mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
78 lines
1.8 KiB
C++
78 lines
1.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef PARTICLE_LITSMOKEEMITTER_H
|
|
#define PARTICLE_LITSMOKEEMITTER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
#include "particles_simple.h"
|
|
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//==================================================
|
|
// CLitSmokeEmitter
|
|
//==================================================
|
|
|
|
class CLitSmokeEmitter : public CSimpleEmitter
|
|
{
|
|
public:
|
|
CLitSmokeEmitter( const char *pDebugName );
|
|
|
|
virtual void Update( float flTimeDelta );
|
|
virtual void StartRender( VMatrix &effectMatrix );
|
|
virtual void RenderParticles( CParticleRenderIterator *pIterator );
|
|
virtual void SimulateParticles( CParticleSimulateIterator *pIterator );
|
|
|
|
virtual void Init( const char *materialName, Vector sortOrigin );
|
|
|
|
// Get the material we were initialized with.
|
|
PMaterialHandle GetSmokeMaterial() const;
|
|
|
|
// Color values are 0-1.
|
|
virtual void SetDirectionalLight( Vector position, Vector color, float intensity );
|
|
virtual void SetLight( Vector position, Vector color, float intensity );
|
|
|
|
static CSmartPtr<CLitSmokeEmitter> Create( const char *pDebugName )
|
|
{
|
|
return new CLitSmokeEmitter( pDebugName );
|
|
}
|
|
|
|
CParticleSphereRenderer m_Renderer;
|
|
|
|
class LitSmokeParticle : public Particle
|
|
{
|
|
public:
|
|
Vector m_vecVelocity;
|
|
byte m_uchColor[4];
|
|
float m_flLifetime;
|
|
float m_flDieTime;
|
|
byte m_uchStartSize;
|
|
byte m_uchEndSize;
|
|
};
|
|
|
|
private:
|
|
|
|
CLitSmokeEmitter( const CLitSmokeEmitter & ); // not defined, not accessible
|
|
|
|
private:
|
|
|
|
bool m_bInitted;
|
|
PMaterialHandle m_hSmokeMaterial;
|
|
};
|
|
|
|
|
|
inline PMaterialHandle CLitSmokeEmitter::GetSmokeMaterial() const
|
|
{
|
|
return m_hSmokeMaterial;
|
|
}
|
|
|
|
#include "tier0/memdbgoff.h"
|
|
|
|
#endif // PARTICLE_LITSMOKEEMITTER_H
|