source-engine/game/server/tf2base/entity_roundwin.h
2022-08-13 03:20:41 +03:00

46 lines
883 B
C++

//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======//
//
// Purpose: CTeamplayRoundWin Entity
//
//=============================================================================//
#ifndef ENTITY_ROUND_WIN_H
#define ENTITY_ROUND_WIN_H
#ifdef _WIN32
#pragma once
#endif
//=============================================================================
//
// CTeamplayRoundWin Entity.
//
class CTeamplayRoundWin : public CPointEntity
{
public:
DECLARE_CLASS( CTeamplayRoundWin, CPointEntity );
CTeamplayRoundWin();
// Input
void InputRoundWin( inputdata_t &inputdata );
private:
void RoundWin( void );
private:
bool m_bForceMapReset;
bool m_bSwitchTeamsOnWin;
int m_iWinReason;
COutputEvent m_outputOnRoundWin; // Fired when the entity tells the game rules a team has won the round
DECLARE_DATADESC();
};
#endif // ENTITY_ROUND_WIN_H