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80 lines
1.4 KiB
C++
80 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// PakDoc.cpp : implementation file
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//
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#include "stdafx.h"
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#include "hammer.h"
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#include "PakDoc.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CPakDoc
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IMPLEMENT_DYNCREATE(CPakDoc, CDocument)
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CPakDoc::CPakDoc()
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{
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}
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BOOL CPakDoc::OnNewDocument()
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{
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if (!CDocument::OnNewDocument())
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return FALSE;
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return TRUE;
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}
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CPakDoc::~CPakDoc()
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{
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}
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BEGIN_MESSAGE_MAP(CPakDoc, CDocument)
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//{{AFX_MSG_MAP(CPakDoc)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CPakDoc diagnostics
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#ifdef _DEBUG
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void CPakDoc::AssertValid() const
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{
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CDocument::AssertValid();
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}
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void CPakDoc::Dump(CDumpContext& dc) const
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{
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CDocument::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CPakDoc serialization
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void CPakDoc::Serialize(CArchive& ar)
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{
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if (ar.IsStoring())
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{
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// TODO: add storing code here
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}
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else
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{
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// TODO: add loading code here
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CPakDoc commands
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