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56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "redir.h"
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#ifndef REDIRECT_H_INCLUDED__
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#define REDIRECT_H_INCLUDED__
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class CRedirect : public CRedirector
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{
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public:
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//--------------------------------------------------------------------------
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// constructor
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//--------------------------------------------------------------------------
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CRedirect()
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: m_pEdit(NULL),
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m_bStopped(false)
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{
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}
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//--------------------------------------------------------------------------
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// destructor
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//--------------------------------------------------------------------------
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virtual ~CRedirect();
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//--------------------------------------------------------------------------
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// public member functions
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//--------------------------------------------------------------------------
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virtual void Run(LPCTSTR szCommand, CEdit *pEdit, LPCTSTR pszCurrentDirectory = NULL);
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virtual void Stop();
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protected:
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//--------------------------------------------------------------------------
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// member functions
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//--------------------------------------------------------------------------
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virtual void WriteStdOut(LPCSTR pszOutput);
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virtual void WriteStdError(LPCSTR pszError);
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void AppendText(LPCTSTR Text);
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void PeekAndPump();
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//--------------------------------------------------------------------------
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// member data
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//--------------------------------------------------------------------------
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CEdit * m_pEdit;
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bool m_bStopped;
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};
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#endif // REDIRECT_H_INCLUDED__
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