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524 lines
13 KiB
C++
524 lines
13 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "dme_controls/BaseAnimSetControlGroupPanel.h"
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#include "vgui_controls/TreeView.h"
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#include "vgui_controls/Menu.h"
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#include "tier1/KeyValues.h"
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#include "movieobjects/dmeanimationset.h"
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#include "dme_controls/BaseAnimSetAttributeSliderPanel.h"
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#include "dme_controls/BaseAnimationSetEditor.h"
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#include "dme_controls/dmecontrols_utils.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Shows the tree view of the animation groups
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//-----------------------------------------------------------------------------
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class CAnimGroupTree : public TreeView
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{
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DECLARE_CLASS_SIMPLE( CAnimGroupTree, TreeView );
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public:
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CAnimGroupTree( Panel *parent, const char *panelName, CBaseAnimSetControlGroupPanel *groupPanel );
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virtual ~CAnimGroupTree();
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virtual bool IsItemDroppable( int itemIndex, CUtlVector< KeyValues * >& msglist );
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virtual void OnItemDropped( int itemIndex, CUtlVector< KeyValues * >& msglist );
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virtual void GenerateContextMenu( int itemIndex, int x, int y );
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private:
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MESSAGE_FUNC( OnImportAnimation, "ImportAnimation" );
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void CleanupContextMenu();
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vgui::DHANDLE< vgui::Menu > m_hContextMenu;
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CBaseAnimSetControlGroupPanel *m_pGroupPanel;
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};
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CAnimGroupTree::CAnimGroupTree( Panel *parent, const char *panelName, CBaseAnimSetControlGroupPanel *groupPanel ) :
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BaseClass( parent, panelName ),
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m_pGroupPanel( groupPanel )
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{
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}
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CAnimGroupTree::~CAnimGroupTree()
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{
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CleanupContextMenu();
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}
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void CAnimGroupTree::CleanupContextMenu()
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{
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if ( m_hContextMenu.Get() )
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{
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delete m_hContextMenu.Get();
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m_hContextMenu = NULL;
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}
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}
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bool CAnimGroupTree::IsItemDroppable( int itemIndex, CUtlVector< KeyValues * >& msglist )
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{
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if ( msglist.Count() != 1 )
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return false;
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KeyValues *data = msglist[ 0 ];
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if ( !data )
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return false;
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if ( !data->FindKey( "color" ) )
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return false;
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KeyValues *itemData = GetItemData( itemIndex );
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if ( !itemData->FindKey( "handle" ) )
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return false;
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DmElementHandle_t handle = (DmElementHandle_t)itemData->GetInt( "handle" );
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if ( handle == DMELEMENT_HANDLE_INVALID )
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return false;
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return true;
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}
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void CAnimGroupTree::OnItemDropped( int itemIndex, CUtlVector< KeyValues * >& msglist )
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{
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if ( !IsItemDroppable( itemIndex, msglist ) )
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return;
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KeyValues *data = msglist[ 0 ];
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if ( !data )
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return;
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KeyValues *itemData = GetItemData( itemIndex );
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CDmElement *group = GetElementKeyValue< CDmElement >( itemData, "handle" );
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Assert( m_pGroupPanel );
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Color clr = data->GetColor( "color" );
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SetItemFgColor( itemIndex, clr );
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SetItemSelectionTextColor( itemIndex, clr );
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if ( group )
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{
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CAppUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, "Change Group Color" );
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group->SetValue< Color >( "treeColor", clr );
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}
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}
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void CAnimGroupTree::OnImportAnimation()
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{
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PostMessage( m_pGroupPanel->m_hEditor, new KeyValues( "ImportAnimation", "visibleOnly", "1" ), 0.0f );
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}
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// override to open a custom context menu on a node being selected and right-clicked
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void CAnimGroupTree::GenerateContextMenu( int itemIndex, int x, int y )
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{
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CleanupContextMenu();
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m_hContextMenu = new Menu( this, "ActionMenu" );
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m_hContextMenu->AddMenuItem( "#ImportAnimation", new KeyValues( "ImportAnimation" ), this );
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Menu::PlaceContextMenu( this, m_hContextMenu.Get() );
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}
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CBaseAnimSetControlGroupPanel::CBaseAnimSetControlGroupPanel( vgui::Panel *parent, const char *className, CBaseAnimationSetEditor *editor ) :
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BaseClass( parent, className ),
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m_bStartItemWasSelected( false ),
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m_SliderNames( 0, 0, true )
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{
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m_hEditor = editor;
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m_hGroups = new CAnimGroupTree( this, "AnimSetGroups", this );
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m_hGroups->SetMultipleItemDragEnabled( true );
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m_hGroups->SetAutoResize
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(
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Panel::PIN_TOPLEFT,
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Panel::AUTORESIZE_DOWNANDRIGHT,
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0, 0,
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0, 0
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);
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m_hGroups->SetAllowMultipleSelections( true );
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}
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CBaseAnimSetControlGroupPanel::~CBaseAnimSetControlGroupPanel()
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{
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}
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static int AddItemToTree( TreeView *tv, const char *label, int parentIndex, const Color& fg, int groupNumber, int handle )
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{
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Color bgColor( 128, 128, 128, 128 );
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KeyValues *kv = new KeyValues( "item", "text", label );
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kv->SetInt( "groupNumber", groupNumber );
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kv->SetInt( "droppable", 1 );
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kv->SetInt( "handle", handle );
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int idx = tv->AddItem( kv, parentIndex );
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tv->SetItemFgColor( idx, fg );
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tv->SetItemSelectionTextColor( idx, fg );
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tv->SetItemSelectionBgColor( idx, bgColor );
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tv->SetItemSelectionUnfocusedBgColor( idx, bgColor );
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tv->RemoveSelectedItem( idx );
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tv->ExpandItem( idx, false );
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kv->deleteThis();
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return idx;
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}
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void CBaseAnimSetControlGroupPanel::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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m_hGroups->SetFont( pScheme->GetFont( "DefaultBold", IsProportional() ) );
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}
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void CBaseAnimSetControlGroupPanel::OnTreeViewItemSelectionCleared()
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{
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// We check the entire group manually
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OnTreeViewItemSelected( -1 );
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}
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void CBaseAnimSetControlGroupPanel::OnTreeViewItemDeselected( int itemIndex )
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{
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OnTreeViewItemSelected( -1 );
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}
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void CBaseAnimSetControlGroupPanel::OnTreeViewItemSelected( int itemIndex )
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{
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if ( !m_AnimSet.Get() )
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return;
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// Build the list of selected groups, and notify the attribute slider panel
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CUtlVector< int > selection;
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m_hGroups->GetSelectedItems( selection );
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const CDmaElementArray<> &groups = m_AnimSet->GetSelectionGroups();
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int groupCount = groups.Count();
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int i;
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int rootIndex = m_hGroups->GetRootItemIndex();
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bool selectionHasRoot = false;
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for ( i = 0 ; i < selection.Count(); ++i )
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{
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if ( selection[ i ] == rootIndex )
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{
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selectionHasRoot = true;
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break;
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}
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}
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m_SliderNames.RemoveAll();
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if ( selectionHasRoot )
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{
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for ( i = 0; i < groups.Count(); ++i )
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{
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CDmElement *element = groups[ i ];
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if ( !element )
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continue;
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const CDmrStringArray array( element, "selectedControls" );
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if ( array.IsValid() )
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{
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for ( int j = 0 ; j < array.Count(); ++j )
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{
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const char *sliderName = array[ j ];
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if ( sliderName && *sliderName )
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{
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m_SliderNames.AddString( sliderName );
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}
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}
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}
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}
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}
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else
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{
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for ( i = 0 ; i < selection.Count(); ++i )
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{
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if ( selection[ i ] == rootIndex )
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continue;
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KeyValues *kv = m_hGroups->GetItemData( selection[ i ] );
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if ( !kv )
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continue;
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int groupNumber = kv->GetInt( "groupNumber" );
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if ( groupNumber < 0 || groupNumber >= groupCount )
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{
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const char *sliderName = kv->GetString( "text" );
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if ( sliderName && *sliderName )
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{
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m_SliderNames.AddString( sliderName );
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}
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continue;
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}
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CDmElement *element = groups[ groupNumber ];
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if ( !element )
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continue;
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const CDmrStringArray array( element, "selectedControls" );
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if ( array.IsValid() )
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{
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for ( int j = 0 ; j < array.Count(); ++j )
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{
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const char *sliderName = array[ j ];
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if ( sliderName && *sliderName )
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{
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m_SliderNames.AddString( sliderName );
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}
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}
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}
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}
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}
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// now notify the attribute slider panel
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CBaseAnimSetAttributeSliderPanel *attSliders = m_hEditor->GetAttributeSlider();
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if ( attSliders )
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{
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attSliders->SetVisibleControlsForSelectionGroup( m_SliderNames );
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}
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}
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void CBaseAnimSetControlGroupPanel::ChangeAnimationSet( CDmeAnimationSet *newAnimSet )
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{
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bool changed = m_AnimSet.Get() != newAnimSet ? true : false;
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m_AnimSet = newAnimSet;
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if ( !m_AnimSet.Get() )
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{
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m_hGroups->RemoveAll();
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m_hSelectableIndices.RemoveAll();
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m_GroupList.RemoveAll();
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return;
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}
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// Compare groups
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bool bRebuildGroups = false;
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const CDmaElementArray< CDmElement > &groups = m_AnimSet->GetSelectionGroups();
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int c = groups.Count();
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if ( c != m_GroupList.Count() )
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{
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bRebuildGroups = true;
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}
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else
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{
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for ( int i = 0; i < c; ++i )
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{
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CDmElement *group = groups[ i ];
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if ( group == m_GroupList[ i ].Get() )
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{
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continue;
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}
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bRebuildGroups = true;
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break;
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}
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}
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if ( bRebuildGroups )
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{
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m_hGroups->SetFont( scheme()->GetIScheme( GetScheme() )->GetFont( "DefaultBold", IsProportional() ) );
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// Build a tree of every open item in the tree view
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OpenItemTree_t openItems;
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int nRootIndex = m_hGroups->GetRootItemIndex();
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if ( nRootIndex != -1 )
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{
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BuildOpenItemList( openItems, openItems.InvalidIndex(), nRootIndex );
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}
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m_hGroups->RemoveAll();
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m_hSelectableIndices.RemoveAll();
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m_GroupList.RemoveAll();
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// Create root
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int rootIndex = AddItemToTree( m_hGroups, "root", -1, Color( 128, 128, 128, 255 ), -1, (int)DMELEMENT_HANDLE_INVALID );
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Color defaultColor( 0, 128, 255, 255 );
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CAppUndoScopeGuard *guard = NULL;
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for ( int i = 0; i < c; ++i )
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{
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CDmElement *group = groups[ i ];
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if ( !group->HasAttribute( "treeColor" ) )
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{
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if ( !guard )
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{
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guard = new CAppUndoScopeGuard( NOTIFY_SETDIRTYFLAG, "Set Default Colors" );
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}
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group->SetValue< Color >( "treeColor", defaultColor );
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}
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int groupIndex = AddItemToTree( m_hGroups, group->GetName(), rootIndex, group->GetValue< Color >( "treeColor" ), i, (int)group->GetHandle() );
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const CDmrStringArray array( group, "selectedControls" );
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if ( array.IsValid() )
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{
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for ( int j = 0 ; j < array.Count(); ++j )
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{
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AddItemToTree( m_hGroups, array[ j ], groupIndex, Color( 200, 200, 200, 255 ), -1, (int)DMELEMENT_HANDLE_INVALID );
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}
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}
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m_hSelectableIndices.AddToTail( groupIndex );
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m_GroupList.AddToTail( group->GetHandle() );
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}
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if ( ( nRootIndex >= 0 ) && ( rootIndex >= 0 ) && !changed )
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{
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// Iterate through all previously open items and expand them if they exist
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if ( openItems.Root() != openItems.InvalidIndex() )
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{
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ExpandOpenItems( openItems, openItems.Root(), rootIndex, true );
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}
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}
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else
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{
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m_hGroups->ExpandItem( rootIndex, true );
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}
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if ( guard )
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{
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delete guard;
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}
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}
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if ( changed )
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{
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for ( int i = 0; i < m_hSelectableIndices.Count(); ++i )
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{
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m_hGroups->AddSelectedItem( m_hSelectableIndices[ i ],
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false, // don't clear selection
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true, // put focus on tree
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false ); // don't expand tree to make all of these visible...
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Expands all items in the open item tree if they exist
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//-----------------------------------------------------------------------------
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void CBaseAnimSetControlGroupPanel::ExpandOpenItems( OpenItemTree_t &tree, int nOpenTreeIndex, int nItemIndex, bool makeVisible )
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{
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int i = tree.FirstChild( nOpenTreeIndex );
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if ( nOpenTreeIndex != tree.InvalidIndex() )
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{
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TreeInfo_t& info = tree[ nOpenTreeIndex ];
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if ( info.m_nFlags & EP_EXPANDED )
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{
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// Expand the item
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m_hGroups->ExpandItem( nItemIndex , true );
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}
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if ( info.m_nFlags & EP_SELECTED )
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{
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m_hGroups->AddSelectedItem( nItemIndex, false, false );
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if ( makeVisible )
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{
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m_hGroups->MakeItemVisible( nItemIndex );
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}
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}
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}
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while ( i != tree.InvalidIndex() )
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{
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TreeInfo_t& info = tree[ i ];
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// Look for a match
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int nChildIndex = FindTreeItem( nItemIndex, info.m_Item );
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if ( nChildIndex != -1 )
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{
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ExpandOpenItems( tree, i, nChildIndex, makeVisible );
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}
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else
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{
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if ( info.m_nFlags & EP_SELECTED )
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{
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// Look for preserved item
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nChildIndex = FindTreeItem( nItemIndex, info.m_Item );
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if ( nChildIndex != -1 )
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{
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m_hGroups->AddSelectedItem( nChildIndex, false, false );
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if ( makeVisible )
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{
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m_hGroups->MakeItemVisible( nChildIndex );
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}
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}
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}
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}
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i = tree.NextSibling( i );
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}
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}
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void CBaseAnimSetControlGroupPanel::FillInDataForItem( TreeItem_t &item, int nItemIndex )
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{
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KeyValues *data = m_hGroups->GetItemData( nItemIndex );
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if ( !data )
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return;
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item.m_pAttributeName = data->GetString( "text" );
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}
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//-----------------------------------------------------------------------------
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// Builds a list of open items
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//-----------------------------------------------------------------------------
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void CBaseAnimSetControlGroupPanel::BuildOpenItemList( OpenItemTree_t &tree, int nParent, int nItemIndex )
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{
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KeyValues *data = m_hGroups->GetItemData( nItemIndex );
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if ( !data )
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return;
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bool expanded = m_hGroups->IsItemExpanded( nItemIndex );
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bool selected = m_hGroups->IsItemSelected( nItemIndex );
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int flags = 0;
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if ( expanded )
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{
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flags |= EP_EXPANDED;
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}
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if ( selected )
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{
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flags |= EP_SELECTED;
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}
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int nChild = tree.InsertChildAfter( nParent, tree.InvalidIndex() );
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TreeInfo_t &info = tree[nChild];
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FillInDataForItem( info.m_Item, nItemIndex );
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info.m_nFlags = flags;
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// Deal with children
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int nCount = m_hGroups->GetNumChildren( nItemIndex );
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for ( int i = 0; i < nCount; ++i )
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{
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int nChildIndex = m_hGroups->GetChild( nItemIndex, i );
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BuildOpenItemList( tree, nChild, nChildIndex );
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}
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}
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//-----------------------------------------------------------------------------
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// Finds the tree index of a child matching the particular element + attribute
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//-----------------------------------------------------------------------------
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int CBaseAnimSetControlGroupPanel::FindTreeItem( int nParentIndex, const TreeItem_t &info )
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{
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// Look for a match
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int nCount = m_hGroups->GetNumChildren( nParentIndex );
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for ( int i = nCount; --i >= 0; )
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{
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int nChildIndex = m_hGroups->GetChild( nParentIndex, i );
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KeyValues *data = m_hGroups->GetItemData( nChildIndex );
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Assert( data );
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const char *pAttributeName = data->GetString( "text" );
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if ( !Q_stricmp( pAttributeName, info.m_pAttributeName ) )
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{
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return nChildIndex;
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}
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}
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return -1;
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}
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