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34 lines
767 B
C++
34 lines
767 B
C++
#include "shaderlib/cshader.h"
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class shadowbuildtexture_ps20_Static_Index
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{
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public:
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shadowbuildtexture_ps20_Static_Index( )
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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#define shaderStaticTest_shadowbuildtexture_ps20 0
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class shadowbuildtexture_ps20_Dynamic_Index
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{
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public:
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shadowbuildtexture_ps20_Dynamic_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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#define shaderDynamicTest_shadowbuildtexture_ps20 0
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