mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
163 lines
3.4 KiB
C++
163 lines
3.4 KiB
C++
#include "shaderlib/cshader.h"
|
|
class cloak_ps20_Static_Index
|
|
{
|
|
private:
|
|
int m_nCONVERT_TO_SRGB;
|
|
#ifdef _DEBUG
|
|
bool m_bCONVERT_TO_SRGB;
|
|
#endif
|
|
public:
|
|
void SetCONVERT_TO_SRGB( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 0 );
|
|
m_nCONVERT_TO_SRGB = i;
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
void SetCONVERT_TO_SRGB( bool i )
|
|
{
|
|
m_nCONVERT_TO_SRGB = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nLIGHTWARPTEXTURE;
|
|
#ifdef _DEBUG
|
|
bool m_bLIGHTWARPTEXTURE;
|
|
#endif
|
|
public:
|
|
void SetLIGHTWARPTEXTURE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nLIGHTWARPTEXTURE = i;
|
|
#ifdef _DEBUG
|
|
m_bLIGHTWARPTEXTURE = true;
|
|
#endif
|
|
}
|
|
void SetLIGHTWARPTEXTURE( bool i )
|
|
{
|
|
m_nLIGHTWARPTEXTURE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bLIGHTWARPTEXTURE = true;
|
|
#endif
|
|
}
|
|
public:
|
|
cloak_ps20_Static_Index( )
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif // _DEBUG
|
|
m_nCONVERT_TO_SRGB = 0;
|
|
#ifdef _DEBUG
|
|
m_bLIGHTWARPTEXTURE = false;
|
|
#endif // _DEBUG
|
|
m_nLIGHTWARPTEXTURE = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bLIGHTWARPTEXTURE;
|
|
Assert( bAllStaticVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 12 * m_nCONVERT_TO_SRGB ) + ( 12 * m_nLIGHTWARPTEXTURE ) + 0;
|
|
}
|
|
};
|
|
#define shaderStaticTest_cloak_ps20 psh_forgot_to_set_static_LIGHTWARPTEXTURE + 0
|
|
class cloak_ps20_Dynamic_Index
|
|
{
|
|
private:
|
|
int m_nPIXELFOGTYPE;
|
|
#ifdef _DEBUG
|
|
bool m_bPIXELFOGTYPE;
|
|
#endif
|
|
public:
|
|
void SetPIXELFOGTYPE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nPIXELFOGTYPE = i;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif
|
|
}
|
|
void SetPIXELFOGTYPE( bool i )
|
|
{
|
|
m_nPIXELFOGTYPE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nWRITEWATERFOGTODESTALPHA;
|
|
#ifdef _DEBUG
|
|
bool m_bWRITEWATERFOGTODESTALPHA;
|
|
#endif
|
|
public:
|
|
void SetWRITEWATERFOGTODESTALPHA( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nWRITEWATERFOGTODESTALPHA = i;
|
|
#ifdef _DEBUG
|
|
m_bWRITEWATERFOGTODESTALPHA = true;
|
|
#endif
|
|
}
|
|
void SetWRITEWATERFOGTODESTALPHA( bool i )
|
|
{
|
|
m_nWRITEWATERFOGTODESTALPHA = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bWRITEWATERFOGTODESTALPHA = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nNUM_LIGHTS;
|
|
#ifdef _DEBUG
|
|
bool m_bNUM_LIGHTS;
|
|
#endif
|
|
public:
|
|
void SetNUM_LIGHTS( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 2 );
|
|
m_nNUM_LIGHTS = i;
|
|
#ifdef _DEBUG
|
|
m_bNUM_LIGHTS = true;
|
|
#endif
|
|
}
|
|
void SetNUM_LIGHTS( bool i )
|
|
{
|
|
m_nNUM_LIGHTS = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bNUM_LIGHTS = true;
|
|
#endif
|
|
}
|
|
public:
|
|
cloak_ps20_Dynamic_Index()
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = false;
|
|
#endif // _DEBUG
|
|
m_nPIXELFOGTYPE = 0;
|
|
#ifdef _DEBUG
|
|
m_bWRITEWATERFOGTODESTALPHA = false;
|
|
#endif // _DEBUG
|
|
m_nWRITEWATERFOGTODESTALPHA = 0;
|
|
#ifdef _DEBUG
|
|
m_bNUM_LIGHTS = false;
|
|
#endif // _DEBUG
|
|
m_nNUM_LIGHTS = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllDynamicVarsDefined = m_bPIXELFOGTYPE && m_bWRITEWATERFOGTODESTALPHA && m_bNUM_LIGHTS;
|
|
Assert( bAllDynamicVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 1 * m_nPIXELFOGTYPE ) + ( 2 * m_nWRITEWATERFOGTODESTALPHA ) + ( 4 * m_nNUM_LIGHTS ) + 0;
|
|
}
|
|
};
|
|
#define shaderDynamicTest_cloak_ps20 psh_forgot_to_set_dynamic_PIXELFOGTYPE + psh_forgot_to_set_dynamic_WRITEWATERFOGTODESTALPHA + psh_forgot_to_set_dynamic_NUM_LIGHTS + 0
|