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371 lines
14 KiB
C++
371 lines
14 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "dme_controls/AttributeWidgetFactory.h"
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#include "tier1/utldict.h"
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#include "tier1/KeyValues.h"
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#include "movieobjects/dmeeditortypedictionary.h"
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#include "dme_controls/AttributeTextEntry.h"
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#include "dme_controls/AttributeFilePickerPanel.h"
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#include "dme_controls/AttributeBoolChoicePanel.h"
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#include "dme_controls/AttributeIntChoicePanel.h"
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#include "dme_controls/AttributeStringChoicePanel.h"
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#include "dme_controls/AttributeElementPanel.h"
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#include "dme_controls/AttributeElementPickerPanel.h"
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#include "dme_controls/AttributeMDLPickerPanel.h"
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#include "dme_controls/AttributeSequencePickerPanel.h"
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#include "dme_controls/AttributeSoundPickerPanel.h"
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#include "dme_controls/AttributeAssetPickerPanel.h"
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#include "dme_controls/AttributeShaderPickerPanel.h"
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#include "dme_controls/AttributeSurfacePropertyPickerPanel.h"
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#include "dme_controls/AttributeDetailTypePickerPanel.h"
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#include "dme_controls/AttributeColorPickerPanel.h"
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#include "dme_controls/AttributeInterpolatorChoicePanel.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Forward declaration
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//-----------------------------------------------------------------------------
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class CAttributeWidgetFactoryList;
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// CAttributeWidgetFactoryList class definition
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//-----------------------------------------------------------------------------
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class CAttributeWidgetFactoryList : public IAttributeWidgetFactoryList
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{
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public:
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// Inherited from IAttributeWidgetFactoryList
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virtual IAttributeWidgetFactory *GetWidgetFactory( const char *pWidgetName );
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virtual IAttributeWidgetFactory *GetWidgetFactory( CDmElement *object, CDmAttribute *pAttribute, CDmeEditorTypeDictionary *pTypeDictionary );
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virtual IAttributeWidgetFactory *GetArrayWidgetFactory( CDmElement *object, CDmAttribute *pAttribute, CDmeEditorTypeDictionary *pTypeDictionary );
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virtual void ApplyChanges( vgui::Panel *pWidget, vgui::Panel *pSender = NULL );
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virtual void Refresh( vgui::Panel *pWidget, vgui::Panel *pSender = NULL );
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// Adds a widget to the factory
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void AddWidgetFactory( IAttributeWidgetFactory *pFactory, const char *pWidgetName );
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// Finds a widget factory by name
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IAttributeWidgetFactory *FindWidgetFactory( const char *pWidgetName );
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// Creates a widget using editor attribute info
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// vgui::Panel *CreateWidget( vgui::Panel *parent, CDmElement *obj, INotifyUI *pNotify, CDmeEditorAttributeInfo *pWidgetInfo, bool bAutoApply );
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private:
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CUtlDict< IAttributeWidgetFactory*, unsigned short > m_Factories;
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};
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//-----------------------------------------------------------------------------
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// Singleton instance
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//-----------------------------------------------------------------------------
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static CAttributeWidgetFactoryList *g_pWidgetFactoryFactoryList;
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IAttributeWidgetFactoryList *attributewidgetfactorylist;
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CAttributeWidgetFactoryList *GetWidgetFactoryManager()
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{
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if ( !g_pWidgetFactoryFactoryList )
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{
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g_pWidgetFactoryFactoryList = new CAttributeWidgetFactoryList;
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attributewidgetfactorylist = g_pWidgetFactoryFactoryList;
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}
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return g_pWidgetFactoryFactoryList;
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}
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//-----------------------------------------------------------------------------
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// Standard implementation of a widget factory
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//-----------------------------------------------------------------------------
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template < class T >
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class CAttributeWidgetFactory : public IAttributeWidgetFactory
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{
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public:
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CAttributeWidgetFactory( const char *pWidgetName )
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{
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GetWidgetFactoryManager()->AddWidgetFactory( this, pWidgetName );
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}
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// Backward compat
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virtual vgui::Panel *Create( vgui::Panel *pParent, const AttributeWidgetInfo_t &info )
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{
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CBaseAttributePanel *newPanel = new T( pParent, info );
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if ( newPanel )
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{
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newPanel->PostConstructor();
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}
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return newPanel;
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}
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};
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//-----------------------------------------------------------------------------
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// create all the AttributeWidgetFactorys
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//-----------------------------------------------------------------------------
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// An Attribute Widget Factory for: text entry
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static CAttributeWidgetFactory<CAttributeTextPanel> g_AttributeTextWidgetFactory( "text" );
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// An Attribute Widget Factory for: picking files
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static CAttributeWidgetFactory<CAttributeDmeFilePickerPanel> g_AttributeFilePickerWidgetFactory( "filepicker" );
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// An Attribute Widget Factory for: choosing integers
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static CAttributeWidgetFactory<CAttributeBoolChoicePanel> g_AttributeBoolChoiceWidgetFactory( "boolchoice" );
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// An Attribute Widget Factory for: choosing integers
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static CAttributeWidgetFactory<CAttributeIntChoicePanel> g_AttributeIntChoiceWidgetFactory( "intchoice" );
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// An Attribute Widget Factory for: choosing strings
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static CAttributeWidgetFactory<CAttributeStringChoicePanel> g_AttributeStringChoiceWidgetFactory( "stringchoice" );
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// An Attribute Widget Factory for: elements
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static CAttributeWidgetFactory<CAttributeElementPanel> g_AttributeElementWidgetFactory( "element" );
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// An Attribute Widget Factory for: picking elements
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static CAttributeWidgetFactory<CAttributeElementPickerPanel> g_AttributeElementPickerWidgetFactory( "elementchoice" );
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// An Attribute Widget Factory for: picking MDLs
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static CAttributeWidgetFactory<CAttributeMDLPickerPanel> g_AttributeMDLPickerWidgetFactory( "mdlpicker" );
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// An Attribute Widget Factory for: picking sequences
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static CAttributeWidgetFactory<CAttributeSequencePickerPanel> g_AttributeSequencePickerWidgetFactory( "sequencepicker" );
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// An Attribute Widget Factory for: picking sounds
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static CAttributeWidgetFactory<CAttributeSoundPickerPanel> g_AttributeSoundPickerWidgetFactory( "soundpicker" );
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// An Attribute Widget Factory for: picking bsps
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static CAttributeWidgetFactory<CAttributeBspPickerPanel> g_AttributeBspPickerWidgetFactory( "bsppicker" );
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// An Attribute Widget Factory for: picking vmts
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static CAttributeWidgetFactory<CAttributeVmtPickerPanel> g_AttributeVmtPickerWidgetFactory( "vmtpicker" );
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// An Attribute Widget Factory for: picking vtfs
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static CAttributeWidgetFactory<CAttributeVtfPickerPanel> g_AttributeVtfPickerWidgetFactory( "vtfpicker" );
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// An Attribute Widget Factory for: picking tgas
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static CAttributeWidgetFactory<CAttributeTgaFilePickerPanel> g_AttributeTgaPickerWidgetFactory( "tgapicker" );
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// An Attribute Widget Factory for: picking shaders
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static CAttributeWidgetFactory<CAttributeShaderPickerPanel> g_AttributeShaderPickerWidgetFactory( "shaderpicker" );
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// An Attribute Widget Factory for: picking surface properties
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static CAttributeWidgetFactory<CAttributeSurfacePropertyPickerPanel> g_AttributeSurfacePropertyPickerWidgetFactory( "surfacepropertypicker" );
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// An Attribute Widget Factory for: picking surface properties
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static CAttributeWidgetFactory<CAttributeColorPickerPanel> g_AttributeColorPickerWidgetFactory( "colorpicker" );
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// An Attribute Widget Factory for: picking avis
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static CAttributeWidgetFactory<CAttributeAviFilePickerPanel> g_AttributeAviPickerWidgetFactory( "avipicker" );
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// An Attribute Widget Factory for: picking sht
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static CAttributeWidgetFactory<CAttributeShtFilePickerPanel> g_AttributeShtPickerWidgetFactory( "shtpicker" );
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// An Attribute Widget Factory for: picking detail types
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static CAttributeWidgetFactory<CAttributeDetailTypePickerPanel> g_AttributeDetailTypePickerWidgetFactory( "detailtypepicker" );
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// An Attribute Widget Factory for: picking color correction lookup files
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static CAttributeWidgetFactory<CAttributeRawFilePickerPanel> g_AttributeRawPickerWidgetFactory( "rawpicker" );
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// An Attribute Widget Factory for: choosing interpolator types (left and right)
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static CAttributeWidgetFactory<CAttributeInterpolatorChoicePanel> g_AttributeInterpolatorChoiceWidgetFactory( "interpolatorchoice" );
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//-----------------------------------------------------------------------------
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// Name-based widget factories
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//-----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// g_AttributeWidgetFactories
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// Purpose: a mapping of all attribute types to AttributeWidgetFactories
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struct DefaultAttributeFactoryEntry_t
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{
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int attributeType;
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IAttributeWidgetFactory *factory;
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};
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static DefaultAttributeFactoryEntry_t g_AttributeWidgetFactories[] =
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{
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{ AT_UNKNOWN, NULL },
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{ AT_ELEMENT, &g_AttributeElementWidgetFactory },
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{ AT_INT, &g_AttributeTextWidgetFactory },
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{ AT_FLOAT, &g_AttributeTextWidgetFactory },
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{ AT_BOOL, &g_AttributeTextWidgetFactory },
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{ AT_STRING, &g_AttributeTextWidgetFactory },
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{ AT_VOID, &g_AttributeTextWidgetFactory },
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{ AT_OBJECTID, &g_AttributeTextWidgetFactory },
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{ AT_COLOR, &g_AttributeColorPickerWidgetFactory },
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{ AT_VECTOR2, &g_AttributeTextWidgetFactory },
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{ AT_VECTOR3, &g_AttributeTextWidgetFactory },
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{ AT_VECTOR4, &g_AttributeTextWidgetFactory },
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{ AT_QANGLE, &g_AttributeTextWidgetFactory },
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{ AT_QUATERNION, &g_AttributeTextWidgetFactory },
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{ AT_VMATRIX, &g_AttributeTextWidgetFactory },
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{ AT_ELEMENT_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_INT_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_FLOAT_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_BOOL_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_STRING_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_VOID_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_ELEMENT_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_OBJECTID_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_COLOR_ARRAY, &g_AttributeColorPickerWidgetFactory },
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{ AT_VECTOR2_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_VECTOR3_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_VECTOR4_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_QANGLE_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_QUATERNION_ARRAY, &g_AttributeTextWidgetFactory },
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{ AT_VMATRIX_ARRAY, &g_AttributeTextWidgetFactory },
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};
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//-----------------------------------------------------------------------------
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//
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// CAttributeWidgetFactoryList
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Adds a widget to the factory
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//-----------------------------------------------------------------------------
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void CAttributeWidgetFactoryList::AddWidgetFactory( IAttributeWidgetFactory *pFactory, const char *pWidgetName )
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{
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m_Factories.Insert( pWidgetName, pFactory );
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}
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//-----------------------------------------------------------------------------
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// Finds a widget factory by name
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//-----------------------------------------------------------------------------
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IAttributeWidgetFactory *CAttributeWidgetFactoryList::FindWidgetFactory( const char *pWidgetName )
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{
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unsigned short i = m_Factories.Find( pWidgetName );
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if ( i != m_Factories.InvalidIndex() )
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return m_Factories[i];
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Returns a factory requested by name
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//-----------------------------------------------------------------------------
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IAttributeWidgetFactory *CAttributeWidgetFactoryList::GetWidgetFactory( const char *pWidgetName )
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{
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return FindWidgetFactory( pWidgetName );
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}
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//-----------------------------------------------------------------------------
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// Returns a factory used to create widget for the attribute passed in
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//-----------------------------------------------------------------------------
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IAttributeWidgetFactory *CAttributeWidgetFactoryList::GetWidgetFactory( CDmElement *object,
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CDmAttribute *pAttribute, CDmeEditorTypeDictionary *pTypeDictionary )
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{
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if ( !object )
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return NULL;
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DmAttributeType_t attributeType = pAttribute->GetType();
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IAttributeWidgetFactory *pFactory = g_AttributeWidgetFactories[ attributeType ].factory;
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// Override behavior with editor info, if it exists
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if ( pTypeDictionary )
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{
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const char *pAttributeName = pAttribute->GetName();
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CDmeEditorAttributeInfo *pEditorInfo = pTypeDictionary->GetAttributeInfo( object, pAttributeName );
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if ( pEditorInfo )
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{
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if ( !pEditorInfo->m_bIsVisible )
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return NULL;
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if ( pEditorInfo->GetWidgetName() )
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{
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IAttributeWidgetFactory *pOverriddenFactory = g_pWidgetFactoryFactoryList->FindWidgetFactory( pEditorInfo->GetWidgetName() );
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if ( pOverriddenFactory )
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{
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pFactory = pOverriddenFactory;
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}
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}
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}
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}
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return pFactory;
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}
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//-----------------------------------------------------------------------------
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// Returns a factory used to create widgets for entries in an attribute array
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//-----------------------------------------------------------------------------
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IAttributeWidgetFactory *CAttributeWidgetFactoryList::GetArrayWidgetFactory( CDmElement *object,
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CDmAttribute *pAttribute, CDmeEditorTypeDictionary *pTypeDictionary )
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{
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if ( !object )
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return NULL;
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DmAttributeType_t attributeType = ArrayTypeToValueType( pAttribute->GetType() );
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IAttributeWidgetFactory *pFactory = g_AttributeWidgetFactories[ attributeType ].factory;
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// Override behavior with editor info, if it exists
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if ( pTypeDictionary )
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{
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CDmeEditorAttributeInfo *pEditorInfo = pTypeDictionary->GetAttributeArrayInfo( object, pAttribute->GetName() );
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if ( pEditorInfo )
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{
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if ( !pEditorInfo->m_bIsVisible )
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return NULL;
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if ( pEditorInfo->GetWidgetName() )
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{
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IAttributeWidgetFactory *pOverriddenFactory = g_pWidgetFactoryFactoryList->FindWidgetFactory( pEditorInfo->GetWidgetName() );
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if ( pOverriddenFactory )
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{
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pFactory = pOverriddenFactory;
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}
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}
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}
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}
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return pFactory;
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}
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//-----------------------------------------------------------------------------
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// Applies changes to a widget
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//-----------------------------------------------------------------------------
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void CAttributeWidgetFactoryList::ApplyChanges( vgui::Panel *pWidget, vgui::Panel *pSender )
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{
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CBaseAttributePanel *pPanel = dynamic_cast< CBaseAttributePanel *>( pWidget );
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if ( pPanel && pPanel->GetDirty() )
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{
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Assert( !pPanel->IsAutoApply() );
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vgui::ipanel()->SendMessage( pWidget->GetVPanel(), new KeyValues( "ApplyChanges" ), pSender ? pSender->GetVPanel() : NULL );
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}
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}
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//-----------------------------------------------------------------------------
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// Refreshes a widget when attributes change
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//-----------------------------------------------------------------------------
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void CAttributeWidgetFactoryList::Refresh( vgui::Panel *pWidget, vgui::Panel *pSender )
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{
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if ( pWidget )
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{
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vgui::ipanel()->SendMessage( pWidget->GetVPanel(), new KeyValues( "Refresh" ), pSender ? pWidget->GetVPanel() : NULL );
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}
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}
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