = $file;
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$dir =~ s/\\([^\\]*)$//;
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&CD( $dir );
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&RunCmd( "p4 sync -f $1" );
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}
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else
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{
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my $dir = $file;
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$dir =~ s/\\([^\\]*)$//;
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&CD( $dir );
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$file =~ s,\\,/,g;
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my $vssfile = $file;
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if( $file =~ m/cstrike/i || $file =~ m/hl1/i )
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{
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$vssfile =~ s,u:/hl2_main/,\$/hl1ports/release/dev/,gi;
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&RunCmd( "ss WorkFold \$/hl1ports/release/dev $g_MainBaseDir" );
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}
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elsif( $file =~ m/\/tf2/i )
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{
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$vssfile =~ s,u:/hl2_main/,\$/tf2/release/dev/,gi;
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&RunCmd( "ss WorkFold \$/tf2/release/dev $g_MainBaseDir" );
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}
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else
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{
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$vssfile =~ s,u:/hl2_main/,\$/hl2/release/dev/,gi;
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&RunCmd( "ss WorkFold \$/hl2/release/dev $g_MainBaseDir" );
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}
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print "\n";
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unlink $file;
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&RunCmd( "ss Get -I- $vssfile" );
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}
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}
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sub SyncMainSource
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{
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# SYNC MAIN
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&CD( $g_MainBranchDir );
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&RunCmd( "p4 sync" );
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}
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sub SyncMainContent
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{
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# SYNC VSS
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&CD( $g_MainBranchDir );
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&RunCmd( "clean.bat" );
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if( $g_UseVSS )
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{
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&SSGet( "\$/hl2/release/dev", $g_MainBaseDir );
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&SSGet( "\$/hl1ports/release/dev", $g_MainBaseDir );
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# NOTE: only get tf2 bin since we aren't testing tf2 right now
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&SSGet( "\$/tf2/release/dev/tf2/bin", "$g_MainBaseDir/tf2/bin" );
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}
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else
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{
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&FastSSGet( $g_MainBaseDir, "all" );
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}
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}
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sub BuildMain
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{
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if( $g_UseIncredibuildForMain )
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{
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$ENV{"USE_INCREDIBUILD"} = "1";
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}
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&CD( $g_MainBranchDir );
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&RunCmd( "clean.bat" );
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&RunCmd( "build_hl2.bat" );
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&RunCmd( "build_hl1_game.bat" );
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&RunCmd( "build_cs_game.bat" );
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&RunCmd( "build_tf2_game.bat" );
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if( $g_UseIncredibuildForMain )
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{
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undef $ENV{"USE_INCREDIBUILD"};
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}
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}
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sub SyncLocalBranchSource
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{
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&CD( $g_LocalBranchDir );
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&RunCmd( "p4mf.bat $g_LocalBranchName $g_LocalBranchClient pause" );
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# FIXME: This needs to specify the changelist since p4mf makes a new changelist.
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# &RunCmd( "p4 submit" );
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}
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sub SyncMainCopySource
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{
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&CD( $g_LocalBranchMainCopyDir );
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&RunCmd( "p4 integrate -d -i -b $g_LocalBranchMainCopyName" );
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&RunCmd( "p4 resolve -at ..." );
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# Update the changelist and submit
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&RunCmd( "p4 change -o | sed -e \"s/<enter description here>/Merge from main/g\" | p4 submit -i" );
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}
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sub SyncLocalBranchContent
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{
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&CD( $g_LocalBranchDir );
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# CLEAN LOCAL BRANCH
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&RunCmd( "clean.bat" );
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# SYNC VSS
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if( $g_UseVSS )
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{
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&SSGet( "\$/hl2/release/dev", $g_LocalBaseDir );
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if( $g_LocalBranchHasHL1Port || $g_LocalBranchHasCSPort )
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{
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&SSGet( "\$/hl1ports/release/dev", $g_LocalBaseDir );
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}
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if( $g_LocalBranchHasTF2 )
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{
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&SSGet( "\$/tf2/release/dev", $g_LocalBaseDir );
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}
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}
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else
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{
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if( $g_LocalBranchHasHL1Port || $g_LocalBranchHasCSPort )
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{
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&FastSSGet( $g_LocalBaseDir, "all" );
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}
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else
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{
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&FastSSGet( $g_LocalBaseDir, "hl2" );
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}
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# FIXME: screwed on tf2 here.
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}
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}
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sub BuildLocalBranch
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{
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&CD( $g_LocalBranchDir );
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# BUILD DEBUG if we don't want release only
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if( !( $stage =~ /release/i ) )
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{
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# CLEAN LOCAL BRANCH
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&RunCmd( "clean.bat" );
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&RunCmd( "build_hl2.bat debug" );
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if( $g_LocalBranchHasHL1Port )
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{
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&RunCmd( "build_hl1_game.bat debug" );
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}
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if( $g_LocalBranchHasCSPort )
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{
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&RunCmd( "build_cs_game.bat debug" );
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}
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if( $g_LocalBranchHasTF2 )
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{
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&RunCmd( "build_tf2_game.bat debug" );
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}
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}
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if( !( $stage =~ /debug/i ) )
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{
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# CLEAN LOCAL BRANCH
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&RunCmd( "clean.bat" );
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# BUILD RELEASE
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&RunCmd( "build_hl2.bat" );
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if( $g_LocalBranchHasHL1Port )
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{
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&RunCmd( "build_hl1_game.bat" );
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}
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if( $g_LocalBranchHasCSPort )
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{
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&RunCmd( "build_cs_game.bat" );
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}
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if( $g_LocalBranchHasTF2 )
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{
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&RunCmd( "build_tf2_game.bat" );
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}
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}
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}
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sub GetMainUpToDate
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{
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&SyncMainSource();
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&SyncMainContent();
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&BuildMain();
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}
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sub LockPerforce
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{
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while( 1 )
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{
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my $thing = `p4mutex lock main_src 0 $g_P4UserName 207.173.178.12:1666`;
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print $thing;
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last if $thing =~ /Success/;
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sleep 30;
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}
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}
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sub SaveMainTimeStampsBeforeIntegrate
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{
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&CD( $g_MainBranchDir );
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# Get a list of files that are going to be integrated into main so that we can save off their time stamp info.
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my @filestointegrate = `p4 integrate -n -r -b $g_LocalBranchName`;
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my $file;
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local( * TIMESTAMPS );
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open TIMESTAMPS, ">$g_CheckinFileStampTimes";
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foreach $file ( @filestointegrate )
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{
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$file =~ s,//ValveGames/main/src/([^#]*)\#.*,$1,gi;
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$file =~ s/\n//;
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$file =~ s,\\,/,g;
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my $localfilename = "$g_MainBranchDir/$file";
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my @statinfo = stat $localfilename;
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next if !@statinfo;
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my $mtime = $statinfo[9];
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print TIMESTAMPS $file . "|" . $mtime . "\n";
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}
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close TIMESTAMPS;
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}
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sub SetMainTimeStampsOnRevertedFiles
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{
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&CD( $g_MainBranchDir );
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# Get a list of files that we might have to revert times on if they aren't in the changelist.
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local( *TIMESTAMPS );
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open TIMESTAMPS, "<$g_CheckinFileStampTimes";
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my @timestamps = <TIMESTAMPS>;
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my %filetotimestamp;
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my $i;
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for( $i = 0; $i < scalar( @timestamps ); $i++ )
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{
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$timestamps[$i] =~ s/\n//;
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$timestamps[$i] =~ m/^(.*)\|(.*)$/;
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$filetotimestamp{$1} = $2;
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}
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close TIMESTAMPS;
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my $key;
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foreach $key( keys( %filetotimestamp ) )
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{
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print "before: \'$key\" \"$filetotimestamp{$key}\"\n";
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}
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local( *CHANGELIST );
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open CHANGELIST, "p4 change -o|";
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while( <CHANGELIST> )
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{
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if( m,//ValveGames/main/src/(.*)\s+\#,i )
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{
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if( defined $filetotimestamp{$1} )
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{
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undef $filetotimestamp{$1};
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}
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}
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}
|
|
close CHANGELIST;
|
|
|
|
foreach $key( keys( %filetotimestamp ) )
|
|
{
|
|
if( defined $filetotimestamp{$key} )
|
|
{
|
|
my $filename = $g_MainBranchDir . "/" . $key;
|
|
$filename =~ s,/,\\,g;
|
|
my @statresults;
|
|
if( @statresults = stat $filename )
|
|
{
|
|
my $mode = $statresults[2];
|
|
my $atime = $statresults[8];
|
|
my $mtime = $statresults[9];
|
|
|
|
print "reverting timestamp for $filename\n";
|
|
|
|
chmod 0666, $filename || die $!;
|
|
|
|
utime $atime, $filetotimestamp{$key}, $filename || die $!;
|
|
|
|
chmod $mode, $filename || die $!;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if( $stage eq "synclocal" || $stage eq "synclocalrelease" || $stage eq "synclocaldebug" || $stage eq "sync" )
|
|
{
|
|
&SyncLocalBranchSource();
|
|
&SyncMainCopySource();
|
|
&SyncLocalBranchContent();
|
|
&BuildLocalBranch();
|
|
}
|
|
|
|
if( $stage eq "synclocalsrc" || $stage eq "synclocalsrcrelease" )
|
|
{
|
|
&SyncLocalBranchSource();
|
|
&SyncMainCopySource();
|
|
&BuildLocalBranch();
|
|
}
|
|
|
|
if( $stage eq "syncmainsrc" )
|
|
{
|
|
&SyncMainSource();
|
|
&BuildMain();
|
|
}
|
|
|
|
if( $stage eq "syncmain" || $stage eq "sync" )
|
|
{
|
|
&GetMainUpToDate();
|
|
}
|
|
|
|
if( $stage eq "syncmaincontent" )
|
|
{
|
|
&SyncMainContent();
|
|
}
|
|
|
|
if( $stage == 1 )
|
|
{
|
|
# lock p4
|
|
# &LockPerforce();
|
|
|
|
&GetMainUpToDate();
|
|
|
|
# merge main into local branch
|
|
&SyncLocalBranchSource();
|
|
|
|
# TODO: need a way to detect if there are conflicts or not. If there are, pause here.
|
|
|
|
# Make a copy of targets so that we can tell which ones changed.
|
|
&RunCmd( "robocopy $g_MainBaseDir\\ $g_MainBaseDir\\checkinbins\\ /purge" );
|
|
&RunCmd( "robocopy $g_MainBaseDir\\bin\\. $g_MainBaseDir\\checkinbins\\bin\\. /mir" );
|
|
&RunCmd( "robocopy $g_MainBaseDir\\hl2\\bin\\. $g_MainBaseDir\\checkinbins\\hl2\\bin\\. /mir" );
|
|
&RunCmd( "robocopy $g_MainBaseDir\\hl1\\bin\\. $g_MainBaseDir\\checkinbins\\hl1\\bin\\. /mir" );
|
|
&RunCmd( "robocopy $g_MainBaseDir\\cstrike\\bin\\. $g_MainBaseDir\\checkinbins\\cstrike\\bin\\. /mir" );
|
|
&RunCmd( "robocopy $g_MainBaseDir\\tf2\\bin\\. $g_MainBaseDir\\checkinbins\\tf2\\bin\\. /mir" );
|
|
&RunCmd( "robocopy $g_MainBaseDir\\platform\\servers\\. $g_MainBaseDir\\checkinbins\\platform\\servers\\. /mir" );
|
|
&RunCmd( "robocopy $g_MainBranchDir\\lib\\. $g_MainBaseDir\\checkinbins\\$g_MainBranchSubdir\\lib\\. /mir" );
|
|
|
|
# integrate from personal branch into main. . accept theirs.
|
|
# TODO: need to check if main has a changelist or not and warn!
|
|
&CD( $g_MainBranchDir );
|
|
|
|
&SaveMainTimeStampsBeforeIntegrate();
|
|
|
|
&RunCmd( "p4 integrate -r -b $g_LocalBranchName" );
|
|
|
|
&RunCmd( "p4 resolve -at ..." );
|
|
|
|
# revert unchanged files.
|
|
my @unchanged = `p4 diff -sr`;
|
|
my $file;
|
|
foreach $file ( @unchanged )
|
|
{
|
|
&RunCmd( "p4 revert $file" );
|
|
}
|
|
|
|
print "Do \"checkin.pl 2\" when you are done reverting unchanging files and fixing up any other diffs in your main client.\n";
|
|
}
|
|
elsif( $stage == 2 )
|
|
{
|
|
&SetMainTimeStampsOnRevertedFiles();
|
|
|
|
# build main with the new changes
|
|
&BuildMain();
|
|
|
|
# compare what we just built to what we saved off earlier
|
|
my @filesToCheckOut;
|
|
my @filesThatHaveNotChanged;
|
|
&CompareDirs( \@filesToCheckOut, \@filesThatHaveNotChanged );
|
|
|
|
my $file;
|
|
# $g_DebugStub = 1;
|
|
foreach $file ( @filesThatHaveNotChanged )
|
|
{
|
|
&RevertFile( $file );
|
|
}
|
|
|
|
foreach $file ( @filesToCheckOut )
|
|
{
|
|
&CheckoutFile( $file );
|
|
}
|
|
|
|
print "-----------------\n";
|
|
print "Do \"checkin.pl 3\" when you are finished testing to checkin files and release the mutex.\n";
|
|
}
|
|
elsif( $stage == 3 )
|
|
{
|
|
my @filesToCheckOut;
|
|
my @filesThatHaveNotChanged;
|
|
&CompareDirs( \@filesToCheckOut, \@filesThatHaveNotChanged );
|
|
|
|
# TODO: check stuff in here and unlock p4
|
|
# TODO: go ahead and sync src_main to main so that they match
|
|
# TODO: merge main into src again so any changes that you made while checking in are propogated
|
|
|
|
&SyncMainCopySource();
|
|
}
|
|
|
|
|