mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
138 lines
3.8 KiB
C++
138 lines
3.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "client_pch.h"
|
|
#include "dt_recv_eng.h"
|
|
#include "client_class.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
static ConVar cl_showevents ( "cl_showevents", "0", FCVAR_CHEAT, "Print event firing info in the console" );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Show descriptive info about an event in the numbered console area
|
|
// Input : slot -
|
|
// *eventname -
|
|
//-----------------------------------------------------------------------------
|
|
void CL_DescribeEvent( intp slot, CEventInfo *event, const char *eventname )
|
|
{
|
|
int idx = (slot & 31);
|
|
|
|
if ( !cl_showevents.GetInt() )
|
|
return;
|
|
|
|
if ( !eventname )
|
|
return;
|
|
|
|
con_nprint_t n;
|
|
n.index = idx;
|
|
n.fixed_width_font = true;
|
|
n.time_to_live = 4.0f;
|
|
n.color[0] = 0.8;
|
|
n.color[1] = 0.8;
|
|
n.color[2] = 1.0;
|
|
|
|
Con_NXPrintf( &n, "%02i %6.3ff %20s %03i bytes", slot, cl.GetTime(), eventname, Bits2Bytes( event->bits ) );
|
|
|
|
if ( cl_showevents.GetInt() == 2 )
|
|
{
|
|
DevMsg( "%02i %6.3ff %20s %03i bytes\n", slot, cl.GetTime(), eventname, Bits2Bytes( event->bits ) );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Decode raw event data into underlying class structure using the specified data table
|
|
// Input : *RawData -
|
|
// *pToData -
|
|
// *pRecvTable -
|
|
//-----------------------------------------------------------------------------
|
|
void CL_ParseEventDelta( void *RawData, void *pToData, RecvTable *pRecvTable, unsigned int uReadBufferSize )
|
|
{
|
|
// Make sure we have a decoder
|
|
assert(pRecvTable->m_pDecoder);
|
|
|
|
// Only so much data allowed
|
|
bf_read fromBuf( "CL_ParseEventDelta->fromBuf", RawData, uReadBufferSize );
|
|
|
|
// First, decode all properties as zeros since temp ents are delta'd from zeros.
|
|
RecvTable_DecodeZeros( pRecvTable, pToData, -1 );
|
|
|
|
// Now decode the data from the network on top of that.
|
|
RecvTable_Decode( pRecvTable, pToData, &fromBuf, -1 );
|
|
|
|
// Make sure the server, etc. didn't try to send too much
|
|
assert(!fromBuf.IsOverflowed());
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Once per frame, walk the client's event slots and look for any events
|
|
// that are ready for playing.
|
|
//-----------------------------------------------------------------------------
|
|
void CL_FireEvents( void )
|
|
{
|
|
VPROF("CL_FireEvents");
|
|
if ( !cl.IsActive() )
|
|
{
|
|
cl.events.RemoveAll();
|
|
return;
|
|
}
|
|
|
|
intp i, next;
|
|
for ( i = cl.events.Head(); i != cl.events.InvalidIndex(); i = next )
|
|
{
|
|
next = cl.events.Next( i );
|
|
|
|
CEventInfo *ei = &cl.events[ i ];
|
|
if ( ei->classID == 0 )
|
|
{
|
|
cl.events.Remove( i );
|
|
continue;
|
|
}
|
|
|
|
// Delayed event!
|
|
if ( ei->fire_delay && ( ei->fire_delay > cl.GetTime() ) )
|
|
continue;
|
|
|
|
bool success = false;
|
|
|
|
// Get the receive table if it exists
|
|
Assert( ei->pClientClass );
|
|
|
|
// Get pointer to the event.
|
|
if( ei->pClientClass->m_pCreateEventFn )
|
|
{
|
|
IClientNetworkable *pCE = ei->pClientClass->m_pCreateEventFn();
|
|
if(pCE)
|
|
{
|
|
// Prepare to copy in the data
|
|
pCE->PreDataUpdate( DATA_UPDATE_CREATED );
|
|
|
|
// Decode data into client event object
|
|
unsigned int buffer_size = PAD_NUMBER( Bits2Bytes( ei->bits ), 4 );
|
|
CL_ParseEventDelta( ei->pData, pCE->GetDataTableBasePtr(), ei->pClientClass->m_pRecvTable, buffer_size );
|
|
|
|
// Fire the event!!!
|
|
pCE->PostDataUpdate( DATA_UPDATE_CREATED );
|
|
|
|
// Spew to debug area if needed
|
|
CL_DescribeEvent( i, ei, ei->pClientClass->m_pNetworkName );
|
|
|
|
success = true;
|
|
}
|
|
}
|
|
|
|
if ( !success )
|
|
{
|
|
ConDMsg( "Failed to execute event for classId %i\n", ei->classID - 1 );
|
|
}
|
|
|
|
cl.events.Remove( i );
|
|
}
|
|
}
|
|
|
|
|