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108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef STORE_PAGE_NEW_H
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#define STORE_PAGE_NEW_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <game/client/iviewport.h>
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#include "vgui_controls/PropertyPage.h"
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#include <vgui_controls/Button.h>
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#include <vgui_controls/ComboBox.h>
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#include <vgui_controls/ImagePanel.h>
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#include "econ_controls.h"
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#include "econ_store.h"
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#include "item_model_panel.h"
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#include "store_page.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CStorePricePanel_New : public CStorePricePanel
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{
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public:
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DECLARE_CLASS_SIMPLE( CStorePricePanel_New, CStorePricePanel );
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CStorePricePanel_New( vgui::Panel *pParent, const char *pPanelName );
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virtual const char *GetPanelResFile()
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{
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return "Resource/UI/econ/store/v1/StorePrice_New.res";
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}
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virtual void SetItem( const econ_store_entry_t *pEntry );
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CStorePricePanel_Bundles : public CStorePricePanel
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{
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public:
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DECLARE_CLASS_SIMPLE( CStorePricePanel_Bundles, CStorePricePanel );
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CStorePricePanel_Bundles( vgui::Panel *pParent, const char *pPanelName );
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virtual const char *GetPanelResFile()
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{
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return "Resource/UI/econ/store/v1/StorePrice_Bundles.res";
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}
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void PerformLayout();
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virtual void SetItem( const econ_store_entry_t *pEntry );
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private:
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vgui::ImagePanel *m_pLimitedLarge;
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CStorePricePanel_Jumbo : public CStorePricePanel
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{
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public:
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DECLARE_CLASS_SIMPLE( CStorePricePanel_Jumbo, CStorePricePanel );
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CStorePricePanel_Jumbo( vgui::Panel *pParent, const char *pPanelName );
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virtual const char *GetPanelResFile()
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{
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return "Resource/UI/econ/store/v1/StorePrice_Jumbo.res";
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}
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CStorePricePanel_Popular : public CStorePricePanel
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{
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public:
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DECLARE_CLASS_SIMPLE( CStorePricePanel_Popular, CStorePricePanel );
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CStorePricePanel_Popular( vgui::Panel *pParent, const char *pPanelName, int iPopularityRank );
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virtual const char *GetPanelResFile()
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{
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return "Resource/UI/econ/store/v1/StorePrice_Popular.res";
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}
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void PerformLayout();
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virtual void SetItem( const econ_store_entry_t *pEntry );
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private:
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int m_iPopularityRank;
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CExLabel *m_pNewLarge;
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};
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#endif // STORE_PAGE_NEW_H
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