source-engine/game/server/hl2/citadel_effects.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

159 lines
4.6 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "citadel_effects_shared.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
LINK_ENTITY_TO_CLASS( env_citadel_energy_core, CCitadelEnergyCore );
BEGIN_DATADESC( CCitadelEnergyCore )
DEFINE_KEYFIELD( m_flScale, FIELD_FLOAT, "scale" ),
DEFINE_FIELD( m_nState, FIELD_INTEGER ),
DEFINE_FIELD( m_flDuration, FIELD_FLOAT ),
DEFINE_FIELD( m_flStartTime, FIELD_TIME ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "StartCharge", InputStartCharge ),
DEFINE_INPUTFUNC( FIELD_VOID, "StartDischarge", InputStartDischarge ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "Stop", InputStop ),
END_DATADESC()
IMPLEMENT_SERVERCLASS_ST( CCitadelEnergyCore, DT_CitadelEnergyCore )
SendPropFloat( SENDINFO(m_flScale), 0, SPROP_NOSCALE),
SendPropInt( SENDINFO(m_nState), 8, SPROP_UNSIGNED),
SendPropFloat( SENDINFO(m_flDuration), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flStartTime), 0, SPROP_NOSCALE),
SendPropInt( SENDINFO(m_spawnflags), 0, SPROP_UNSIGNED),
END_SEND_TABLE()
//-----------------------------------------------------------------------------
// Precache:
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::Precache()
{
BaseClass::Precache();
PrecacheMaterial( "effects/combinemuzzle2_dark" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::Spawn( void )
{
Precache();
UTIL_SetSize( this, Vector( -8, -8, -8 ), Vector( 8, 8, 8 ) );
// See if we start active
if ( HasSpawnFlags( SF_ENERGYCORE_START_ON ) )
{
m_nState = (int)ENERGYCORE_STATE_DISCHARGING;
m_flStartTime = gpGlobals->curtime;
}
// No model but we still need to force this!
AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flWarmUpTime -
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::StartCharge( float flWarmUpTime )
{
m_nState = (int)ENERGYCORE_STATE_CHARGING;
m_flDuration = flWarmUpTime;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::StartDischarge( void )
{
m_nState = (int)ENERGYCORE_STATE_DISCHARGING;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flCoolDownTime -
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::StopDischarge( float flCoolDownTime )
{
m_nState = (int)ENERGYCORE_STATE_OFF;
m_flDuration = flCoolDownTime;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::InputStartCharge( inputdata_t &inputdata )
{
StartCharge( inputdata.value.Float() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::InputStartDischarge( inputdata_t &inputdata )
{
StartDischarge();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CCitadelEnergyCore::InputStop( inputdata_t &inputdata )
{
StopDischarge( inputdata.value.Float() );
}
CBaseViewModel *IsViewModelMoveParent( CBaseEntity *pEffect )
{
if ( pEffect->GetMoveParent() )
{
CBaseViewModel *pViewModel = dynamic_cast<CBaseViewModel *>( pEffect->GetMoveParent() );
if ( pViewModel )
{
return pViewModel;
}
}
return NULL;
}
int CCitadelEnergyCore::UpdateTransmitState( void )
{
if ( IsViewModelMoveParent( this ) )
{
return SetTransmitState( FL_EDICT_FULLCHECK );
}
return BaseClass::UpdateTransmitState();
}
int CCitadelEnergyCore::ShouldTransmit( const CCheckTransmitInfo *pInfo )
{
CBaseViewModel *pViewModel = IsViewModelMoveParent( this );
if ( pViewModel )
{
return pViewModel->ShouldTransmit( pInfo );
}
return BaseClass::ShouldTransmit( pInfo );
}