source-engine/game/server/lightglow.cpp
2025-01-13 14:43:53 +02:00

137 lines
4.5 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "baseentity.h"
#include "sendproxy.h"
#include "sun_shared.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#define LIGHTGLOW_MAXDIST_BITS 16
#define LIGHTGLOW_MAXDIST_MAX_VALUE ((1 << LIGHTGLOW_MAXDIST_BITS) - 1)
#define LIGHTGLOW_OUTERMAXDIST_BITS 16
#define LIGHTGLOW_OUTERMAXDIST_MAX_VALUE ((1 << LIGHTGLOW_OUTERMAXDIST_BITS) - 1)
class CLightGlow : public CBaseEntity
{
public:
DECLARE_CLASS(CLightGlow, CBaseEntity);
DECLARE_SERVERCLASS();
DECLARE_DATADESC();
CLightGlow();
virtual void Spawn(void);
virtual void Activate(void);
virtual int UpdateTransmitState(void);
void InputColor(inputdata_t &data);
public:
CNetworkVar(int, m_nHorizontalSize);
CNetworkVar(int, m_nVerticalSize);
CNetworkVar(int, m_nMinDist);
CNetworkVar(int, m_nMaxDist);
CNetworkVar(int, m_nOuterMaxDist);
CNetworkVar(float, m_flGlowProxySize);
CNetworkVar(float, m_flHDRColorScale);
};
extern void SendProxy_Angles(const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID);
IMPLEMENT_SERVERCLASS_ST_NOBASE(CLightGlow, DT_LightGlow)
SendPropInt(SENDINFO(m_clrRender), 32, SPROP_UNSIGNED, SendProxy_Color32ToInt),
SendPropInt(SENDINFO(m_nHorizontalSize), 16, SPROP_UNSIGNED),
SendPropInt(SENDINFO(m_nVerticalSize), 16, SPROP_UNSIGNED),
SendPropInt(SENDINFO(m_nMinDist), 16, SPROP_UNSIGNED),
SendPropInt(SENDINFO(m_nMaxDist), LIGHTGLOW_MAXDIST_BITS, SPROP_UNSIGNED),
SendPropInt(SENDINFO(m_nOuterMaxDist), LIGHTGLOW_OUTERMAXDIST_BITS, SPROP_UNSIGNED),
SendPropInt(SENDINFO(m_spawnflags), 8, SPROP_UNSIGNED),
SendPropVector(SENDINFO(m_vecOrigin), -1, SPROP_COORD),
SendPropQAngles(SENDINFO(m_angRotation), 13, 0, SendProxy_Angles),
SendPropEHandle(SENDINFO_NAME(m_hMoveParent, moveparent)),
SendPropFloat(SENDINFO(m_flGlowProxySize), 6, SPROP_ROUNDUP, 0.0f, 64.0f),
SendPropFloat(SENDINFO_NAME(m_flHDRColorScale, HDRColorScale), 0, SPROP_NOSCALE, 0.0f, 100.0f),
END_SEND_TABLE()
LINK_ENTITY_TO_CLASS(env_lightglow, CLightGlow);
BEGIN_DATADESC(CLightGlow)
DEFINE_KEYFIELD(m_nVerticalSize, FIELD_INTEGER, "VerticalGlowSize"),
DEFINE_KEYFIELD(m_nHorizontalSize, FIELD_INTEGER, "HorizontalGlowSize"),
DEFINE_KEYFIELD(m_nMinDist, FIELD_INTEGER, "MinDist"),
DEFINE_KEYFIELD(m_nMaxDist, FIELD_INTEGER, "MaxDist"),
DEFINE_KEYFIELD(m_nOuterMaxDist, FIELD_INTEGER, "OuterMaxDist"),
DEFINE_KEYFIELD(m_flGlowProxySize, FIELD_FLOAT, "GlowProxySize"),
DEFINE_KEYFIELD(m_flHDRColorScale, FIELD_FLOAT, "HDRColorScale"),
DEFINE_INPUTFUNC(FIELD_COLOR32, "Color", InputColor),
END_DATADESC()
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CLightGlow::CLightGlow(void)
{
m_nHorizontalSize = 0.0f;
m_nVerticalSize = 0.0f;
m_nMinDist = 0.0f;
m_nMaxDist = 0.0f;
m_flGlowProxySize = 2.0f;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CLightGlow::Spawn(void)
{
BaseClass::Spawn();
// No model but we still need to force this!
AddEFlags(EFL_FORCE_CHECK_TRANSMIT);
}
//-----------------------------------------------------------------------------
// Purpose: Always transmit light glows to clients to avoid spikes as we enter
// or leave PVS. Done because we often have many glows in an area.
//-----------------------------------------------------------------------------
int CLightGlow::UpdateTransmitState(void)
{
return SetTransmitState(FL_EDICT_ALWAYS);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CLightGlow::Activate()
{
BaseClass::Activate();
if (m_nMaxDist > LIGHTGLOW_MAXDIST_MAX_VALUE)
{
Warning("env_lightglow maxdist too large (%d should be %d).\n", m_nMaxDist.Get(), LIGHTGLOW_MAXDIST_MAX_VALUE);
m_nMaxDist = LIGHTGLOW_MAXDIST_MAX_VALUE;
}
if (m_nOuterMaxDist > LIGHTGLOW_OUTERMAXDIST_MAX_VALUE)
{
Warning("env_lightglow outermaxdist too large (%d should be %d).\n", m_nOuterMaxDist.Get(), LIGHTGLOW_OUTERMAXDIST_MAX_VALUE);
m_nOuterMaxDist = LIGHTGLOW_OUTERMAXDIST_MAX_VALUE;
}
}
void CLightGlow::InputColor(inputdata_t &inputdata)
{
m_clrRender = inputdata.value.Color32();
}