mirror of
https://github.com/nillerusr/source-engine.git
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1248 lines
30 KiB
C++
1248 lines
30 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// vis.c
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#include <windows.h>
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#include "vis.h"
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#include "threads.h"
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#include "stdlib.h"
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#include "pacifier.h"
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#include "vmpi.h"
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#include "mpivis.h"
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#include "tier1/strtools.h"
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#include "collisionutils.h"
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#include "tier0/icommandline.h"
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#include "vmpi_tools_shared.h"
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#include "ilaunchabledll.h"
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#include "tools_minidump.h"
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#include "loadcmdline.h"
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#include "byteswap.h"
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int g_numportals;
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int portalclusters;
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char inbase[32];
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portal_t *portals;
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leaf_t *leafs;
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int c_portaltest, c_portalpass, c_portalcheck;
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byte *uncompressedvis;
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byte *vismap, *vismap_p, *vismap_end; // past visfile
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int originalvismapsize;
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int leafbytes; // (portalclusters+63)>>3
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int leaflongs;
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int portalbytes, portallongs;
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bool fastvis;
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bool nosort;
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int totalvis;
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portal_t *sorted_portals[MAX_MAP_PORTALS*2];
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bool g_bUseRadius = false;
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double g_VisRadius = 4096.0f * 4096.0f;
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bool g_bLowPriority = false;
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//=============================================================================
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void PlaneFromWinding (winding_t *w, plane_t *plane)
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{
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Vector v1, v2;
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// calc plane
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VectorSubtract (w->points[2], w->points[1], v1);
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VectorSubtract (w->points[0], w->points[1], v2);
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CrossProduct (v2, v1, plane->normal);
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VectorNormalize (plane->normal);
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plane->dist = DotProduct (w->points[0], plane->normal);
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}
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/*
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==================
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NewWinding
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==================
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*/
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winding_t *NewWinding (int points)
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{
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winding_t *w;
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int size;
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if (points > MAX_POINTS_ON_WINDING)
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Error ("NewWinding: %i points, max %d", points, MAX_POINTS_ON_WINDING);
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size = (int)(&((winding_t *)0)->points[points]);
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w = (winding_t*)malloc (size);
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memset (w, 0, size);
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return w;
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}
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void pw(winding_t *w)
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{
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int i;
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for (i=0 ; i<w->numpoints ; i++)
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Msg ("(%5.1f, %5.1f, %5.1f)\n",w->points[i][0], w->points[i][1],w->points[i][2]);
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}
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void prl(leaf_t *l)
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{
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int i;
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portal_t *p;
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plane_t pl;
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int count = l->portals.Count();
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for (i=0 ; i<count ; i++)
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{
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p = l->portals[i];
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pl = p->plane;
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Msg ("portal %4i to leaf %4i : %7.1f : (%4.1f, %4.1f, %4.1f)\n",(int)(p-portals),p->leaf,pl.dist, pl.normal[0], pl.normal[1], pl.normal[2]);
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}
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}
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//=============================================================================
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/*
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=============
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SortPortals
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Sorts the portals from the least complex, so the later ones can reuse
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the earlier information.
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=============
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*/
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int PComp (const void *a, const void *b)
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{
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if ( (*(portal_t **)a)->nummightsee == (*(portal_t **)b)->nummightsee)
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return 0;
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if ( (*(portal_t **)a)->nummightsee < (*(portal_t **)b)->nummightsee)
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return -1;
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return 1;
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}
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void BuildTracePortals( int clusterStart )
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{
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leaf_t *leaf = &leafs[g_TraceClusterStart];
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g_numportals = leaf->portals.Count();
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for ( int i = 0; i < g_numportals; i++ )
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{
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sorted_portals[i] = leaf->portals[i];
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}
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}
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void SortPortals (void)
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{
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int i;
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for (i=0 ; i<g_numportals*2 ; i++)
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sorted_portals[i] = &portals[i];
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if (nosort)
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return;
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qsort (sorted_portals, g_numportals*2, sizeof(sorted_portals[0]), PComp);
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}
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/*
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==============
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LeafVectorFromPortalVector
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==============
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*/
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int LeafVectorFromPortalVector (byte *portalbits, byte *leafbits)
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{
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int i;
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portal_t *p;
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int c_leafs;
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memset (leafbits, 0, leafbytes);
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for (i=0 ; i<g_numportals*2 ; i++)
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{
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if ( CheckBit( portalbits, i ) )
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{
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p = portals+i;
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SetBit( leafbits, p->leaf );
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}
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}
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c_leafs = CountBits (leafbits, portalclusters);
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return c_leafs;
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}
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/*
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===============
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ClusterMerge
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Merges the portal visibility for a leaf
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===============
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*/
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void ClusterMerge (int clusternum)
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{
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leaf_t *leaf;
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// byte portalvector[MAX_PORTALS/8];
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byte portalvector[MAX_PORTALS/4]; // 4 because portal bytes is * 2
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byte uncompressed[MAX_MAP_LEAFS/8];
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int i, j;
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int numvis;
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portal_t *p;
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int pnum;
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// OR together all the portalvis bits
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memset (portalvector, 0, portalbytes);
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leaf = &leafs[clusternum];
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for (i=0 ; i < leaf->portals.Count(); i++)
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{
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p = leaf->portals[i];
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if (p->status != stat_done)
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Error ("portal not done %d %p %p\n", i, p, portals);
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for (j=0 ; j<portallongs ; j++)
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((long *)portalvector)[j] |= ((long *)p->portalvis)[j];
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pnum = p - portals;
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SetBit( portalvector, pnum );
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}
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// convert portal bits to leaf bits
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numvis = LeafVectorFromPortalVector (portalvector, uncompressed);
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#if 0
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// func_viscluster makes this happen all the time because it allows a non-convex set of portals
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// My analysis says this is ok, but it does make this check for errors in vis kind of useless
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if ( CheckBit( uncompressed, clusternum ) )
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Warning("WARNING: Cluster portals saw into cluster\n");
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#endif
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SetBit( uncompressed, clusternum );
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numvis++; // count the leaf itself
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// save uncompressed for PHS calculation
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memcpy (uncompressedvis + clusternum*leafbytes, uncompressed, leafbytes);
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qprintf ("cluster %4i : %4i visible\n", clusternum, numvis);
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totalvis += numvis;
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}
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static int CompressAndCrosscheckClusterVis( int clusternum )
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{
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int optimized = 0;
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byte compressed[MAX_MAP_LEAFS/8];
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//
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// compress the bit string
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//
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byte *uncompressed = uncompressedvis + clusternum*leafbytes;
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for ( int i = 0; i < portalclusters; i++ )
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{
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if ( i == clusternum )
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continue;
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if ( CheckBit( uncompressed, i ) )
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{
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byte *other = uncompressedvis + i*leafbytes;
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if ( !CheckBit( other, clusternum ) )
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{
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ClearBit( uncompressed, i );
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optimized++;
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}
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}
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}
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int numbytes = CompressVis( uncompressed, compressed );
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byte *dest = vismap_p;
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vismap_p += numbytes;
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if (vismap_p > vismap_end)
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Error ("Vismap expansion overflow");
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dvis->bitofs[clusternum][DVIS_PVS] = dest-vismap;
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memcpy( dest, compressed, numbytes );
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// check vis data
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DecompressVis( vismap + dvis->bitofs[clusternum][DVIS_PVS], compressed );
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return optimized;
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}
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/*
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==================
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CalcPortalVis
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==================
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*/
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void CalcPortalVis (void)
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{
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int i;
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// fastvis just uses mightsee for a very loose bound
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if( fastvis )
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{
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for (i=0 ; i<g_numportals*2 ; i++)
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{
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portals[i].portalvis = portals[i].portalflood;
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portals[i].status = stat_done;
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}
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return;
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}
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if (g_bUseMPI)
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{
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RunMPIPortalFlow();
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}
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else
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{
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RunThreadsOnIndividual (g_numportals*2, true, PortalFlow);
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}
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}
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void CalcVisTrace (void)
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{
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RunThreadsOnIndividual (g_numportals*2, true, BasePortalVis);
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BuildTracePortals( g_TraceClusterStart );
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// NOTE: We only schedule the one-way portals out of the start cluster here
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// so don't run g_numportals*2 in this case
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RunThreadsOnIndividual (g_numportals, true, PortalFlow);
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}
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/*
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==================
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CalcVis
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==================
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*/
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void CalcVis (void)
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{
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int i;
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if (g_bUseMPI)
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{
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RunMPIBasePortalVis();
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}
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else
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{
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RunThreadsOnIndividual (g_numportals*2, true, BasePortalVis);
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}
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SortPortals ();
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CalcPortalVis ();
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//
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// assemble the leaf vis lists by oring the portal lists
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//
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for ( i = 0; i < portalclusters; i++ )
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{
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ClusterMerge( i );
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}
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int count = 0;
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// Now crosscheck each leaf's vis and compress
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for ( i = 0; i < portalclusters; i++ )
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{
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count += CompressAndCrosscheckClusterVis( i );
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}
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Msg ("Optimized: %d visible clusters (%.2f%%)\n", count, count*100.0/totalvis);
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Msg ("Total clusters visible: %i\n", totalvis);
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Msg ("Average clusters visible: %i\n", totalvis / portalclusters);
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}
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void SetPortalSphere (portal_t *p)
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{
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int i;
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Vector total, dist;
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winding_t *w;
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float r, bestr;
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w = p->winding;
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VectorCopy (vec3_origin, total);
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for (i=0 ; i<w->numpoints ; i++)
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{
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VectorAdd (total, w->points[i], total);
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}
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for (i=0 ; i<3 ; i++)
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total[i] /= w->numpoints;
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bestr = 0;
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for (i=0 ; i<w->numpoints ; i++)
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{
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VectorSubtract (w->points[i], total, dist);
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r = VectorLength (dist);
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if (r > bestr)
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bestr = r;
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}
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VectorCopy (total, p->origin);
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p->radius = bestr;
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}
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/*
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============
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LoadPortals
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============
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*/
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void LoadPortals (char *name)
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{
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int i, j;
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portal_t *p;
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leaf_t *l;
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char magic[80];
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int numpoints;
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winding_t *w;
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int leafnums[2];
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plane_t plane;
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FILE *f;
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// Open the portal file.
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if ( g_bUseMPI )
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{
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// If we're using MPI, copy off the file to a temporary first. This will download the file
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// from the MPI master, then we get to use nice functions like fscanf on it.
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char tempPath[MAX_PATH], tempFile[MAX_PATH];
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if ( GetTempPath( sizeof( tempPath ), tempPath ) == 0 )
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{
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Error( "LoadPortals: GetTempPath failed.\n" );
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}
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if ( GetTempFileName( tempPath, "vvis_portal_", 0, tempFile ) == 0 )
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{
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Error( "LoadPortals: GetTempFileName failed.\n" );
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}
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// Read all the data from the network file into memory.
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FileHandle_t hFile = g_pFileSystem->Open(name, "r");
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if ( hFile == FILESYSTEM_INVALID_HANDLE )
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Error( "LoadPortals( %s ): couldn't get file from master.\n", name );
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CUtlVector<char> data;
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data.SetSize( g_pFileSystem->Size( hFile ) );
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g_pFileSystem->Read( data.Base(), data.Count(), hFile );
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g_pFileSystem->Close( hFile );
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// Dump it into a temp file.
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f = fopen( tempFile, "wt" );
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fwrite( data.Base(), 1, data.Count(), f );
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fclose( f );
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// Open the temp file up.
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f = fopen( tempFile, "rSTD" ); // read only, sequential, temporary, delete on close
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}
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else
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{
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f = fopen( name, "r" );
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}
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if ( !f )
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Error ("LoadPortals: couldn't read %s\n",name);
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if (fscanf (f,"%79s\n%i\n%i\n",magic, &portalclusters, &g_numportals) != 3)
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Error ("LoadPortals %s: failed to read header", name);
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if (stricmp(magic,PORTALFILE))
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Error ("LoadPortals %s: not a portal file", name);
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Msg ("%4i portalclusters\n", portalclusters);
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Msg ("%4i numportals\n", g_numportals);
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if (g_numportals * 2 >= MAX_PORTALS)
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{
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Error("The map overflows the max portal count (%d of max %d)!\n", g_numportals, MAX_PORTALS / 2 );
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}
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// these counts should take advantage of 64 bit systems automatically
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leafbytes = ((portalclusters+63)&~63)>>3;
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leaflongs = leafbytes/sizeof(long);
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portalbytes = ((g_numportals*2+63)&~63)>>3;
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portallongs = portalbytes/sizeof(long);
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// each file portal is split into two memory portals
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portals = (portal_t*)malloc(2*g_numportals*sizeof(portal_t));
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memset (portals, 0, 2*g_numportals*sizeof(portal_t));
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leafs = (leaf_t*)malloc(portalclusters*sizeof(leaf_t));
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memset (leafs, 0, portalclusters*sizeof(leaf_t));
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originalvismapsize = portalclusters*leafbytes;
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uncompressedvis = (byte*)malloc(originalvismapsize);
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vismap = vismap_p = dvisdata;
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dvis->numclusters = portalclusters;
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vismap_p = (byte *)&dvis->bitofs[portalclusters];
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vismap_end = vismap + MAX_MAP_VISIBILITY;
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for (i=0, p=portals ; i<g_numportals ; i++)
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{
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if (fscanf (f, "%i %i %i ", &numpoints, &leafnums[0], &leafnums[1])
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!= 3)
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Error ("LoadPortals: reading portal %i", i);
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if (numpoints > MAX_POINTS_ON_WINDING)
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Error ("LoadPortals: portal %i has too many points", i);
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if ( (unsigned)leafnums[0] > portalclusters
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|| (unsigned)leafnums[1] > portalclusters)
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Error ("LoadPortals: reading portal %i", i);
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w = p->winding = NewWinding (numpoints);
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w->original = true;
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w->numpoints = numpoints;
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for (j=0 ; j<numpoints ; j++)
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{
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double v[3];
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int k;
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// scanf into double, then assign to vec_t
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// so we don't care what size vec_t is
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if (fscanf (f, "(%lf %lf %lf ) "
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, &v[0], &v[1], &v[2]) != 3)
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Error ("LoadPortals: reading portal %i", i);
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for (k=0 ; k<3 ; k++)
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w->points[j][k] = v[k];
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}
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fscanf (f, "\n");
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// calc plane
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PlaneFromWinding (w, &plane);
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// create forward portal
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l = &leafs[leafnums[0]];
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l->portals.AddToTail(p);
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p->winding = w;
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VectorSubtract (vec3_origin, plane.normal, p->plane.normal);
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p->plane.dist = -plane.dist;
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p->leaf = leafnums[1];
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SetPortalSphere (p);
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p++;
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// create backwards portal
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l = &leafs[leafnums[1]];
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l->portals.AddToTail(p);
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p->winding = NewWinding(w->numpoints);
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p->winding->numpoints = w->numpoints;
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for (j=0 ; j<w->numpoints ; j++)
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{
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VectorCopy (w->points[w->numpoints-1-j], p->winding->points[j]);
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}
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p->plane = plane;
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p->leaf = leafnums[0];
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SetPortalSphere (p);
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p++;
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|
|
|
}
|
|
|
|
fclose (f);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
CalcPAS
|
|
|
|
Calculate the PAS (Potentially Audible Set)
|
|
by ORing together all the PVS visible from a leaf
|
|
================
|
|
*/
|
|
void CalcPAS (void)
|
|
{
|
|
int i, j, k, l, index;
|
|
int bitbyte;
|
|
long *dest, *src;
|
|
byte *scan;
|
|
int count;
|
|
byte uncompressed[MAX_MAP_LEAFS/8];
|
|
byte compressed[MAX_MAP_LEAFS/8];
|
|
|
|
Msg ("Building PAS...\n");
|
|
|
|
count = 0;
|
|
for (i=0 ; i<portalclusters ; i++)
|
|
{
|
|
scan = uncompressedvis + i*leafbytes;
|
|
memcpy (uncompressed, scan, leafbytes);
|
|
for (j=0 ; j<leafbytes ; j++)
|
|
{
|
|
bitbyte = scan[j];
|
|
if (!bitbyte)
|
|
continue;
|
|
for (k=0 ; k<8 ; k++)
|
|
{
|
|
if (! (bitbyte & (1<<k)) )
|
|
continue;
|
|
// OR this pvs row into the phs
|
|
index = ((j<<3)+k);
|
|
if (index >= portalclusters)
|
|
Error ("Bad bit in PVS"); // pad bits should be 0
|
|
src = (long *)(uncompressedvis + index*leafbytes);
|
|
dest = (long *)uncompressed;
|
|
for (l=0 ; l<leaflongs ; l++)
|
|
((long *)uncompressed)[l] |= src[l];
|
|
}
|
|
}
|
|
for (j=0 ; j<portalclusters ; j++)
|
|
{
|
|
if ( CheckBit( uncompressed, j ) )
|
|
{
|
|
count++;
|
|
}
|
|
}
|
|
|
|
//
|
|
// compress the bit string
|
|
//
|
|
j = CompressVis (uncompressed, compressed);
|
|
|
|
dest = (long *)vismap_p;
|
|
vismap_p += j;
|
|
|
|
if (vismap_p > vismap_end)
|
|
Error ("Vismap expansion overflow");
|
|
|
|
dvis->bitofs[i][DVIS_PAS] = (byte *)dest-vismap;
|
|
|
|
memcpy (dest, compressed, j);
|
|
}
|
|
|
|
Msg ("Average clusters audible: %i\n", count/portalclusters);
|
|
}
|
|
|
|
|
|
|
|
static void GetBoundsForFace( int faceID, Vector &faceMin, Vector &faceMax )
|
|
{
|
|
ClearBounds( faceMin, faceMax );
|
|
dface_t *pFace = &dfaces[faceID];
|
|
int i;
|
|
for( i = pFace->firstedge; i < pFace->firstedge + pFace->numedges; i++ )
|
|
{
|
|
int edgeID = dsurfedges[i];
|
|
if( edgeID < 0 )
|
|
{
|
|
edgeID = -edgeID;
|
|
}
|
|
dedge_t *pEdge = &dedges[edgeID];
|
|
dvertex_t *pVert0 = &dvertexes[pEdge->v[0]];
|
|
dvertex_t *pVert1 = &dvertexes[pEdge->v[1]];
|
|
AddPointToBounds( pVert0->point, faceMin, faceMax );
|
|
AddPointToBounds( pVert1->point, faceMin, faceMax );
|
|
}
|
|
}
|
|
|
|
// FIXME: should stick this in mathlib
|
|
static float GetMinDistanceBetweenBoundingBoxes( const Vector &min1, const Vector &max1,
|
|
const Vector &min2, const Vector &max2 )
|
|
{
|
|
if( IsBoxIntersectingBox( min1, max1, min2, max2 ) )
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
Vector axisDist;
|
|
int i;
|
|
for( i = 0; i < 3; i++ )
|
|
{
|
|
if( min1[i] <= max2[i] && max1[i] >= min2[i] )
|
|
{
|
|
// the intersection in this dimension.
|
|
axisDist[i] = 0.0f;
|
|
}
|
|
else
|
|
{
|
|
float dist1, dist2;
|
|
dist1 = min1[i] - max2[i];
|
|
dist2 = min2[i] - max1[i];
|
|
axisDist[i] = dist1 > dist2 ? dist1 : dist2;
|
|
Assert( axisDist[i] > 0.0f );
|
|
}
|
|
}
|
|
|
|
float mag = axisDist.Length();
|
|
Assert( mag > 0.0f );
|
|
return mag;
|
|
}
|
|
|
|
static float CalcDistanceFromLeafToWater( int leafNum )
|
|
{
|
|
byte uncompressed[MAX_MAP_LEAFS/8];
|
|
|
|
int j, k;
|
|
|
|
// If we know that this one doesn't see a water surface then don't bother doing anything.
|
|
if( ((dleafs[leafNum].contents & CONTENTS_TESTFOGVOLUME) == 0) && ( dleafs[leafNum].leafWaterDataID == -1 ) )
|
|
return 65535; // FIXME: make a define for this.
|
|
|
|
// First get the vis data..
|
|
int cluster = dleafs[leafNum].cluster;
|
|
if (cluster < 0)
|
|
return 65535; // FIXME: make a define for this.
|
|
|
|
DecompressVis( &dvisdata[dvis->bitofs[cluster][DVIS_PVS]], uncompressed );
|
|
|
|
float minDist = 65535.0f; // FIXME: make a define for this.
|
|
|
|
Vector leafMin, leafMax;
|
|
|
|
leafMin[0] = ( float )dleafs[leafNum].mins[0];
|
|
leafMin[1] = ( float )dleafs[leafNum].mins[1];
|
|
leafMin[2] = ( float )dleafs[leafNum].mins[2];
|
|
leafMax[0] = ( float )dleafs[leafNum].maxs[0];
|
|
leafMax[1] = ( float )dleafs[leafNum].maxs[1];
|
|
leafMax[2] = ( float )dleafs[leafNum].maxs[2];
|
|
|
|
/*
|
|
CUtlVector<listplane_t> temp;
|
|
|
|
// build a convex solid out of the planes so that we can get at the triangles.
|
|
for( j = dleafs[i].firstleafbrush; j < dleafs[i].firstleafbrush + dleafs[i].numleafbrushes; j++ )
|
|
{
|
|
dbrush_t *pBrush = &dbrushes[j];
|
|
for( k = pBrush->firstside; k < pBrush->firstside + pBrush->numsides; k++ )
|
|
{
|
|
dbrushside_t *pside = dbrushsides + k;
|
|
dplane_t *pplane = dplanes + pside->planenum;
|
|
AddListPlane( &temp, pplane->normal[0], pplane->normal[1], pplane->normal[2], pplane->dist );
|
|
}
|
|
CPhysConvex *pConvex = physcollision->ConvexFromPlanes( (float *)temp.Base(), temp.Count(), VPHYSICS_MERGE );
|
|
ConvertConvexToCollide( &pConvex,
|
|
temp.RemoveAll();
|
|
}
|
|
*/
|
|
|
|
// Iterate over all potentially visible clusters from this leaf
|
|
for (j = 0; j < dvis->numclusters; ++j)
|
|
{
|
|
// Don't need to bother if this is the same as the current cluster
|
|
if (j == cluster)
|
|
continue;
|
|
|
|
// If the cluster isn't in our current pvs, then get out of here.
|
|
if ( !CheckBit( uncompressed, j ) )
|
|
continue;
|
|
|
|
// Found a visible cluster, now iterate over all leaves
|
|
// inside that cluster
|
|
for (k = 0; k < g_ClusterLeaves[j].leafCount; ++k)
|
|
{
|
|
int nClusterLeaf = g_ClusterLeaves[j].leafs[k];
|
|
|
|
// Don't bother testing the ones that don't see a water boundary.
|
|
if( ((dleafs[nClusterLeaf].contents & CONTENTS_TESTFOGVOLUME) == 0) && ( dleafs[nClusterLeaf].leafWaterDataID == -1 ) )
|
|
continue;
|
|
|
|
// Find the minimum distance between each surface on the boundary of the leaf
|
|
// that we have the pvs for and each water surface in the leaf that we are testing.
|
|
int nFirstFaceID = dleafs[nClusterLeaf].firstleafface;
|
|
for( int leafFaceID = 0; leafFaceID < dleafs[nClusterLeaf].numleaffaces; ++leafFaceID )
|
|
{
|
|
int faceID = dleaffaces[nFirstFaceID + leafFaceID];
|
|
dface_t *pFace = &dfaces[faceID];
|
|
if( pFace->texinfo == -1 )
|
|
continue;
|
|
|
|
texinfo_t *pTexInfo = &texinfo[pFace->texinfo];
|
|
if( pTexInfo->flags & SURF_WARP )
|
|
{
|
|
// Woo hoo!!! We found a water face.
|
|
// compare the bounding box of the face with the bounding
|
|
// box of the leaf that we are looking from and see
|
|
// what the closest distance is.
|
|
// FIXME: this could be a face/face distance between the water
|
|
// face and the bounding volume of the leaf.
|
|
|
|
// Get the bounding box of the face
|
|
Vector faceMin, faceMax;
|
|
GetBoundsForFace( faceID, faceMin, faceMax );
|
|
float dist = GetMinDistanceBetweenBoundingBoxes( leafMin, leafMax, faceMin, faceMax );
|
|
if( dist < minDist )
|
|
{
|
|
minDist = dist;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return minDist;
|
|
}
|
|
|
|
static void CalcDistanceFromLeavesToWater( void )
|
|
{
|
|
int i;
|
|
for( i = 0; i < numleafs; i++ )
|
|
{
|
|
g_LeafMinDistToWater[i] = ( unsigned short )CalcDistanceFromLeafToWater( i );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Using the PVS, compute the visible fog volumes from each leaf
|
|
//-----------------------------------------------------------------------------
|
|
static void CalcVisibleFogVolumes()
|
|
{
|
|
byte uncompressed[MAX_MAP_LEAFS/8];
|
|
|
|
int i, j, k;
|
|
|
|
// Clear the contents flags for water testing
|
|
for (i = 0; i < numleafs; ++i)
|
|
{
|
|
dleafs[i].contents &= ~CONTENTS_TESTFOGVOLUME;
|
|
g_LeafMinDistToWater[i] = 65535;
|
|
}
|
|
|
|
for (i = 0; i < numleafs; ++i)
|
|
{
|
|
// If we've already discovered that this leaf needs testing,
|
|
// no need to go through the work again...
|
|
if (dleafs[i].contents & CONTENTS_TESTFOGVOLUME)
|
|
{
|
|
Assert((dleafs[i].contents & (CONTENTS_SLIME | CONTENTS_WATER)) == 0);
|
|
continue;
|
|
}
|
|
|
|
// Don't bother checking fog volumes from solid leaves
|
|
if (dleafs[i].contents & CONTENTS_SOLID)
|
|
continue;
|
|
|
|
// Look only for leaves which are visible from leaves that have fluid in them.
|
|
if ( dleafs[i].leafWaterDataID == -1 )
|
|
continue;
|
|
|
|
// Don't bother about looking from CONTENTS_SLIME; we're not going to treat that as interesting.
|
|
// because slime is opaque
|
|
if ( dleafs[i].contents & CONTENTS_SLIME )
|
|
continue;
|
|
|
|
// First get the vis data..
|
|
int cluster = dleafs[i].cluster;
|
|
if (cluster < 0)
|
|
continue;
|
|
|
|
DecompressVis( &dvisdata[dvis->bitofs[cluster][DVIS_PVS]], uncompressed );
|
|
|
|
// Iterate over all potentially visible clusters from this leaf
|
|
for (j = 0; j < dvis->numclusters; ++j)
|
|
{
|
|
// Don't need to bother if this is the same as the current cluster
|
|
if (j == cluster)
|
|
continue;
|
|
|
|
if ( !CheckBit( uncompressed, j ) )
|
|
continue;
|
|
|
|
// Found a visible cluster, now iterate over all leaves
|
|
// inside that cluster
|
|
for (k = 0; k < g_ClusterLeaves[j].leafCount; ++k)
|
|
{
|
|
int nClusterLeaf = g_ClusterLeaves[j].leafs[k];
|
|
|
|
// Don't bother checking fog volumes from solid leaves
|
|
if ( dleafs[nClusterLeaf].contents & CONTENTS_SOLID )
|
|
continue;
|
|
|
|
// Don't bother checking from any leaf that's got fluid in it
|
|
if ( dleafs[nClusterLeaf].leafWaterDataID != -1 )
|
|
continue;
|
|
|
|
// Here, we've found a case where a non-liquid leaf is visible from a liquid leaf
|
|
// So, in this case, we have to do the expensive test during rendering.
|
|
dleafs[nClusterLeaf].contents |= CONTENTS_TESTFOGVOLUME;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Compute the bounding box, excluding 3D skybox + skybox, add it to keyvalues
|
|
//-----------------------------------------------------------------------------
|
|
float DetermineVisRadius( )
|
|
{
|
|
float flRadius = -1;
|
|
|
|
// Check the max vis range to determine the vis radius
|
|
for (int i = 0; i < num_entities; ++i)
|
|
{
|
|
char* pEntity = ValueForKey(&entities[i], "classname");
|
|
if (!stricmp(pEntity, "env_fog_controller"))
|
|
{
|
|
flRadius = FloatForKey (&entities[i], "farz");
|
|
if (flRadius == 0.0f)
|
|
flRadius = -1.0f;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return flRadius;
|
|
}
|
|
|
|
void MarkLeavesAsRadial()
|
|
{
|
|
for ( int i = 0; i < numleafs; i++ )
|
|
{
|
|
dleafs[i].flags |= LEAF_FLAGS_RADIAL;
|
|
}
|
|
}
|
|
|
|
|
|
int ParseCommandLine( int argc, char **argv )
|
|
{
|
|
int i;
|
|
for (i=1 ; i<argc ; i++)
|
|
{
|
|
if (!Q_stricmp(argv[i],"-threads"))
|
|
{
|
|
numthreads = atoi (argv[i+1]);
|
|
i++;
|
|
}
|
|
else if (!Q_stricmp(argv[i], "-fast"))
|
|
{
|
|
Msg ("fastvis = true\n");
|
|
fastvis = true;
|
|
}
|
|
else if (!Q_stricmp(argv[i], "-v") || !Q_stricmp(argv[i], "-verbose"))
|
|
{
|
|
Msg ("verbose = true\n");
|
|
verbose = true;
|
|
}
|
|
else if( !Q_stricmp( argv[i], "-radius_override" ) )
|
|
{
|
|
g_bUseRadius = true;
|
|
g_VisRadius = atof( argv[i+1] );
|
|
i++;
|
|
Msg( "Vis Radius = %4.2f\n", g_VisRadius );
|
|
g_VisRadius = g_VisRadius * g_VisRadius; // so distance check can be squared
|
|
}
|
|
else if( !Q_stricmp( argv[i], "-trace" ) )
|
|
{
|
|
g_TraceClusterStart = atoi( argv[i+1] );
|
|
i++;
|
|
g_TraceClusterStop = atoi( argv[i+1] );
|
|
i++;
|
|
Msg( "Tracing vis from cluster %d to %d\n", g_TraceClusterStart, g_TraceClusterStop );
|
|
}
|
|
else if (!Q_stricmp (argv[i],"-nosort"))
|
|
{
|
|
Msg ("nosort = true\n");
|
|
nosort = true;
|
|
}
|
|
else if (!Q_stricmp (argv[i],"-tmpin"))
|
|
strcpy (inbase, "/tmp");
|
|
else if( !Q_stricmp( argv[i], "-low" ) )
|
|
{
|
|
g_bLowPriority = true;
|
|
}
|
|
else if ( !Q_stricmp( argv[i], "-FullMinidumps" ) )
|
|
{
|
|
EnableFullMinidumps( true );
|
|
}
|
|
else if ( !Q_stricmp( argv[i], CMDLINEOPTION_NOVCONFIG ) )
|
|
{
|
|
}
|
|
else if ( !Q_stricmp( argv[i], "-vproject" ) || !Q_stricmp( argv[i], "-game" ) )
|
|
{
|
|
++i;
|
|
}
|
|
else if ( !Q_stricmp( argv[i], "-allowdebug" ) || !Q_stricmp( argv[i], "-steam" ) )
|
|
{
|
|
// nothing to do here, but don't bail on this option
|
|
}
|
|
// NOTE: the -mpi checks must come last here because they allow the previous argument
|
|
// to be -mpi as well. If it game before something else like -game, then if the previous
|
|
// argument was -mpi and the current argument was something valid like -game, it would skip it.
|
|
else if ( !Q_strncasecmp( argv[i], "-mpi", 4 ) || !Q_strncasecmp( argv[i-1], "-mpi", 4 ) )
|
|
{
|
|
if ( stricmp( argv[i], "-mpi" ) == 0 )
|
|
g_bUseMPI = true;
|
|
|
|
// Any other args that start with -mpi are ok too.
|
|
if ( i == argc - 1 )
|
|
break;
|
|
}
|
|
else if (argv[i][0] == '-')
|
|
{
|
|
Warning("VBSP: Unknown option \"%s\"\n\n", argv[i]);
|
|
i = 100000; // force it to print the usage
|
|
break;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
return i;
|
|
}
|
|
|
|
|
|
void PrintCommandLine( int argc, char **argv )
|
|
{
|
|
Warning( "Command line: " );
|
|
for ( int z=0; z < argc; z++ )
|
|
{
|
|
Warning( "\"%s\" ", argv[z] );
|
|
}
|
|
Warning( "\n\n" );
|
|
}
|
|
|
|
|
|
void PrintUsage( int argc, char **argv )
|
|
{
|
|
PrintCommandLine( argc, argv );
|
|
|
|
Warning(
|
|
"usage : vvis [options...] bspfile\n"
|
|
"example: vvis -fast c:\\hl2\\hl2\\maps\\test\n"
|
|
"\n"
|
|
"Common options:\n"
|
|
"\n"
|
|
" -v (or -verbose): Turn on verbose output (also shows more command\n"
|
|
" -fast : Only do first quick pass on vis calculations.\n"
|
|
" -mpi : Use VMPI to distribute computations.\n"
|
|
" -low : Run as an idle-priority process.\n"
|
|
" env_fog_controller specifies one.\n"
|
|
"\n"
|
|
" -vproject <directory> : Override the VPROJECT environment variable.\n"
|
|
" -game <directory> : Same as -vproject.\n"
|
|
"\n"
|
|
"Other options:\n"
|
|
" -novconfig : Don't bring up graphical UI on vproject errors.\n"
|
|
" -radius_override: Force a vis radius, regardless of whether an\n"
|
|
" -mpi_pw <pw> : Use a password to choose a specific set of VMPI workers.\n"
|
|
" -threads : Control the number of threads vbsp uses (defaults to the #\n"
|
|
" or processors on your machine).\n"
|
|
" -nosort : Don't sort portals (sorting is an optimization).\n"
|
|
" -tmpin : Make portals come from \\tmp\\<mapname>.\n"
|
|
" -tmpout : Make portals come from \\tmp\\<mapname>.\n"
|
|
" -trace <start cluster> <end cluster> : Writes a linefile that traces the vis from one cluster to another for debugging map vis.\n"
|
|
" -FullMinidumps : Write large minidumps on crash.\n"
|
|
" -x360 : Generate Xbox360 version of vsp\n"
|
|
" -nox360 : Disable generation Xbox360 version of vsp (default)\n"
|
|
"\n"
|
|
#if 1 // Disabled for the initial SDK release with VMPI so we can get feedback from selected users.
|
|
);
|
|
#else
|
|
" -mpi_ListParams : Show a list of VMPI parameters.\n"
|
|
"\n"
|
|
);
|
|
|
|
// Show VMPI parameters?
|
|
for ( int i=1; i < argc; i++ )
|
|
{
|
|
if ( V_stricmp( argv[i], "-mpi_ListParams" ) == 0 )
|
|
{
|
|
Warning( "VMPI-specific options:\n\n" );
|
|
|
|
bool bIsSDKMode = VMPI_IsSDKMode();
|
|
for ( int i=k_eVMPICmdLineParam_FirstParam+1; i < k_eVMPICmdLineParam_LastParam; i++ )
|
|
{
|
|
if ( (VMPI_GetParamFlags( (EVMPICmdLineParam)i ) & VMPI_PARAM_SDK_HIDDEN) && bIsSDKMode )
|
|
continue;
|
|
|
|
Warning( "[%s]\n", VMPI_GetParamString( (EVMPICmdLineParam)i ) );
|
|
Warning( VMPI_GetParamHelpString( (EVMPICmdLineParam)i ) );
|
|
Warning( "\n\n" );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
int RunVVis( int argc, char **argv )
|
|
{
|
|
char portalfile[1024];
|
|
char source[1024];
|
|
char mapFile[1024];
|
|
double start, end;
|
|
|
|
|
|
Msg( "Valve Software - vvis.exe (%s)\n", __DATE__ );
|
|
|
|
verbose = false;
|
|
|
|
LoadCmdLineFromFile( argc, argv, source, "vvis" );
|
|
int i = ParseCommandLine( argc, argv );
|
|
|
|
CmdLib_InitFileSystem( argv[ argc - 1 ] );
|
|
|
|
// The ExpandPath is just for VMPI. VMPI's file system needs the basedir in front of all filenames,
|
|
// so we prepend qdir here.
|
|
|
|
// XXX(johns): Somewhat preserving legacy behavior here to avoid changing tool behavior, there's no specific rhyme
|
|
// or reason to this. We get just the base name we were passed, discarding any directory or extension
|
|
// information. We then ExpandPath() it (see VMPI comment above), and tack on .bsp for the file access
|
|
// parts.
|
|
V_FileBase( argv[ argc - 1 ], mapFile, sizeof( mapFile ) );
|
|
V_strncpy( mapFile, ExpandPath( mapFile ), sizeof( mapFile ) );
|
|
V_strncat( mapFile, ".bsp", sizeof( mapFile ) );
|
|
|
|
// Source is just the mapfile without an extension at this point...
|
|
V_strncpy( source, mapFile, sizeof( mapFile ) );
|
|
V_StripExtension( source, source, sizeof( source ) );
|
|
|
|
if (i != argc - 1)
|
|
{
|
|
PrintUsage( argc, argv );
|
|
DeleteCmdLine( argc, argv );
|
|
CmdLib_Exit( 1 );
|
|
}
|
|
|
|
start = Plat_FloatTime();
|
|
|
|
|
|
if (!g_bUseMPI)
|
|
{
|
|
// Setup the logfile.
|
|
char logFile[512];
|
|
_snprintf( logFile, sizeof(logFile), "%s.log", source );
|
|
SetSpewFunctionLogFile( logFile );
|
|
}
|
|
|
|
// Run in the background?
|
|
if( g_bLowPriority )
|
|
{
|
|
SetLowPriority();
|
|
}
|
|
|
|
ThreadSetDefault ();
|
|
|
|
Msg ("reading %s\n", mapFile);
|
|
LoadBSPFile (mapFile);
|
|
if (numnodes == 0 || numfaces == 0)
|
|
Error ("Empty map");
|
|
ParseEntities ();
|
|
|
|
// Check the VMF for a vis radius
|
|
if (!g_bUseRadius)
|
|
{
|
|
float flRadius = DetermineVisRadius( );
|
|
if (flRadius > 0.0f)
|
|
{
|
|
g_bUseRadius = true;
|
|
g_VisRadius = flRadius * flRadius;
|
|
}
|
|
}
|
|
|
|
if ( g_bUseRadius )
|
|
{
|
|
MarkLeavesAsRadial();
|
|
}
|
|
|
|
if ( inbase[0] == 0 )
|
|
{
|
|
strcpy( portalfile, source );
|
|
}
|
|
else
|
|
{
|
|
sprintf ( portalfile, "%s%s", inbase, argv[i] );
|
|
Q_StripExtension( portalfile, portalfile, sizeof( portalfile ) );
|
|
}
|
|
strcat (portalfile, ".prt");
|
|
|
|
Msg ("reading %s\n", portalfile);
|
|
LoadPortals (portalfile);
|
|
|
|
// don't write out results when simply doing a trace
|
|
if ( g_TraceClusterStart < 0 )
|
|
{
|
|
CalcVis ();
|
|
CalcPAS ();
|
|
|
|
// We need a mapping from cluster to leaves, since the PVS
|
|
// deals with clusters for both CalcVisibleFogVolumes and
|
|
BuildClusterTable();
|
|
|
|
CalcVisibleFogVolumes();
|
|
CalcDistanceFromLeavesToWater();
|
|
|
|
visdatasize = vismap_p - dvisdata;
|
|
Msg ("visdatasize:%i compressed from %i\n", visdatasize, originalvismapsize*2);
|
|
|
|
Msg ("writing %s\n", mapFile);
|
|
WriteBSPFile (mapFile);
|
|
}
|
|
else
|
|
{
|
|
if ( g_TraceClusterStart < 0 || g_TraceClusterStart >= portalclusters || g_TraceClusterStop < 0 || g_TraceClusterStop >= portalclusters )
|
|
{
|
|
Error("Invalid cluster trace: %d to %d, valid range is 0 to %d\n", g_TraceClusterStart, g_TraceClusterStop, portalclusters-1 );
|
|
}
|
|
if ( g_bUseMPI )
|
|
{
|
|
Warning("Can't compile trace in MPI mode\n");
|
|
}
|
|
CalcVisTrace ();
|
|
WritePortalTrace(source);
|
|
}
|
|
|
|
end = Plat_FloatTime();
|
|
|
|
char str[512];
|
|
GetHourMinuteSecondsString( (int)( end - start ), str, sizeof( str ) );
|
|
Msg( "%s elapsed\n", str );
|
|
|
|
ReleasePakFileLumps();
|
|
DeleteCmdLine( argc, argv );
|
|
CmdLib_Cleanup();
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
main
|
|
===========
|
|
*/
|
|
int main (int argc, char **argv)
|
|
{
|
|
CommandLine()->CreateCmdLine( argc, argv );
|
|
|
|
MathLib_Init( 2.2f, 2.2f, 0.0f, 1.0f, false, false, false, false );
|
|
InstallAllocationFunctions();
|
|
InstallSpewFunction();
|
|
|
|
VVIS_SetupMPI( argc, argv );
|
|
|
|
// Install an exception handler.
|
|
if ( g_bUseMPI && !g_bMPIMaster )
|
|
SetupToolsMinidumpHandler( VMPI_ExceptionFilter );
|
|
else
|
|
SetupDefaultToolsMinidumpHandler();
|
|
|
|
return RunVVis( argc, argv );
|
|
}
|
|
|
|
|
|
// When VVIS is used as a DLL (makes debugging vmpi vvis a lot easier), this is used to
|
|
// get it going.
|
|
class CVVisDLL : public ILaunchableDLL
|
|
{
|
|
public:
|
|
virtual int main( int argc, char **argv )
|
|
{
|
|
return ::main( argc, argv );
|
|
}
|
|
};
|
|
|
|
EXPOSE_SINGLE_INTERFACE( CVVisDLL, ILaunchableDLL, LAUNCHABLE_DLL_INTERFACE_VERSION );
|