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960 lines
30 KiB
C++
960 lines
30 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: XMA Decoding
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//
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//=====================================================================================//
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#include "audio_pch.h"
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#include "tier1/mempool.h"
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#include "circularbuffer.h"
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#include "tier1/utllinkedlist.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//#define DEBUG_XMA
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// Failed attempt to allow mixer to request data that is immediately discarded
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// to support < 0 delay samples
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//#define ALLOW_SKIP_SAMPLES
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// XMA is supposed to decode at an ideal max of 512 mono samples every 4msec.
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// XMA can only peel a max of 1984 stereo samples per poll request (if available).
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// Max is not achievable and degrades based on quality settings, stereo, etc, but using these numbers for for calcs.
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// 1984 stereo samples should be decoded by xma in 31 msec.
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// 1984 stereo samples at 44.1Khz dictates a request every 45 msec.
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// GetOutputData() must be clocked faster than 45 msec or samples will not be available.
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// However, the XMA decoder must be serviced much faster. It was designed for 5 msec.
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// 15 msec seems to be fast enough for XMA to decode enough to keep the smaller buffer sizes satisfied, and have slop for +/- 5 msec swings.
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// Need at least this amount of decoded pcm samples before mixing can commence.
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// This needs to be able to cover the initial mix request, while a new decode cycle is in flight.
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#define MIN_READYTOMIX ( ( 2 * XMA_POLL_RATE ) * 0.001f )
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// number of samples that xma decodes
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// must be 128 aligned for mono (1984 is hw max for stereo)
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#define XMA_MONO_OUTPUT_BUFFER_SAMPLES 2048
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#define XMA_STEREO_OUTPUT_BUFFER_SAMPLES 1920
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// for decoder input
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// xma blocks are fetched from the datacache into one of these hw buffers for decoding
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// must be in quantum units of XMA_BLOCK_SIZE
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#define XMA_INPUT_BUFFER_SIZE ( 8 * XMA_BLOCK_SIZE )
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// circular staging buffer to drain xma decoder and stage until mixer requests
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// must be large enough to hold the slowest expected mixing frame worth of samples
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#define PCM_STAGING_BUFFER_TIME 200
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// xma physical heap, supplies xma input buffers for hw decoder
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// each potential channel must be able to peel 2 buffers for driving xma decoder
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#define XMA_PHYSICAL_HEAP_SIZE ( 2 * MAX_CHANNELS * XMA_INPUT_BUFFER_SIZE )
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// in millseconds
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#define MIX_IO_DATA_TIMEOUT 2000 // async i/o from dvd could be very late
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#define MIX_DECODER_TIMEOUT 3000 // decoder might be very busy
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#define MIX_DECODER_POLLING_LATENCY 5 // not faster than 5ms, or decoder will sputter
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// diagnostic errors
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#define ERROR_IO_DATA_TIMEOUT -1 // async i/o taking too long to deliver xma blocks
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#define ERROR_IO_TRUNCATED_BLOCK -2 // async i/o failed to deliver complete blocks
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#define ERROR_IO_NO_XMA_DATA -3 // async i/o failed to deliver any block
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#define ERROR_DECODER_TIMEOUT -4 // decoder taking too long to decode xma blocks
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#define ERROR_OUT_OF_MEMORY -5 // not enough physical memory for xma blocks
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#define ERROR_XMA_PARSE -6 // decoder barfed on xma blocks
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#define ERROR_XMA_CANTLOCK -7 // hw not acting as expected
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#define ERROR_XMA_CANTSUBMIT -8 // hw not acting as expected
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#define ERROR_XMA_CANTRESUME -9 // hw not acting as expected
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#define ERROR_XMA_NO_PCM_DATA -10 // no xma decoded pcm data ready
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#define ERROR_NULL_BUFFER -11 // logic flaw, expected buffer is null
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const char *g_XMAErrorStrings[] =
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{
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"Unknown Error Code",
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"Async I/O Data Timeout", // ERROR_IO_DATA_TIMEOUT
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"Async I/O Truncated Block", // ERROR_IO_TRUNCATED_BLOCK
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"Async I/O Data Not Ready", // ERROR_IO_NO_XMA_DATA
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"Decoder Timeout", // ERROR_DECODER_TIMEOUT
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"Out Of Memory", // ERROR_OUT_OF_MEMORY
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"XMA Parse", // ERROR_XMA_PARSE
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"XMA Cannot Lock", // ERROR_XMA_CANTLOCK
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"XMA Cannot Submit", // ERROR_XMA_CANTSUBMIT
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"XMA Cannot Resume", // ERROR_XMA_CANTRESUME
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"XMA No PCM Data Ready", // ERROR_XMA_NO_PCM_DATA
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"NULL Buffer", // ERROR_NULL_BUFFER
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};
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class CXMAAllocator
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{
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public:
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static void *Alloc( int bytes )
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{
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MEM_ALLOC_CREDIT();
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return XMemAlloc( bytes,
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MAKE_XALLOC_ATTRIBUTES(
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0,
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false,
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TRUE,
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FALSE,
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eXALLOCAllocatorId_XAUDIO,
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XALLOC_PHYSICAL_ALIGNMENT_4K,
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XALLOC_MEMPROTECT_WRITECOMBINE_LARGE_PAGES,
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FALSE,
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XALLOC_MEMTYPE_PHYSICAL ) );
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}
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static void Free( void *p )
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{
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XMemFree( p,
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MAKE_XALLOC_ATTRIBUTES(
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0,
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false,
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TRUE,
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FALSE,
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eXALLOCAllocatorId_XAUDIO,
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XALLOC_PHYSICAL_ALIGNMENT_4K,
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XALLOC_MEMPROTECT_WRITECOMBINE_LARGE_PAGES,
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FALSE,
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XALLOC_MEMTYPE_PHYSICAL ) );
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}
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};
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// for XMA decoding, fixed size allocations aligned to 4K from a single physical heap
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CAlignedMemPool< XMA_INPUT_BUFFER_SIZE, 4096, XMA_PHYSICAL_HEAP_SIZE, CXMAAllocator > g_XMAMemoryPool;
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ConVar snd_xma_spew_warnings( "snd_xma_spew_warnings", "0" );
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ConVar snd_xma_spew_startup( "snd_xma_spew_startup", "0" );
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ConVar snd_xma_spew_mixers( "snd_xma_spew_mixers", "0" );
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ConVar snd_xma_spew_decode( "snd_xma_spew_decode", "0" );
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ConVar snd_xma_spew_drain( "snd_xma_spew_drain", "0" );
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#ifdef DEBUG_XMA
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ConVar snd_xma_record( "snd_xma_record", "0" );
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ConVar snd_xma_spew_errors( "snd_xma_spew_errors", "0" );
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: Mixer for ADPCM encoded audio
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//-----------------------------------------------------------------------------
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class CAudioMixerWaveXMA : public CAudioMixerWave
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{
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public:
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typedef CAudioMixerWave BaseClass;
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CAudioMixerWaveXMA( IWaveData *data, int initialStreamPosition );
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~CAudioMixerWaveXMA( void );
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virtual void Mix( IAudioDevice *pDevice, channel_t *pChannel, void *pData, int outputOffset, int inputOffset, fixedint fracRate, int outCount, int timecompress );
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virtual int GetOutputData( void **pData, int sampleCount, char copyBuf[AUDIOSOURCE_COPYBUF_SIZE] );
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virtual void SetSampleStart( int newPosition );
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virtual int GetPositionForSave();
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virtual void SetPositionFromSaved( int savedPosition );
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virtual int GetMixSampleSize() { return CalcSampleSize( 16, m_NumChannels ); }
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virtual bool IsReadyToMix();
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virtual bool ShouldContinueMixing();
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private:
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int GetXMABlocksAndSubmitToDecoder( bool bDecoderLocked );
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int UpdatePositionForLooping( int *pNumRequestedSamples );
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int ServiceXMADecoder( bool bForceUpdate );
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int GetPCMSamples( int numRequested, char *pData );
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XMAPLAYBACK *m_pXMAPlayback;
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// input buffers, encoded xma
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byte *m_pXMABuffers[2];
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int m_XMABufferIndex;
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// output buffer, decoded pcm samples, a staging circular buffer, waiting for mixer requests
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// due to staging nature, contains decoded samples from multiple input buffers
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CCircularBuffer *m_pPCMSamples;
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int m_SampleRate;
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int m_NumChannels;
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// maximum possible decoded samples
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int m_SampleCount;
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// decoded sample position
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int m_SamplePosition;
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// current data marker
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int m_LastDataOffset;
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int m_DataOffset;
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// total bytes of data
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int m_TotalBytes;
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#if defined( ALLOW_SKIP_SAMPLES )
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// number of samples to throwaway
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int m_SkipSamples;
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#endif
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// timers
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unsigned int m_StartTime;
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unsigned int m_LastDrainTime;
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unsigned int m_LastPollTime;
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int m_hMixerList;
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int m_Error;
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unsigned int m_bStartedMixing : 1;
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unsigned int m_bFinished : 1;
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unsigned int m_bLooped : 1;
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};
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CUtlFixedLinkedList< CAudioMixerWaveXMA * > g_XMAMixerList;
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CON_COMMAND( snd_xma_info, "Spew XMA Info" )
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{
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Msg( "XMA Memory:\n" );
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Msg( " Blocks Allocated: %d\n", g_XMAMemoryPool.NumAllocated() );
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Msg( " Blocks Free: %d\n", g_XMAMemoryPool.NumFree() );
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Msg( " Total Bytes: %d\n", g_XMAMemoryPool.BytesTotal() );
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Msg( "Active XMA Mixers: %d\n", g_XMAMixerList.Count() );
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for ( int hMixer = g_XMAMixerList.Head(); hMixer != g_XMAMixerList.InvalidIndex(); hMixer = g_XMAMixerList.Next( hMixer ) )
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{
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CAudioMixerWaveXMA *pXMAMixer = g_XMAMixerList[hMixer];
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Msg( " rate:%5d ch:%1d '%s'\n", pXMAMixer->GetSource()->SampleRate(), pXMAMixer->GetSource()->IsStereoWav() ? 2 : 1, pXMAMixer->GetSource()->GetFileName() );
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}
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}
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CAudioMixerWaveXMA::CAudioMixerWaveXMA( IWaveData *data, int initialStreamPosition ) : CAudioMixerWave( data )
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{
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Assert( dynamic_cast<CAudioSourceWave *>(&m_pData->Source()) != NULL );
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m_Error = 0;
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m_NumChannels = m_pData->Source().IsStereoWav() ? 2 : 1;
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m_SampleRate = m_pData->Source().SampleRate();
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m_bLooped = m_pData->Source().IsLooped();
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m_SampleCount = m_pData->Source().SampleCount();
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m_TotalBytes = m_pData->Source().DataSize();
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#if defined( ALLOW_SKIP_SAMPLES )
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m_SkipSamples = 0;
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#endif
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m_LastDataOffset = initialStreamPosition;
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m_DataOffset = initialStreamPosition;
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m_SamplePosition = 0;
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if ( initialStreamPosition )
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{
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m_SamplePosition = m_pData->Source().StreamToSamplePosition( initialStreamPosition );
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CAudioMixerWave::m_sample_loaded_index = m_SamplePosition;
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CAudioMixerWave::m_sample_max_loaded = m_SamplePosition + 1;
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}
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m_bStartedMixing = false;
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m_bFinished = false;
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m_StartTime = 0;
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m_LastPollTime = 0;
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m_LastDrainTime = 0;
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m_pXMAPlayback = NULL;
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m_pPCMSamples = NULL;
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m_pXMABuffers[0] = NULL;
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m_pXMABuffers[1] = NULL;
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m_XMABufferIndex = 0;
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m_hMixerList = g_XMAMixerList.AddToTail( this );
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#ifdef DEBUG_XMA
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if ( snd_xma_record.GetBool() )
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{
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WaveCreateTmpFile( "debug.wav", m_SampleRate, 16, m_NumChannels );
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}
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#endif
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if ( snd_xma_spew_mixers.GetBool() )
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{
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Msg( "XMA: 0x%8.8x (%2d), Mixer Alloc, '%s'\n", (unsigned int)this, g_XMAMixerList.Count(), m_pData->Source().GetFileName() );
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}
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}
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CAudioMixerWaveXMA::~CAudioMixerWaveXMA( void )
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{
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if ( m_pXMAPlayback )
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{
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XMAPlaybackDestroy( m_pXMAPlayback );
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g_XMAMemoryPool.Free( m_pXMABuffers[0] );
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if ( m_pXMABuffers[1] )
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{
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g_XMAMemoryPool.Free( m_pXMABuffers[1] );
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}
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}
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if ( m_pPCMSamples )
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{
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FreeCircularBuffer( m_pPCMSamples );
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}
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g_XMAMixerList.Remove( m_hMixerList );
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if ( snd_xma_spew_mixers.GetBool() )
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{
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Msg( "XMA: 0x%8.8x (%2d), Mixer Freed, '%s'\n", (unsigned int)this, g_XMAMixerList.Count(), m_pData->Source().GetFileName() );
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}
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}
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void CAudioMixerWaveXMA::Mix( IAudioDevice *pDevice, channel_t *pChannel, void *pData, int outputOffset, int inputOffset, fixedint fracRate, int outCount, int timecompress )
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{
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if ( m_NumChannels == 1 )
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{
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pDevice->Mix16Mono( pChannel, (short *)pData, outputOffset, inputOffset, fracRate, outCount, timecompress );
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}
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else
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{
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pDevice->Mix16Stereo( pChannel, (short *)pData, outputOffset, inputOffset, fracRate, outCount, timecompress );
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}
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}
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//-----------------------------------------------------------------------------
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// Looping is achieved in two passes to provide a circular view of the linear data.
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// Pass1: Clamps a sample request to the end of data.
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// Pass2: Snaps to the loop start, and returns the number of samples to discard, could be 0,
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// up to the expected loop sample position.
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// Returns the number of samples to discard, or 0.
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//-----------------------------------------------------------------------------
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int CAudioMixerWaveXMA::UpdatePositionForLooping( int *pNumRequestedSamples )
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{
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if ( !m_bLooped )
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{
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// not looping, no fixups
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return 0;
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}
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int numLeadingSamples;
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int numTrailingSamples;
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CAudioSourceWave &source = reinterpret_cast<CAudioSourceWave &>(m_pData->Source());
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int loopSampleStart = source.GetLoopingInfo( NULL, &numLeadingSamples, &numTrailingSamples );
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int numRemainingSamples = ( m_SampleCount - numTrailingSamples ) - m_SamplePosition;
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// possibly straddling the end of data (and thus about to loop)
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// want to split the straddle into two regions, due to loops possibly requiring a trailer and leader of discarded samples
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if ( numRemainingSamples > 0 )
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{
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// first region, all the remaining samples, clamped until end of desired data
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*pNumRequestedSamples = min( *pNumRequestedSamples, numRemainingSamples );
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// nothing to discard
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return 0;
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}
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else if ( numRemainingSamples == 0 )
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{
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// at exact end of desired data, snap the sample position back
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// the position will be correct AFTER discarding decoded trailing and leading samples
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m_SamplePosition = loopSampleStart;
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// clamp the request
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numRemainingSamples = ( m_SampleCount - numTrailingSamples ) - m_SamplePosition;
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*pNumRequestedSamples = min( *pNumRequestedSamples, numRemainingSamples );
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// flush these samples so the sample position is the real loop sample starting position
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return numTrailingSamples + numLeadingSamples;
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}
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return 0;
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}
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//-----------------------------------------------------------------------------
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// Get and submit XMA block(s). The decoder must stay blocks ahead of mixer
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// so the decoded samples are available for peeling.
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// An XMA file is thus treated as a series of fixed size large buffers (multiple xma blocks),
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// which are streamed in sequentially. The XMA buffers may be delayed from the
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// audio data cache due to async i/o latency.
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// Returns < 0 if error, 0 if no decode started, 1 if decode submitted.
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//-----------------------------------------------------------------------------
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int CAudioMixerWaveXMA::GetXMABlocksAndSubmitToDecoder( bool bDecoderIsLocked )
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{
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int status = 0;
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if ( m_DataOffset >= m_TotalBytes )
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{
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if ( !m_bLooped )
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{
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// end of file, no more data to decode
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// not an error, because decoder finishes long before samples drained
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return 0;
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}
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// start from beginning of loop
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CAudioSourceWave &source = reinterpret_cast<CAudioSourceWave &>(m_pData->Source());
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source.GetLoopingInfo( &m_DataOffset, NULL, NULL );
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m_DataOffset *= XMA_BLOCK_SIZE;
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}
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HRESULT hr;
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bool bLocked = false;
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if ( !bDecoderIsLocked )
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{
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// decoder must be locked before any access
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hr = XMAPlaybackRequestModifyLock( m_pXMAPlayback );
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if ( FAILED( hr ) )
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{
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status = ERROR_XMA_CANTLOCK;
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goto cleanUp;
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}
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hr = XMAPlaybackWaitUntilModifyLockObtained( m_pXMAPlayback );
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if ( FAILED( hr ) )
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{
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status = ERROR_XMA_CANTLOCK;
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goto cleanUp;
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}
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bLocked = true;
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}
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// the input buffer can never be less than a single xma block (buffer size is multiple blocks)
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int bufferSize = min( m_TotalBytes - m_DataOffset, XMA_INPUT_BUFFER_SIZE );
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if ( !bufferSize )
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{
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// EOF
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goto cleanUp;
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}
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Assert( !( bufferSize % XMA_BLOCK_SIZE ) );
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byte *pXMABuffer = m_pXMABuffers[m_XMABufferIndex & 0x01];
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if ( !pXMABuffer )
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{
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// shouldn't happen, buffer should have been allocated
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Assert( 0 );
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status = ERROR_NULL_BUFFER;
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goto cleanUp;
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}
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if ( !XMAPlaybackQueryReadyForMoreData( m_pXMAPlayback, 0 ) || XMAPlaybackQueryInputDataPending( m_pXMAPlayback, 0, pXMABuffer ) )
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{
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// decoder too saturated for more data or
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// decoder still decoding from input hw buffer
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goto cleanUp;
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}
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// get xma block(s)
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// pump to get all of requested data
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char *pData;
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int total = 0;
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while ( total < bufferSize )
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{
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int available = m_pData->ReadSourceData( (void **)&pData, m_DataOffset, bufferSize - total, NULL );
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if ( !available )
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break;
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// aggregate into hw buffer
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V_memcpy( pXMABuffer + total, pData, available );
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m_DataOffset += available;
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total += available;
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}
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if ( total != bufferSize )
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{
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if ( !total )
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{
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// failed to get any data, could be async latency or file error
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status = ERROR_IO_NO_XMA_DATA;
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}
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else
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{
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// failed to get complete xma block(s)
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status = ERROR_IO_TRUNCATED_BLOCK;
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}
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goto cleanUp;
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}
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// track the currently submitted offset
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// this is used as a cheap method for save/restore because an XMA seek table is not available
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m_LastDataOffset = m_DataOffset - total;
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|
|
// start decoding the block(s) in the hw buffer
|
|
hr = XMAPlaybackSubmitData( m_pXMAPlayback, 0, pXMABuffer, bufferSize );
|
|
if ( FAILED( hr ) )
|
|
{
|
|
// failed to start decoder
|
|
status = ERROR_XMA_CANTSUBMIT;
|
|
goto cleanUp;
|
|
}
|
|
|
|
// decode submitted
|
|
status = 1;
|
|
|
|
// advance to next buffer
|
|
m_XMABufferIndex++;
|
|
|
|
if ( snd_xma_spew_decode.GetBool() )
|
|
{
|
|
Msg( "XMA: 0x%8.8x, XMABuffer: 0x%8.8x, BufferSize: %d, NextDataOffset: %d, %s\n", (unsigned int)this, pXMABuffer, bufferSize, m_DataOffset, m_pData->Source().GetFileName() );
|
|
}
|
|
|
|
cleanUp:
|
|
if ( bLocked )
|
|
{
|
|
// release the lock and let the decoder run
|
|
hr = XMAPlaybackResumePlayback( m_pXMAPlayback );
|
|
if ( FAILED( hr ) )
|
|
{
|
|
status = ERROR_XMA_CANTRESUME;
|
|
}
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Drain the XMA Decoder into the staging circular buffer of PCM for mixer.
|
|
// Fetch new XMA samples for the decoder.
|
|
//-----------------------------------------------------------------------------
|
|
int CAudioMixerWaveXMA::ServiceXMADecoder( bool bForceUpdate )
|
|
{
|
|
// allow decoder to work without being polled (lock causes a decoding stall)
|
|
// decoder must be allowed minimum operating latency
|
|
// the buffers are sized to compensate for the operating latency
|
|
if ( !bForceUpdate && ( Plat_MSTime() - m_LastPollTime <= MIX_DECODER_POLLING_LATENCY ) )
|
|
{
|
|
return 0;
|
|
}
|
|
m_LastPollTime = Plat_MSTime();
|
|
|
|
// lock and pause the decoder to gain access
|
|
HRESULT hr = XMAPlaybackRequestModifyLock( m_pXMAPlayback );
|
|
if ( FAILED( hr ) )
|
|
{
|
|
m_Error = ERROR_XMA_CANTLOCK;
|
|
return -1;
|
|
}
|
|
|
|
hr = XMAPlaybackWaitUntilModifyLockObtained( m_pXMAPlayback );
|
|
if ( FAILED( hr ) )
|
|
{
|
|
m_Error = ERROR_XMA_CANTLOCK;
|
|
return -1;
|
|
}
|
|
|
|
DWORD dwParseError = XMAPlaybackGetParseError( m_pXMAPlayback, 0 );
|
|
if ( dwParseError )
|
|
{
|
|
if ( snd_xma_spew_warnings.GetBool() )
|
|
{
|
|
Warning( "XMA: 0x%8.8x, Decoder Error, Parse: %d, '%s'\n", (unsigned int)this, dwParseError, m_pData->Source().GetFileName() );
|
|
}
|
|
m_Error = ERROR_XMA_PARSE;
|
|
return -1;
|
|
}
|
|
|
|
#ifdef DEBUG_XMA
|
|
if ( snd_xma_spew_errors.GetBool() )
|
|
{
|
|
DWORD dwError = XMAPlaybackGetErrorBits( m_pXMAPlayback, 0 );
|
|
if ( dwError )
|
|
{
|
|
Warning( "XMA: 0x%8.8x, Playback Error: %d, '%s'\n", (unsigned int)this, dwError, m_pData->Source().GetFileName() );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
int numNewSamples = XMAPlaybackQueryAvailableData( m_pXMAPlayback, 0 );
|
|
int numMaxSamples = m_pPCMSamples->GetWriteAvailable()/( m_NumChannels*sizeof( short ) );
|
|
int numSamples = min( numNewSamples, numMaxSamples );
|
|
while ( numSamples )
|
|
{
|
|
char *pPCMData = NULL;
|
|
int numSamplesDecoded = XMAPlaybackConsumeDecodedData( m_pXMAPlayback, 0, numSamples, (void**)&pPCMData );
|
|
|
|
// put into staging buffer, ready for mixer to drain
|
|
m_pPCMSamples->Write( pPCMData, numSamplesDecoded*m_NumChannels*sizeof( short ) );
|
|
|
|
numSamples -= numSamplesDecoded;
|
|
numNewSamples -= numSamplesDecoded;
|
|
}
|
|
|
|
// queue up more blocks for the decoder
|
|
// the decoder will always finish ahead of the mixer, submit nothing, and the mixer will still be draining
|
|
int decodeStatus = GetXMABlocksAndSubmitToDecoder( true );
|
|
if ( decodeStatus < 0 )
|
|
{
|
|
m_Error = decodeStatus;
|
|
return -1;
|
|
}
|
|
|
|
m_bFinished = ( numNewSamples == 0 ) && ( decodeStatus == 0 ) && XMAPlaybackIsIdle( m_pXMAPlayback, 0 );
|
|
|
|
// decoder was paused for access, let the decoder run
|
|
hr = XMAPlaybackResumePlayback( m_pXMAPlayback );
|
|
if ( FAILED( hr ) )
|
|
{
|
|
m_Error = ERROR_XMA_CANTRESUME;
|
|
return -1;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Drain the PCM staging buffer.
|
|
// Copy samples (numSamplesToCopy && pData). Return actual copied.
|
|
// Flush Samples (numSamplesToCopy && !pData). Return actual flushed.
|
|
// Query available number of samples (!numSamplesToCopy && !pData). Returns available.
|
|
//-----------------------------------------------------------------------------
|
|
int CAudioMixerWaveXMA::GetPCMSamples( int numSamplesToCopy, char *pData )
|
|
{
|
|
int numReadySamples = m_pPCMSamples->GetReadAvailable()/( m_NumChannels*sizeof( short ) );
|
|
|
|
// peel sequential samples from the stream's staging buffer
|
|
int numCopiedSamples = 0;
|
|
int numRequestedSamples = min( numSamplesToCopy, numReadySamples );
|
|
if ( numRequestedSamples )
|
|
{
|
|
if ( pData )
|
|
{
|
|
// copy to caller
|
|
m_pPCMSamples->Read( pData, numRequestedSamples*m_NumChannels*sizeof( short ) );
|
|
pData += numRequestedSamples*m_NumChannels*sizeof( short );
|
|
}
|
|
else
|
|
{
|
|
// flush
|
|
m_pPCMSamples->Advance( numRequestedSamples*m_NumChannels*sizeof( short ) );
|
|
}
|
|
|
|
numCopiedSamples += numRequestedSamples;
|
|
}
|
|
|
|
if ( snd_xma_spew_drain.GetBool() )
|
|
{
|
|
char *pOperation = ( numSamplesToCopy && !pData ) ? "Flushed" : "Copied";
|
|
Msg( "XMA: 0x%8.8x, SamplePosition: %d, Ready: %d, Requested: %d, %s: %d, Elapsed: %d ms '%s'\n",
|
|
(unsigned int)this, m_SamplePosition, numReadySamples, numSamplesToCopy, pOperation, numCopiedSamples, Plat_MSTime() - m_LastDrainTime, m_pData->Source().GetFileName() );
|
|
}
|
|
m_LastDrainTime = Plat_MSTime();
|
|
|
|
if ( numSamplesToCopy )
|
|
{
|
|
// could be actual flushed or actual copied
|
|
return numCopiedSamples;
|
|
}
|
|
|
|
if ( !pData )
|
|
{
|
|
// satify query for available
|
|
return numReadySamples;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Stall mixing until initial buffer of decoded samples are available.
|
|
//-----------------------------------------------------------------------------
|
|
bool CAudioMixerWaveXMA::IsReadyToMix()
|
|
{
|
|
// XMA mixing cannot be driven from the main thread
|
|
Assert( ThreadInMainThread() == false );
|
|
|
|
if ( m_Error )
|
|
{
|
|
// error has been set
|
|
// let mixer try to get unavailable samples, which casues the real abort
|
|
return true;
|
|
}
|
|
|
|
if ( m_bStartedMixing )
|
|
{
|
|
// decoding process has started
|
|
return true;
|
|
}
|
|
|
|
if ( !m_pXMAPlayback )
|
|
{
|
|
// first time, finish setup
|
|
int numBuffers;
|
|
if ( m_bLooped || m_TotalBytes > XMA_INPUT_BUFFER_SIZE )
|
|
{
|
|
// data will cascade through multiple buffers
|
|
numBuffers = 2;
|
|
}
|
|
else
|
|
{
|
|
// data can fit into a single buffer
|
|
numBuffers = 1;
|
|
}
|
|
|
|
// xma data must be decoded from a hw friendly buffer
|
|
// pool should have buffers available
|
|
if ( g_XMAMemoryPool.BytesAllocated() != numBuffers * g_XMAMemoryPool.ChunkSize() )
|
|
{
|
|
for ( int i = 0; i < numBuffers; i++ )
|
|
{
|
|
m_pXMABuffers[i] = (byte*)g_XMAMemoryPool.Alloc();
|
|
}
|
|
|
|
XMA_PLAYBACK_INIT xmaPlaybackInit = { 0 };
|
|
xmaPlaybackInit.sampleRate = m_SampleRate;
|
|
xmaPlaybackInit.channelCount = m_NumChannels;
|
|
xmaPlaybackInit.subframesToDecode = 4;
|
|
xmaPlaybackInit.outputBufferSizeInSamples = ( m_NumChannels == 2 ) ? XMA_STEREO_OUTPUT_BUFFER_SAMPLES : XMA_MONO_OUTPUT_BUFFER_SAMPLES;
|
|
XMAPlaybackCreate( 1, &xmaPlaybackInit, 0, &m_pXMAPlayback );
|
|
|
|
int stagingSize = PCM_STAGING_BUFFER_TIME * m_SampleRate * m_NumChannels * sizeof( short ) * 0.001f;
|
|
m_pPCMSamples = AllocateCircularBuffer( AlignValue( stagingSize, 4 ) );
|
|
}
|
|
else
|
|
{
|
|
// too many sounds playing, no xma buffers free
|
|
m_Error = ERROR_OUT_OF_MEMORY;
|
|
return true;
|
|
}
|
|
|
|
m_StartTime = Plat_MSTime();
|
|
}
|
|
|
|
// waiting for samples
|
|
// allow decoder to work without being polled (lock causes a decoding stall)
|
|
if ( Plat_MSTime() - m_LastPollTime <= MIX_DECODER_POLLING_LATENCY )
|
|
{
|
|
return false;
|
|
}
|
|
m_LastPollTime = Plat_MSTime();
|
|
|
|
// must have buffers in flight before mixing can begin
|
|
if ( m_DataOffset == m_LastDataOffset )
|
|
{
|
|
// keep trying to get data, async i/o has some allowable latency
|
|
int decodeStatus = GetXMABlocksAndSubmitToDecoder( false );
|
|
if ( decodeStatus < 0 && decodeStatus != ERROR_IO_NO_XMA_DATA )
|
|
{
|
|
m_Error = decodeStatus;
|
|
return true;
|
|
}
|
|
else if ( !decodeStatus || decodeStatus == ERROR_IO_NO_XMA_DATA )
|
|
{
|
|
// async streaming latency could be to blame, check watchdog
|
|
if ( Plat_MSTime() - m_StartTime >= MIX_IO_DATA_TIMEOUT )
|
|
{
|
|
m_Error = ERROR_IO_DATA_TIMEOUT;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// get the available samples ready for immediate mixing
|
|
if ( ServiceXMADecoder( true ) < 0 )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// can't mix until we have a minimum threshold of data or the decoder is finished
|
|
int minSamplesNeeded = m_bFinished ? 0 : MIN_READYTOMIX * m_SampleRate;
|
|
#if defined( ALLOW_SKIP_SAMPLES )
|
|
minSamplesNeeded += m_bFinished ? 0 : m_SkipSamples;
|
|
#endif
|
|
|
|
int numReadySamples = GetPCMSamples( 0, NULL );
|
|
if ( numReadySamples > minSamplesNeeded )
|
|
{
|
|
// decoder has samples ready for draining
|
|
m_bStartedMixing = true;
|
|
if ( snd_xma_spew_startup.GetBool() )
|
|
{
|
|
Msg( "XMA: 0x%8.8x, Startup Latency: %d ms, Samples Ready: %d, '%s'\n", (unsigned int)this, Plat_MSTime() - m_StartTime, numReadySamples, m_pData->Source().GetFileName() );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if ( Plat_MSTime() - m_StartTime >= MIX_DECODER_TIMEOUT )
|
|
{
|
|
m_Error = ERROR_DECODER_TIMEOUT;
|
|
}
|
|
|
|
// on startup error, let mixer start and get unavailable samples, and abort
|
|
// otherwise hold off mixing until samples arrive
|
|
return ( m_Error != 0 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Returns true to mix, false to stop mixer completely. Called after
|
|
// mixer requests samples.
|
|
//-----------------------------------------------------------------------------
|
|
bool CAudioMixerWaveXMA::ShouldContinueMixing()
|
|
{
|
|
if ( !IsRetail() && m_Error && snd_xma_spew_warnings.GetBool() )
|
|
{
|
|
const char *pErrorString;
|
|
if ( m_Error < 0 && -m_Error < ARRAYSIZE( g_XMAErrorStrings ) )
|
|
{
|
|
pErrorString = g_XMAErrorStrings[-m_Error];
|
|
}
|
|
else
|
|
{
|
|
pErrorString = g_XMAErrorStrings[0];
|
|
}
|
|
Warning( "XMA: 0x%8.8x, Mixer Aborted: %s, SamplePosition: %d/%d, DataOffset: %d/%d, '%s'\n",
|
|
(unsigned int)this, pErrorString, m_SamplePosition, m_SampleCount, m_DataOffset, m_TotalBytes, m_pData->Source().GetFileName() );
|
|
}
|
|
|
|
// an error condition is fatal to mixer
|
|
return ( m_Error == 0 && BaseClass::ShouldContinueMixing() );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Read existing buffer or decompress a new block when necessary.
|
|
// If no samples can be fetched, returns 0, which hints the mixer to a pending shutdown state.
|
|
// This routines operates in large buffer quantums, and nothing smaller.
|
|
// XMA decode performance severly degrades if the lock is too frequent.
|
|
//-----------------------------------------------------------------------------
|
|
int CAudioMixerWaveXMA::GetOutputData( void **pData, int numSamplesToCopy, char copyBuf[AUDIOSOURCE_COPYBUF_SIZE] )
|
|
{
|
|
if ( m_Error )
|
|
{
|
|
// mixer will eventually shutdown
|
|
return 0;
|
|
}
|
|
|
|
if ( !m_bStartedMixing )
|
|
{
|
|
#if defined( ALLOW_SKIP_SAMPLES )
|
|
int numMaxSamples = AUDIOSOURCE_COPYBUF_SIZE/( m_NumChannels * sizeof( short ) );
|
|
numSamplesToCopy = min( numSamplesToCopy, numMaxSamples );
|
|
m_SkipSamples += numSamplesToCopy;
|
|
|
|
// caller requesting data before mixing has commenced
|
|
V_memset( copyBuf, 0, numSamplesToCopy );
|
|
*pData = (void*)copyBuf;
|
|
return numSamplesToCopy;
|
|
#else
|
|
// not allowed, GetOutputData() should only be called by the mixing loop
|
|
Assert( 0 );
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
// XMA mixing cannot be driven from the main thread
|
|
Assert( ThreadInMainThread() == false );
|
|
|
|
// needs to be clocked at regular intervals
|
|
if ( ServiceXMADecoder( false ) < 0 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#if defined( ALLOW_SKIP_SAMPLES )
|
|
if ( m_SkipSamples > 0 )
|
|
{
|
|
// flush whatever is available
|
|
// ignore
|
|
m_SkipSamples -= GetPCMSamples( m_SkipSamples, NULL );
|
|
if ( m_SkipSamples != 0 )
|
|
{
|
|
// not enough decoded data ready to flush
|
|
// must flush these samples to maintain proper position
|
|
m_Error = ERROR_XMA_NO_PCM_DATA;
|
|
return 0;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// loopback may require flushing some decoded samples
|
|
int numRequestedSamples = numSamplesToCopy;
|
|
int numDiscardSamples = UpdatePositionForLooping( &numRequestedSamples );
|
|
if ( numDiscardSamples > 0 )
|
|
{
|
|
// loopback requires discarding samples to converge to expected looppoint
|
|
numDiscardSamples -= GetPCMSamples( numDiscardSamples, NULL );
|
|
if ( numDiscardSamples != 0 )
|
|
{
|
|
// not enough decoded data ready to flush
|
|
// must flush these samples to achieve looping
|
|
m_Error = ERROR_XMA_NO_PCM_DATA;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// can only drain as much as can be copied to caller
|
|
int numMaxSamples = AUDIOSOURCE_COPYBUF_SIZE/( m_NumChannels * sizeof( short ) );
|
|
numRequestedSamples = min( numRequestedSamples, numMaxSamples );
|
|
|
|
int numCopiedSamples = GetPCMSamples( numRequestedSamples, copyBuf );
|
|
if ( numCopiedSamples )
|
|
{
|
|
CAudioMixerWave::m_sample_max_loaded += numCopiedSamples;
|
|
CAudioMixerWave::m_sample_loaded_index += numCopiedSamples;
|
|
|
|
// advance position by valid samples
|
|
m_SamplePosition += numCopiedSamples;
|
|
|
|
*pData = (void*)copyBuf;
|
|
|
|
#ifdef DEBUG_XMA
|
|
if ( snd_xma_record.GetBool() )
|
|
{
|
|
WaveAppendTmpFile( "debug.wav", copyBuf, 16, numCopiedSamples * m_NumChannels );
|
|
WaveFixupTmpFile( "debug.wav" );
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// no samples copied
|
|
if ( !m_bFinished && numRequestedSamples )
|
|
{
|
|
// XMA latency error occurs when decoder not finished (not at EOF) and caller wanted samples but can't get any
|
|
if ( snd_xma_spew_warnings.GetInt() )
|
|
{
|
|
Warning( "XMA: 0x%8.8x, No Decoded Data Ready: %d samples needed, '%s'\n", (unsigned int)this, numSamplesToCopy, m_pData->Source().GetFileName() );
|
|
}
|
|
m_Error = ERROR_XMA_NO_PCM_DATA;
|
|
}
|
|
}
|
|
|
|
return numCopiedSamples;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Seek to a new position in the file
|
|
// NOTE: In most cases, only call this once, and call it before playing
|
|
// any data.
|
|
// Input : newPosition - new position in the sample clocks of this sample
|
|
//-----------------------------------------------------------------------------
|
|
void CAudioMixerWaveXMA::SetSampleStart( int newPosition )
|
|
{
|
|
// cannot support this
|
|
// this should be unused and thus not supporting
|
|
Assert( 0 );
|
|
}
|
|
|
|
|
|
int CAudioMixerWaveXMA::GetPositionForSave()
|
|
{
|
|
if ( m_bLooped )
|
|
{
|
|
// A looped sample cannot be saved/restored because the decoded sample position,
|
|
// which is needed for loop calc, cannot ever be correctly restored without
|
|
// the XMA seek table.
|
|
return 0;
|
|
}
|
|
|
|
// This is silly and totally wrong, but doing it anyways.
|
|
// The correct thing was to have the XMA seek table and use
|
|
// that to determine the correct packet. This is just a hopeful
|
|
// nearby approximation. Music did not have the seek table at
|
|
// the time of this code. The Seek table was added for vo
|
|
// restoration later.
|
|
return m_LastDataOffset;
|
|
}
|
|
|
|
void CAudioMixerWaveXMA::SetPositionFromSaved( int savedPosition )
|
|
{
|
|
// Not used here. The Mixer creation will be given the initial startup offset.
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Abstract factory function for XMA mixers
|
|
//-----------------------------------------------------------------------------
|
|
CAudioMixer *CreateXMAMixer( IWaveData *data, int initialStreamPosition )
|
|
{
|
|
return new CAudioMixerWaveXMA( data, initialStreamPosition );
|
|
}
|