mirror of
https://github.com/nillerusr/source-engine.git
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515 lines
17 KiB
C
515 lines
17 KiB
C
/*
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File: CGRemoteOperation.h
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Contains: CoreGraphics remote operation
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Version: QuickTime 7.3
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Copyright: (c) 2007 (c) 2000-2001 by Apple Computer, Inc., all rights reserved.
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Bugs?: For bug reports, consult the following page on
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the World Wide Web:
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http://developer.apple.com/bugreporter/
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*/
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#ifndef CGREMOTEOPERATION_H_
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#define CGREMOTEOPERATION_H_
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#ifndef __CGBASE__
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#include <CGBase.h>
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#endif
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#ifndef __CGGEOMETRY__
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#include <CGGeometry.h>
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#endif
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#ifndef __CGERROR__
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#include <CGError.h>
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#endif
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#ifndef __CFDATE__
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#include <CFDate.h>
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#endif
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#ifndef __CFMACHPORT__
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#include <CFMachPort.h>
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#endif
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#if PRAGMA_ONCE
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#pragma once
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if PRAGMA_IMPORT
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#pragma import on
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#endif
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#if PRAGMA_ENUM_ALWAYSINT
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#if defined(__fourbyteints__) && !__fourbyteints__
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#define __CGREMOTEOPERATION__RESTORE_TWOBYTEINTS
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#pragma fourbyteints on
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#endif
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#pragma enumsalwaysint on
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#elif PRAGMA_ENUM_OPTIONS
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#pragma option enum=int
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#elif PRAGMA_ENUM_PACK
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#if __option(pack_enums)
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#define __CGREMOTEOPERATION__RESTORE_PACKED_ENUMS
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#pragma options(!pack_enums)
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#endif
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#endif
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typedef CGError CGEventErr;
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enum {
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CGEventNoErr = kCGErrorSuccess
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};
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/* Screen refresh or drawing notification */
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/*
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* Callback function pointer;
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* Declare your callback function in this form. When an area of the display is
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* modified or refreshed, your callback function will be invoked with a count
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* of the number of rectangles in the refreshed areas, and a list of the refreshed
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* rectangles. The rectangles are in global coordinates.
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*
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* Your function should not modify, deallocate or free memory pointed to by rectArray.
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*
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* The system continues to accumulate refreshed areas constantly. Whenever new
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* information is available, your callback function is invoked.The list of rects
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* passed to the callback function are cleared from the accumulated refreshed area
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* when the callback is made.
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*
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* This callback may be triggered by drawing operations, window movement, and
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* display reconfiguration.
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*
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* Bear in mind that a single rectangle may occupy multiple displays,
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* either by overlapping the displays, or by residing on coincident displays
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* when mirroring is active. Use the CGGetDisplaysWithRect() to determine
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* the displays a rectangle occupies.
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*/
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typedef u_int32_t CGRectCount;
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typedef CALLBACK_API_C( void , CGScreenRefreshCallback )(CGRectCount count, const CGRect *rectArray, void *userParameter);
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/*
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* Register a callback function to be invoked when an area of the display
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* is refreshed, or modified. The function is invoked on the same thread
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* of execution that is processing events within your application.
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* userParameter is passed back with each invocation of the callback function.
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*/
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/*
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* CGRegisterScreenRefreshCallback()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( void )
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CGRegisterScreenRefreshCallback(
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CGScreenRefreshCallback callback,
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void * userParameter);
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/*
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* Remove a previously registered calback function.
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* Both the function and the userParameter must match the registered entry to be removed.
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*/
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/*
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* CGUnregisterScreenRefreshCallback()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( void )
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CGUnregisterScreenRefreshCallback(
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CGScreenRefreshCallback callback,
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void * userParameter);
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/*
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* In some applications it may be preferable to have a seperate thread wait for screen refresh data.
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* This function should be called on a thread seperate from the event processing thread.
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* If screen refresh callback functions are registered, this function should not be used.
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* The mechanisms are mutually exclusive.
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*
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* Deallocate screen refresh rects using CGReleaseScreenRefreshRects().
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*
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* Returns an error code if parameters are invalid or an error occurs in retrieving
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* dirty screen rects from the server.
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*/
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/*
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* CGWaitForScreenRefreshRects()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGWaitForScreenRefreshRects(
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CGRect ** pRectArray,
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CGRectCount * pCount);
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/*
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* Deallocate the list of rects recieved from CGWaitForScreenRefreshRects()
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*/
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/*
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* CGReleaseScreenRefreshRects()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( void )
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CGReleaseScreenRefreshRects(CGRect * rectArray);
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/*
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* Posting events: These functions post events into the system. Use for remote
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* operation and virtualization.
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*
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* Note that remote operation requires a valid connection to the server, which
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* must be owned by either the root/Administrator user or the logged in console
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* user. This means that your application must be running as root/Administrator
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* user or the logged in console user.
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*/
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/*
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* Synthesize mouse events.
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* mouseCursorPosition should be the global coordinates the mouse is at for the event.
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* updateMouseCursor should be TRUE if the on-screen cursor
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* should be moved to mouseCursorPosition.
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*
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* Based on the values entered, the appropriate mouse-down, mouse-up, mouse-move,
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* or mouse-drag events are generated, by comparing the new state with the current state.
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*
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* The current implemementation of the event system supports a maximum of thirty-two buttons.
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* The buttonCount parameter should be followed by 'buttonCount' boolean_t values
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* indicating button state. The first value should reflect the state of the primary
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* button on the mouse. The second value, if any, should reflect the state of the secondary
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* mouse button (right), if any. A third value woule be the center button, and the remaining
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* buttons would be in USB device order.
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*/
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typedef u_int32_t CGButtonCount;
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/*
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* CGPostMouseEvent()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGPostMouseEvent(
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CGPoint mouseCursorPosition,
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boolean_t updateMouseCursorPosition,
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CGButtonCount buttonCount,
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boolean_t mouseButtonDown,
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...);
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/*
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* Synthesize scroll wheel events.
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*
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* The current implemementation of the event system supports a maximum of three wheels.
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*
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* The wheelCount parameter should be followed by 'wheelCount' 32 bit integer values
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* indicating wheel movements. The first value should reflect the state of the primary
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* wheel on the mouse. The second value, if any, should reflect the state of a secondary
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* mouse wheel, if any.
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*
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* Wheel movement is represented by small signed integer values,
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* typically in a range from -10 to +10. Large values may have unexpected results,
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* depending on the application that processes the event.
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*/
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typedef u_int32_t CGWheelCount;
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/*
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* CGPostScrollWheelEvent()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGPostScrollWheelEvent(
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CGWheelCount wheelCount,
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int32_t wheel1,
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...);
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/*
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* Synthesize keyboard events. Based on the values entered,
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* the appropriate key down, key up, and flags changed events are generated.
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* If keyChar is NUL (0), an apropriate value will be guessed at, based on the
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* default keymapping.
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*
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* All keystrokes needed to generate a character must be entered, including
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* SHIFT, CONTROL, OPTION, and COMMAND keys. For example, to produce a 'Z',
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* the SHIFT key must be down, the 'z' key must go down, and then the SHIFT
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* and 'z' key must be released:
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* CGPostKeyboardEvent( (CGCharCode)0, (CGKeyCode)56, true ); // shift down
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* CGPostKeyboardEvent( (CGCharCode)'Z', (CGKeyCode)6, true ); // 'z' down
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* CGPostKeyboardEvent( (CGCharCode)'Z', (CGKeyCode)6, false ); // 'z' up
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* CGPostKeyboardEvent( (CGCharCode)0, (CGKeyCode)56, false ); // 'shift up
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*/
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typedef u_int16_t CGCharCode;
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typedef u_int16_t CGKeyCode;
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/*
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* CGPostKeyboardEvent()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGPostKeyboardEvent(
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CGCharCode keyChar,
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CGKeyCode virtualKey,
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boolean_t keyDown);
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/*
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* Warp the mouse cursor to the desired position in global
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* coordinates without generating events
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*/
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/*
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* CGWarpMouseCursorPosition()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGWarpMouseCursorPosition(CGPoint newCursorPosition);
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/*
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* Remote operation may want to inhibit local events (events from
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* the machine's keyboard and mouse). This may be done either as a
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* explicit request (tracked per app) or as a short term side effect of
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* posting an event.
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*
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* CGInhibitLocalEvents() is typically used for long term remote operation
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* of a system, as in automated system testing or telecommuting applications.
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* Local device state changes are discarded.
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*
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* Local event inhibition is turned off if the app that requested it terminates.
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*/
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/*
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* CGInhibitLocalEvents()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGInhibitLocalEvents(boolean_t doInhibit);
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/*
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* Set the period of time in seconds that local hardware events (keyboard and mouse)
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* are supressed after posting an event. Defaults to 0.25 second.
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*/
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/*
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* CGSetLocalEventsSuppressionInterval()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGSetLocalEventsSuppressionInterval(CFTimeInterval seconds);
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/*
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* By default, the flags that indicate modifier key state (Command, Alt, Shift, etc.)
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* from the system's keyboard and from other event sources are ORed together as an event is
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* posted into the system, and current key and mouse button state is considered in generating new events.
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* This function allows your application to enable or disable the
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* merging of event state. When combining is turned off, the event state propagated in the events
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* posted by your app reflect state built up only by your app. The state within your app's generated
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* event will not be combined with the system's current state, so the system-wide state reflecting key
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* and mouse button state will remain unchanged
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*
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* When called with doCombineState equal to FALSE, this function initializes local (per application)
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* state tracking information to a state of all keys, modifiers, and mouse buttons up.
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*
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* When called with doCombineState equal to TRUE, the current global state of keys, modifiers,
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* and mouse buttons are used in generating events.
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*/
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/*
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* CGEnableEventStateCombining()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.1 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGEnableEventStateCombining(boolean_t doCombineState);
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/*
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* By default the system supresses local hardware events from the keyboard and mouse during
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* a short interval after a synthetic event is posted (see CGSetLocalEventsSuppressionInterval())
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* and while a synthetic mouse drag (mouse movement with the left/only mouse button down).
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* Some classes of applications may want to enable events from some of the local hardware.
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* For example, an app may want to post only mouse events, and so may wish to permit local
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* keyboard hardware events to pass through.
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*
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* This interface lets an app specify a state (event supression interval, or mouse drag), and
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* a mask of event categories to be passed through.
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*/
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enum CGEventFilterMask {
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kCGEventFilterMaskPermitLocalMouseEvents = 0x00000001, /* Mouse, scroll wheel */
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kCGEventFilterMaskPermitLocalKeyboardEvents = 0x00000002, /* Alphanumeric keys and Command, Option, Control, Shift, AlphaLock */
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kCGEventFilterMaskPermitSystemDefinedEvents = 0x00000004, /* Power key, bezel buttons, sticky keys */
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kCGEventFilterMaskPermitAllEvents = kCGEventFilterMaskPermitLocalMouseEvents | kCGEventFilterMaskPermitLocalKeyboardEvents | kCGEventFilterMaskPermitSystemDefinedEvents
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};
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typedef enum CGEventFilterMask CGEventFilterMask;
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enum CGEventSupressionState {
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kCGEventSupressionStateSupressionInterval = 0,
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kCGEventSupressionStateRemoteMouseDrag = 1,
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kCGNumberOfEventSupressionStates = 2
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};
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typedef enum CGEventSupressionState CGEventSupressionState;
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/*
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* CGSetLocalEventsFilterDuringSupressionState()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.1 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGSetLocalEventsFilterDuringSupressionState(
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CGEventFilterMask filter,
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CGEventSupressionState state);
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/*
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* Helper function to connect or disconnect the mouse and mouse cursor.
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* CGAssociateMouseAndMouseCursorPosition(false) has the same effect
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* as the following, without actually modifying the supression interval:
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*
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* CGSetLocalEventsSuppressionInterval(MAX_DOUBLE);
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* CGWarpMouseCursorPosition(currentPosition);
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*
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* While disconnected, mouse move and drag events will reflect the current position of
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* the mouse cursor position, which will not change with mouse movement. Use the
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* <CoreGraphics/CGDirectDisplay.h> function:
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*
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* void CGGetLastMouseDelta( CGMouseDelta * deltaX, CGMouseDelta * deltaY );
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*
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* This will report mouse movement associated with the last mouse move or drag event.
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*
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* To update the display cursor position, use the function defined in this module:
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*
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* CGEventErr CGWarpMouseCursorPosition( CGPoint newCursorPosition );
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*/
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/*
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* CGAssociateMouseAndMouseCursorPosition()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.0 and later
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*/
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EXTERN_API_C( CGEventErr )
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CGAssociateMouseAndMouseCursorPosition(boolean_t connected);
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/*
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* Some classes of applications need to detect when the window server process dies, or
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* is not running. The easiest way to do this is to use a CFMachPortRef.
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*
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* If the CoreGraphics window server is not running, this function returns NULL.
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* If the server is running, a CFMachPortRef is returned.
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*
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* A program can register a callback function to use a CFMachPortRef to determine
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* when the CoreGraphics window server exits:
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*
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* static void handleWindowServerDeath( CFMachPortRef port, void *info )
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* {
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* printf( "Window Server port death detected!\n" );
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* CFRelease( port );
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* exit( 1 );
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* }
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*
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* static void watchForServerDeath()
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* {
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* CFMachPortRef port;
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*
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* port = CGWindowServerCFMachPort();
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* CFMachPortSetInvalidationCallBack( port, handleWindowServerDeath );
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* }
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*
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* Note that when the window server exits, there may be a few seconds during which
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* no window server is running, until the operating system starts a new
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* window server/loginwindow pair of processes. This function will return NULL
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* until a new window server is running.
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*
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* Multiple calls to this function may return multiple CFMachPortRefs, each referring
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* to the same Mach port. Multiple callbacks registered on multiple CFMachPortRefs
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* obtained in this way may fire in a nondetermanistic manner.
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*
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* Your program will need to run a CFRunLoop for the port death
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* callback to function. A program which does not use a CFRunLoop may use
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* CFMachPortIsValid(CFMachPortRef port) periodically to check if the port is valid.
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*/
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/*
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* CGWindowServerCFMachPort()
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*
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* Availability:
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* Non-Carbon CFM: not available
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* CarbonLib: not available
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* Mac OS X: in version 10.1 and later
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*/
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EXTERN_API_C( CFMachPortRef )
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CGWindowServerCFMachPort(void);
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#if PRAGMA_ENUM_ALWAYSINT
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#pragma enumsalwaysint reset
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#ifdef __CGREMOTEOPERATION__RESTORE_TWOBYTEINTS
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#pragma fourbyteints off
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#endif
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#elif PRAGMA_ENUM_OPTIONS
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#pragma option enum=reset
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#elif defined(__CGREMOTEOPERATION__RESTORE_PACKED_ENUMS)
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#pragma options(pack_enums)
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#endif
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#ifdef PRAGMA_IMPORT_OFF
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#pragma import off
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#elif PRAGMA_IMPORT
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#pragma import reset
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* CGREMOTEOPERATION_H_ */
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