mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
318 lines
6.8 KiB
C++
318 lines
6.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: A higher level link library for general use in the game and tools.
|
|
//
|
|
//===========================================================================//
|
|
|
|
|
|
#ifndef FILEUTILS_H
|
|
#define FILEUTILS_H
|
|
|
|
#if defined( _WIN32 )
|
|
#pragma once
|
|
#endif
|
|
|
|
#ifndef TIER2_H
|
|
#include "tier2/tier2.h"
|
|
#endif
|
|
|
|
#ifndef FILESYSTEM_H
|
|
#include "filesystem.h"
|
|
#endif
|
|
|
|
#include "tier0/platform.h"
|
|
|
|
// Builds a directory which is a subdirectory of the current mod
|
|
void GetModSubdirectory( const char *pSubDir, char *pBuf, int nBufLen );
|
|
|
|
// Builds a directory which is a subdirectory of the current mod's *content*
|
|
void GetModContentSubdirectory( const char *pSubDir, char *pBuf, int nBufLen );
|
|
|
|
// Generates a filename under the 'game' subdirectory given a subdirectory of 'content'
|
|
void ComputeModFilename( const char *pContentFileName, char *pBuf, size_t nBufLen );
|
|
|
|
// Generates a filename under the 'content' subdirectory given a subdirectory of 'game'
|
|
void ComputeModContentFilename( const char *pGameFileName, char *pBuf, size_t nBufLen );
|
|
|
|
// Builds a list of all files under a directory with a particular extension
|
|
void AddFilesToList( CUtlVector< CUtlString > &list, const char *pDirectory, const char *pPath, const char *pExtension );
|
|
|
|
// Returns the search path as a list of paths
|
|
void GetSearchPath( CUtlVector< CUtlString > &path, const char *pPathID );
|
|
|
|
// Given file name generate a full path using the following rules.
|
|
// 1. if its full path already return
|
|
// 2. if its a relative path try to find it under the path id
|
|
// 3. if find fails treat relative path as relative to the current dir
|
|
bool GenerateFullPath( const char *pFileName, char const *pPathID, char *pBuf, int nBufLen );
|
|
|
|
|
|
// Generates a .360 file if it doesn't exist or is out of sync with the pc source file
|
|
#define UOC_FAIL -1
|
|
#define UOC_NOT_CREATED 0
|
|
#define UOC_CREATED 1
|
|
typedef bool ( *CreateCallback_t )( const char *pSourceName, const char *pTargetName, const char *pPathID, void *pExtraData );
|
|
int UpdateOrCreate( const char *pSourceName, char *pTargetName, int targetLen, const char *pPathID, CreateCallback_t pfnCreate, bool bForce = false, void *pExtraData = NULL );
|
|
|
|
char *CreateX360Filename( const char *pSourceName, char *pTargetName, int targetLen );
|
|
|
|
FORCEINLINE const char *AdjustFileExtensionForPlatform( const char *pSourceName, char *pTargetName, int targetLen )
|
|
{
|
|
#ifdef PLATFORM_X360
|
|
return CreateX360Filename( pSourceName, pTargetName, targetLen );
|
|
#else
|
|
return pSourceName;
|
|
#endif
|
|
}
|
|
|
|
// simple file classes. File I/O mode (text/binary, read/write) is based upon the subclass chosen.
|
|
// classes with the word Required on them abort with a message if the file can't be opened.
|
|
// destructores close the file handle, or it can be explicitly closed with the Close() method.
|
|
|
|
class CBaseFile
|
|
{
|
|
public:
|
|
FileHandle_t m_FileHandle;
|
|
|
|
CBaseFile(void)
|
|
{
|
|
m_FileHandle = FILESYSTEM_INVALID_HANDLE;
|
|
}
|
|
|
|
~CBaseFile( void )
|
|
{
|
|
Close();
|
|
}
|
|
|
|
FileHandle_t Handle( void ) const
|
|
{
|
|
return m_FileHandle;
|
|
}
|
|
|
|
void Close( void )
|
|
{
|
|
if ( m_FileHandle != FILESYSTEM_INVALID_HANDLE )
|
|
g_pFullFileSystem->Close( m_FileHandle );
|
|
m_FileHandle = FILESYSTEM_INVALID_HANDLE;
|
|
}
|
|
|
|
void Open( char const *fname, char const *modes )
|
|
{
|
|
Close();
|
|
m_FileHandle = g_pFullFileSystem->Open( fname, modes );
|
|
}
|
|
|
|
char *ReadLine( char *pOutput, int maxChars )
|
|
{
|
|
return g_pFullFileSystem->ReadLine( pOutput, maxChars, m_FileHandle );
|
|
}
|
|
|
|
// read every line of the file into a vector of strings
|
|
void ReadLines( CUtlStringList &sList, int nMaxLineLength = 2048 );
|
|
|
|
int Read( void* pOutput, int size )
|
|
{
|
|
return g_pFullFileSystem->Read( pOutput, size, m_FileHandle );
|
|
}
|
|
|
|
void MustRead( void* pOutput, int size )
|
|
{
|
|
int ret=Read( pOutput, size );
|
|
if (ret != size )
|
|
Error("failed to read %d bytes\n", size );
|
|
}
|
|
|
|
int Write( void const* pInput, int size)
|
|
{
|
|
return g_pFullFileSystem->Write( pInput, size, m_FileHandle );
|
|
}
|
|
|
|
|
|
// {Get|Put}{Int|Float} read and write ints and floats from a file in x86 order, swapping on
|
|
// input for big-endian systems.
|
|
void PutInt( int n )
|
|
{
|
|
int n1=LittleDWord( n );
|
|
Write(&n1, sizeof( n1 ) );
|
|
}
|
|
|
|
int GetInt( void )
|
|
{
|
|
int ret;
|
|
MustRead( &ret, sizeof( ret ));
|
|
return LittleDWord( ret );
|
|
}
|
|
|
|
float GetFloat( void )
|
|
{
|
|
float ret;
|
|
MustRead( &ret, sizeof( ret ));
|
|
LittleFloat( &ret, &ret );
|
|
return ret;
|
|
}
|
|
void PutFloat( float f )
|
|
{
|
|
LittleFloat( &f, &f );
|
|
Write( &f, sizeof( f ) );
|
|
}
|
|
|
|
bool IsOk( void )
|
|
{
|
|
return ( m_FileHandle != FILESYSTEM_INVALID_HANDLE) &&
|
|
( g_pFullFileSystem->IsOk( m_FileHandle ) );
|
|
}
|
|
|
|
void Seek( int pos, FileSystemSeek_t nSeekType = FILESYSTEM_SEEK_HEAD )
|
|
{
|
|
g_pFullFileSystem->Seek( m_FileHandle, pos, nSeekType );
|
|
}
|
|
|
|
unsigned int Tell()
|
|
{
|
|
return g_pFullFileSystem->Tell( m_FileHandle );
|
|
}
|
|
|
|
unsigned int Size( void )
|
|
{
|
|
Assert( IsOk() );
|
|
return g_pFullFileSystem->Size( m_FileHandle );
|
|
}
|
|
|
|
void ReadFile( CUtlBuffer &dataBuf );
|
|
};
|
|
|
|
class COutputFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "wb" );
|
|
}
|
|
|
|
COutputFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
|
|
COutputFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
};
|
|
|
|
class COutputTextFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "w" );
|
|
}
|
|
|
|
COutputTextFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
|
|
COutputTextFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
};
|
|
|
|
class CAppendTextFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "a+" );
|
|
}
|
|
|
|
CAppendTextFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
|
|
CAppendTextFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
};
|
|
|
|
class CInputFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "rb" );
|
|
}
|
|
|
|
CInputFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
CInputFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
};
|
|
|
|
class CInputTextFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "r" );
|
|
}
|
|
|
|
CInputTextFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
CInputTextFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
|
|
|
|
};
|
|
|
|
class CRequiredInputTextFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "r" );
|
|
if ( ! IsOk() )
|
|
{
|
|
Error("error opening required file %s\n", pFname );
|
|
}
|
|
}
|
|
|
|
CRequiredInputTextFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
CRequiredInputTextFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
};
|
|
|
|
class CRequiredInputFile : public CBaseFile
|
|
{
|
|
public:
|
|
void Open( char const *pFname )
|
|
{
|
|
CBaseFile::Open( pFname, "rb" );
|
|
if ( ! IsOk() )
|
|
{
|
|
Error("error opening required file %s\n", pFname );
|
|
}
|
|
}
|
|
|
|
CRequiredInputFile( char const *pFname ) : CBaseFile()
|
|
{
|
|
Open( pFname );
|
|
}
|
|
CRequiredInputFile( void ) : CBaseFile()
|
|
{
|
|
}
|
|
};
|
|
|
|
#endif // FILEUTILS_H
|
|
|