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73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef MATSYSCONTROLS_H
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#define MATSYSCONTROLS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/interface.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class IMaterialSystem;
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class IMaterialSystemHardwareConfig;
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class IMDLCache;
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class IMatSystemSurface;
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class IStudioRender;
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// handles the initialization of the vgui interfaces.
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// NOTE: Calls into VGui_InitInterfacesList
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// interfaces (listed below) are first attempted to be loaded from primaryProvider, then secondaryProvider
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// moduleName should be the name of the module that this instance of the vgui_controls has been compiled into
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//-----------------------------------------------------------------------------
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bool VGui_InitMatSysInterfacesList( const char *moduleName, CreateInterfaceFn *factoryList, int numFactories );
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//-----------------------------------------------------------------------------
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// set of accessor functions to matsys interfaces
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// the appropriate header file for each is listed above the item
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//-----------------------------------------------------------------------------
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// #include <materialsystem/imaterialsystem.h>
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IMaterialSystem *MaterialSystem();
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// #include <datacache/imdlcache.h>
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IMDLCache *MDLCache();
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// #include <VGuiMatSurface/IMatSystemSurface.h>
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IMatSystemSurface *MatSystemSurface();
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// #include <istudiorender.h"
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IStudioRender *StudioRender();
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// #include <materialsystem/imaterialsystemhardwareconfig.h>
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IMaterialSystemHardwareConfig *MaterialSystemHardwareConfig();
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} // end namespace vgui
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//-----------------------------------------------------------------------------
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// predeclare all the matsys control class names
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//-----------------------------------------------------------------------------
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class CMDLPanel;
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class CMDLSequencePicker;
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class CMDLPicker;
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class CSequencePicker;
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class CGameFileTreeView;
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#endif // MATSYSCONTROLS_H
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