mirror of
https://github.com/nillerusr/source-engine.git
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258 lines
4.3 KiB
C++
258 lines
4.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#define USED
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#include <windows.h>
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#include "cmdlib.h"
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#define NO_THREAD_NAMES
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#include "threads.h"
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#include "pacifier.h"
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#define MAX_THREADS 16
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class CRunThreadsData
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{
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public:
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int m_iThread;
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void *m_pUserData;
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RunThreadsFn m_Fn;
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};
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CRunThreadsData g_RunThreadsData[MAX_THREADS];
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int dispatch;
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int workcount;
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qboolean pacifier;
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qboolean threaded;
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bool g_bLowPriorityThreads = false;
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HANDLE g_ThreadHandles[MAX_THREADS];
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/*
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=============
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GetThreadWork
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=============
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*/
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int GetThreadWork (void)
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{
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int r;
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ThreadLock ();
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if (dispatch == workcount)
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{
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ThreadUnlock ();
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return -1;
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}
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UpdatePacifier( (float)dispatch / workcount );
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r = dispatch;
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dispatch++;
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ThreadUnlock ();
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return r;
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}
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ThreadWorkerFn workfunction;
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void ThreadWorkerFunction( int iThread, void *pUserData )
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{
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int work;
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while (1)
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{
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work = GetThreadWork ();
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if (work == -1)
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break;
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workfunction( iThread, work );
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}
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}
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void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, ThreadWorkerFn func)
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{
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if (numthreads == -1)
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ThreadSetDefault ();
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workfunction = func;
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RunThreadsOn (workcnt, showpacifier, ThreadWorkerFunction);
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}
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/*
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===================================================================
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WIN32
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===================================================================
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*/
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int numthreads = -1;
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CRITICAL_SECTION crit;
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static int enter;
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class CCritInit
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{
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public:
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CCritInit()
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{
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InitializeCriticalSection (&crit);
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}
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} g_CritInit;
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void SetLowPriority()
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{
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SetPriorityClass( GetCurrentProcess(), IDLE_PRIORITY_CLASS );
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}
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void ThreadSetDefault (void)
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{
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SYSTEM_INFO info;
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if (numthreads == -1) // not set manually
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{
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GetSystemInfo (&info);
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numthreads = info.dwNumberOfProcessors;
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if (numthreads < 1 || numthreads > 32)
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numthreads = 1;
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}
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Msg ("%i threads\n", numthreads);
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}
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void ThreadLock (void)
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{
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if (!threaded)
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return;
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EnterCriticalSection (&crit);
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if (enter)
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Error ("Recursive ThreadLock\n");
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enter = 1;
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}
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void ThreadUnlock (void)
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{
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if (!threaded)
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return;
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if (!enter)
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Error ("ThreadUnlock without lock\n");
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enter = 0;
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LeaveCriticalSection (&crit);
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}
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// This runs in the thread and dispatches a RunThreadsFn call.
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DWORD WINAPI InternalRunThreadsFn( LPVOID pParameter )
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{
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CRunThreadsData *pData = (CRunThreadsData*)pParameter;
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pData->m_Fn( pData->m_iThread, pData->m_pUserData );
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return 0;
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}
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void RunThreads_Start( RunThreadsFn fn, void *pUserData, ERunThreadsPriority ePriority )
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{
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Assert( numthreads > 0 );
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threaded = true;
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if ( numthreads > MAX_TOOL_THREADS )
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numthreads = MAX_TOOL_THREADS;
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for ( int i=0; i < numthreads ;i++ )
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{
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g_RunThreadsData[i].m_iThread = i;
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g_RunThreadsData[i].m_pUserData = pUserData;
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g_RunThreadsData[i].m_Fn = fn;
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DWORD dwDummy;
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g_ThreadHandles[i] = CreateThread(
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NULL, // LPSECURITY_ATTRIBUTES lpsa,
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0, // DWORD cbStack,
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InternalRunThreadsFn, // LPTHREAD_START_ROUTINE lpStartAddr,
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&g_RunThreadsData[i], // LPVOID lpvThreadParm,
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0, // DWORD fdwCreate,
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&dwDummy );
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if ( ePriority == k_eRunThreadsPriority_UseGlobalState )
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{
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if( g_bLowPriorityThreads )
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SetThreadPriority( g_ThreadHandles[i], THREAD_PRIORITY_LOWEST );
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}
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else if ( ePriority == k_eRunThreadsPriority_Idle )
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{
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SetThreadPriority( g_ThreadHandles[i], THREAD_PRIORITY_IDLE );
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}
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}
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}
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void RunThreads_End()
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{
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WaitForMultipleObjects( numthreads, g_ThreadHandles, TRUE, INFINITE );
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for ( int i=0; i < numthreads; i++ )
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CloseHandle( g_ThreadHandles[i] );
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threaded = false;
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}
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/*
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=============
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RunThreadsOn
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=============
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*/
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void RunThreadsOn( int workcnt, qboolean showpacifier, RunThreadsFn fn, void *pUserData )
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{
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int start, end;
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start = Plat_FloatTime();
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dispatch = 0;
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workcount = workcnt;
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StartPacifier("");
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pacifier = showpacifier;
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#ifdef _PROFILE
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threaded = false;
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(*func)( 0 );
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return;
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#endif
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RunThreads_Start( fn, pUserData );
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RunThreads_End();
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end = Plat_FloatTime();
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if (pacifier)
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{
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EndPacifier(false);
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printf (" (%i)\n", end-start);
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}
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}
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