source-engine/utils/vprojtomake/makefilecreator.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

277 lines
8.3 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "stdafx.h"
#include "makefilecreator.h"
#include "cmdlib.h"
//-----------------------------------------------------------------------------
// Purpose: constructor
//-----------------------------------------------------------------------------
CMakefileCreator::CMakefileCreator() {
m_FileToBaseDirMapping.SetLessFunc( DefLessFunc( int ) );
}
//-----------------------------------------------------------------------------
// Purpose: destructor
//-----------------------------------------------------------------------------
CMakefileCreator::~CMakefileCreator()
{
}
void CMakefileCreator::CreateMakefiles( CVCProjConvert & proj )
{
m_ProjName = proj.GetName();
m_BaseDir = proj.GetBaseDir();
for ( int i = 0; i < proj.GetNumConfigurations(); i++ )
{
m_FileToBaseDirMapping.RemoveAll();
m_BuildDirectories.RemoveAll();
m_BaseDirs.RemoveAll();
CreateMakefileName( proj.GetName().String(), proj.GetConfiguration(i) );
CreateBaseDirs( proj.GetConfiguration(i) );
FileHandle_t f = g_pFileSystem->Open( m_MakefileName.String(), "w+" );
if ( !f )
{
Warning( "failed to open %s for writing.\n", m_MakefileName.String() );
continue;
}
OutputDirs(f);
OutputIncludes( proj.GetConfiguration(i), f );
OutputObjLists( proj.GetConfiguration(i), f );
OutputMainBuilder(f);
OutputBuildTarget(f);
g_pFileSystem->Close(f);
}
}
void CMakefileCreator::CreateBaseDirs( CVCProjConvert::CConfiguration & config )
{
// m_BaseDirs.Insert( "" );
for ( int i = 0; i < config.GetNumFileNames(); i++ )
{
if ( config.GetFileType(i) == CVCProjConvert::CConfiguration::FILE_SOURCE )
{
char basedir[ MAX_PATH ];
char fulldir[ MAX_PATH ];
Q_snprintf( fulldir, sizeof(fulldir), "%s/%s", m_BaseDir.String(), config.GetFileName(i) );
if ( Q_ExtractFilePath( fulldir, basedir, sizeof(basedir) ) )
{
Q_FixSlashes( basedir );
Q_StripTrailingSlash( basedir );
int index = m_BaseDirs.Find( basedir );
if ( index == m_BaseDirs.InvalidIndex() )
{
index = m_BaseDirs.Insert( basedir );
}
m_FileToBaseDirMapping.Insert(i, index );
}
else
{
m_FileToBaseDirMapping.Insert(i, 0 );
}
}
}
}
void CMakefileCreator::CleanupFileName( char *name )
{
for ( int i = Q_strlen( name ) - 1; i >= 0; --i )
{
if ( name[i] == ' ' || name[i] == '|' || name[i] == '\\' || name[i] == '/' || ( name[i] == '.' && i>=1 && name[i-1] == '.' ))
{
Q_memmove( &name[i], &name[i+1], Q_strlen( name ) - i - 1 );
name[ Q_strlen( name ) - 1 ] = 0;
}
}
}
void CMakefileCreator::CreateMakefileName( const char *projectName, CVCProjConvert::CConfiguration & config )
{
char makefileName[ MAX_PATH ];
Q_snprintf( makefileName, sizeof(makefileName), "Makefile.%s_%s", projectName, config.GetName().String() );
CleanupFileName( makefileName );
m_MakefileName = makefileName;
}
void CMakefileCreator::CreateDirectoryFriendlyName( const char *dirName, char *friendlyDirName, int friendlyDirNameSize )
{
Q_strncpy( friendlyDirName, dirName, friendlyDirNameSize );
int i;
for ( i = Q_strlen( friendlyDirName ) - 1; i >= 0; --i )
{
if ( friendlyDirName[i] == '/' || friendlyDirName[i] == '\\' )
{
friendlyDirName[i] = '_';
}
if ( isalpha( friendlyDirName[i] ) )
{
friendlyDirName[i] = toupper(friendlyDirName[i]);
}
if ( friendlyDirName[i] == '.' )
{
Q_memmove( &friendlyDirName[i], &friendlyDirName[i+1], Q_strlen( friendlyDirName ) - i - 1 );
friendlyDirName[ Q_strlen( friendlyDirName ) - 1 ] = 0;
}
}
// strip any leading/trailing underscores
while ( friendlyDirName[0] == '_' && Q_strlen(friendlyDirName)>0 )
{
Q_memmove( &friendlyDirName[0], &friendlyDirName[1], Q_strlen( friendlyDirName )- 1 );
friendlyDirName[ Q_strlen( friendlyDirName ) - 1 ] = 0;
}
while ( Q_strlen(friendlyDirName)>0 && friendlyDirName[Q_strlen(friendlyDirName)-1] == '_' )
{
friendlyDirName[ Q_strlen( friendlyDirName ) - 1 ] = 0;
}
CleanupFileName( friendlyDirName );
}
void CMakefileCreator::CreateObjDirectoryFriendlyName ( char *name )
{
#ifdef _WIN32
char *updir = "..\\";
#else
char *updir = "../";
#endif
char *sep = Q_strstr( name, updir );
while ( sep )
{
Q_strcpy( sep, sep + strlen(updir) );
sep = Q_strstr( sep, updir );
}
}
void CMakefileCreator::FileWrite( FileHandle_t f, const char *fmt, ... )
{
va_list args;
va_start(args, fmt);
char stringBuf[ 4096 ];
Q_vsnprintf( stringBuf, sizeof(stringBuf), fmt, args );
va_end(args);
g_pFileSystem->Write( stringBuf, Q_strlen(stringBuf), f );
}
void CMakefileCreator::OutputIncludes( CVCProjConvert::CConfiguration & config, FileHandle_t f )
{
FileWrite( f, "INCLUDES=" );
for ( int i = 0; i < config.GetNumIncludes(); i++ )
{
FileWrite( f, "-I%s ", config.GetInclude(i) );
}
for ( int i = 0; i < config.GetNumDefines(); i++ )
{
FileWrite( f, "-D%s ", config.GetDefine(i) );
}
FileWrite( f, "\n\n" );
}
void CMakefileCreator::OutputDirs( FileHandle_t f )
{
for ( int i = m_BaseDirs.First(); i != m_BaseDirs.InvalidIndex(); i = m_BaseDirs.Next(i) )
{
const char *dirName = m_BaseDirs.GetElementName(i);
if ( !dirName || !Q_strlen(dirName) )
{
dirName = m_BaseDir.String();
}
char friendlyDirName[ MAX_PATH ];
CreateDirectoryFriendlyName( dirName, friendlyDirName, sizeof(friendlyDirName) );
int dirLen = Q_strlen(friendlyDirName);
Q_strncat( friendlyDirName, "_SRC_DIR", sizeof(friendlyDirName), COPY_ALL_CHARACTERS );
struct OutputDirMapping_t dirs;
dirs.m_SrcDir = friendlyDirName;
dirs.m_iBaseDirIndex = i;
friendlyDirName[ dirLen ] = 0;
Q_strncat( friendlyDirName, "_OBJ_DIR", sizeof(friendlyDirName), COPY_ALL_CHARACTERS );
dirs.m_ObjDir = friendlyDirName;
friendlyDirName[ dirLen ] = 0;
Q_strncat( friendlyDirName, "_OBJS", sizeof(friendlyDirName), COPY_ALL_CHARACTERS );
dirs.m_ObjName = friendlyDirName;
char objDirName[ MAX_PATH ];
Q_snprintf( objDirName, sizeof(objDirName) , "obj%c$(NAME)_$(ARCH)%c", CORRECT_PATH_SEPARATOR, CORRECT_PATH_SEPARATOR );
Q_strncat( objDirName, dirName, sizeof(objDirName), COPY_ALL_CHARACTERS );
CreateObjDirectoryFriendlyName( objDirName );
dirs.m_ObjOutputDir = objDirName;
m_BuildDirectories.AddToTail( dirs );
FileWrite( f, "%s=%s\n", dirs.m_SrcDir.String(), dirName );
FileWrite( f, "%s=%s\n", dirs.m_ObjDir.String(), objDirName );
}
FileWrite( f, "\n\n" );
}
void CMakefileCreator::OutputMainBuilder( FileHandle_t f )
{
int i;
FileWrite( f, "\n\nall: dirs $(NAME)_$(ARCH).$(SHLIBEXT)\n\n" );
FileWrite( f, "dirs:\n" );
for ( i = 0; i < m_BuildDirectories.Count(); i++ )
{
FileWrite( f, "\t-mkdir -p $(%s)\n", m_BuildDirectories[i].m_ObjDir.String() );
}
FileWrite( f, "\n\n" );
FileWrite( f, "\n\n$(NAME)_$(ARCH).$(SHLIBEXT): " );
for ( i = 0; i < m_BuildDirectories.Count(); i++ )
{
FileWrite( f, "$(%s) ", m_BuildDirectories[i].m_ObjName.String() );
}
FileWrite( f, "\n\t$(CLINK) $(SHLIBLDFLAGS) $(DEBUG) -o $(BUILD_DIR)/$@ " );
for ( i = 0; i < m_BuildDirectories.Count(); i++ )
{
FileWrite( f, "$(%s) ", m_BuildDirectories[i].m_ObjName.String() );
}
FileWrite( f, "$(LDFLAGS) $(CPP_LIB)\n\n" );
}
void CMakefileCreator::OutputObjLists( CVCProjConvert::CConfiguration & config, FileHandle_t f )
{
for ( int buildDirIndex = 0; buildDirIndex < m_BuildDirectories.Count(); buildDirIndex++ )
{
struct OutputDirMapping_t & dirs = m_BuildDirectories[buildDirIndex];
FileWrite( f, "%s= \\\n", dirs.m_ObjName.String() );
for ( int j = m_FileToBaseDirMapping.FirstInorder(); j != m_FileToBaseDirMapping.InvalidIndex(); j = m_FileToBaseDirMapping.NextInorder(j) )
{
if ( dirs.m_iBaseDirIndex == m_FileToBaseDirMapping[j] )
{
char baseName[ MAX_PATH ];
const char *fileName = config.GetFileName(m_FileToBaseDirMapping.Key(j));
Q_FileBase( fileName, baseName, sizeof(baseName) );
Q_SetExtension( baseName, ".o", sizeof(baseName) );
FileWrite( f, "\t$(%s)/%s \\\n", dirs.m_ObjDir.String(), baseName );
}
}
FileWrite( f, "\n\n" );
}
}
void CMakefileCreator::OutputBuildTarget( FileHandle_t f )
{
for( int i = 0; i < m_BuildDirectories.Count(); i++ )
{
struct OutputDirMapping_t & dirs = m_BuildDirectories[i];
FileWrite( f, "$(%s)/%%.o: $(%s)/%%.cpp\n", dirs.m_ObjDir.String(), dirs.m_SrcDir.String() );
FileWrite( f, "\t$(DO_CC)\n\n");
}
}