mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef FRIENDSNET_INTERFACE_H
|
|
#define FRIENDSNET_INTERFACE_H
|
|
#pragma once
|
|
|
|
class CUtlMsgBuffer;
|
|
class CServerSession;
|
|
|
|
#include "interface.h"
|
|
#include "Friends/AddOns/AddOnTypes.h"
|
|
|
|
class IFriendsNET : public IBaseInterface
|
|
{
|
|
public:
|
|
// check if we have network information for this user
|
|
virtual bool CheckUserRegistered(unsigned int userID) = 0;
|
|
|
|
// update a user's network information
|
|
virtual void UpdateUserNetInfo(unsigned int userID, unsigned int netSessionID, int serverID, int IP, int port) = 0;
|
|
|
|
// set whether or not we send directly to user or through the server
|
|
virtual void SetUserSendViaServer(unsigned int userID, bool bSendViaServer) = 0;
|
|
|
|
// Gets a blob of data that represents this user's information
|
|
virtual bool GetUserNetInfoBlob(unsigned int userID, unsigned int dataBlob[8]) = 0;
|
|
// Sets a user's information using the same blob of data type
|
|
virtual bool SetUserNetInfoBlob(unsigned int userID, const unsigned int dataBlob[8]) = 0;
|
|
|
|
// send binary data to user, marked with game/sessionID
|
|
virtual void SendAddOnPacket(const char *pszGameID, SessionInt64 addOnSessionID, unsigned int userID, const CUtlMsgBuffer& buffer) = 0;
|
|
};
|
|
|
|
#define FRIENDSNET_INTERFACE_VERSION "FriendsNET003"
|
|
|
|
#endif // FRIENDSNET_INTERFACE_H
|
|
|