mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 22:56:50 +00:00
969 lines
28 KiB
C++
969 lines
28 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: .360.WAV Creation
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//
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//=====================================================================================//
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#include "MakeGameData.h"
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#ifndef NO_X360_XDK
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#include <XMAEncoder.h>
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#endif
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#include "datamap.h"
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#include "sentence.h"
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#include "tier2/riff.h"
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#include "resample.h"
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#include "xwvfile.h"
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// all files are built for streaming compliance
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// allows for fastest runtime loading path
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// actual streaming or static state is determined by engine
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#define XBOX_DVD_SECTORSIZE 2048
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#define XMA_BLOCK_SIZE 2048 // must be aligned to 1024
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#define MAX_CHUNKS 256
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// [0,100]
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#define XMA_HIGH_QUALITY 90
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#define XMA_DEFAULT_QUALITY 75
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#define XMA_MEDIUM_QUALITY 50
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#define XMA_LOW_QUALITY 25
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typedef struct
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{
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unsigned int id;
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int size;
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byte *pData;
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} chunk_t;
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struct conversion_t
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{
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const char *pSubDir;
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int quality;
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bool bForceTo22K;
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};
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// default conversion rules
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conversion_t g_defaultConversionRules[] =
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{
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// subdir quality 22Khz
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{ "", XMA_DEFAULT_QUALITY, false }, // default settings
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{ "weapons", XMA_DEFAULT_QUALITY, false },
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{ "music", XMA_DEFAULT_QUALITY, false },
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{ "vo", XMA_MEDIUM_QUALITY, false },
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{ "npc", XMA_MEDIUM_QUALITY, false },
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{ "ambient", XMA_DEFAULT_QUALITY, false },
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{ "commentary", XMA_LOW_QUALITY, true },
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{ NULL },
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};
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// portal conversion rules
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conversion_t g_portalConversionRules[] =
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{
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// subdir quality 22Khz
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{ "", XMA_DEFAULT_QUALITY, false }, // default settings
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{ "commentary", XMA_LOW_QUALITY, true },
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{ NULL },
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};
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chunk_t g_chunks[MAX_CHUNKS];
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int g_numChunks;
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extern IFileReadBinary *g_pSndIO;
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//-----------------------------------------------------------------------------
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// Purpose: chunk printer
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//-----------------------------------------------------------------------------
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void PrintChunk( unsigned int chunkName, int size )
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{
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char c[4];
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for ( int i=0; i<4; i++ )
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{
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c[i] = ( chunkName >> i*8 ) & 0xFF;
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if ( !c[i] )
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c[i] = ' ';
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}
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Msg( "%c%c%c%c: %d bytes\n", c[0], c[1], c[2], c[3], size );
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}
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//-----------------------------------------------------------------------------
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// Purpose: which chunks are supported, false to ignore
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//-----------------------------------------------------------------------------
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bool IsValidChunk( unsigned int chunkName )
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{
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switch ( chunkName )
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{
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case WAVE_DATA:
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case WAVE_CUE:
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case WAVE_SAMPLER:
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case WAVE_VALVEDATA:
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case WAVE_FMT:
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: align buffer
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//-----------------------------------------------------------------------------
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int AlignToBoundary( CUtlBuffer &buf, int alignment )
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{
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int curPosition;
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int newPosition;
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byte padByte = 0;
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buf.SeekPut( CUtlBuffer::SEEK_TAIL, 0 );
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curPosition = buf.TellPut();
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if ( alignment <= 1 )
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return curPosition;
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// advance to aligned position
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newPosition = AlignValue( curPosition, alignment );
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buf.EnsureCapacity( newPosition );
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// write empty
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for ( int i=0; i<newPosition-curPosition; i++ )
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{
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buf.Put( &padByte, 1 );
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}
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return newPosition;
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}
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//--------------------------------------------------------------------------------------
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// SampleToXMABlockOffset
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//
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// Description: converts from a sample index to a block index + the number of samples
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// to offset from the beginning of the block.
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//
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// Parameters:
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// dwSampleIndex: sample index to convert
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// pdwSeekTable: pointer to the file's XMA2 seek table
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// nEntries: number of DWORD entries in the seek table
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// out_pBlockIndex: index of block where the desired sample lives
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// out_pOffset: number of samples in the block before the desired sample
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//--------------------------------------------------------------------------------------
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bool SampleToXMABlockOffset( DWORD dwSampleIndex, const DWORD *pdwSeekTable, DWORD nEntries, DWORD *out_pBlockIndex, DWORD *out_pOffset )
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{
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// Run through the seek table to find the block closest to the desired sample.
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// Each seek table entry is the index (counting from the beginning of the file)
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// of the first sample in the corresponding block, but there's no entry for the
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// first block (since the index would always be zero).
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bool bFound = false;
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for ( DWORD i = 0; !bFound && i < nEntries; ++i )
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{
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if ( dwSampleIndex < BigLong( pdwSeekTable[i] ) )
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{
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*out_pBlockIndex = i;
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bFound = true;
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}
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}
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// Calculate the sample offset by figuring out what the sample index of the first sample
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// in the block is, then subtracting that from dwSampleIndex.
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if ( bFound )
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{
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DWORD dwStartOfBlock = (*out_pBlockIndex == 0) ? 0 : BigLong( pdwSeekTable[*out_pBlockIndex - 1] );
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*out_pOffset = dwSampleIndex - dwStartOfBlock;
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}
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return bFound;
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}
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//-----------------------------------------------------------------------------
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// Compile and compress vdat
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//-----------------------------------------------------------------------------
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bool CompressVDAT( chunk_t *pChunk )
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{
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CSentence *pSentence;
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CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
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buf.EnsureCapacity( pChunk->size );
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memcpy( buf.Base(), pChunk->pData, pChunk->size );
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buf.SeekPut( CUtlBuffer::SEEK_HEAD, pChunk->size );
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pSentence = new CSentence();
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// Make binary version of VDAT
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// Throws all phonemes into one word, discards sentence memory, etc.
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pSentence->InitFromDataChunk( buf.Base(), buf.TellPut() );
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pSentence->MakeRuntimeOnly();
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CUtlBuffer binaryBuffer( 0, 0, 0 );
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binaryBuffer.SetBigEndian( true );
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pSentence->CacheSaveToBuffer( binaryBuffer, CACHED_SENTENCE_VERSION_ALIGNED );
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delete pSentence;
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unsigned int compressedSize = 0;
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unsigned char *pCompressedOutput = LZMA_OpportunisticCompress( (unsigned char *)binaryBuffer.Base(),
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binaryBuffer.TellPut(), &compressedSize );
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if ( pCompressedOutput )
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{
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if ( !g_bQuiet )
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{
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Msg( "CompressVDAT: Compressed %d to %d\n", binaryBuffer.TellPut(), compressedSize );
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}
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free( pChunk->pData );
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pChunk->size = compressedSize;
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pChunk->pData = pCompressedOutput;
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}
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else
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{
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// save binary VDAT as-is
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free( pChunk->pData );
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pChunk->size = binaryBuffer.TellPut();
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pChunk->pData = (byte *)malloc( pChunk->size );
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memcpy( pChunk->pData, binaryBuffer.Base(), pChunk->size );
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}
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// success
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: read chunks into provided array
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//-----------------------------------------------------------------------------
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bool ReadChunks( const char *pFileName, int &numChunks, chunk_t chunks[MAX_CHUNKS] )
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{
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numChunks = 0;
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InFileRIFF riff( pFileName, *g_pSndIO );
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if ( riff.RIFFName() != RIFF_WAVE )
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{
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return false;
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}
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IterateRIFF walk( riff, riff.RIFFSize() );
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while ( walk.ChunkAvailable() )
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{
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chunks[numChunks].id = walk.ChunkName();
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chunks[numChunks].size = walk.ChunkSize();
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int size = chunks[numChunks].size;
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if ( walk.ChunkName() == WAVE_FMT && size < sizeof( WAVEFORMATEXTENSIBLE ) )
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{
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// format chunks are variable and cast to different structures
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// ensure the data footprint is at least the structure we want to manipulate
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size = sizeof( WAVEFORMATEXTENSIBLE );
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}
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chunks[numChunks].pData = (byte *)malloc( size );
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memset( chunks[numChunks].pData, 0, size );
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walk.ChunkRead( chunks[numChunks].pData );
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numChunks++;
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if ( numChunks >= MAX_CHUNKS )
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return false;
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walk.ChunkNext();
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}
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// success
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: promote pcm 8 bit to 16 bit pcm
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//-----------------------------------------------------------------------------
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void ConvertPCMDataChunk8To16( chunk_t *pFormatChunk, chunk_t *pDataChunk )
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{
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WAVEFORMATEX *pFormat = (WAVEFORMATEX*)pFormatChunk->pData;
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int sampleSize = ( pFormat->nChannels * pFormat->wBitsPerSample ) >> 3;
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int sampleCount = pDataChunk->size / sampleSize;
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int outputSize = sizeof( short ) * ( sampleCount * pFormat->nChannels );
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short *pOut = (short *)malloc( outputSize );
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// in-place convert data from 8-bits to 16-bits
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Convert8To16( pDataChunk->pData, pOut, sampleCount, pFormat->nChannels );
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free( pDataChunk->pData );
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pDataChunk->pData = (byte *)pOut;
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pDataChunk->size = outputSize;
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pFormat->wFormatTag = WAVE_FORMAT_PCM;
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pFormat->nBlockAlign = 2 * pFormat->nChannels;
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pFormat->wBitsPerSample = 16;
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pFormat->nAvgBytesPerSec = 2 * pFormat->nSamplesPerSec * pFormat->nChannels;
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}
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//-----------------------------------------------------------------------------
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// Purpose: convert adpcm to 16 bit pcm
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//-----------------------------------------------------------------------------
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void ConvertADPCMDataChunkTo16( chunk_t *pFormatChunk, chunk_t *pDataChunk )
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{
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WAVEFORMATEX *pFormat = (WAVEFORMATEX*)pFormatChunk->pData;
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int sampleCount = ADPCMSampleCount( (byte *)pFormat, pDataChunk->pData, pDataChunk->size );
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int outputSize = sizeof( short ) * sampleCount * pFormat->nChannels;
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short *pOut = (short *)malloc( outputSize );
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// convert to PCM 16bit format
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DecompressADPCMSamples( (byte*)pFormat, (byte*)pDataChunk->pData, pDataChunk->size, pOut );
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free( pDataChunk->pData );
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pDataChunk->pData = (byte *)pOut;
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pDataChunk->size = outputSize;
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pFormat->wFormatTag = WAVE_FORMAT_PCM;
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pFormat->nBlockAlign = 2 * pFormat->nChannels;
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pFormat->wBitsPerSample = 16;
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pFormat->nAvgBytesPerSec = 2 * pFormat->nSamplesPerSec * pFormat->nChannels;
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pFormatChunk->size = 16;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Decimate to 22K
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//-----------------------------------------------------------------------------
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void ConvertPCMDataChunk16To22K( chunk_t *pFormatChunk, chunk_t *pDataChunk )
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{
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WAVEFORMATEX *pFormat = (WAVEFORMATEX*)pFormatChunk->pData;
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if ( pFormat->nSamplesPerSec != 44100 || pFormat->wBitsPerSample != 16 || pFormat->wFormatTag != WAVE_FORMAT_PCM )
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{
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// not in expected format
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return;
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}
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int sampleSize = ( pFormat->nChannels * pFormat->wBitsPerSample ) >> 3;
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int sampleCount = pDataChunk->size / sampleSize;
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short *pOut = (short *)malloc( sizeof( short ) * ( sampleCount * pFormat->nChannels ) );
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DecimateSampleRateBy2_16( (short *)pDataChunk->pData, pOut, sampleCount, pFormat->nChannels );
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free( pDataChunk->pData );
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pDataChunk->pData = (byte *)pOut;
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pDataChunk->size = sizeof( short ) * ( sampleCount/2 * pFormat->nChannels );
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pFormat->nSamplesPerSec = 22050;
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pFormat->nBlockAlign = 2 * pFormat->nChannels;
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pFormat->nAvgBytesPerSec = 2 * pFormat->nSamplesPerSec * pFormat->nChannels;
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}
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//-----------------------------------------------------------------------------
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// Purpose: determine loop start
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//-----------------------------------------------------------------------------
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int FindLoopStart( int samplerChunk, int cueChunk )
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{
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int loopStartFromCue = -1;
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int loopStartFromSampler = -1;
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if ( cueChunk != -1 )
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{
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struct cuechunk_t
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{
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unsigned int dwName;
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unsigned int dwPosition;
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unsigned int fccChunk;
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unsigned int dwChunkStart;
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unsigned int dwBlockStart;
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unsigned int dwSampleOffset;
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};
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struct cueRIFF_t
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{
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int cueCount;
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cuechunk_t cues[1];
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};
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cueRIFF_t *pCue = (cueRIFF_t *)g_chunks[cueChunk].pData;
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if ( pCue->cueCount > 0 )
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{
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loopStartFromCue = pCue->cues[0].dwSampleOffset;
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}
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}
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if ( samplerChunk != -1 )
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{
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struct SampleLoop
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{
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unsigned int dwIdentifier;
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unsigned int dwType;
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unsigned int dwStart;
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unsigned int dwEnd;
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unsigned int dwFraction;
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unsigned int dwPlayCount;
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};
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struct samplerchunk_t
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{
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unsigned int dwManufacturer;
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unsigned int dwProduct;
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unsigned int dwSamplePeriod;
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unsigned int dwMIDIUnityNote;
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unsigned int dwMIDIPitchFraction;
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unsigned int dwSMPTEFormat;
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unsigned int dwSMPTEOffset;
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unsigned int cSampleLoops;
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unsigned int cbSamplerData;
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struct SampleLoop Loops[1];
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};
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// assume that the loop end is the sample end
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// assume that only the first loop is relevant
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samplerchunk_t *pSampler = (samplerchunk_t *)g_chunks[samplerChunk].pData;
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if ( pSampler->cSampleLoops > 0 )
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{
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// only support normal forward loops
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if ( pSampler->Loops[0].dwType == 0 )
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{
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loopStartFromSampler = pSampler->Loops[0].dwStart;
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}
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}
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}
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return ( max( loopStartFromCue, loopStartFromSampler ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns chunk, -1 if not found
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//-----------------------------------------------------------------------------
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int FindChunk( unsigned int id )
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{
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int i;
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for ( i=0; i<g_numChunks; i++ )
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{
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if ( g_chunks[i].id == id )
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{
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return i;
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}
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}
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// not found
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return - 1;
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}
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bool EncodeAsXMA( const char *pDebugName, CUtlBuffer &targetBuff, int quality, bool bIsVoiceOver )
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{
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#ifdef NO_X360_XDK
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return false;
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#else
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int formatChunk = FindChunk( WAVE_FMT );
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int dataChunk = FindChunk( WAVE_DATA );
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if ( formatChunk == -1 || dataChunk == -1 )
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{
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// huh? these should have been pre-validated
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return false;
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}
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int vdatSize = 0;
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int vdatChunk = FindChunk( WAVE_VALVEDATA );
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if ( vdatChunk != -1 )
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{
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vdatSize = g_chunks[vdatChunk].size;
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}
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int loopStart = FindLoopStart( FindChunk( WAVE_SAMPLER ), FindChunk( WAVE_CUE ) );
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// format structure must be expected 16 bit PCM, otherwise encoder crashes
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WAVEFORMATEX *pFormat = (WAVEFORMATEX *)g_chunks[formatChunk].pData;
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pFormat->nAvgBytesPerSec = pFormat->nSamplesPerSec * pFormat->nChannels * 2;
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pFormat->nBlockAlign = 2 * pFormat->nChannels;
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pFormat->cbSize = 0;
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XMAENCODERSTREAM inputStream = { 0 };
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WAVEFORMATEXTENSIBLE wfx;
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Assert( g_chunks[formatChunk].size <= sizeof( WAVEFORMATEXTENSIBLE ) );
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memcpy( &wfx, g_chunks[formatChunk].pData, g_chunks[formatChunk].size );
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if ( g_chunks[formatChunk].size < sizeof( WAVEFORMATEXTENSIBLE ) )
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{
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memset( (unsigned char*)&wfx + g_chunks[formatChunk].size, 0, sizeof( WAVEFORMATEXTENSIBLE ) - g_chunks[formatChunk].size );
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}
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memcpy( &inputStream.Format, &wfx, sizeof( WAVEFORMATEX ) );
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inputStream.pBuffer = g_chunks[dataChunk].pData;
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inputStream.BufferSize = g_chunks[dataChunk].size;
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if ( loopStart != -1 )
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{
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// can only support a single loop point until end of file
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inputStream.LoopStart = loopStart;
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inputStream.LoopLength = inputStream.BufferSize / ( pFormat->nChannels * sizeof( short ) ) - loopStart;
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}
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void *pXMAData = NULL;
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DWORD XMADataSize = 0;
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XMA2WAVEFORMAT *pXMA2Format = NULL;
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DWORD XMA2FormatSize = 0;
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DWORD *pXMASeekTable = NULL;
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DWORD XMASeekTableSize = 0;
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HRESULT hr = S_OK;
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DWORD xmaFlags = XMAENCODER_NOFILTER;
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if ( loopStart != -1 )
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{
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xmaFlags |= XMAENCODER_LOOP;
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}
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int numAttempts = 1;
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while ( numAttempts < 10 )
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{
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hr = XMA2InMemoryEncoder( 1, &inputStream, quality, xmaFlags, XMA_BLOCK_SIZE/1024, &pXMAData, &XMADataSize, &pXMA2Format, &XMA2FormatSize, &pXMASeekTable, &XMASeekTableSize );
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if ( !FAILED( hr ) )
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break;
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// make small jumps
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quality += 5;
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if ( quality > 100 )
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quality = 100;
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if ( !g_bQuiet )
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{
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Msg( "XMA Encoding Error on '%s', Attempting increasing quality to %d\n", pDebugName, quality );
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}
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numAttempts++;
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pXMAData = NULL;
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XMADataSize = 0;
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pXMA2Format = NULL;
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XMA2FormatSize = 0;
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pXMASeekTable = NULL;
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XMASeekTableSize = 0;
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}
|
|
|
|
if ( FAILED( hr ) )
|
|
{
|
|
// unrecoverable
|
|
return false;
|
|
}
|
|
else if ( numAttempts > 1 )
|
|
{
|
|
if ( !g_bQuiet )
|
|
{
|
|
Msg( "XMA Encoding Success on '%s' at quality %d\n", pDebugName, quality );
|
|
}
|
|
}
|
|
|
|
DWORD loopBlock = 0;
|
|
DWORD numLeadingSamples = 0;
|
|
DWORD numTrailingSamples = 0;
|
|
|
|
if ( loopStart != -1 )
|
|
{
|
|
// calculate start block/offset
|
|
DWORD loopBlockStartIndex = 0;
|
|
DWORD loopBlockStartOffset = 0;
|
|
|
|
if ( !SampleToXMABlockOffset( BigLong( pXMA2Format->LoopBegin ), pXMASeekTable, XMASeekTableSize/sizeof( DWORD ), &loopBlockStartIndex, &loopBlockStartOffset ) )
|
|
{
|
|
// could not determine loop point, out of range of encoded samples
|
|
Msg( "XMA Loop Encoding Error on '%s', loop %d\n", pDebugName, loopStart );
|
|
return false;
|
|
}
|
|
|
|
loopBlock = loopBlockStartIndex;
|
|
numLeadingSamples = loopBlockStartOffset;
|
|
|
|
if ( BigLong( pXMA2Format->LoopEnd ) < BigLong( pXMA2Format->SamplesEncoded ) )
|
|
{
|
|
// calculate end block/offset
|
|
DWORD loopBlockEndIndex = 0;
|
|
DWORD loopBlockEndOffset = 0;
|
|
|
|
if ( !SampleToXMABlockOffset( BigLong( pXMA2Format->LoopEnd ), pXMASeekTable, XMASeekTableSize/sizeof( DWORD ), &loopBlockEndIndex, &loopBlockEndOffset ) )
|
|
{
|
|
// could not determine loop point, out of range of encoded samples
|
|
Msg( "XMA Loop Encoding Error on '%s', loop %d\n", pDebugName, loopStart );
|
|
return false;
|
|
}
|
|
|
|
if ( loopBlockEndIndex != BigLong( pXMA2Format->BlockCount ) - 1 )
|
|
{
|
|
// end block MUST be last block
|
|
Msg( "XMA Loop Encoding Error on '%s', block end is %d/%d\n", pDebugName, loopBlockEndOffset, BigLong( pXMA2Format->BlockCount ) );
|
|
return false;
|
|
}
|
|
|
|
numTrailingSamples = BigLong( pXMA2Format->SamplesEncoded ) - BigLong( pXMA2Format->LoopEnd );
|
|
}
|
|
|
|
// check for proper encoding range
|
|
if ( loopBlock > 32767 )
|
|
{
|
|
Msg( "XMA Loop Encoding Error on '%s', loop block exceeds 16 bits %d\n", pDebugName, loopBlock );
|
|
return false;
|
|
}
|
|
if ( numLeadingSamples > 32767 )
|
|
{
|
|
Msg( "XMA Loop Encoding Error on '%s', leading samples exceeds 16 bits %d\n", pDebugName, numLeadingSamples );
|
|
return false;
|
|
}
|
|
if ( numTrailingSamples > 32767 )
|
|
{
|
|
Msg( "XMA Loop Encoding Error on '%s', trailing samples exceeds 16 bits %d\n", pDebugName, numTrailingSamples );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
xwvHeader_t header;
|
|
memset( &header, 0, sizeof( xwvHeader_t ) );
|
|
|
|
int seekTableSize = 0;
|
|
if ( vdatSize || bIsVoiceOver )
|
|
{
|
|
// save the optional seek table only for vdat or vo
|
|
// the seek table size is expected to be derived by this calculation
|
|
seekTableSize = ( XMADataSize / XMA_BYTES_PER_PACKET ) * sizeof( int );
|
|
if ( seekTableSize != XMASeekTableSize )
|
|
{
|
|
Msg( "XMA Error: Unexpected seek table calculation in '%s'!", pDebugName );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if ( loopStart != -1 && ( vdatSize || bIsVoiceOver ) )
|
|
{
|
|
Msg( "XMA Warning: Unexpected loop in vo data '%s'!", pDebugName );
|
|
|
|
// do not write the seek table for looping sounds
|
|
seekTableSize = 0;
|
|
}
|
|
|
|
header.id = BigLong( XWV_ID );
|
|
header.version = BigLong( XWV_VERSION );
|
|
header.headerSize = BigLong( sizeof( xwvHeader_t ) );
|
|
header.staticDataSize = BigLong( seekTableSize + vdatSize );
|
|
header.dataOffset = BigLong( AlignValue( sizeof( xwvHeader_t) + seekTableSize + vdatSize, XBOX_DVD_SECTORSIZE ) );
|
|
header.dataSize = BigLong( XMADataSize );
|
|
|
|
// track the XMA number of samples that will get decoded
|
|
// which is NOT the same as what the source actually encoded
|
|
header.numDecodedSamples = pXMA2Format->SamplesEncoded;
|
|
|
|
if ( loopStart != -1 )
|
|
{
|
|
// the loop start is in source space (now meaningless), need the loop in XMA decoding sample space
|
|
header.loopStart = pXMA2Format->LoopBegin;
|
|
}
|
|
else
|
|
{
|
|
header.loopStart = BigLong( -1 );
|
|
}
|
|
header.loopBlock = BigShort( (unsigned short)loopBlock );
|
|
header.numLeadingSamples = BigShort( (unsigned short)numLeadingSamples );
|
|
header.numTrailingSamples = BigShort( (unsigned short)numTrailingSamples );
|
|
|
|
header.vdatSize = BigShort( (short)vdatSize );
|
|
header.format = XWV_FORMAT_XMA;
|
|
header.bitsPerSample = 16;
|
|
header.SetSampleRate( pFormat->nSamplesPerSec );
|
|
header.SetChannels( pFormat->nChannels );
|
|
header.quality = quality;
|
|
header.bHasSeekTable = ( seekTableSize != 0 );
|
|
|
|
// output header
|
|
targetBuff.Put( &header, sizeof( xwvHeader_t ) );
|
|
|
|
// output optional seek table
|
|
if ( seekTableSize )
|
|
{
|
|
// seek table is already in big-endian format
|
|
targetBuff.Put( pXMASeekTable, seekTableSize );
|
|
}
|
|
|
|
// output vdat
|
|
if ( vdatSize )
|
|
{
|
|
targetBuff.Put( g_chunks[vdatChunk].pData, g_chunks[vdatChunk].size );
|
|
}
|
|
|
|
AlignToBoundary( targetBuff, XBOX_DVD_SECTORSIZE );
|
|
|
|
// write data
|
|
targetBuff.Put( pXMAData, XMADataSize );
|
|
|
|
// pad to EOF
|
|
AlignToBoundary( targetBuff, XBOX_DVD_SECTORSIZE );
|
|
|
|
free( pXMAData );
|
|
free( pXMA2Format );
|
|
free( pXMASeekTable );
|
|
|
|
// xma encoder leaves its temporary files, we'll delete
|
|
scriptlib->DeleteTemporaryFiles( "LoopStrm*" );
|
|
scriptlib->DeleteTemporaryFiles( "EncStrm*" );
|
|
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool EncodeAsPCM( const char *pTargetName, CUtlBuffer &targetBuff )
|
|
{
|
|
int formatChunk = FindChunk( WAVE_FMT );
|
|
int dataChunk = FindChunk( WAVE_DATA );
|
|
if ( formatChunk == -1 || dataChunk == -1 )
|
|
{
|
|
// huh? these should have been pre-validated
|
|
return false;
|
|
}
|
|
|
|
WAVEFORMATEX *pFormat = (WAVEFORMATEX *)g_chunks[formatChunk].pData;
|
|
if ( pFormat->wBitsPerSample != 16 )
|
|
{
|
|
// huh? the input is expeted to be 16 bit PCM
|
|
return false;
|
|
}
|
|
|
|
int vdatSize = 0;
|
|
int vdatChunk = FindChunk( WAVE_VALVEDATA );
|
|
if ( vdatChunk != -1 )
|
|
{
|
|
vdatSize = g_chunks[vdatChunk].size;
|
|
}
|
|
|
|
chunk_t *pDataChunk = &g_chunks[dataChunk];
|
|
|
|
xwvHeader_t header;
|
|
memset( &header, 0, sizeof( xwvHeader_t ) );
|
|
|
|
int sampleSize = pFormat->nChannels * sizeof( short );
|
|
int sampleCount = pDataChunk->size / sampleSize;
|
|
|
|
header.id = BigLong( XWV_ID );
|
|
header.version = BigLong( XWV_VERSION );
|
|
header.headerSize = BigLong( sizeof( xwvHeader_t ) );
|
|
header.staticDataSize = BigLong( vdatSize );
|
|
header.dataOffset = BigLong( AlignValue( sizeof( xwvHeader_t) + vdatSize, XBOX_DVD_SECTORSIZE ) );
|
|
header.dataSize = BigLong( pDataChunk->size );
|
|
header.numDecodedSamples = BigLong( sampleCount );
|
|
header.loopStart = BigLong( -1 );
|
|
header.loopBlock = 0;
|
|
header.numLeadingSamples = 0;
|
|
header.numTrailingSamples = 0;
|
|
header.vdatSize = BigShort( (short)vdatSize );
|
|
header.format = XWV_FORMAT_PCM;
|
|
header.bitsPerSample = 16;
|
|
header.SetSampleRate( pFormat->nSamplesPerSec );
|
|
header.SetChannels( pFormat->nChannels );
|
|
header.quality = 100;
|
|
|
|
// output header
|
|
targetBuff.Put( &header, sizeof( xwvHeader_t ) );
|
|
|
|
// output vdat
|
|
if ( vdatSize )
|
|
{
|
|
targetBuff.Put( g_chunks[vdatChunk].pData, g_chunks[vdatChunk].size );
|
|
}
|
|
|
|
AlignToBoundary( targetBuff, XBOX_DVD_SECTORSIZE );
|
|
|
|
for ( int i = 0; i < sampleCount * pFormat->nChannels; i++ )
|
|
{
|
|
((short *)pDataChunk->pData)[i] = BigShort( ((short *)pDataChunk->pData)[i] );
|
|
}
|
|
|
|
// write data
|
|
targetBuff.Put( pDataChunk->pData, pDataChunk->size );
|
|
|
|
// pad to EOF
|
|
AlignToBoundary( targetBuff, XBOX_DVD_SECTORSIZE );
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: read source, do work, and write to target
|
|
//-----------------------------------------------------------------------------
|
|
bool CreateTargetFile_WAV( const char *pSourceName, const char *pTargetName, bool bWriteToZip )
|
|
{
|
|
g_numChunks = 0;
|
|
|
|
// resolve relative source to absolute path
|
|
char fullSourcePath[MAX_PATH];
|
|
if ( _fullpath( fullSourcePath, pSourceName, sizeof( fullSourcePath ) ) )
|
|
{
|
|
pSourceName = fullSourcePath;
|
|
}
|
|
|
|
if ( !ReadChunks( pSourceName, g_numChunks, g_chunks ) )
|
|
{
|
|
Msg( "No RIFF Chunks on '%s'\n", pSourceName );
|
|
return false;
|
|
}
|
|
|
|
int formatChunk = FindChunk( WAVE_FMT );
|
|
if ( formatChunk == -1 )
|
|
{
|
|
Msg( "RIFF Format Chunk not found on '%s'\n", pSourceName );
|
|
return false;
|
|
}
|
|
|
|
int dataChunk = FindChunk( WAVE_DATA );
|
|
if ( dataChunk == -1 )
|
|
{
|
|
Msg( "RIFF Data Chunk not found on '%s'\n", pSourceName );
|
|
return false;
|
|
}
|
|
|
|
// get the conversion rules
|
|
conversion_t *pConversion = g_defaultConversionRules;
|
|
if ( V_stristr( g_szModPath, "\\portal" ) )
|
|
{
|
|
pConversion = g_portalConversionRules;
|
|
}
|
|
|
|
// conversion rules are based on matching subdir
|
|
for ( int i=1; ;i++ )
|
|
{
|
|
char subString[MAX_PATH];
|
|
if ( !pConversion[i].pSubDir )
|
|
{
|
|
// end of list
|
|
break;
|
|
}
|
|
|
|
sprintf( subString, "\\%s\\", pConversion[i].pSubDir );
|
|
if ( V_stristr( pSourceName, subString ) )
|
|
{
|
|
// use matched conversion rules
|
|
pConversion = &pConversion[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool bForceTo22K = pConversion->bForceTo22K;
|
|
int quality = pConversion->quality;
|
|
|
|
// cannot trust the localization depots to have matched their sources
|
|
// cannot allow 44K
|
|
if ( IsLocalizedFile( pSourceName ) )
|
|
{
|
|
bForceTo22K = true;
|
|
}
|
|
|
|
// classify strict vo from /sound/vo only
|
|
bool bIsVoiceOver = V_stristr( pSourceName, "\\sound\\vo\\" ) != NULL;
|
|
|
|
// can override default settings
|
|
quality = CommandLine()->ParmValue( "-xmaquality", quality );
|
|
if ( quality < 0 )
|
|
quality = 0;
|
|
else if ( quality > 100 )
|
|
quality = 100;
|
|
if ( !g_bQuiet )
|
|
{
|
|
Msg( "Encoding quality: %d on '%s'\n", quality, pSourceName );
|
|
}
|
|
|
|
int vdatSize = 0;
|
|
int vdatChunk = FindChunk( WAVE_VALVEDATA );
|
|
if ( vdatChunk != -1 )
|
|
{
|
|
// compile to optimal block
|
|
if ( !CompressVDAT( &g_chunks[vdatChunk] ) )
|
|
{
|
|
Msg( "Compress VDAT Error on '%s'\n", pSourceName );
|
|
return false;
|
|
}
|
|
vdatSize = g_chunks[vdatChunk].size;
|
|
}
|
|
|
|
// for safety (not trusting their decoding) and simplicity convert all data to 16 bit PCM before encoding
|
|
WAVEFORMATEX *pFormat = (WAVEFORMATEX *)g_chunks[formatChunk].pData;
|
|
if ( ( pFormat->wFormatTag == WAVE_FORMAT_PCM ) )
|
|
{
|
|
if ( pFormat->wBitsPerSample == 8 )
|
|
{
|
|
ConvertPCMDataChunk8To16( &g_chunks[formatChunk], &g_chunks[dataChunk] );
|
|
}
|
|
}
|
|
else if ( pFormat->wFormatTag == WAVE_FORMAT_ADPCM )
|
|
{
|
|
ConvertADPCMDataChunkTo16( &g_chunks[formatChunk], &g_chunks[dataChunk] );
|
|
}
|
|
else
|
|
{
|
|
Msg( "Unknown RIFF Format on '%s'\n", pSourceName );
|
|
return false;
|
|
}
|
|
|
|
// optionally decimate to 22K
|
|
if ( pFormat->nSamplesPerSec == 44100 && bForceTo22K )
|
|
{
|
|
if ( !g_bQuiet )
|
|
{
|
|
Msg( "Converting to 22K '%s'\n", pSourceName );
|
|
}
|
|
ConvertPCMDataChunk16To22K( &g_chunks[formatChunk], &g_chunks[dataChunk] );
|
|
}
|
|
|
|
CUtlBuffer targetBuff;
|
|
bool bSuccess;
|
|
|
|
bSuccess = EncodeAsXMA( pSourceName, targetBuff, quality, bIsVoiceOver );
|
|
if ( bSuccess )
|
|
{
|
|
WriteBufferToFile( pTargetName, targetBuff, bWriteToZip, g_WriteModeForConversions );
|
|
}
|
|
|
|
// release data
|
|
for ( int i = 0; i < g_numChunks; i++ )
|
|
{
|
|
free( g_chunks[i].pData );
|
|
}
|
|
|
|
return bSuccess;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: MP3's are already pre-converted into .360.wav
|
|
//-----------------------------------------------------------------------------
|
|
bool CreateTargetFile_MP3( const char *pSourceName, const char *pTargetName, bool bWriteToZip )
|
|
{
|
|
CUtlBuffer targetBuffer;
|
|
|
|
// ignore the .mp3 source, the .360.wav target should have been pre-converted, checked in, and exist
|
|
// use the expected target as the source
|
|
if ( !scriptlib->ReadFileToBuffer( pTargetName, targetBuffer ) )
|
|
{
|
|
// the .360.wav target does not exist
|
|
// try again using a .wav version and convert from that
|
|
char wavFilename[MAX_PATH];
|
|
V_StripExtension( pSourceName, wavFilename, sizeof( wavFilename ) );
|
|
V_SetExtension( wavFilename, ".wav", sizeof( wavFilename ) );
|
|
if ( scriptlib->DoesFileExist( wavFilename ) )
|
|
{
|
|
if ( CreateTargetFile_WAV( wavFilename, pTargetName, bWriteToZip ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// no conversion to write, but possibly zipped
|
|
bool bSuccess = WriteBufferToFile( pTargetName, targetBuffer, bWriteToZip, WRITE_TO_DISK_NEVER );
|
|
return bSuccess;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Get the preload data for a wav file
|
|
//-----------------------------------------------------------------------------
|
|
bool GetPreloadData_WAV( const char *pFilename, CUtlBuffer &fileBufferIn, CUtlBuffer &preloadBufferOut )
|
|
{
|
|
xwvHeader_t *pHeader = ( xwvHeader_t * )fileBufferIn.Base();
|
|
if ( pHeader->id != ( unsigned int )BigLong( XWV_ID ) ||
|
|
pHeader->version != ( unsigned int )BigLong( XWV_VERSION ) ||
|
|
pHeader->headerSize != BigLong( sizeof( xwvHeader_t ) ) )
|
|
{
|
|
// bad version
|
|
Msg( "Can't preload: '%s', has bad version\n", pFilename );
|
|
return false;
|
|
}
|
|
|
|
// ensure caller's buffer is clean
|
|
// caller determines preload size, via TellMaxPut()
|
|
preloadBufferOut.Purge();
|
|
unsigned int preloadSize = BigLong( pHeader->headerSize ) + BigLong( pHeader->staticDataSize );
|
|
preloadBufferOut.Put( fileBufferIn.Base(), preloadSize );
|
|
|
|
return true;
|
|
}
|