source-engine/engine/audio/private/snd_wave_temp.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

150 lines
4.7 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Create an output wave stream. Used to record audio for in-engine movies or
// mixer debugging.
//
//=====================================================================================//
#include "audio_pch.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
extern IFileSystem *g_pFileSystem;
// FIXME: shouldn't this API be part of IFileSystem?
extern bool COM_CopyFile( const char *netpath, const char *cachepath );
// Create a wave file
void WaveCreateTmpFile( const char *filename, int rate, int bits, int nChannels )
{
char tmpfilename[MAX_PATH];
Q_StripExtension( filename, tmpfilename, sizeof( tmpfilename ) );
Q_DefaultExtension( tmpfilename, ".WAV", sizeof( tmpfilename ) );
FileHandle_t file;
file = g_pFileSystem->Open( tmpfilename, "wb" );
if ( file == FILESYSTEM_INVALID_HANDLE )
return;
int chunkid = LittleLong( RIFF_ID );
int chunksize = LittleLong( 0 );
g_pFileSystem->Write( &chunkid, sizeof(int), file );
g_pFileSystem->Write( &chunksize, sizeof(int), file );
chunkid = LittleLong( RIFF_WAVE );
g_pFileSystem->Write( &chunkid, sizeof(int), file );
// create a 16-bit PCM stereo output file
PCMWAVEFORMAT fmt = { { 0 } };
fmt.wf.wFormatTag = LittleWord( (short)WAVE_FORMAT_PCM );
fmt.wf.nChannels = LittleWord( (short)nChannels );
fmt.wf.nSamplesPerSec = LittleDWord( rate );
fmt.wf.nAvgBytesPerSec = LittleDWord( rate * bits * nChannels / 8 );
fmt.wf.nBlockAlign = LittleWord( (short)( 2 * nChannels) );
fmt.wBitsPerSample = LittleWord( (short)bits );
chunkid = LittleLong( WAVE_FMT );
chunksize = LittleLong( sizeof(fmt) );
g_pFileSystem->Write( &chunkid, sizeof(int), file );
g_pFileSystem->Write( &chunksize, sizeof(int), file );
g_pFileSystem->Write( &fmt, sizeof( PCMWAVEFORMAT ), file );
chunkid = LittleLong( WAVE_DATA );
chunksize = LittleLong( 0 );
g_pFileSystem->Write( &chunkid, sizeof(int), file );
g_pFileSystem->Write( &chunksize, sizeof(int), file );
g_pFileSystem->Close( file );
}
void WaveAppendTmpFile( const char *filename, void *pBuffer, int sampleBits, int numSamples )
{
char tmpfilename[MAX_PATH];
Q_StripExtension( filename, tmpfilename, sizeof( tmpfilename ) );
Q_DefaultExtension( tmpfilename, ".WAV", sizeof( tmpfilename ) );
FileHandle_t file;
file = g_pFileSystem->Open( tmpfilename, "r+b" );
if ( file == FILESYSTEM_INVALID_HANDLE )
return;
g_pFileSystem->Seek( file, 0, FILESYSTEM_SEEK_TAIL );
if ( IsX360() && sampleBits == 16 )
{
short *pSwapped = (short * )_alloca( numSamples * sampleBits/8 );
for ( int i=0; i<numSamples; i++ )
{
pSwapped[i] = LittleShort( ((short*)pBuffer)[i] );
}
g_pFileSystem->Write( pSwapped, numSamples * sizeof( short ), file );
}
else
{
g_pFileSystem->Write( pBuffer, numSamples * sampleBits/8, file );
}
g_pFileSystem->Close( file );
}
void WaveFixupTmpFile( const char *filename )
{
char tmpfilename[MAX_PATH];
Q_StripExtension( filename, tmpfilename, sizeof( tmpfilename ) );
Q_DefaultExtension( tmpfilename, ".WAV", sizeof( tmpfilename ) );
FileHandle_t file;
file = g_pFileSystem->Open( tmpfilename, "r+b" );
if ( FILESYSTEM_INVALID_HANDLE == file )
{
Warning( "WaveFixupTmpFile( '%s' ) failed to open file for editing\n", tmpfilename );
return;
}
// file size goes in RIFF chunk
int size = g_pFileSystem->Size( file ) - 2*sizeof( int );
// offset to data chunk
int headerSize = (sizeof(int)*5 + sizeof(PCMWAVEFORMAT));
// size of data chunk
int dataSize = size - headerSize;
size = LittleLong( size );
g_pFileSystem->Seek( file, sizeof( int ), FILESYSTEM_SEEK_HEAD );
g_pFileSystem->Write( &size, sizeof( int ), file );
// skip the header and the 4-byte chunk tag and write the size
dataSize = LittleLong( dataSize );
g_pFileSystem->Seek( file, headerSize+sizeof( int ), FILESYSTEM_SEEK_HEAD );
g_pFileSystem->Write( &dataSize, sizeof( int ), file );
g_pFileSystem->Close( file );
}
CON_COMMAND( movie_fixwave, "Fixup corrupted .wav file if engine crashed during startmovie/endmovie, etc." )
{
if ( args.ArgC() != 2 )
{
Msg ("Usage: movie_fixwave wavname\n");
return;
}
char const *wavname = args.Arg( 1 );
if ( !g_pFileSystem->FileExists( wavname ) )
{
Warning( "movie_fixwave: File '%s' does not exist\n", wavname );
return;
}
char tmpfilename[256];
Q_StripExtension( wavname, tmpfilename, sizeof( tmpfilename ) );
Q_strncat( tmpfilename, "_fixed", sizeof( tmpfilename ), COPY_ALL_CHARACTERS );
Q_DefaultExtension( tmpfilename, ".wav", sizeof( tmpfilename ) );
// Now copy the file
Msg( "Copying '%s' to '%s'\n", wavname, tmpfilename );
COM_CopyFile( wavname, tmpfilename );
Msg( "Performing fixup on '%s'\n", tmpfilename );
WaveFixupTmpFile( tmpfilename );
}