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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( IVGUICENTERPRINT_H )
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#define IVGUICENTERPRINT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "interface.h"
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//-----------------------------------------------------------------------------
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// Purpose: Engine Center Print Interface
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//-----------------------------------------------------------------------------
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abstract_class ICenterPrint
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{
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public:
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virtual void SetTextColor( int r, int g, int b, int a ) = 0;
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virtual void Print( char *text ) = 0;
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virtual void Print( wchar_t *text ) = 0;
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virtual void ColorPrint( int r, int g, int b, int a, char *text ) = 0;
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virtual void ColorPrint( int r, int g, int b, int a, wchar_t *text ) = 0;
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virtual void Clear( void ) = 0;
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};
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extern ICenterPrint *centerprint;
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#define VCENTERPRINT_INTERFACE_VERSION "VCENTERPRINT002"
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#endif // IVGUICENTERPRINT_H
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