mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
113 lines
2.3 KiB
C++
113 lines
2.3 KiB
C++
#include "shaderlib/cshader.h"
|
|
class introscreenspaceeffect_ps20b_Static_Index
|
|
{
|
|
private:
|
|
int m_nCONVERT_TO_SRGB;
|
|
#ifdef _DEBUG
|
|
bool m_bCONVERT_TO_SRGB;
|
|
#endif
|
|
public:
|
|
void SetCONVERT_TO_SRGB( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 0 );
|
|
m_nCONVERT_TO_SRGB = i;
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
void SetCONVERT_TO_SRGB( bool i )
|
|
{
|
|
m_nCONVERT_TO_SRGB = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nLINEAR_TO_SRGB;
|
|
#ifdef _DEBUG
|
|
bool m_bLINEAR_TO_SRGB;
|
|
#endif
|
|
public:
|
|
void SetLINEAR_TO_SRGB( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nLINEAR_TO_SRGB = i;
|
|
#ifdef _DEBUG
|
|
m_bLINEAR_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
void SetLINEAR_TO_SRGB( bool i )
|
|
{
|
|
m_nLINEAR_TO_SRGB = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bLINEAR_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
public:
|
|
introscreenspaceeffect_ps20b_Static_Index( )
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif // _DEBUG
|
|
m_nCONVERT_TO_SRGB = 0;
|
|
#ifdef _DEBUG
|
|
m_bLINEAR_TO_SRGB = false;
|
|
#endif // _DEBUG
|
|
m_nLINEAR_TO_SRGB = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bLINEAR_TO_SRGB;
|
|
Assert( bAllStaticVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 10 * m_nCONVERT_TO_SRGB ) + ( 10 * m_nLINEAR_TO_SRGB ) + 0;
|
|
}
|
|
};
|
|
#define shaderStaticTest_introscreenspaceeffect_ps20b psh_forgot_to_set_static_LINEAR_TO_SRGB + 0
|
|
class introscreenspaceeffect_ps20b_Dynamic_Index
|
|
{
|
|
private:
|
|
int m_nMODE;
|
|
#ifdef _DEBUG
|
|
bool m_bMODE;
|
|
#endif
|
|
public:
|
|
void SetMODE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 9 );
|
|
m_nMODE = i;
|
|
#ifdef _DEBUG
|
|
m_bMODE = true;
|
|
#endif
|
|
}
|
|
void SetMODE( bool i )
|
|
{
|
|
m_nMODE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bMODE = true;
|
|
#endif
|
|
}
|
|
public:
|
|
introscreenspaceeffect_ps20b_Dynamic_Index()
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bMODE = false;
|
|
#endif // _DEBUG
|
|
m_nMODE = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllDynamicVarsDefined = m_bMODE;
|
|
Assert( bAllDynamicVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 1 * m_nMODE ) + 0;
|
|
}
|
|
};
|
|
#define shaderDynamicTest_introscreenspaceeffect_ps20b psh_forgot_to_set_dynamic_MODE + 0
|