mirror of
https://github.com/nillerusr/source-engine.git
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983 lines
25 KiB
C++
983 lines
25 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// tagbuild.cpp : Defines the entry point for the console application.
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//
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#include "stdafx.h"
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#include <stdio.h>
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#include <process.h>
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#include <string.h>
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#include <windows.h>
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#include <sys/stat.h>
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#include <time.h>
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#include "interface.h"
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#include "imysqlwrapper.h"
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#include "tier1/utlvector.h"
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#include "tier1/utlbuffer.h"
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#include "tier1/utlsymbol.h"
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#include "tier1/utlstring.h"
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#include "tier1/utldict.h"
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#include "KeyValues.h"
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#include "filesystem_helpers.h"
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#include "tier2/tier2.h"
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#include "filesystem.h"
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#include "base_gamestats_parse.h"
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#include "cbase.h"
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#include "gamestats.h"
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#include "tier0/icommandline.h"
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// roll-our-own symbol table class. Note we don't use CUtlSymbolTable because that and related classes have short int deeply baked in as index type, so can
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// only hold 64K entries. We sometimes need to process more than 64K files at a time.
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struct AnalysisData
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{
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AnalysisData()
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{
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symbols.SetLessFunc( CaselessStringLessThanIgnoreSlashes );
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}
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~AnalysisData()
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{
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int i = symbols.FirstInorder();
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while ( i != symbols.InvalidIndex() )
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{
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const char *symbol = symbols[i];
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if ( symbol )
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{
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delete symbol;
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}
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i = symbols.NextInorder( i );
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}
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}
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CUtlRBTree<const char*,int> symbols;
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};
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static AnalysisData g_Analysis;
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static bool describeonly = false;
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typedef int (*DataParseFunc)( ParseContext_t * );
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typedef void (*PostImportFunc) ( IMySQL *sql );
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typedef bool (*ParseCurrentUserIDFunc)( char const *pchDataFile, char *pchUserID, size_t bufsize, time_t &modifiedtime );
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extern int CS_ParseCustomGameStatsData( ParseContext_t *ctx );
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extern int Ep2_ParseCustomGameStatsData( ParseContext_t *ctx );
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extern int TF_ParseCustomGameStatsData( ParseContext_t *ctx );
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extern void TF_PostImport( IMySQL *sql );
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int Default_ParseCustomGameStatsData( ParseContext_t *ctx );
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extern bool Ep2_ParseCurrentUserID( char const *pchDataFile, char *pchUserID, size_t bufsize, time_t &modifiedtime );
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struct DataParser_t
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{
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char const *pchGameName;
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DataParseFunc pfnParseFunc;
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PostImportFunc pfnPostImport;
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ParseCurrentUserIDFunc pfnParseUserID;
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};
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static DataParser_t g_ParseFuncs[] =
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{
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{ "cstrike", CS_ParseCustomGameStatsData, NULL },
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{ "tf", TF_ParseCustomGameStatsData, TF_PostImport },
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// { "dods", Default_ParseCustomGameStatsData, NULL },
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// { "portal", Default_ParseCustomGameStatsData, NULL },
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{ "ep1", Default_ParseCustomGameStatsData, NULL }, // Just a STUB
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{ "ep2", Ep2_ParseCustomGameStatsData, NULL, Ep2_ParseCurrentUserID }
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void printusage( void )
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{
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printf( "processgamestats:\n" );
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printf( "processgamestats game dbhost user password dbname rootdir\n" );
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printf( "processgamestats game datafile [describe only]\n\n" );
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printf( "valid gamenames:\n" );
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for ( int i = 0 ; i < ARRAYSIZE( g_ParseFuncs ); ++i )
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{
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printf( " %s\n", g_ParseFuncs[ i ].pchGameName );
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}
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// Exit app
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exit( 1 );
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}
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void BuildFileList_R( CUtlVector< int >& files, char const *dir, char const *extension )
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{
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WIN32_FIND_DATA wfd;
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char directory[ 256 ];
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char filename[ 256 ];
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HANDLE ff;
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sprintf( directory, "%s\\*.*", dir );
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if ( ( ff = FindFirstFile( directory, &wfd ) ) == INVALID_HANDLE_VALUE )
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return;
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int extlen = strlen( extension );
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do
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{
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if ( wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
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{
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if ( wfd.cFileName[ 0 ] == '.' )
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continue;
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// Recurse down directory
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sprintf( filename, "%s\\%s", dir, wfd.cFileName );
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BuildFileList_R( files, filename, extension );
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}
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else
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{
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int len = strlen( wfd.cFileName );
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if ( len > extlen )
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{
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if ( !stricmp( &wfd.cFileName[ len - extlen ], extension ) )
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{
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char filename[ MAX_PATH ];
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Q_snprintf( filename, sizeof( filename ), "%s\\%s", dir, wfd.cFileName );
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_strlwr( filename );
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Q_FixSlashes( filename );
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char *symbol = strdup( filename );
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int sym = g_Analysis.symbols.Insert( symbol );
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files.AddToTail( sym );
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}
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}
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}
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} while ( FindNextFile( ff, &wfd ) );
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}
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void BuildFileList( CUtlVector< int >& files, char const *rootdir, char const *extension )
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{
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files.RemoveAll();
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BuildFileList_R( files, rootdir, extension );
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}
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void DescribeData( BasicGameStats_t &stats, const char *szStatsFileUserID, int iStatsFileVersion )
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{
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double averageSession = 0.0f;
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if ( stats.m_Summary.m_nCount > 0 )
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{
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averageSession = (double)stats.m_Summary.m_nSeconds / (double)stats.m_Summary.m_nCount;
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}
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Msg( "---------------------------------------------------------------------------\n" );
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Msg( "%16.16s : %s\n", "User", szStatsFileUserID );
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Msg( " %16.16s: %8d\n", "Blob version", iStatsFileVersion );
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Msg( " %16.16s: %8d sessions\n", "Played", stats.m_Summary.m_nCount );
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Msg( " %16.16s: %8d seconds\n", "Total Time", stats.m_Summary.m_nSeconds );
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Msg( " %16.16s: %8.2f seconds\n", "Avg Session", averageSession );
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Msg( " %16.16s: %8d\n", "Commentary", stats.m_Summary.m_nCommentary );
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Msg( " %16.16s: %8d\n", "HDR", stats.m_Summary.m_nHDR );
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Msg( " %16.16s: %8d\n", "Captions", stats.m_Summary.m_nCaptions );
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Msg( " %16.16s: %8d\n", "Easy", stats.m_Summary.m_nSkill[ 0 ] );
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Msg( " %16.16s: %8d\n", "Medium", stats.m_Summary.m_nSkill[ 1 ] );
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Msg( " %16.16s: %8d\n", "Hard", stats.m_Summary.m_nSkill[ 2 ] );
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Msg( " %16.16s: %8d seconds\n", "Completion time ", stats.m_nSecondsToCompleteGame );
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Msg( " %16.16s: %8d\n", "Number of deaths", stats.m_Summary.m_nDeaths );
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Msg( " -- Maps played --\n" );
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for ( int i = stats.m_MapTotals.First(); i != stats.m_MapTotals.InvalidIndex(); i = stats.m_MapTotals.Next( i ) )
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{
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char const *mapname = stats.m_MapTotals.GetElementName( i );
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BasicGameStatsRecord_t &rec = stats.m_MapTotals[ i ];
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Msg( " %16.16s: %5d seconds in %3d sessions (%4d deaths)\n", mapname, rec.m_nSeconds, rec.m_nCount, rec.m_nDeaths );
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}
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}
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#include <string>
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//-------------------------------------------------
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void v_escape_string (std::string& s)
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{
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if ( !s.size() )
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return;
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for ( unsigned int i = 0;i<s.size();i++ )
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{
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switch (s[i])
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{
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case '\0': /* Must be escaped for "mysql" */
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s[i] = '\\';
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s.insert(i+1,"0",1); i++;//lint !e534
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break;
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case '\n': /* Must be escaped for logs */
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s[i] = '\\';
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s.insert(i+1,"n",1); i++;//lint !e534
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break;
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case '\r':
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s[i] = '\\';
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s.insert(i+1,"r",1); i++;//lint !e534
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break;
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case '\\':
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s[i] = '\\';
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s.insert(i+1,"\\",1); i++;//lint !e534
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break;
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case '\"':
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s[i] = '\\';
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s.insert(i+1,"\"",1); i++;//lint !e534
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break;
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case '\'': /* Better safe than sorry */
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s[i] = '\\';
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s.insert(i+1,"\'",1); i++;//lint !e534
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break;
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case '\032': /* This gives problems on Win32 */
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s[i] = '\\';
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s.insert(i+1,"Z",1); i++;//lint !e534
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break;
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default:
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break;
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}
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}
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}
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void InsertData( CUtlDict< int, unsigned short >& mapOrder, IMySQL *sql, BasicGameStats_t &gs, const char *szStatsFileUserID, int iStatsFileVersion, const char *gamename, char const *tag = NULL )
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{
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if ( !sql )
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return;
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char q[ 512 ];
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std::string userid;
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userid = szStatsFileUserID;
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v_escape_string( userid );
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int farthestPlayed = -1;
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std::string highestmap;
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int namelen = 20;
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if ( !Q_stricmp( gamename, "ep1" ) )
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{
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namelen = 16;
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}
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char finalname[ 64 ];
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std::string finaltag;
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finaltag = tag ? tag : "";
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v_escape_string( finaltag );
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// Deal with the maps
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for ( int i = gs.m_MapTotals.First(); i != gs.m_MapTotals.InvalidIndex(); i = gs.m_MapTotals.Next( i ) )
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{
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char const *pszMapName = gs.m_MapTotals.GetElementName( i );
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std::string mapname;
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mapname = pszMapName;
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v_escape_string( mapname );
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Q_strncpy( finalname, mapname.c_str(), namelen );
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int slot = mapOrder.Find( pszMapName );
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if ( slot != mapOrder.InvalidIndex() )
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{
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int order = mapOrder[ slot ];
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if ( order > farthestPlayed )
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{
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farthestPlayed = order;
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}
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}
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else
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{
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if ( Q_stricmp( pszMapName, "devtest" ) )
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continue;
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}
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BasicGameStatsRecord_t& rec = gs.m_MapTotals[ i ];
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if ( tag )
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{
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Q_snprintf( q, sizeof( q ), "REPLACE into %s_maps (UserID,LastUpdate,Version,MapName,Tag,Count,Seconds,HDR,Captions,Commentary,Easy,Medium,Hard,nonsteam,cybercafe,Deaths) values (\"%s\",Now(),%d,\"%s\",\"%s\",%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d);",
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gamename,
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userid.c_str(),
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iStatsFileVersion,
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finalname,
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finaltag.c_str(),
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rec.m_nCount,
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rec.m_nSeconds,
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rec.m_nHDR,
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rec.m_nCaptions,
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rec.m_nCommentary,
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rec.m_nSkill[ 0 ],
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rec.m_nSkill[ 1 ],
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rec.m_nSkill[ 2 ],
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rec.m_bSteam ? 0 : 1,
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rec.m_bCyberCafe ? 1 : 0,
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rec.m_nDeaths );
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}
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else
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{
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Q_snprintf( q, sizeof( q ), "REPLACE into %s_maps (UserID,LastUpdate,Version,MapName,Count,Seconds,HDR,Captions,Commentary,Easy,Medium,Hard,nonsteam,cybercafe,Deaths) values (\"%s\",Now(),%d,\"%s\",%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d);",
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gamename,
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userid.c_str(),
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iStatsFileVersion,
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finalname,
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rec.m_nCount,
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rec.m_nSeconds,
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rec.m_nHDR,
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rec.m_nCaptions,
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rec.m_nCommentary,
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rec.m_nSkill[ 0 ],
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rec.m_nSkill[ 1 ],
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rec.m_nSkill[ 2 ],
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rec.m_bSteam ? 0 : 1,
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rec.m_bCyberCafe ? 1 : 0,
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rec.m_nDeaths );
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}
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int retcode = sql->Execute( q );
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if ( retcode != 0 )
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{
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printf( "Query %s failed\n", q );
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return;
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}
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}
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if ( farthestPlayed != -1 )
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{
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highestmap = mapOrder.GetElementName( farthestPlayed );
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}
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v_escape_string( highestmap );
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Q_strncpy( finalname, highestmap.c_str(), namelen );
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if ( tag )
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{
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Q_snprintf( q, sizeof( q ), "REPLACE into %s (UserID,LastUpdate,Version,Tag,Count,Seconds,HDR,Captions,Commentary,Easy,Medium,Hard,SecondsToCompleteGame,HighestMap,nonsteam,cybercafe,hl2_chapter,dxlevel,Deaths) values (\"%s\",Now(),%d,\"%s\",%d,%d,%d,%d,%d,%d,%d,%d,%d,\"%s\",%d,%d,%d,%d,%d);",
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gamename,
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userid.c_str(),
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iStatsFileVersion,
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finaltag.c_str(),
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gs.m_Summary.m_nCount,
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gs.m_Summary.m_nSeconds,
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gs.m_Summary.m_nHDR,
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gs.m_Summary.m_nCaptions,
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gs.m_Summary.m_nCommentary,
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gs.m_Summary.m_nSkill[ 0 ],
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gs.m_Summary.m_nSkill[ 1 ],
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gs.m_Summary.m_nSkill[ 2 ],
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gs.m_nSecondsToCompleteGame,
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finalname,
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gs.m_bSteam ? 0 : 1,
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gs.m_bCyberCafe ? 1 : 0,
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gs.m_nHL2ChaptureUnlocked,
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gs.m_nDXLevel,
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gs.m_Summary.m_nDeaths );
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}
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else
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{
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Q_snprintf( q, sizeof( q ), "REPLACE into %s (UserID,LastUpdate,Version,Count,Seconds,HDR,Captions,Commentary,Easy,Medium,Hard,SecondsToCompleteGame,HighestMap,nonsteam,cybercafe,hl2_chapter,dxlevel,Deaths) values (\"%s\",Now(),%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,\"%s\",%d,%d,%d,%d,%d);",
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gamename,
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userid.c_str(),
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iStatsFileVersion,
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gs.m_Summary.m_nCount,
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gs.m_Summary.m_nSeconds,
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gs.m_Summary.m_nHDR,
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gs.m_Summary.m_nCaptions,
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gs.m_Summary.m_nCommentary,
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gs.m_Summary.m_nSkill[ 0 ],
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gs.m_Summary.m_nSkill[ 1 ],
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gs.m_Summary.m_nSkill[ 2 ],
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gs.m_nSecondsToCompleteGame,
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finalname,
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gs.m_bSteam ? 0 : 1,
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gs.m_bCyberCafe ? 1 : 0,
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gs.m_nHL2ChaptureUnlocked,
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gs.m_nDXLevel,
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gs.m_Summary.m_nDeaths );
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}
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int retcode = sql->Execute( q );
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if ( retcode != 0 )
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{
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printf( "Query %s failed\n", q );
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return;
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}
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}
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CUtlDict< int, unsigned short > g_mapOrder;
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void BuildMapList( void )
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{
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void *buffer = NULL;
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char *pFileList;
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FILE * pFile;
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pFile = fopen ("maplist.txt", "r");
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int i = 0;
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if ( pFile )
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{
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long lSize;
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// obtain file size.
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fseek (pFile , 0 , SEEK_END);
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lSize = ftell (pFile);
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rewind (pFile);
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// allocate memory to contain the whole file.
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buffer = (char*) malloc (lSize);
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if ( buffer != NULL )
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{
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// copy the file into the buffer.
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fread (buffer,1,lSize,pFile);
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pFileList = (char*)buffer;
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char szToken[1024];
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while ( 1 )
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{
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pFileList = ParseFile( pFileList, szToken, false );
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if ( pFileList == NULL )
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break;
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g_mapOrder.Insert( szToken, i );
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i++;
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}
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}
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fclose( pFile );
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free( buffer );
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}
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else
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{
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Msg( "Couldn't load maplist.txt for mod!!!\n" );
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}
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}
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int Default_ParseCustomGameStatsData( ParseContext_t *ctx )
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{
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FILE *fp = fopen( ctx->file, "rb" );
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if ( fp )
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{
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CUtlBuffer statsBuffer;
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struct _stat sb;
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_stat( ctx->file, &sb );
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statsBuffer.Clear();
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statsBuffer.EnsureCapacity( sb.st_size );
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fread( statsBuffer.Base(), sb.st_size, 1, fp );
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statsBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, sb.st_size );
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fclose( fp );
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char shortname[ 128 ];
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Q_FileBase( ctx->file, shortname, sizeof( shortname ) );
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char szCurrentStatsFileUserID[17];
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int iCurrentStatsFileVersion;
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iCurrentStatsFileVersion = statsBuffer.GetShort();
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statsBuffer.Get( szCurrentStatsFileUserID, 16 );
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szCurrentStatsFileUserID[ sizeof( szCurrentStatsFileUserID ) - 1 ] = 0;
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bool valid = true;
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unsigned int iCheckIfStandardDataSaved = statsBuffer.GetUnsignedInt();
|
|
if( iCheckIfStandardDataSaved != GAMESTATS_STANDARD_NOT_SAVED )
|
|
{
|
|
//standard data was saved, rewind so the stats can read in time to completion
|
|
statsBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, -((int)sizeof( unsigned int )) );
|
|
|
|
BasicGameStats_t stats;
|
|
valid = stats.ParseFromBuffer( statsBuffer, iCurrentStatsFileVersion );
|
|
|
|
if ( describeonly )
|
|
{
|
|
DescribeData( stats, szCurrentStatsFileUserID, iCurrentStatsFileVersion );
|
|
}
|
|
else
|
|
{
|
|
if ( valid )
|
|
{
|
|
InsertData( g_mapOrder, ctx->mysql, stats, szCurrentStatsFileUserID, iCurrentStatsFileVersion, ctx->gamename );
|
|
}
|
|
else
|
|
{
|
|
++ctx->skipcount;
|
|
}
|
|
}
|
|
}
|
|
|
|
//check for custom data
|
|
bool bHasCustomData = (valid && (statsBuffer.TellPut() != statsBuffer.TellGet()));
|
|
|
|
if( bHasCustomData )
|
|
{
|
|
if( describeonly )
|
|
{
|
|
//separate out the custom data and store it off for processing by other applications,
|
|
//since they only wanted to 'describe' the data, just use a local temp and overwrite it each time
|
|
|
|
const char *szCustomDataOutputFileName = "customdata_temp.dat";
|
|
|
|
Msg( "\n\nFound custom data, dumping to %s\n", szCustomDataOutputFileName );
|
|
|
|
FILE *pCustomDataOutput = fopen( szCustomDataOutputFileName, "wb+" );
|
|
if( pCustomDataOutput )
|
|
{
|
|
int iGetPosition = statsBuffer.TellGet();
|
|
fwrite( (((unsigned char *)statsBuffer.Base()) + iGetPosition), statsBuffer.TellPut() - iGetPosition, 1, pCustomDataOutput );
|
|
fclose( pCustomDataOutput );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//separate out the custom data and store it off for processing by other applications,
|
|
//assume we will have multiple input stats files from the same user, so store custom data under their userid name and overwrite old data to avoid bloat
|
|
if( ctx->bCustomDirectoryNotMade )
|
|
{
|
|
CreateDirectory( "customdatadumps", NULL );
|
|
ctx->bCustomDirectoryNotMade = false;
|
|
}
|
|
|
|
char szCustomDataOutputFileName[256];
|
|
Q_snprintf( szCustomDataOutputFileName, sizeof( szCustomDataOutputFileName ), "customdatadumps/%s.dat", szCurrentStatsFileUserID );
|
|
|
|
FILE *pCustomDataOutput = fopen( szCustomDataOutputFileName, "wb+" );
|
|
if( pCustomDataOutput )
|
|
{
|
|
int iGetPosition = statsBuffer.TellGet();
|
|
fwrite( (((unsigned char *)statsBuffer.Base()) + iGetPosition), statsBuffer.TellPut() - iGetPosition, 1, pCustomDataOutput );
|
|
fclose( pCustomDataOutput );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return CUSTOMDATA_SUCCESS;
|
|
}
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
CommandLine()->CreateCmdLine( argc, argv );
|
|
|
|
ParseContext_t ctx;
|
|
|
|
if ( argc < 7 && argc != 3 )
|
|
{
|
|
printusage();
|
|
}
|
|
|
|
describeonly = argc == 3;
|
|
|
|
int gameArg = 1;
|
|
int hostArg = 2;
|
|
int usernameArg = 3;
|
|
int pwArg = 4;
|
|
int dbArg = 5;
|
|
int dirArg = 6;
|
|
if ( describeonly )
|
|
{
|
|
dirArg = 2;
|
|
}
|
|
|
|
InitDefaultFileSystem();
|
|
|
|
BuildMapList();
|
|
const char *gamename = argv[ gameArg ];
|
|
DataParseFunc parseFunc = NULL;
|
|
PostImportFunc postImportFunc = NULL;
|
|
ParseCurrentUserIDFunc parseUserIDFunc = NULL;
|
|
for ( int i = 0 ; i < ARRAYSIZE( g_ParseFuncs ); ++i )
|
|
{
|
|
if ( !Q_stricmp( g_ParseFuncs[ i ].pchGameName, gamename ) )
|
|
{
|
|
parseFunc = g_ParseFuncs[ i ].pfnParseFunc;
|
|
postImportFunc = g_ParseFuncs[ i ].pfnPostImport;
|
|
parseUserIDFunc = g_ParseFuncs[ i ].pfnParseUserID;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !parseFunc )
|
|
{
|
|
printf( "Invalid game name '%s'\n", gamename );
|
|
printusage();
|
|
}
|
|
|
|
bool batchMode = true;
|
|
|
|
CUtlVector< int > files;
|
|
if ( describeonly || Q_stristr( argv[ dirArg ], ".dat" ) )
|
|
{
|
|
char filename[ MAX_PATH ];
|
|
Q_snprintf( filename, sizeof( filename ), "%s", argv[ dirArg ] );
|
|
_strlwr( filename );
|
|
Q_FixSlashes( filename );
|
|
char *symbol = strdup( filename );
|
|
int sym = g_Analysis.symbols.Insert( symbol );
|
|
files.AddToTail( sym );
|
|
|
|
batchMode = false;
|
|
}
|
|
else
|
|
{
|
|
Msg( "Building file list\n" );
|
|
BuildFileList( files, argv[ dirArg ], "dat" );
|
|
}
|
|
|
|
if ( !files.Count() )
|
|
{
|
|
printf( "No files to operate upon\n" );
|
|
exit( -1 );
|
|
}
|
|
|
|
int c = files.Count();
|
|
|
|
// Cull list of files by looking for most recent version of user's stats and only keeping around those files
|
|
if ( parseUserIDFunc )
|
|
{
|
|
struct CUserIDFileMapping
|
|
{
|
|
CUserIDFileMapping() :
|
|
filename( UTL_INVAL_SYMBOL ), filemodifiedtime( 0 ), modcount( 1 )
|
|
{
|
|
userid[ 0 ] = 0;
|
|
}
|
|
|
|
char userid[ 17 ];
|
|
CUtlSymbol filename;
|
|
time_t filemodifiedtime;
|
|
int modcount;
|
|
|
|
static bool Less( const CUserIDFileMapping &lhs, const CUserIDFileMapping &rhs )
|
|
{
|
|
return Q_stricmp( lhs.userid, rhs.userid ) < 0;
|
|
}
|
|
};
|
|
|
|
|
|
CUtlRBTree< CUserIDFileMapping, int > userIDToFileMap( 0, 0, CUserIDFileMapping::Less );
|
|
|
|
int nDiscards = 0;
|
|
int nSkips =0;
|
|
int nMaxMod = 1;
|
|
for ( int i = 0; i < c; ++i )
|
|
{
|
|
char const *fn = g_Analysis.symbols.Element( files[ i ] );
|
|
|
|
CUserIDFileMapping search;
|
|
search.filename = files[ i ];
|
|
if ( (*parseUserIDFunc)( fn, search.userid, sizeof( search.userid ), search.filemodifiedtime ) )
|
|
{
|
|
// Find map index
|
|
int idx = userIDToFileMap.Find( search );
|
|
if ( idx == userIDToFileMap.InvalidIndex() )
|
|
{
|
|
userIDToFileMap.Insert( search );
|
|
}
|
|
else
|
|
{
|
|
CUserIDFileMapping &update = userIDToFileMap[ idx ];
|
|
if ( search.filemodifiedtime > update.filemodifiedtime )
|
|
{
|
|
update.filename = files[ i ];
|
|
update.filemodifiedtime = search.filemodifiedtime;
|
|
update.modcount++;
|
|
if ( update.modcount > nMaxMod )
|
|
{
|
|
nMaxMod = update.modcount;
|
|
}
|
|
}
|
|
++nDiscards;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
++nSkips;
|
|
}
|
|
|
|
if ( i > 0 && !( i % 100 ) )
|
|
{
|
|
printf( "Parsing user ID's: [%-6.6d/%-6.6d] %.2f %% complete\n", i, c, 100.0f * (float)i/(float)c );
|
|
}
|
|
}
|
|
|
|
Msg( "discarded %d of %d, remainder %d [%d skipped] max mod %d\n", nDiscards, c, userIDToFileMap.Count(), nSkips, nMaxMod );
|
|
|
|
// Now re-write files and count with pared down listing
|
|
files.Purge();
|
|
for( int i = userIDToFileMap.FirstInorder(); i != userIDToFileMap.InvalidIndex(); i = userIDToFileMap.NextInorder( i ) )
|
|
{
|
|
files.AddToTail( userIDToFileMap[ i ].filename );
|
|
}
|
|
c = files.Count();
|
|
}
|
|
|
|
bool bTrySql = !describeonly;
|
|
|
|
bool bSqlOkay = false;
|
|
|
|
CSysModule *sql = NULL;
|
|
CreateInterfaceFn factory = NULL;
|
|
IMySQL *mysql = NULL;
|
|
|
|
if ( bTrySql )
|
|
{
|
|
// Now connect to steamweb and update the engineaccess table
|
|
sql = Sys_LoadModule( "mysql_wrapper" );
|
|
if ( sql )
|
|
{
|
|
factory = Sys_GetFactory( sql );
|
|
if ( factory )
|
|
{
|
|
mysql = ( IMySQL * )factory( MYSQL_WRAPPER_VERSION_NAME, NULL );
|
|
if ( mysql )
|
|
{
|
|
if ( mysql->InitMySQL( argv[ dbArg ], argv[ hostArg ], argv[ usernameArg ], argv[ pwArg ] ) )
|
|
{
|
|
bSqlOkay = true;
|
|
if ( batchMode )
|
|
{
|
|
Msg( "Successfully connected to database %s on host %s, user %s\n",
|
|
argv[ dbArg ], argv[ hostArg ], argv[ usernameArg ] );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "mysql->InitMySQL( %s, %s, %s, [password]) failed\n",
|
|
argv[ dbArg ], argv[ hostArg ], argv[ usernameArg ] );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "Unable to get MYSQL_WRAPPER_VERSION_NAME(%s) from mysql_wrapper\n", MYSQL_WRAPPER_VERSION_NAME );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "Sys_GetFactory on mysql_wrapper failed\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Msg( "Sys_LoadModule( mysql_wrapper ) failed\n" );
|
|
}
|
|
}
|
|
|
|
ctx.gamename = gamename;
|
|
ctx.describeonly = describeonly;
|
|
ctx.mysql = mysql;
|
|
ctx.skipcount = 0;
|
|
ctx.bCustomDirectoryNotMade = true;
|
|
|
|
if ( bSqlOkay || describeonly )
|
|
{
|
|
|
|
for ( int i = 0; i < c; ++i )
|
|
{
|
|
char const *fn = g_Analysis.symbols.Element( files[ i ] );
|
|
|
|
ctx.file = fn;
|
|
|
|
int iCustomData = (*parseFunc)( &ctx );
|
|
if ( iCustomData == CUSTOMDATA_SUCCESS )
|
|
{
|
|
if ( i > 0 && !( i % 100 ) )
|
|
{
|
|
printf( "Processing: [%-6.6d/%-6.6d] %.2f %% complete\n", i, c, 100.0f * (float)i/(float)c );
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( ctx.skipcount > 0 )
|
|
{
|
|
printf( "Skipped %d samples which appear to be malformed or contain bogus data\n", ctx.skipcount );
|
|
}
|
|
|
|
// if this game has a post-import function to call after all the files have been imported, call it now
|
|
if ( bSqlOkay && postImportFunc )
|
|
{
|
|
postImportFunc( mysql );
|
|
}
|
|
}
|
|
|
|
if ( bSqlOkay )
|
|
{
|
|
if ( mysql )
|
|
{
|
|
mysql->Release();
|
|
mysql = NULL;
|
|
}
|
|
|
|
if ( sql )
|
|
{
|
|
Sys_UnloadModule( sql );
|
|
sql = NULL;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void OverWriteCharsWeHate( char *pStr )
|
|
{
|
|
while( *pStr )
|
|
{
|
|
switch( *pStr )
|
|
{
|
|
case '\n':
|
|
case '\r':
|
|
case '\\':
|
|
case '\"':
|
|
case '\'':
|
|
case '\032':
|
|
case ';':
|
|
*pStr = ' ';
|
|
}
|
|
pStr++;
|
|
}
|
|
}
|
|
|
|
void InsertKeyDataIntoTable( IMySQL *pSQL, time_t fileTime, char const *pTableName, char const *pPerfData, char const *pKeyWhiteList[], int nNumFields )
|
|
{
|
|
char szDate[128]="Now()";
|
|
if ( fileTime > 0 )
|
|
{
|
|
tm * pTm = localtime( &fileTime );
|
|
Q_snprintf( szDate, ARRAYSIZE( szDate ), "'%04d-%02d-%02d %02d:%02d:%02d'",
|
|
pTm->tm_year + 1900, pTm->tm_mon + 1, pTm->tm_mday, pTm->tm_hour, pTm->tm_min, pTm->tm_sec );
|
|
}
|
|
|
|
// we don't need to worry about semicolons embedded in string fields because we supressed them
|
|
// on the client. if some malicious person inserts them, the mandled field names will fail the
|
|
// whitelist check, causing the record to be ignored.
|
|
CUtlVector<char *> tokens;
|
|
// split into tokens at non-quoated spaces or ;'s
|
|
for(;;)
|
|
{
|
|
char const *pStr = pPerfData;
|
|
if ( pStr[0] == 0 )
|
|
break;
|
|
while( pStr[0] && ( pStr[0] != ' ' ) && ( pStr[0] != ';' ) )
|
|
{
|
|
if ( pStr[0]=='"')
|
|
{
|
|
// skip to end quote
|
|
char const *pEq = strchr( pStr + 1, '\"' );
|
|
if ( ! pEq )
|
|
{
|
|
printf(" close quote with no open quote\n" );
|
|
return;
|
|
}
|
|
pStr = pEq;
|
|
}
|
|
pStr++;
|
|
}
|
|
// got a field
|
|
int nlen = pStr - pPerfData;
|
|
if ( nlen > 2 )
|
|
{
|
|
char *pToken = new char[ nlen + 1 ];
|
|
memcpy( pToken, pPerfData, nlen );
|
|
pToken[nlen] = 0;
|
|
tokens.AddToTail( pToken );
|
|
}
|
|
if ( pStr[0] )
|
|
pStr++;
|
|
pPerfData = pStr;
|
|
}
|
|
|
|
bool bBadData = false;
|
|
char fieldNameBuffer[1024];
|
|
char fieldValueBuffer[2048];
|
|
strcpy( fieldNameBuffer, "(CreationTimeStamp, " );
|
|
Q_snprintf( fieldValueBuffer, ARRAYSIZE( fieldValueBuffer), "( %s,", szDate );
|
|
for( int i = 0; i < tokens.Count(); i++ )
|
|
{
|
|
char *pKVData = tokens[i];
|
|
char *pEqualsSign = strchr( pKVData, '=' );
|
|
if (! pEqualsSign )
|
|
{
|
|
bBadData = true;
|
|
break;
|
|
}
|
|
*pEqualsSign = 0; // *semicolon->null
|
|
// check that the field is in the white list
|
|
bool bFoundIt = false;
|
|
for( int nCheck = 0; nCheck < nNumFields; nCheck++ )
|
|
if ( strcmp( pKVData, pKeyWhiteList[nCheck] ) == 0 )
|
|
{
|
|
bFoundIt = true;
|
|
break;
|
|
}
|
|
V_strncat( fieldNameBuffer, pKVData, sizeof( fieldNameBuffer ) );
|
|
if ( i != tokens.Count() -1 )
|
|
V_strncat( fieldNameBuffer, ",", sizeof( fieldNameBuffer ) );
|
|
else
|
|
V_strncat( fieldNameBuffer, ")", sizeof( fieldNameBuffer ) );
|
|
char *pValue = pEqualsSign + 1;
|
|
OverWriteCharsWeHate( pValue );
|
|
if ( ( strlen( pValue ) < 1 ) || (! bFoundIt ) )
|
|
{
|
|
bBadData = true;
|
|
break;
|
|
}
|
|
// kill lead + trail space
|
|
if ( pValue[0] == ' ' )
|
|
pValue++;
|
|
if ( pValue[strlen(pValue) - 1 ] == ' ' )
|
|
pValue[strlen( pValue ) - 1 ] =0;
|
|
V_strncat( fieldValueBuffer, "'", sizeof( fieldValueBuffer ) );
|
|
V_strncat( fieldValueBuffer, pValue, sizeof( fieldValueBuffer ) );
|
|
if ( i != tokens.Count() -1 )
|
|
V_strncat( fieldValueBuffer, "',", sizeof( fieldValueBuffer ) );
|
|
else
|
|
V_strncat( fieldValueBuffer, "')", sizeof( fieldValueBuffer ) );
|
|
}
|
|
if (! bBadData )
|
|
{
|
|
char sqlCommandBuffer[1024 + sizeof( fieldNameBuffer ) + sizeof( fieldValueBuffer ) ];
|
|
sprintf( sqlCommandBuffer, "insert into %s %s values %s;", pTableName, fieldNameBuffer, fieldValueBuffer );
|
|
// printf("cmd %s\n", sqlCommandBuffer);
|
|
int retcode = pSQL->Execute( sqlCommandBuffer );
|
|
if ( retcode != 0 )
|
|
{
|
|
printf( "command %s failed\n", sqlCommandBuffer );
|
|
}
|
|
}
|
|
|
|
tokens.PurgeAndDeleteElements();
|
|
}
|
|
|
|
char const *s_PerfKeyList[] = {
|
|
"AvgFps",
|
|
"MinFps",
|
|
"MaxFps",
|
|
"CPUID",
|
|
"CPUGhz",
|
|
"NumCores",
|
|
"GPUDrv",
|
|
"GPUVendor",
|
|
"GPUDeviceID",
|
|
"GPUDriverVersion",
|
|
"DxLvl",
|
|
"Width",
|
|
"Height",
|
|
"MapName",
|
|
"TotalLevelTime",
|
|
"NumLevels"
|
|
};
|
|
|
|
void ProcessPerfData( IMySQL *pSQL, time_t fileTime, char const *pTableName, char const *pPerfData )
|
|
{
|
|
InsertKeyDataIntoTable( pSQL, fileTime, pTableName, pPerfData, s_PerfKeyList, ARRAYSIZE( s_PerfKeyList) );
|
|
}
|
|
|