mirror of
https://github.com/nillerusr/source-engine.git
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65 lines
1.0 KiB
Python
65 lines
1.0 KiB
Python
#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'matsys_controls'
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def options(opt):
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# stub
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return
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def configure(conf):
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return
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def build(bld):
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source = [
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'assetpicker.cpp',
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'baseassetpicker.cpp',
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'colorpickerpanel.cpp',
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'curveeditorpanel.cpp',
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'gamefiletreeview.cpp',
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'manipulator.cpp',
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'matsyscontrols.cpp',
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'mdlpanel.cpp',
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'mdlpicker.cpp',
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'mdlsequencepicker.cpp',
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'picker.cpp',
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'potterywheelpanel.cpp',
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'proceduraltexturepanel.cpp',
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'QCGenerator.cpp',
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'sequencepicker.cpp',
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'tgapreviewpanel.cpp',
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'vmtpicker.cpp',
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'vmtpreviewpanel.cpp',
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'vtfpicker.cpp',
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'vtfpreviewpanel.cpp',
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'vmtpanel.cpp'
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]
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includes = [
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'.',
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'../../public',
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'../../public/tier0',
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'../../public/tier1'
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]
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defines = []
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libs = []
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bld.stlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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