mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef VEHICLE_CHOREO_GENERIC_SHARED_H
|
|
#define VEHICLE_CHOREO_GENERIC_SHARED_H
|
|
|
|
#if defined( _WIN32 )
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
struct vehicleview_t
|
|
{
|
|
DECLARE_CLASS_NOBASE( vehicleview_t );
|
|
DECLARE_EMBEDDED_NETWORKVAR();
|
|
|
|
#ifndef CLIENT_DLL
|
|
DECLARE_DATADESC();
|
|
#endif
|
|
|
|
CNetworkVar( bool, bClampEyeAngles ); // Perform eye Z clamping
|
|
|
|
CNetworkVar( float, flPitchCurveZero ); // Pitch values below this are clamped to zero.
|
|
CNetworkVar( float, flPitchCurveLinear ); // Pitch values above this are mapped directly.
|
|
// Spline in between.
|
|
CNetworkVar( float, flRollCurveZero ); // Pitch values below this are clamped to zero.
|
|
CNetworkVar( float, flRollCurveLinear ); // Roll values above this are mapped directly.
|
|
// Spline in between.
|
|
CNetworkVar( float, flFOV ); // FOV when in the vehicle.
|
|
|
|
CNetworkVar( float, flYawMin );
|
|
CNetworkVar( float, flYawMax );
|
|
|
|
CNetworkVar( float, flPitchMin );
|
|
CNetworkVar( float, flPitchMax );
|
|
};
|
|
|
|
|
|
#endif // VEHICLE_CHOREO_GENERIC_SHARED_H
|