mirror of
https://github.com/nillerusr/source-engine.git
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187 lines
5.8 KiB
C++
187 lines
5.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef BASEANIMSETATTRIBUTESLIDERPANEL_H
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#define BASEANIMSETATTRIBUTESLIDERPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/dmehandle.h"
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#include "vgui_controls/EditablePanel.h"
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#include "dme_controls/AnimSetAttributeValue.h"
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#include "dme_controls/logpreview.h"
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#include "movieobjects/dmechannel.h"
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#include "dme_controls/BaseAnimSetPresetFaderPanel.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CBaseAnimationSetEditor;
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class CDmeAnimationSet;
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class CAttributeSlider;
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class CDmElement;
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class CDmeChannel;
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class CDmeFilmClip;
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class CDmeTimeSelection;
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struct LogPreview_t;
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enum RecordingMode_t;
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class DmeLog_TimeSelection_t;
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class CPresetSideFilterSlider;
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struct FaderPreview_t;
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enum
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{
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FADER_NAME_CHANGED = ( 1<<0 ),
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FADER_DRAG_CHANGED = ( 1<<1 ),
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FADER_CTRLKEY_CHANGED = ( 1<<2 ),
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FADER_AMOUNT_CHANGED = ( 1<<3 ),
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FADER_PRESET_CHANGED = ( 1<< 4 ),
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};
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//-----------------------------------------------------------------------------
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// CBaseAnimSetAttributeSliderPanel
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//-----------------------------------------------------------------------------
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class CBaseAnimSetAttributeSliderPanel : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CBaseAnimSetAttributeSliderPanel, vgui::EditablePanel );
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public:
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CBaseAnimSetAttributeSliderPanel( vgui::Panel *parent, const char *className, CBaseAnimationSetEditor *editor );
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public:
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void ChangeAnimationSet( CDmeAnimationSet *newAnimSet );
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void SetVisibleControlsForSelectionGroup( CUtlSymbolTable& visible );
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void ApplyPreset( float flScale, AttributeDict_t& values );
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bool GetAttributeSliderValue( AttributeValue_t *pValue, const char *name );
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void SetLogPreviewControlFromSlider( CAttributeSlider *pSlider );
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CDmElement *GetElementFromSlider( CAttributeSlider *pSlider );
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CDmElement *GetLogPreviewControl();
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CBaseAnimationSetEditor* GetEditor();
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void RecomputePreview();
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virtual void PerformRecomputePreview();
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virtual CDmeFilmClip *GetCurrentShot();
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virtual CDmeFilmClip *GetCurrentMovie();
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virtual void ApplySchemeSettings( vgui::IScheme *scheme );
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CUtlVector< LogPreview_t > *GetActiveTransforms();
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void GetChannelsForControl( CDmElement *control, CDmeChannel *channels[LOG_PREVIEW_MAX_CHANNEL_COUNT] );
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void SetTimeSelectionParametersForRecordingChannels( float flIntensity );
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void MoveToSlider( CAttributeSlider *pCurrentSlider, int nDirection );
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void SetLogPreviewControl( CDmElement *ctrl );
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void ClearSelectedControls();
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void SetControlSelected( CAttributeSlider *slider, bool state );
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void SetControlSelected( CDmElement *control, bool state );
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virtual int BuildVisibleControlList( CUtlVector< LogPreview_t >& list );
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virtual int BuildFullControlList( CUtlVector< LogPreview_t >& list );
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virtual void StampValueIntoLogs( CDmElement *control, AnimationControlType_t type, float flValue );
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struct VisItem_t
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{
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VisItem_t() :
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element( NULL ), selected( false ), index( 0 )
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{
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}
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CDmElement *element;
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bool selected;
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int index;
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};
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void GetVisibleControls( CUtlVector< VisItem_t >& list );
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// Returns true if slider is visible
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bool GetSliderValues( AttributeValue_t *pValue, int nIndex );
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virtual void SetupForPreset( FaderPreview_t &fader, int nChangeFlags );
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float GetBalanceSliderValue();
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protected:
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virtual void OnThink();
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virtual void OnCommand( const char *pCommand );
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virtual bool ApplySliderValues( bool force );
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virtual void PerformLayout();
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KEYBINDING_FUNC( deselectall, KEY_ESCAPE, 0, OnKBDeselectAll, "#deselectall_help", 0 );
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protected:
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struct ChannelToSliderLookup_t
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{
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ChannelToSliderLookup_t() : type( ANIM_CONTROL_VALUE ) {}
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CDmeHandle< CDmeChannel > ch;
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CDmeHandle< CDmElement > slider;
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AnimationControlType_t type;
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static bool Less( const ChannelToSliderLookup_t& lhs, const ChannelToSliderLookup_t& rhs );
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};
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void UpdatePreviewSliderTimes();
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void ActivateControlSetInMode( int mode, int otherChannelsMode, int hiddenChannelsMode, CAttributeSlider *whichSlider = NULL );
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void MaybeAddPreviewLog( CDmeFilmClip *shot, CUtlVector< LogPreview_t >& list, CDmElement *control, bool bDragging, bool isActiveLog, bool bSelected );
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CAttributeSlider *FindSliderForControl( CDmElement *control );
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virtual void GetActiveTimeSelectionParams( DmeLog_TimeSelection_t& params );
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vgui::DHANDLE< CBaseAnimationSetEditor > m_hEditor;
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// Visible slider list
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vgui::DHANDLE< vgui::PanelListPanel > m_Sliders;
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// All sliders
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CUtlVector< CAttributeSlider * > m_SliderList;
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vgui::Button *m_pLeftRightBoth[ 2 ];
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CPresetSideFilterSlider *m_pPresetSideFilter;
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CDmeHandle< CDmeAnimationSet > m_AnimSet;
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CDmeHandle< CDmElement > m_PreviewControl;
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CDmeHandle< CDmElement > m_CtrlKeyPreviewSliderElement;
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vgui::DHANDLE< CAttributeSlider > m_CtrlKeyPreviewSlider;
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float m_flEstimatedValue;
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CUtlString m_PreviousPreviewFader;
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FaderPreview_t m_Previous;
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int m_nFaderChangeFlags;
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bool m_bRequestedNewPreview : 1;
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int m_nActiveControlSetMode;
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CUtlRBTree< ChannelToSliderLookup_t, unsigned short > m_ChannelToSliderLookup;
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// list of bones/root transforms which are in the control set
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CUtlVector< LogPreview_t > m_ActiveTransforms;
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float m_flRecomputePreviewTime;
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CUtlVector< LogPreview_t > m_CurrentPreview;
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float m_flPrevTime;
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};
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inline CBaseAnimationSetEditor* CBaseAnimSetAttributeSliderPanel::GetEditor()
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{
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return m_hEditor;
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}
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#endif // BASEANIMSETATTRIBUTESLIDERPANEL_H
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