mirror of
https://github.com/nillerusr/source-engine.git
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704 lines
19 KiB
C++
704 lines
19 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=============================================================================
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// Valve includes
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#include "filesystem.h"
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#include "itemtest/itemtest.h"
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#include "tier0/icommandline.h"
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#include "tier2/p4helpers.h"
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// Local includes
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#include "itemtestapp.h"
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// Last include
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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char CItemTestApp::s_szName[] = "itemtest";
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char CItemTestApp::s_szDesc[] =
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"itemtest is a command line utility to assist with packaging data "
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"intended to be submitted to Valve.";
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char *CItemTestApp::s_pszFlags[][4] = {
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{ "-h", "-help", NULL, "Print this information." },
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{ "-s", "-steamid", NULL, "Print the itemtest steam id for the current user or \"<unknown>\" and exit" },
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{ "-b", "-batch", NULL, "Run in batch mode, i.e. no GUI, all parameters must be specified on the command line." },
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{ "-c", "-class", "<class>", "Specify the class of the item. One of: demo, engineer, heavy, medic, pyro, scout, sniper, soldier, spy" },
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{ "-n", "-name", "<name>", "Specify the name of the item" },
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{ "-d", "-dev", NULL, "Turn on dev mode" },
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{ "-nop4", "-nop4", NULL, "If -dev mode is specified optionally turn off perforce. NOTE: Perforce is only enabled in dev mode." },
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{ "-as", "-autoskin", NULL, "Turn on auto skinning of the geometry to bip_head." },
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{ "-l", "-lod", "<file>", "Specify the LOD, can be specified multiple times, first is LOD0, 2nd is LOD1, etc.." },
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{ "-lm", "-listmats", NULL, "If some lod files are specified and this option is specified, the names of the materials found in the LOD files are printed to stdout and the program exits, all texture flags are ignored. The material names are the arguments needed to -mat" },
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{ "-m", "-mat", "<name>", "Specify a material. <name> is the name of the material from the geometry file" },
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{ "-mt", "-mattype", "<type>", "Category of previously specified material, one of: primary, secondary, duplicate_primary, duplicate_secondary" },
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{ "-t", "-tex", "<file>", "Specify a texture to use with the previously specified material" },
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{ "-tt", "-textype", "<type>", "Category of previously specified texture, one of: common, red, blue, normal" },
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{ "-at", "-alphatype", "<type>", "Category of alpha data of previously specified texture, one of: none, transparency, paintable, spec" },
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{ "-v", "-view", NULL, "Run hlmv on the compiled model if successful" },
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{ "-ex", "-explore", NULL, "Open explorer window on the compiled zip if successful" },
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{ "-o", "-output", "<file>", "Save output to a specific file" }
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};
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestApp::PreInit()
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{
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// This just has to go in the right scope so it can access kFlagsCount
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COMPILE_TIME_ASSERT( kFlagsCount == ARRAYSIZE( s_pszFlags ) );
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if ( !BaseClass::PreInit() )
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return false;
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MathLib_Init();
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// Set Dev mode appropriately
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DoDevMode();
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CUtlString sSourceSDKPath, sSourceSDKBin;
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{
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CUtlString sSteamAppInstallLocation;
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// See if we have to do special initialization because TF & the SourceSDK are configured oddly
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// GetSourceSDKFromExe() will fail if it's not that specific configuration and so normal
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// initialization will proceed in that case
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// TODO: These are specific values for TF but hopefully this code will only be needed for TF & SourceSDK
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const char *pszMod = "tf";
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const int nAppId = 440;
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if ( CItemUpload::GetSourceSDKFromExe( sSourceSDKPath, sSourceSDKBin ) && CItemUpload::GetSteamAppInstallLocation( sSteamAppInstallLocation, nAppId ) )
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{
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char szGameDir[ MAX_PATH ] = "";
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V_ComposeFileName( sSteamAppInstallLocation.String(), pszMod, szGameDir, ARRAYSIZE( szGameDir ) );
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if ( !SetupSearchPaths( szGameDir, true, true ) )
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{
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return false;
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}
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}
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else if ( !SetupSearchPaths( NULL, false, true ) )
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{
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return false;
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}
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}
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const char *pszGameInfoPath = GetGameInfoPath();
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char szGameInfoParent[ MAX_PATH ] = "";
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V_ExtractFilePath( pszGameInfoPath, szGameInfoParent, ARRAYSIZE( szGameInfoParent ) );
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char szPlatformDir[ MAX_PATH ] = "";
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V_ComposeFileName( szGameInfoParent, "platform", szPlatformDir, ARRAYSIZE( szPlatformDir ) );
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g_pFullFileSystem->AddSearchPath( szPlatformDir, "PLATFORM" );
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if ( !sSourceSDKPath.IsEmpty() )
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{
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V_ComposeFileName( sSourceSDKPath.String(), "platform", szPlatformDir, ARRAYSIZE( szPlatformDir ) );
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g_pFullFileSystem->AddSearchPath( szPlatformDir, "PLATFORM" );
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}
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// This bit of hackery allows us to access files on the harddrive
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g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD );
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CreateInterfaceFn factory = GetFactory();
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if ( !ConnectDataModel( factory ) )
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return false;
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const InitReturnVal_t nRetVal = InitDataModel();
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#ifdef _DEBUG
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{
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g_pFullFileSystem->PrintSearchPaths();
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Msg( "// itemtest paths:\n" );
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CUtlString sTmp;
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if ( CItemUpload::GetVProjectDir( sTmp ) )
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{
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Msg( "// VProject: %s\n", sTmp.String() );
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}
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if ( CItemUpload::GetVMod( sTmp ) )
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{
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Msg( "// Mod: %s\n", sTmp.String() );
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}
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if ( CItemUpload::GetContentDir( sTmp ) )
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{
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Msg( "// Content: %s\n", sTmp.String() );
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}
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if ( CItemUpload::GetBinDirectory( sTmp ) )
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{
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Msg( "// Bin: %s\n", sTmp.String() );
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}
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}
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#endif // _DEBUG
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return ( nRetVal == INIT_OK );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CItemTestApp::PostShutdown()
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{
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ShutdownDataModel();
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DisconnectDataModel();
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BaseClass::PostShutdown();
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CItemTestApp::DoDevMode()
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{
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if ( FindParam( kDev ) )
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{
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CItemUpload::SetDevMode( true );
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const bool bP4DLLExists = g_pFullFileSystem->FileExists( "p4lib.dll", "EXECUTABLE_PATH" );
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// No p4 mode if specified on the command line or no p4lib.dll found
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if ( !bP4DLLExists || FindParam( kNoP4 ) )
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{
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g_p4factory->SetDummyMode( true );
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CItemUpload::SetP4( false );
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}
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else
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{
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CItemUpload::SetP4( true );
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}
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// Set the named changelist
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g_p4factory->SetOpenFileChangeList( "itemtest Auto Checkout" );
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}
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestApp::ProcessCommandLine( CAsset *pAsset, bool bDoListMats )
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{
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const char *pszName = ParmValue( kName );
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if ( pszName )
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{
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pAsset->SetName( pszName );
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}
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CAssetTF *pAssetTF = dynamic_cast< CAssetTF * >( pAsset );
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if ( pAssetTF )
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{
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const char *pszUserClass = ParmValue( kClass );
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const char *pszClass = GetClassString( pszUserClass );
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if ( pszClass )
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{
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pAssetTF->SetClass( pszClass );
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}
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}
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const char *pszOutput = ParmValue( kOutput );
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if ( pszOutput )
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{
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pAsset->SetArchivePath( pszOutput );
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}
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else
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{
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CUtlString sFileName;
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pAsset->GetName( sFileName );
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char pszWorkshopPath[ MAX_PATH ];
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if ( g_pFullFileSystem->RelativePathToFullPath( "workshop", "GAME", pszWorkshopPath, sizeof(pszWorkshopPath) ) && !sFileName.IsEmpty() )
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{
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sFileName += ".zip";
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V_ComposeFileName( pszWorkshopPath, sFileName, pszWorkshopPath, sizeof(pszWorkshopPath) );
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pAsset->SetArchivePath( pszWorkshopPath );
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}
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}
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pAsset->SetSkinToBipHead( FindParam( kAutoSkin ) > 0 );
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ICommandLine *pCmdLine = CommandLine();
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const int nParamCount = pCmdLine->ParmCount();
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for ( int i = 0; i < nParamCount; ++i )
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{
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const char *pszFlag = pCmdLine->GetParm( i );
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if ( !V_stricmp( pszFlag, s_pszFlags[kLod][kShortFlag] ) || !V_stricmp( pszFlag, s_pszFlags[kLod][kLongFlag] ) )
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{
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if ( i + 1 < nParamCount )
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{
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const char *pszLod = pCmdLine->GetParm( i + 1 );
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pAsset->AddTargetDMX( pszLod );
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}
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else
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{
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Warning( "Error! Command line switch \"%s\" specified without parameter value\n", pszFlag );
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}
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}
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}
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if ( bDoListMats )
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{
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bool bRetVal = false;
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if ( pAsset->TargetDMXCount() <= 0 )
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{
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Warning( "Error! %s specified but no no geometry files specified via %s\n", s_pszFlags[kListMats][kLongFlag], s_pszFlags[kLod][kLongFlag] );
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}
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else
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{
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const int nTargetVMTCount = pAsset->GetTargetVMTCount();
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if ( nTargetVMTCount <= 0 )
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{
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Warning( "Error! %s specified but no materials found in specified LODs\n", s_pszFlags[kListMats][kLongFlag] );
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}
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else
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{
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CUtlString sTargetVMT;
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for ( int i = 0; i < nTargetVMTCount; ++i )
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{
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pAsset->GetTargetVMT( i )->GetMaterialId( sTargetVMT );
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Msg( "Material: %s\n", sTargetVMT.String() );
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}
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bRetVal = true;
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}
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}
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return bRetVal;
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}
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CSmartPtr< CTargetVMT > pTargetVmt = NULL;
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int nTexParmIndex = -1;
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bool bTexNormal = false;
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for ( int i = 0; i < nParamCount; ++i )
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{
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const char *pszFlag = pCmdLine->GetParm( i );
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if ( !V_stricmp( pszFlag, s_pszFlags[kMat][kShortFlag] ) || !V_stricmp( pszFlag, s_pszFlags[kMat][kLongFlag] ) )
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{
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if ( i + 1 < nParamCount )
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{
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const char *pszMatName = pCmdLine->GetParm( i + 1 );
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pTargetVmt = pAsset->FindOrAddMaterial( pszMatName, CItemUpload::Manifest()->GetDefaultMaterialType() );
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nTexParmIndex = -1;
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bTexNormal = false;
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}
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else
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{
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Warning( "Error! Command line switch \"%s\" specified without parameter value\n", pszFlag );
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}
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}
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else if ( !V_stricmp( pszFlag, s_pszFlags[kMatType][kShortFlag] ) || !V_stricmp( pszFlag, s_pszFlags[kMatType][kLongFlag] ) )
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{
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if ( !pTargetVmt )
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{
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Warning( "Error! No -mat specified before \"%s\"\n", pszFlag );
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continue;
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}
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const char *pszMatType = GetParm( i + 1 );
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if ( !pszMatType )
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{
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Warning( "Error! Command line switch \"%s\" specified without parameter value\n", pszFlag );
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continue;
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}
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bool bDuplicate = false;
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if ( StringHasPrefix( pszMatType, "duplicate_" ) )
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{
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pszMatType += 10;
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bDuplicate = true;
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}
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else if ( StringHasPrefix( pszMatType, "d" ) )
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{
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pszMatType += 1;
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bDuplicate = true;
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}
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int nMatType = CTargetVMT::StringToMaterialType( pszMatType );
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if ( nMatType != kInvalidMaterialType )
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{
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if ( bDuplicate )
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{
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pTargetVmt->SetDuplicate( nMatType );
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}
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else
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{
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pTargetVmt->SetMaterialType( nMatType );
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}
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}
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else
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{
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Warning( "Error! Invalid Parameter Value: \"%s\" \"%s\", expected one of primary, secondary, duplicate_primary, duplicate_secondary\n", pszFlag, pszMatType );
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}
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}
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else if ( !V_stricmp( pszFlag, s_pszFlags[kTex][kShortFlag] ) || !V_stricmp( pszFlag, s_pszFlags[kTex][kLongFlag] ) )
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{
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if ( !pTargetVmt )
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{
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Warning( "Error! No -mat specified before \"%s\"\n", pszFlag );
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continue;
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}
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if ( pTargetVmt->GetDuplicate() )
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{
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Warning( "Error! Previous material specified as duplicate before \"%s\", ignoring\n", pszFlag );
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continue;
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}
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const char *pszTex = GetParm( i + 1 );
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if ( !pszTex )
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{
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Warning( "Error! Command line switch \"%s\" specified without parameter value\n", pszFlag );
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continue;
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}
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nTexParmIndex = i + 1;
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}
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else if ( !V_stricmp( pszFlag, s_pszFlags[kTexType][kShortFlag] ) || !V_stricmp( pszFlag, s_pszFlags[kTexType][kLongFlag] ) )
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{
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if ( !pTargetVmt )
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{
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Warning( "Error! No -mat specified before \"%s\"\n", pszFlag );
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continue;
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}
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if ( pTargetVmt->GetDuplicate() )
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{
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Warning( "Error! Previous material specified as duplicate before \"%s\", ignoring\n", pszFlag );
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continue;
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}
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const char *pszTex = GetParm( nTexParmIndex );
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if ( !pszTex )
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{
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Warning( "Error! No -tex specified before \"%s\"\n", pszFlag );
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continue;
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}
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const char *pszTexType = GetParm( i + 1 );
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if ( !pszTex )
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{
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Warning( "Error! Command line switch \"%s\" specified without parameter value\n", pszFlag );
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continue;
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}
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if ( StringHasPrefix( pszTexType, "C" ) )
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{
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pTargetVmt->SetTargetVTF( "_color", pszTex ); // Comes from texture_types in manifest
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}
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else if ( StringHasPrefix( pszTexType, "N" ) )
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{
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pTargetVmt->SetTargetVTF( "_normal", pszTex ); // Comes from texture_types in manifest
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bTexNormal = true;
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}
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else if ( StringHasPrefix( pszTexType, "R" ) )
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{
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pTargetVmt->SetTargetVTF( "_color", pszTex, CItemUpload::Manifest()->GetMaterialSkin( "red" ) ); // Comes from texture_types in manifest
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}
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else if ( StringHasPrefix( pszTexType, "B" ) )
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{
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pTargetVmt->SetTargetVTF( "_color", pszTex, CItemUpload::Manifest()->GetMaterialSkin( "blue" ) ); // Comes from texture_types in manifest
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}
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}
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else if ( !V_stricmp( pszFlag, s_pszFlags[kAlphaType][kShortFlag] ) || !V_stricmp( pszFlag, s_pszFlags[kAlphaType][kLongFlag] ) )
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{
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if ( !pTargetVmt )
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{
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Warning( "Error! No -mat specified before \"%s\"\n", pszFlag );
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continue;
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}
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if ( pTargetVmt->GetDuplicate() )
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{
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Warning( "Error! Previous material specified as duplicate before \"%s\", ignoring\n", pszFlag );
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continue;
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}
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const char *pszTex = GetParm( nTexParmIndex );
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if ( !pszTex )
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{
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Warning( "Error! No -tex specified before \"%s\"\n", pszFlag );
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continue;
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}
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const char *pszTexType = GetParm( i + 1 );
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if ( !pszTex )
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{
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Warning( "Error! Command line switch \"%s\" specified without parameter value\n", pszFlag );
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continue;
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}
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if ( StringHasPrefix( pszTexType, "N" ) )
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{
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if ( bTexNormal )
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{
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pTargetVmt->SetNormalAlphaType( CTargetVMT::kNoNormalAlpha );
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}
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else
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{
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pTargetVmt->SetColorAlphaType( CTargetVMT::kNoColorAlpha );
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}
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}
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else if ( StringHasPrefix( pszTexType, "T" ) )
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{
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if ( bTexNormal )
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{
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Warning( "Error! Command line switch \"%s\" \"%s\" specified after a \"normal\" texture, only applies to color textures\n", pszFlag, pszTexType );
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continue;
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}
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else
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{
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pTargetVmt->SetColorAlphaType( CTargetVMT::kTransparency );
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}
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}
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else if ( StringHasPrefix( pszTexType, "P" ) )
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{
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if ( bTexNormal )
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{
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Warning( "Error! Command line switch \"%s\" \"%s\" specified after a \"normal\" texture, only applies to color textures\n", pszFlag, pszTexType );
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continue;
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}
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else
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{
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pTargetVmt->SetColorAlphaType( CTargetVMT::kPaintable );
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}
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}
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else if ( StringHasPrefix( pszTexType, "S" ) )
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{
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if ( bTexNormal )
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{
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pTargetVmt->SetNormalAlphaType( CTargetVMT::kNormalSpecPhong );
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}
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else
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{
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pTargetVmt->SetColorAlphaType( CTargetVMT::kColorSpecPhong );
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}
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}
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CItemTestApp::PrintHelp()
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{
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// TODO: Find with of current output device
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static const int nLineLength = 79;
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Msg( "\n" );
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Msg( "\n" "NAME" "\n" );
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CUtlString sLine = " ";
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CUtlString sWord;
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sLine += s_szName;
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CFmtStr sFmt;
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CFmtStr sIndent;
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sFmt.sprintf( "%%%ds", sLine.Length() + 1 );
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sIndent.sprintf( sFmt, " " );
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for ( int i = 0; i < kFlagsCount; ++i )
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{
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const int nSpaceLeft = nLineLength - sLine.Length();
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sWord = "[";
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sWord += s_pszFlags[i][kShortFlag];
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sWord += " | ";
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sWord += s_pszFlags[i][kLongFlag];
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if ( s_pszFlags[i][kArgDesc] )
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{
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sWord += " ";
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sWord += s_pszFlags[i][kArgDesc];
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}
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sWord += "]";
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const int nWordWidth = sWord.Length();
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if ( nWordWidth > nSpaceLeft )
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{
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Msg( "%s\n", sLine.Get() );
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sLine = sIndent;
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}
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else
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{
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sLine += " ";
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}
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sLine += sWord;
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}
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if ( sLine.Length() )
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{
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Msg( "%s\n", sLine.Get() );
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}
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Msg( "\n" "DESCRIPTION" "\n" );
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sIndent = " ";
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sLine = " "; // One less space than indent to start because space gets added below
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CUtlVector< char *, CUtlMemory< char *, int > > outStrings;
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const char *pszSeparators[] = { " ", "\t", "\n", "\r", "\v", "\f" };
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V_SplitString2( s_szDesc, pszSeparators, ARRAYSIZE( pszSeparators ), outStrings );
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for ( int j = 0; j < outStrings.Count(); ++j )
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{
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const int nSpaceLeft = nLineLength - sLine.Length();
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const int nWordWidth = V_strlen( outStrings[j] ) + 1;
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if ( nWordWidth > nSpaceLeft )
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{
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Msg( "%s\n", sLine.Get() );
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sLine = sIndent;
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}
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else
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{
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sLine += " ";
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}
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sLine += outStrings[j];
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}
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if ( sLine.Length() )
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{
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Msg( "%s\n", sLine.Get() );
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}
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Msg( "\n" "OPTIONS" "\n" );
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int nLineLen[ kFlagsCount ];
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int nMaxLen = 0;
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for ( int i = 0; i < kFlagsCount; ++i )
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{
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nLineLen[i] = 3; // Space prefix
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nLineLen[i] += V_strlen( s_pszFlags[i][kShortFlag] ); // Short flag
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nLineLen[i] += 3; // " | "
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nLineLen[i] += V_strlen( s_pszFlags[i][kLongFlag] ); // Long flag
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nLineLen[i] += s_pszFlags[i][kArgDesc] ? V_strlen( s_pszFlags[i][kArgDesc] ) + 1 : 0; // Optional parameter
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nMaxLen = MAX( nMaxLen, nLineLen[i] );
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}
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nMaxLen += 2;
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char szElipsis[ BUFSIZ ];
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CFmtStr sFlags;
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for ( int i = 0; i < kFlagsCount; ++i )
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{
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int nParmsLen = nMaxLen - nLineLen[i];
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if ( nParmsLen % 2 == 0 )
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{
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V_snprintf( szElipsis, nParmsLen, ". . . . . . . . . . . . ." );
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}
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else
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{
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V_snprintf( szElipsis, nParmsLen, " . . . . . . . . . . . . ." );
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}
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sFmt.sprintf( " %%s | %%s%%s%%s %-s", szElipsis );
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sFlags.sprintf( sFmt, s_pszFlags[i][kShortFlag], s_pszFlags[i][kLongFlag], s_pszFlags[i][kArgDesc] ? " " : "", s_pszFlags[i][kArgDesc] ? s_pszFlags[i][kArgDesc] : "" );
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sLine = sFlags;
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sFmt.sprintf( "%%%ds", sLine.Length() + 1 );
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sIndent.sprintf( sFmt, " " );
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V_SplitString2( s_pszFlags[i][kFlagDesc], pszSeparators, ARRAYSIZE( pszSeparators ), outStrings );
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for ( int j = 0; j < outStrings.Count(); ++j )
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{
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const int nSpaceLeft = nLineLength - sLine.Length();
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const int nWordWidth = V_strlen( outStrings[j] ) + 1;
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if ( nWordWidth > nSpaceLeft )
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{
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Msg( "%s\n", sLine.Get() );
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sLine = sIndent;
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}
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else
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{
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sLine += " ";
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}
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sLine += outStrings[j];
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}
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if ( sLine.Length() )
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{
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Msg( "%s\n", sLine.Get() );
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}
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}
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Msg( "\n" );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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int CItemTestApp::FindParam( Flags_t nFlag )
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{
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int nRet = CommandLine()->FindParm( s_pszFlags[nFlag][kShortFlag] );
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if ( nRet )
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return nRet;
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return CommandLine()->FindParm( s_pszFlags[nFlag][kLongFlag] );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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const char *CItemTestApp::ParmValue( Flags_t nFlag )
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{
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const char *pszParmValue = CommandLine()->ParmValue( s_pszFlags[nFlag][kShortFlag] );
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if ( pszParmValue )
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return pszParmValue;
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return CommandLine()->ParmValue( s_pszFlags[nFlag][kLongFlag] );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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const char *CItemTestApp::GetParm( int nParmIndex )
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{
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if ( nParmIndex >= 0 || nParmIndex < CommandLine()->ParmCount() )
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return CommandLine()->GetParm( nParmIndex );
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return NULL;
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} |