mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
631 lines
18 KiB
C++
631 lines
18 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "vcdblockdoc.h"
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#include "tier1/KeyValues.h"
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#include "tier1/utlbuffer.h"
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#include "toolutils/enginetools_int.h"
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#include "filesystem.h"
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#include "vcdblocktool.h"
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#include "toolframework/ienginetool.h"
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#include "dmevmfentity.h"
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#include "datamodel/idatamodel.h"
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#include "toolutils/attributeelementchoicelist.h"
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#include "infotargetbrowserpanel.h"
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#include "vgui_controls/messagebox.h"
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CVcdBlockDoc::CVcdBlockDoc( IVcdBlockDocCallback *pCallback ) : m_pCallback( pCallback )
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{
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m_hVMFRoot = NULL;
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m_hEditRoot = NULL;
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m_pBSPFileName[0] = 0;
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m_pVMFFileName[0] = 0;
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m_pEditFileName[0] = 0;
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m_bDirty = false;
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g_pDataModel->InstallNotificationCallback( this );
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}
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CVcdBlockDoc::~CVcdBlockDoc()
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{
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g_pDataModel->RemoveNotificationCallback( this );
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}
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//-----------------------------------------------------------------------------
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// Inherited from INotifyUI
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
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{
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OnDataChanged( pReason, nNotifySource, nNotifyFlags );
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}
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//-----------------------------------------------------------------------------
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// Gets the file name
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//-----------------------------------------------------------------------------
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const char *CVcdBlockDoc::GetBSPFileName()
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{
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return m_pBSPFileName;
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}
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const char *CVcdBlockDoc::GetVMFFileName()
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{
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return m_pVMFFileName;
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}
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void CVcdBlockDoc::SetVMFFileName( const char *pFileName )
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{
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Q_strncpy( m_pVMFFileName, pFileName, sizeof( m_pVMFFileName ) );
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Q_FixSlashes( m_pVMFFileName );
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SetDirty( true );
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}
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const char *CVcdBlockDoc::GetEditFileName()
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{
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return m_pEditFileName;
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}
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void CVcdBlockDoc::SetEditFileName( const char *pFileName )
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{
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Q_strncpy( m_pEditFileName, pFileName, sizeof( m_pEditFileName ) );
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Q_FixSlashes( m_pEditFileName );
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SetDirty( true );
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}
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//-----------------------------------------------------------------------------
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// Dirty bits
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::SetDirty( bool bDirty )
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{
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m_bDirty = bDirty;
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}
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bool CVcdBlockDoc::IsDirty() const
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{
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return m_bDirty;
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}
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//-----------------------------------------------------------------------------
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// Saves/loads from file
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//-----------------------------------------------------------------------------
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bool CVcdBlockDoc::LoadFromFile( const char *pFileName )
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{
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Assert( !m_hVMFRoot.Get() );
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Assert( !m_hEditRoot.Get() );
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CAppDisableUndoScopeGuard guard( "CVcdBlockDoc::LoadFromFile", NOTIFY_CHANGE_OTHER );
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SetDirty( false );
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if ( !pFileName[0] )
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return false;
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// Construct VMF file name from the BSP
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const char *pGame = Q_stristr( pFileName, "\\game\\" );
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if ( !pGame )
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{
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pGame = Q_stristr( pFileName, "\\content\\" );
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if ( !pGame )
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return false;
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}
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// Compute the map name
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const char *pMaps = Q_stristr( pFileName, "\\maps\\" );
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if ( !pMaps )
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return false;
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// Build map name
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char mapname[ 256 ];
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Q_StripExtension( pFileName, mapname, sizeof(mapname) );
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char *pszFileName = (char*)Q_UnqualifiedFileName(mapname);
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int nLen = (int)( (size_t)pGame - (size_t)pFileName ) + 1;
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Q_strncpy( m_pVMFFileName, pFileName, nLen );
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Q_strncat( m_pVMFFileName, "\\content\\", sizeof(m_pVMFFileName) );
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Q_strncat( m_pVMFFileName, pGame + 6, sizeof(m_pVMFFileName) );
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Q_SetExtension( m_pVMFFileName, ".vmf", sizeof(m_pVMFFileName) );
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// Make sure new entities start with ids at 0
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CDmeVMFEntity::SetNextEntityId( 0 );
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// Build the Edit file name
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Q_StripExtension( m_pVMFFileName, m_pEditFileName, sizeof(m_pEditFileName) );
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Q_strncat( m_pEditFileName, ".vle", sizeof( m_pEditFileName ) );
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// Store the BSP file name
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Q_strncpy( m_pBSPFileName, pFileName, sizeof( m_pBSPFileName ) );
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// Set the txt file name.
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// If we loaded a .bsp, clear out what we're doing
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// load the Edits file into memory, assign it as our "root"
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CDmElement *pEdit = NULL;
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if ( !V_stricmp( Q_GetFileExtension( pFileName ), "vle" ) )
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{
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if ( g_pDataModel->RestoreFromFile( m_pEditFileName, NULL, "vmf", &pEdit ) != DMFILEID_INVALID )
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{
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// If we successfully read the file in, ask it for the max hammer id
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//int nMaxHammerId = pVMF->GetAttributeValue<int>( "maxHammerId" );
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//CDmeVMFEntity::SetNextEntityId( nMaxHammerId + 1 );
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m_hEditRoot = pEdit;
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SetDirty( false );
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}
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}
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if (pEdit == NULL)
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{
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if ( g_pFileSystem->FileExists( m_pEditFileName ) )
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{
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char pBuf[1024];
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Q_snprintf( pBuf, sizeof(pBuf), "File %s already exists!\n", m_pEditFileName );
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m_pEditFileName[0] = 0;
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vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Unable to overwrite file!\n", pBuf, g_pVcdBlockTool );
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pMessageBox->DoModal( );
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return false;
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}
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DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( m_pEditFileName );
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m_hEditRoot = CreateElement<CDmElement>( "root", fileid );
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m_hEditRoot->AddAttribute( "entities", AT_ELEMENT_ARRAY );
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g_pDataModel->SetFileRoot( fileid, m_hEditRoot );
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SetDirty( true );
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}
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guard.Release();
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// tell the engine to actually load the map
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char cmd[ 256 ];
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Q_snprintf( cmd, sizeof( cmd ), "disconnect; map %s\n", pszFileName );
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enginetools->Command( cmd );
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enginetools->Execute( );
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return true;
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}
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void CVcdBlockDoc::SaveToFile( )
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{
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if ( m_hEditRoot.Get() && m_pEditFileName && m_pEditFileName[0] )
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{
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g_pDataModel->SaveToFile( m_pEditFileName, NULL, "keyvalues", "vmf", m_hEditRoot );
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}
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SetDirty( false );
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}
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//-----------------------------------------------------------------------------
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// Returns the root object
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//-----------------------------------------------------------------------------
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CDmElement *CVcdBlockDoc::GetRootObject()
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{
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return m_hEditRoot;
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}
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//-----------------------------------------------------------------------------
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// Returns the entity list
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//-----------------------------------------------------------------------------
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CDmAttribute *CVcdBlockDoc::GetEntityList()
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{
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return m_hEditRoot ? m_hEditRoot->GetAttribute( "entities", AT_ELEMENT_ARRAY ) : NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::AddNewInfoTarget( const Vector &vecOrigin, const QAngle &angAngles )
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{
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CDmrElementArray<> entities = GetEntityList();
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CDmeVMFEntity *pTarget;
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{
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CAppUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, "Add Info Target", "Add Info Target" );
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pTarget = CreateElement<CDmeVMFEntity>( "", entities.GetOwner()->GetFileId() );
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pTarget->SetValue( "classname", "info_target" );
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pTarget->SetRenderOrigin( vecOrigin );
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pTarget->SetRenderAngles( angAngles );
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entities.AddToTail( pTarget );
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pTarget->MarkDirty();
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pTarget->DrawInEngine( true );
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}
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g_pVcdBlockTool->GetInfoTargetBrowser()->SelectNode( pTarget );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::AddNewInfoTarget( void )
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{
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Vector vecOrigin;
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QAngle angAngles;
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float flFov;
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clienttools->GetLocalPlayerEyePosition( vecOrigin, angAngles, flFov );
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AddNewInfoTarget( vecOrigin, vec3_angle );
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}
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//-----------------------------------------------------------------------------
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// Deletes a commentary node
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::DeleteInfoTarget( CDmeVMFEntity *pNode )
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{
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CDmrElementArray<CDmElement> entities = GetEntityList();
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int nCount = entities.Count();
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for ( int i = 0; i < nCount; ++i )
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{
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if ( pNode == entities[i] )
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{
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CAppUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, "Delete Info Target", "Delete Info Target" );
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CDmeVMFEntity *pNode = CastElement< CDmeVMFEntity >( entities[ i ] );
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pNode->DrawInEngine( false );
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entities.FastRemove( i );
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return;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &vecOrigin -
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// &angAbsAngles -
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// Output : CDmeVMFEntity
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//-----------------------------------------------------------------------------
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CDmeVMFEntity *CVcdBlockDoc::GetInfoTargetForLocation( Vector &vecOrigin, QAngle &angAbsAngles )
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{
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const CDmrElementArray<> entities = GetEntityList();
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int nCount = entities.Count();
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for ( int i = 0; i < nCount; ++i )
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{
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CDmeVMFEntity *pNode = CastElement< CDmeVMFEntity >( entities[ i ] );
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Vector &vecAngles = *(Vector*)(&pNode->GetRenderAngles());
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if ( pNode->GetRenderOrigin().DistTo( vecOrigin ) < 1e-3 && vecAngles.DistTo( *(Vector*)&angAbsAngles ) < 1e-1 )
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return pNode;
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}
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &vecStart -
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// &vecEnd -
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// Output : CDmeVMFEntity
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//-----------------------------------------------------------------------------
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CDmeVMFEntity *CVcdBlockDoc::GetInfoTargetForLocation( Vector &vecStart, Vector &vecEnd )
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{
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Vector vecDelta;
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float flEndDist;
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vecDelta = vecEnd - vecStart;
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flEndDist = VectorNormalize( vecDelta );
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CDmeVMFEntity *pSelectedNode = NULL;
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float flMinDistFromLine = 1E30;
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const CDmrElementArray<CDmElement> entities = GetEntityList();
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int nCount = entities.Count();
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for ( int i = 0; i < nCount; ++i )
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{
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CDmeVMFEntity *pNode = CastElement< CDmeVMFEntity >( entities[ i ] );
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float flDistAway = DotProduct( pNode->GetRenderOrigin() - vecStart, vecDelta );
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if (flDistAway > 0.0 && flDistAway < flEndDist)
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{
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float flDistFromLine = (pNode->GetRenderOrigin() - vecStart - vecDelta * flDistAway).Length();
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if (flDistFromLine < flMinDistFromLine)
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{
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pSelectedNode = pNode;
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flMinDistFromLine = flDistFromLine;
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}
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}
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}
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return pSelectedNode;
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}
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//-----------------------------------------------------------------------------
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// Populate string choice lists
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//-----------------------------------------------------------------------------
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bool CVcdBlockDoc::GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list )
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{
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if ( !Q_stricmp( pChoiceListType, "info_targets" ) )
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{
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const CDmrElementArray<> entities = GetEntityList();
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StringChoice_t sChoice;
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sChoice.m_pValue = "";
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sChoice.m_pChoiceString = "";
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list.AddToTail( sChoice );
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int nCount = entities.Count();
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for ( int i = 0; i < nCount; ++i )
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{
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CDmeVMFEntity *pNode = CastElement< CDmeVMFEntity >( entities[ i ] );
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if ( !V_stricmp( pNode->GetClassName(), "info_target" ) )
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{
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StringChoice_t sChoice;
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sChoice.m_pValue = pNode->GetTargetName();
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sChoice.m_pChoiceString = pNode->GetTargetName();
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list.AddToTail( sChoice );
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}
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}
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Populate element choice lists
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//-----------------------------------------------------------------------------
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bool CVcdBlockDoc::GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list )
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{
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if ( !Q_stricmp( pChoiceListType, "allelements" ) )
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{
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AddElementsRecursively( m_hEditRoot, list );
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return true;
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}
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if ( !Q_stricmp( pChoiceListType, "info_targets" ) )
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{
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const CDmrElementArray<> entities = GetEntityList();
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bool bFound = false;
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int nCount = entities.Count();
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for ( int i = 0; i < nCount; ++i )
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{
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CDmeVMFEntity *pNode = CastElement< CDmeVMFEntity >( entities[ i ] );
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if ( !V_stricmp( pNode->GetClassName(), "info_target" ) )
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{
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bFound = true;
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ElementChoice_t sChoice;
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sChoice.m_pValue = pNode;
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sChoice.m_pChoiceString = pNode->GetTargetName();
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list.AddToTail( sChoice );
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}
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}
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return bFound;
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}
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// by default, try to treat the choice list type as a Dme element type
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AddElementsRecursively( m_hEditRoot, list, pChoiceListType );
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return list.Count() > 0;
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}
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//-----------------------------------------------------------------------------
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// Called when data changes
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::OnDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
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{
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SetDirty( nNotifyFlags & NOTIFY_SETDIRTYFLAG ? true : false );
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m_pCallback->OnDocChanged( pReason, nNotifySource, nNotifyFlags );
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}
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//-----------------------------------------------------------------------------
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// List of all entity classnames to copy over from the original block
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//-----------------------------------------------------------------------------
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static const char *s_pUseOriginalClasses[] =
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{
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"worldspawn",
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"func_occluder",
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NULL
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};
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//-----------------------------------------------------------------------------
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// The server just loaded, populate the list with the entities is has
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::ServerLevelInitPostEntity( void )
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{
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CDmrElementArray<> entityList = GetEntityList();
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if ( entityList.Count() )
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{
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VerifyAllEdits( entityList );
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}
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else
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{
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InitializeFromServer( entityList );
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}
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}
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//-----------------------------------------------------------------------------
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// Create a list of entities based on what the server has
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::InitializeFromServer( CDmrElementArray<> &entityList )
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{
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CAppUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, "Initialize From Server" );
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entityList.RemoveAll();
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// initialize list with entities on the server
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CBaseEntity *pServerEnt = servertools->FirstEntity();
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while (pServerEnt)
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{
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char classname[256];
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if (servertools->GetKeyValue( pServerEnt, "classname", classname, sizeof( classname ) ) )
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{
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if ( !Q_stricmp( classname, "info_target" ))
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{
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char hammerid[256];
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if ( servertools->GetKeyValue( pServerEnt, "hammerid", hammerid, sizeof( hammerid ) ) )
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{
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int nextId = CDmeVMFEntity::GetNextEntityId();
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CDmeVMFEntity::SetNextEntityId( atoi( hammerid ) );
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CDmeVMFEntity *pTarget = CreateElement<CDmeVMFEntity>( "", entityList.GetOwner()->GetFileId() );
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CDmeVMFEntity::SetNextEntityId( nextId );
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if ( pTarget->CopyFromServer( pServerEnt ) )
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{
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entityList.AddToTail( pTarget );
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}
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}
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}
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}
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pServerEnt = servertools->NextEntity( pServerEnt );
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}
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}
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//-----------------------------------------------------------------------------
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// Check the list of entities on the server against the edits that are already made
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//-----------------------------------------------------------------------------
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void CVcdBlockDoc::VerifyAllEdits( const CDmrElementArray<> &entityList )
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{
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// already filled in
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for (int i = 0; i < entityList.Count(); i++)
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{
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CDmeVMFEntity *pEntity = CastElement<CDmeVMFEntity>( entityList[i] );
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CBaseEntity *pServerEntity = servertools->FindEntityByHammerID( pEntity->GetEntityId() );
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if (pServerEntity != NULL)
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{
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if (!pEntity->IsSameOnServer( pServerEntity ))
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{
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pEntity->MarkDirty();
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}
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else
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{
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pEntity->MarkDirty(false);
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}
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}
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else
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{
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pEntity->CreateOnServer();
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pEntity->MarkDirty();
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Load the VMF file, merge in all the edits, write it back out
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//-----------------------------------------------------------------------------
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bool CVcdBlockDoc::CopyEditsToVMF( )
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{
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const CDmrElementArray<CDmElement> entityList = GetEntityList();
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CDmElement *pVMF = NULL;
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DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( m_pVMFFileName );
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if ( g_pDataModel->RestoreFromFile( m_pVMFFileName, NULL, "vmf", &pVMF ) == DMFILEID_INVALID )
|
|
{
|
|
// needs some kind of error message
|
|
return false;
|
|
}
|
|
|
|
CDmrElementArray<CDmElement> vmfEntities( pVMF, "entities" );
|
|
|
|
int nVMFCount = vmfEntities.Count();
|
|
for (int i = 0; i < nVMFCount; i++)
|
|
{
|
|
CDmElement *pVMFEntity = vmfEntities[i];
|
|
|
|
char classname[256];
|
|
pVMFEntity->GetValueAsString( "classname", classname, sizeof( classname ) );
|
|
|
|
if ( Q_stricmp( "info_target", classname ) )
|
|
continue;
|
|
|
|
int nHammerID = atoi( pVMFEntity->GetName() );
|
|
|
|
// find a match.
|
|
int nCount = entityList.Count();
|
|
for (int j = 0; j < nCount; j++)
|
|
{
|
|
CDmeVMFEntity *pEntity = CastElement<CDmeVMFEntity>( entityList[j] );
|
|
|
|
if ( pEntity->IsDirty() && pEntity->GetEntityId() == nHammerID)
|
|
{
|
|
char text[256];
|
|
pEntity->GetValueAsString( "targetname", text, sizeof( text ) );
|
|
pVMFEntity->SetValueFromString( "targetname", text );
|
|
pEntity->GetValueAsString( "origin", text, sizeof( text ) );
|
|
pVMFEntity->SetValueFromString( "origin", text );
|
|
pEntity->GetValueAsString( "angles", text, sizeof( text ) );
|
|
pVMFEntity->SetValueFromString( "angles", text );
|
|
|
|
pEntity->MarkDirty(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
// add the new entities
|
|
int nCount = entityList.Count();
|
|
for (int j = 0; j < nCount; j++)
|
|
{
|
|
CDmeVMFEntity *pEntity = CastElement<CDmeVMFEntity>( entityList[j] );
|
|
|
|
if ( pEntity->IsDirty())
|
|
{
|
|
CDmElement *pVMFEntity = CreateElement<CDmElement>( pEntity->GetName(), fileid );
|
|
|
|
char text[256];
|
|
pEntity->GetValueAsString( "classname", text, sizeof( text ) );
|
|
pVMFEntity->SetValue( "classname", text );
|
|
pEntity->GetValueAsString( "targetname", text, sizeof( text ) );
|
|
pVMFEntity->SetValue( "targetname", text );
|
|
pEntity->GetValueAsString( "origin", text, sizeof( text ) );
|
|
pVMFEntity->SetValue( "origin", text );
|
|
pEntity->GetValueAsString( "angles", text, sizeof( text ) );
|
|
pVMFEntity->SetValue( "angles", text );
|
|
|
|
vmfEntities.AddToTail( pVMFEntity );
|
|
|
|
pEntity->MarkDirty(false);
|
|
}
|
|
}
|
|
|
|
// currently, don't overwrite the vmf, not sure if this is serializing correctly yet
|
|
char tmpname[ 256 ];
|
|
Q_StripExtension( m_pVMFFileName, tmpname, sizeof(tmpname) );
|
|
Q_SetExtension( tmpname, ".vme", sizeof(tmpname) );
|
|
|
|
if (!g_pDataModel->SaveToFile( tmpname, NULL, "keyvalues", "vmf", pVMF ))
|
|
{
|
|
// needs some kind of error message
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
// If we successfully read the file in, ask it for the max hammer id
|
|
int nMaxHammerId = pVMF->GetAttributeValue<int>( "maxHammerId" );
|
|
CDmeVMFEntity::SetNextEntityId( nMaxHammerId + 1 );
|
|
m_hVMFRoot = pVMF;
|
|
*/
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool CVcdBlockDoc::RememberPlayerPosition()
|
|
{
|
|
return true;
|
|
}
|