mirror of
https://github.com/nillerusr/source-engine.git
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244 lines
5.7 KiB
Plaintext
244 lines
5.7 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="hk_base" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=hk_base - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "hk_base.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "hk_base.mak" CFG="hk_base - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "hk_base - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "hk_base - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "hk_base"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "hk_base - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../hk_library/win32/release"
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# PROP Intermediate_Dir "../../hk_tmp/win32/hk_base/release"
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# PROP Target_Dir ""
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LINK32=link.exe
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MTL=midl.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /G6 /W3 /Z7 /O2 /I "../" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
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# SUBTRACT CPP /Fr /YX /Yc /Yu
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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# Begin Custom Build
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TargetPath=\hl2\src_main\ivp\havana\hk_library\win32\release\hk_base.lib
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InputPath=\hl2\src_main\ivp\havana\hk_library\win32\release\hk_base.lib
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SOURCE="$(InputPath)"
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"..\..\..\..\lib\common\hk_base.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if exist ..\..\..\..\lib\common\hk_base.lib attrib -r ..\..\..\..\lib\common\hk_base.lib
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copy $(TargetPath) ..\..\..\..\lib\common\hk_base.lib
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# End Custom Build
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!ELSEIF "$(CFG)" == "hk_base - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../hk_library/win32/debug"
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# PROP Intermediate_Dir "../../hk_tmp/win32/hk_base/debug"
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# PROP Target_Dir ""
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LINK32=link.exe
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MTL=midl.exe
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /G6 /W3 /Gm /ZI /Od /I "../" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"hk_base/base.h" /FD /GZ /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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# Begin Custom Build
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TargetPath=\hl2\src_main\ivp\havana\hk_library\win32\debug\hk_base.lib
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InputPath=\hl2\src_main\ivp\havana\hk_library\win32\debug\hk_base.lib
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SOURCE="$(InputPath)"
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"..\..\..\..\lib\common\hk_base.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if exist ..\..\..\..\lib\common\hk_base.lib attrib -r ..\..\..\..\lib\common\hk_base.lib
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copy $(TargetPath) ..\..\..\..\lib\common\hk_base.lib
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# End Custom Build
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!ENDIF
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# Begin Target
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# Name "hk_base - Win32 Release"
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# Name "hk_base - Win32 Debug"
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# Begin Group "memory"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\memory\memory.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\memory\memory.h
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# End Source File
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# Begin Source File
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SOURCE=.\memory\memory.inl
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# End Source File
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# Begin Source File
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SOURCE=.\memory\memory_managed_virtual_class.h
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# End Source File
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# Begin Source File
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SOURCE=.\memory\memory_util.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\memory\memory_util.h
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# End Source File
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# End Group
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# Begin Group "array"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\array\array.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\array\array.h
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# End Source File
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# Begin Source File
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SOURCE=.\array\array.inl
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# End Source File
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# Begin Source File
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SOURCE=.\array\pre_allocated_array.h
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# End Source File
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# End Group
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# Begin Group "hash"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\hash\hash.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\hash\hash.h
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# End Source File
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# Begin Source File
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SOURCE=.\hash\hash.inl
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# End Source File
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# End Group
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# Begin Group "stopwatch"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\stopwatch\stopwatch.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\stopwatch\stopwatch.h
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# End Source File
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# Begin Source File
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SOURCE=.\stopwatch\stopwatch_qpt.inl
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# End Source File
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# End Group
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# Begin Group "string"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\string\string.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\string\string.h
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# End Source File
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# End Group
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# Begin Group "id_server"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\id_server\id_server.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\id_server\id_server.h
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# End Source File
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# Begin Source File
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SOURCE=.\id_server\id_server.inl
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\base.h
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# End Source File
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# Begin Source File
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SOURCE=.\base_types.cpp
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# ADD CPP /Yc"hk_base/base.h"
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# End Source File
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# Begin Source File
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SOURCE=.\base_types.h
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# End Source File
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# Begin Source File
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SOURCE=.\console.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\console.h
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# End Source File
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# Begin Source File
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SOURCE=.\debug_build_test.cpp
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# End Source File
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# End Target
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# End Project
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