mirror of
https://github.com/nillerusr/source-engine.git
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205 lines
6.2 KiB
Plaintext
205 lines
6.2 KiB
Plaintext
//-----------------------------------------------------------------------------
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// HLMV.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$LIBPUBLIC"
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$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;VECTOR;PROTECTED_THINGS_DISABLE"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE comctl32.lib winmm.lib"
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$Version "1.1"
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$EntryPoint "mainCRTStartup"
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}
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}
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$Project "Hlmv"
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{
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$Folder "Source Files"
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{
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$File "attachments_window.cpp"
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$File "controlpanel.cpp"
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$File "debugdrawmodel.cpp"
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$File "fileassociation.cpp"
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$File "matsyswin.cpp"
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$File "mdlviewer.cpp"
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$File "mxLineEdit2.cpp"
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$File "pakviewer.cpp"
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$File "physmesh.cpp"
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$File "studio_flex.cpp"
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$File "studio_render.cpp"
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$File "studio_utils.cpp"
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$File "sys_win.cpp"
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$File "viewersettings.cpp"
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}
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$Folder "Header Files"
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{
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$File "anorms.h"
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$File "attachments_window.h"
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$File "controlpanel.h"
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$File "debugdrawmodel.h"
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$File "fileassociation.h"
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$File "matsyswin.h"
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$File "mdlviewer.h"
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$File "mxLineEdit2.h"
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$File "pakviewer.h"
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$File "physmesh.h"
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$File "resource.h"
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$File "studio_render.h"
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$File "studiomodel.h"
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$File "sys.h"
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$File "viewersettings.h"
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}
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$Folder "External Source Files"
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{
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$File "$SRCDIR\public\bone_setup.cpp"
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$File "$SRCDIR\public\collisionutils.cpp"
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$File "$SRCDIR\public\filesystem_helpers.cpp"
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$File "$SRCDIR\public\filesystem_init.cpp"
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$File "$SRCDIR\public\jigglebones.cpp"
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$File "$SRCDIR\public\studio.cpp"
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}
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$Folder "External Header Files"
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{
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$File "$SRCDIR\public\mathlib\amd3dx.h"
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$File "$SRCDIR\public\basehandle.h"
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$File "$SRCDIR\public\tier0\basetypes.h"
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$File "$SRCDIR\public\bitvec.h"
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$File "$SRCDIR\public\bone_accessor.h"
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$File "$SRCDIR\public\bone_setup.h"
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$File "$SRCDIR\public\bspflags.h"
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$File "$SRCDIR\public\tier1\characterset.h"
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$File "..\common\cmdlib.h"
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$File "$SRCDIR\public\cmodel.h"
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$File "$SRCDIR\public\CollisionUtils.h"
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$File "$SRCDIR\public\tier0\commonmacros.h"
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$File "$SRCDIR\public\mathlib\compressed_vector.h"
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$File "$SRCDIR\public\const.h"
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$File "$SRCDIR\public\vphysics\constraints.h"
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$File "$SRCDIR\public\tier0\dbg.h"
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$File "debugdrawmodel.h"
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$File "$SRCDIR\public\tier0\fasttimer.h"
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$File "$SRCDIR\public\filesystem.h"
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$File "$SRCDIR\public\filesystem_helpers.h"
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$File "$SRCDIR\public\tier1\fmtstr.h"
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$File "$SRCDIR\public\gametrace.h"
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$File "$SRCDIR\public\appframework\IAppSystem.h"
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$File "$SRCDIR\public\tier0\icommandline.h"
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$File "$SRCDIR\public\ihandleentity.h"
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$File "$SRCDIR\public\materialsystem\imaterial.h"
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$File "$SRCDIR\public\materialsystem\imaterialproxyfactory.h"
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$File "$SRCDIR\public\materialsystem\imaterialsystem.h"
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$File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h"
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$File "$SRCDIR\public\materialsystem\imaterialvar.h"
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$File "$SRCDIR\public\materialsystem\imesh.h"
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\ISpatialPartition.h"
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$File "$SRCDIR\public\istudiorender.h"
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$File "$SRCDIR\public\materialsystem\itexture.h"
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$File "$SRCDIR\public\jigglebones.h"
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$File "$SRCDIR\public\materialsystem\materialsystem_config.h"
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$File "$SRCDIR\public\mathlib\mathlib.h"
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$File "$SRCDIR\public\tier0\memdbgoff.h"
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$File "$SRCDIR\public\tier0\memdbgon.h"
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$File "$SRCDIR\public\tier1\mempool.h"
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$File "$SRCDIR\public\mouthinfo.h"
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$File "$SRCDIR\public\phyfile.h"
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$File "..\common\physdll.h"
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$File "$SRCDIR\public\tier0\platform.h"
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$File "$SRCDIR\public\tier0\protected_things.h"
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$File "$SRCDIR\public\vstdlib\random.h"
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$File "$SRCDIR\public\string_t.h"
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$File "$SRCDIR\public\tier1\strtools.h"
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$File "$SRCDIR\public\studio.h"
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$File "$SRCDIR\public\texture_group_names.h"
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$File "$SRCDIR\public\tier1\utlbuffer.h"
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$File "$SRCDIR\public\tier1\utldict.h"
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$File "$SRCDIR\public\tier1\utllinkedlist.h"
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$File "$SRCDIR\public\tier1\utlmemory.h"
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$File "$SRCDIR\public\tier1\utlrbtree.h"
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$File "$SRCDIR\public\tier1\utlsymbol.h"
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$File "$SRCDIR\public\tier1\utlvector.h"
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$File "$SRCDIR\public\vcollide.h"
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$File "$SRCDIR\public\vcollide_parse.h"
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$File "$SRCDIR\public\mathlib\vector.h"
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$File "$SRCDIR\public\mathlib\vector2d.h"
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$File "$SRCDIR\public\mathlib\vector4d.h"
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$File "$SRCDIR\public\mathlib\vmatrix.h"
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$File "$SRCDIR\public\vphysics_interface.h"
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$File "$SRCDIR\public\mathlib\vplane.h"
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$File "$SRCDIR\public\tier0\vprof.h"
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$File "$SRCDIR\public\vstdlib\vstdlib.h"
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$Folder "mxtk"
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{
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$File "..\..\public\mxtk\mx.h"
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$File "..\..\public\mxtk\mxBmp.h"
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$File "..\..\public\mxtk\mxButton.h"
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$File "..\..\public\mxtk\mxCheckBox.h"
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$File "..\..\public\mxtk\mxChoice.h"
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$File "..\..\public\mxtk\mxChooseColor.h"
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$File "..\..\public\mxtk\mxEvent.h"
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$File "..\..\public\mxtk\mxFileDialog.h"
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$File "..\..\public\mxtk\mxGlWindow.h"
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$File "..\..\public\mxtk\mxGroupBox.h"
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$File "..\..\public\mxtk\mxImage.h"
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$File "..\..\public\mxtk\mxInit.h"
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$File "..\..\public\mxtk\mxLabel.h"
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$File "..\..\public\mxtk\mxLineEdit.h"
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$File "mxLineEdit2.h"
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$File "..\..\public\mxtk\mxLinkedList.h"
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$File "..\..\public\mxtk\mxListBox.h"
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$File "..\..\public\mxtk\mxMatSysWindow.h"
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$File "..\..\public\mxtk\mxMenu.h"
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$File "..\..\public\mxtk\mxMenuBar.h"
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$File "..\..\public\mxtk\mxMessageBox.h"
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$File "..\..\public\mxtk\mxpath.h"
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$File "..\..\public\mxtk\mxPcx.h"
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$File "..\..\public\mxtk\mxPopupMenu.h"
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$File "..\..\public\mxtk\mxProgressBar.h"
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$File "..\..\public\mxtk\mxRadioButton.h"
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$File "..\..\public\mxtk\mxScrollbar.h"
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$File "..\..\public\mxtk\mxSlider.h"
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$File "..\..\public\mxtk\mxstring.h"
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$File "..\..\public\mxtk\mxTab.h"
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$File "..\..\public\mxtk\mxTga.h"
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$File "..\..\public\mxtk\mxToggleButton.h"
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$File "..\..\public\mxtk\mxToolTip.h"
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$File "..\..\public\mxtk\mxTreeView.h"
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$File "..\..\public\mxtk\mxWidget.h"
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$File "..\..\public\mxtk\mxWindow.h"
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}
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}
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$Folder "Resources"
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{
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$File "hlmv.rc"
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$File "icon1.ico"
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$File "resource.h"
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}
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$Folder "Link Libraries"
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{
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$Lib tier2
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$Lib appframework
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$Lib bitmap
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$Lib mathlib
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$Lib $LIBCOMMON\mxtoolkitwin32
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}
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}
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