mirror of
https://github.com/nillerusr/source-engine.git
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163 lines
4.9 KiB
C++
163 lines
4.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "utlvector.h"
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extern "C"
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{
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#include <WinSock.H>
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#include "mysql.h"
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};
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#include "utlvector.h"
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typedef enum_field_types ESQLFieldType;
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//-----------------------------------------------------------------------------
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// Purpose: helper interface for running queries internal to this dll
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//-----------------------------------------------------------------------------
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class ISQLHelper
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{
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public:
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// run a sql query on the db
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virtual bool BInternalQuery( const char *pchQueryString, MYSQL_RES **ppMySQLRes, bool bRecurse = true ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: represents the data about a single SQL column
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//-----------------------------------------------------------------------------
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class CSQLColumn
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{
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public:
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CSQLColumn() { m_rgchName[0] = 0; }
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CSQLColumn( const char *pchName, ESQLFieldType eSQLFieldType );
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virtual const char *PchColumnName() const { return m_rgchName; };
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virtual EColumnType GetEColumnType() const { return m_EColumnType; };
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virtual ESQLFieldType GetESQLFieldType() const { return m_ESQLFieldType; };
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private:
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char m_rgchName[64];
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EColumnType m_EColumnType;
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ESQLFieldType m_ESQLFieldType;
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};
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//-----------------------------------------------------------------------------
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// Purpose: encapsulates a table's description
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//-----------------------------------------------------------------------------
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class CSQLTable : public ISQLTable
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{
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public:
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CSQLTable( const char *pchName );
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CSQLTable( CSQLTable const &CSQLTable ); // copy constructor
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void AddColumn( const char *pchName, ESQLFieldType ESQLFieldType );
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const char *PchName() const { return m_rgchName; };
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virtual int GetCSQLColumn() const { return m_VecSQLColumn.Count(); };
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virtual const char *PchColumnName( int iSQLColumn ) const { return m_VecSQLColumn[iSQLColumn].PchColumnName(); };
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virtual EColumnType GetEColumnType( int iSQLColumn ) const { return m_VecSQLColumn[iSQLColumn].GetEColumnType(); };
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virtual ESQLFieldType GetESQLFieldType( int iSQLColumn ) const { return m_VecSQLColumn[iSQLColumn].GetESQLFieldType(); };
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void Reset() { m_VecSQLColumn.RemoveAll(); }
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#ifdef DBGFLAG_VALIDATE
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void Validate( CValidator &validator, char *pchName );
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#endif
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private:
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char m_rgchName[64];
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CUtlVector<CSQLColumn> m_VecSQLColumn;
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};
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//-----------------------------------------------------------------------------
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// Purpose: encapsulates a db's worth of tables
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//-----------------------------------------------------------------------------
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class CSQLTableSet : public ISQLTableSet
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{
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public:
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CSQLTableSet() { m_bInit = false; }
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bool Init( ISQLHelper *pISQLHelper );
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bool BInit() { return m_bInit; }
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virtual int GetCSQLTable() const { return m_VecSQLTable.Count(); };
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virtual const ISQLTable *PSQLTable( int iSQLTable ) const;
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#ifdef DBGFLAG_VALIDATE
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void Validate( CValidator &validator, char *pchName );
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#endif
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private:
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static EColumnType EColumnTypeFromPchName( const char *pchName );
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CUtlVector<CSQLTable> m_VecSQLTable;
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bool m_bInit;
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};
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//-----------------------------------------------------------------------------
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// Purpose: describes a single row in a result set
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//-----------------------------------------------------------------------------
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class CSQLRow : public ISQLRow
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{
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public:
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CSQLRow( MYSQL_ROW *pMySQLRow, const ISQLTable *pSQLTableDescription, int cSQLRowData );
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~CSQLRow();
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virtual int GetCSQLRowData() const { return m_VecSQLRowData.Count(); };
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virtual const char *PchData( int iSQLRowData ) const;
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virtual int NData( int iSQLRowData ) const;
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virtual uint64 UlData( int iSQLRowData ) const;
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virtual float FlData( int iSQLRowData ) const;
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virtual uint64 UlTime( int iSQLRowData ) const;
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virtual bool BData( int iSQLRowData ) const;
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virtual EColumnType GetEColumnType( int iSQLRowData ) const;
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#ifdef DBGFLAG_VALIDATE
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void Validate( CValidator &validator, char *pchName );
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#endif
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private:
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struct SQLRowData_s
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{
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union
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{
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int nData;
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float flData;
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const char *pchData;
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uint64 ulTime;
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uint64 ulData;
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} data;
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EColumnType eColumnType;
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};
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CUtlVector<struct SQLRowData_s> m_VecSQLRowData;
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CUtlVector<char *> m_VecPchStoredStrings;
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};
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//-----------------------------------------------------------------------------
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// Purpose: encapsulates a result set from a SQL query
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//-----------------------------------------------------------------------------
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class CResultSet : public IResultSet
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{
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public:
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CResultSet();
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~CResultSet();
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bool Query( const char *pchQuery, ISQLHelper *pISQLHelper );
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virtual int GetCSQLRow() const;
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virtual const ISQLRow *PSQLRowNextResult();
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void FreeResult();
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#ifdef DBGFLAG_VALIDATE
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void Validate( CValidator &validator, char *pchName );
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#endif
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private:
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MYSQL_RES *m_MySQLRes;
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CSQLRow *m_pSQLRow;
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CSQLTable m_SQLTableDescription;
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int m_cSQLField;
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int m_cSQLRow;
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};
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