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135 lines
3.3 KiB
C++
135 lines
3.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#if !defined(AFX_JOBWATCHDLG_H__761BDEEF_D549_4F10_817C_1C1FAF9FCA47__INCLUDED_)
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#define AFX_JOBWATCHDLG_H__761BDEEF_D549_4F10_817C_1C1FAF9FCA47__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// JobWatchDlg.h : header file
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//
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#include "idle_dialog.h"
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#include "resource.h"
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#include "utlvector.h"
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#include "imysqlwrapper.h"
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#include "GraphControl.h"
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#include "window_anchor_mgr.h"
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#include "mysql_async.h"
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class CWorkerInfo
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{
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public:
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CWorkerInfo()
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{
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m_bConnected = false;
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m_nWorkUnitsDone = 0;
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m_JobWorkerID = 0xFFFFFFFF;
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m_RunningTimeMS = 0;
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m_ThreadWUs[0] = m_ThreadWUs[1] = m_ThreadWUs[2] = m_ThreadWUs[3] = -1;
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}
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CString m_ComputerName;
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int m_bConnected;
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int m_nWorkUnitsDone;
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unsigned long m_JobWorkerID;
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unsigned long m_RunningTimeMS;
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CString m_CurrentStage;
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int m_ThreadWUs[4];
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};
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/////////////////////////////////////////////////////////////////////////////
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// CJobWatchDlg dialog
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class CJobWatchDlg : public CIdleDialog
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{
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// Construction
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public:
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CJobWatchDlg( CWnd* pParent = NULL); // standard constructor
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virtual ~CJobWatchDlg();
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// Dialog Data
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//{{AFX_DATA(CJobWatchDlg)
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enum { IDD = IDD_JOB_WATCH };
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CListCtrl m_Workers;
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CEdit m_TextOutput;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CJobWatchDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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virtual void OnIdle();
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void RefreshWorkerStats();
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CWorkerInfo* FindWorkerByID( unsigned long jobWorkerID );
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CWorkerInfo* FindWorkerByMachineName( const char *pMachineName );
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void SetWorkerListItemInt( int nIndex, int iColumn, int value );
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void UpdateWorkersList();
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void ResortItems();
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// Query IDs.
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enum
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{
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QUERY_TEXT=0,
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QUERY_GRAPH,
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QUERY_WORKER_STATS,
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NUM_QUERIES
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};
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void ProcessQueryResults_Graph( IMySQLRowSet *pSet );
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void ProcessQueryResults_Text( IMySQLRowSet *pSet );
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void ProcessQueryResults_WorkerStats( IMySQLRowSet *pSet );
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bool m_bQueriesInProgress[NUM_QUERIES];
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// This is our connection to the mysql database.
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IMySQLAsync *m_pSQL;
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CSysModule *m_hMySQLDLL;
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CWindowAnchorMgr m_AnchorMgr;
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bool GetCurJobWorkerID( unsigned long &id );
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CGraphControl m_GraphControl;
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unsigned long m_JobID;
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int m_CurGraphTime;
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int m_CurMessageIndex;
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int m_CurWorkerTextToken; // used to let it ignore old text in the thread's queue
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DWORD m_LastQueryTime; // Last time we made a query.
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// Generated message map functions
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//{{AFX_MSG(CJobWatchDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnSelChangeWorkers();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnOdstatechangedWorkers(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnItemchangedWorkers(NMHDR* pNMHDR, LRESULT* pResult);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_JOBWATCHDLG_H__761BDEEF_D549_4F10_817C_1C1FAF9FCA47__INCLUDED_)
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