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92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======//
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//
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// Purpose: CTF AmmoPack.
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//
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//=============================================================================//
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#include "cbase.h"
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#include "items.h"
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#include "tf_gamerules.h"
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#include "tf_shareddefs.h"
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#include "tf_player.h"
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#include "tf_team.h"
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#include "engine/IEngineSound.h"
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#include "entity_ammopack.h"
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//=============================================================================
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//
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// CTF AmmoPack defines.
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//
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#define TF_AMMOPACK_PICKUP_SOUND "AmmoPack.Touch"
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LINK_ENTITY_TO_CLASS( item_ammopack_full, CAmmoPack );
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LINK_ENTITY_TO_CLASS( item_ammopack_small, CAmmoPackSmall );
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LINK_ENTITY_TO_CLASS( item_ammopack_medium, CAmmoPackMedium );
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//=============================================================================
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//
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// CTF AmmoPack functions.
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//
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//-----------------------------------------------------------------------------
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// Purpose: Spawn function for the ammopack
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//-----------------------------------------------------------------------------
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void CAmmoPack::Spawn( void )
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{
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Precache();
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SetModel( GetPowerupModel() );
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BaseClass::Spawn();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Precache function for the ammopack
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//-----------------------------------------------------------------------------
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void CAmmoPack::Precache( void )
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{
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PrecacheModel( GetPowerupModel() );
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PrecacheScriptSound( TF_AMMOPACK_PICKUP_SOUND );
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}
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//-----------------------------------------------------------------------------
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// Purpose: MyTouch function for the ammopack
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//-----------------------------------------------------------------------------
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bool CAmmoPack::MyTouch( CBasePlayer *pPlayer )
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{
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bool bSuccess = false;
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if ( ValidTouch( pPlayer ) )
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{
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CTFPlayer *pTFPlayer = ToTFPlayer( pPlayer );
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if ( !pTFPlayer )
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return false;
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int iMaxPrimary = pTFPlayer->GetPlayerClass()->GetData()->m_aAmmoMax[TF_AMMO_PRIMARY];
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if ( pPlayer->GiveAmmo( ceil(iMaxPrimary * PackRatios[GetPowerupSize()]), TF_AMMO_PRIMARY, true ) )
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{
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bSuccess = true;
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}
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int iMaxSecondary = pTFPlayer->GetPlayerClass()->GetData()->m_aAmmoMax[TF_AMMO_SECONDARY];
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if ( pPlayer->GiveAmmo( ceil(iMaxSecondary * PackRatios[GetPowerupSize()]), TF_AMMO_SECONDARY, true ) )
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{
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bSuccess = true;
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}
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int iMaxMetal = pTFPlayer->GetPlayerClass()->GetData()->m_aAmmoMax[TF_AMMO_METAL];
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if ( pPlayer->GiveAmmo( ceil(iMaxMetal * PackRatios[GetPowerupSize()]), TF_AMMO_METAL, true ) )
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{
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bSuccess = true;
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}
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// did we give them anything?
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if ( bSuccess )
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{
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CSingleUserRecipientFilter filter( pPlayer );
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EmitSound( filter, entindex(), TF_AMMOPACK_PICKUP_SOUND );
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}
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}
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return bSuccess;
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}
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