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46 lines
983 B
C++
46 lines
983 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#ifndef VGUI_HEALTHBAR_H
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#define VGUI_HEALTHBAR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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class KeyValues;
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class CHealthBarPanel : public vgui::Panel
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{
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public:
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CHealthBarPanel( vgui::Panel *pParent = NULL );
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virtual ~CHealthBarPanel( void );
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// Setup
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bool Init( KeyValues* pInitData );
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void SetGoodColor( int r, int g, int b, int a );
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void SetBadColor( int r, int g, int b, int a );
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void SetVertical( bool bVertical );
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// Health is expected to go from 0 to 1
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void SetHealth( float health );
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virtual void Paint( void );
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virtual void PaintBackground( void ) {}
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private:
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float m_Health;
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Color m_Ok;
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Color m_Bad;
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bool m_bVertical; // True if this bar should be vertical
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};
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#endif // VGUI_HEALTHBAR_H
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