mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
69 lines
1.4 KiB
C++
69 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef MODINFO_H
|
|
#define MODINFO_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <vgui/VGUI.h>
|
|
|
|
class KeyValues;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: contains all the data entered about a mod in gameinfo.txt
|
|
//-----------------------------------------------------------------------------
|
|
class CModInfo
|
|
{
|
|
public:
|
|
CModInfo();
|
|
~CModInfo();
|
|
void FreeModInfo();
|
|
|
|
// loads mod info from gameinfo.txt
|
|
void LoadCurrentGameInfo();
|
|
|
|
// loads gameinfo from null-terminated string
|
|
void LoadGameInfoFromBuffer( const char *buffer );
|
|
|
|
// data accessors
|
|
const wchar_t *GetGameTitle();
|
|
const wchar_t *GetGameTitle2();
|
|
const char *GetGameName();
|
|
|
|
bool IsMultiplayerOnly();
|
|
bool IsSinglePlayerOnly();
|
|
|
|
bool HasPortals();
|
|
|
|
bool NoDifficulty();
|
|
bool NoModels();
|
|
bool NoHiModel();
|
|
bool NoCrosshair();
|
|
bool AdvCrosshair();
|
|
int AdvCrosshairLevel();
|
|
const char *GetFallbackDir();
|
|
bool UseGameLogo();
|
|
bool UseBots();
|
|
bool HasHDContent();
|
|
bool SupportsVR();
|
|
|
|
KeyValues *GetHiddenMaps();
|
|
|
|
private:
|
|
wchar_t m_wcsGameTitle[128];
|
|
wchar_t m_wcsGameTitle2[128];
|
|
KeyValues *m_pModData;
|
|
};
|
|
|
|
|
|
// singleton accessor
|
|
extern CModInfo &ModInfo();
|
|
|
|
#endif // MODINFO_H
|