mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
745 lines
18 KiB
C++
745 lines
18 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#define PROTECTED_THINGS_DISABLE
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#undef PROTECT_FILEIO_FUNCTIONS
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#undef fopen
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#include <windows.h>
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#include "basetypes.h"
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#include "utlvector.h"
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#include "utlsymbol.h"
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#include "utldict.h"
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#include "utlbuffer.h"
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#include "bugreporter/bugreporter.h"
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#include "filesystem_tools.h"
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#include "KeyValues.h"
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IFileSystem *g_filesystem = NULL;
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class CBug
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{
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public:
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CBug()
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{
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Clear();
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}
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void Clear()
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{
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Q_memset( title, 0, sizeof( title ) );
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Q_memset( desc, 0, sizeof( desc ) );
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Q_memset( submitter, 0, sizeof( submitter ) );
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Q_memset( owner, 0, sizeof( owner ) );
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Q_memset( severity, 0, sizeof( severity ) );
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Q_memset( priority, 0, sizeof( priority ) );
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Q_memset( area, 0, sizeof( area ) );
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Q_memset( mapnumber, 0, sizeof( mapnumber) );
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Q_memset( reporttype, 0, sizeof( reporttype ) );
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Q_memset( level, 0, sizeof( level ) );
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Q_memset( build, 0, sizeof( build ) );
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Q_memset( position, 0, sizeof( position ) );
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Q_memset( orientation, 0, sizeof( orientation ) );
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Q_memset( screenshot_unc, 0, sizeof( screenshot_unc ) );
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Q_memset( savegame_unc, 0, sizeof( savegame_unc ) );
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Q_memset( bsp_unc, 0, sizeof( bsp_unc ) );
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Q_memset( vmf_unc, 0, sizeof( vmf_unc ) );
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Q_memset( driverinfo, 0, sizeof( driverinfo ) );
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Q_memset( misc, 0, sizeof( misc ) );
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includedfiles.Purge();
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}
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char title[ 256 ];
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char desc[ 8192 ];
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char owner[ 256 ];
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char submitter[ 256 ];
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char severity[ 256 ];
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char priority[ 256 ];
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char area[ 256 ];
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char mapnumber[ 256 ];
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char reporttype[ 256 ];
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char level[ 256 ];
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char build[ 256 ];
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char position[ 256 ];
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char orientation[ 256 ];
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char screenshot_unc[ 256 ];
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char savegame_unc[ 256 ];
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char bsp_unc[ 256 ];
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char vmf_unc[ 256 ];
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char driverinfo[ 2048 ];
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char misc[ 1024 ];
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struct incfile
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{
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char name[ 256 ];
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};
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CUtlVector< incfile > includedfiles;
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};
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class CBugReporter : public IBugReporter
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{
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public:
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CBugReporter();
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virtual ~CBugReporter();
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// Initialize and login with default username/password for this computer (from resource/bugreporter.res)
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virtual bool Init( CreateInterfaceFn engineFactory );
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virtual void Shutdown();
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virtual bool IsPublicUI() { return false; }
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virtual char const *GetUserName();
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virtual char const *GetUserName_Display();
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virtual int GetNameCount();
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virtual char const *GetName( int index );
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virtual int GetDisplayNameCount();
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virtual char const *GetDisplayName( int index );
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virtual char const *GetDisplayNameForUserName( char const *username );
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virtual char const *GetUserNameForDisplayName( char const *display );
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virtual int GetSeverityCount();
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virtual char const *GetSeverity( int index );
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virtual int GetPriorityCount();
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virtual char const *GetPriority( int index );
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virtual int GetAreaCount();
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virtual char const *GetArea( int index );
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virtual int GetAreaMapCount();
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virtual char const *GetAreaMap( int index );
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virtual int GetMapNumberCount();
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virtual char const *GetMapNumber( int index );
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virtual int GetReportTypeCount();
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virtual char const *GetReportType( int index );
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virtual char const *GetRepositoryURL( void );
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virtual char const *GetSubmissionURL( void );
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virtual int GetLevelCount(int area) { return 0; }
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virtual char const *GetLevel(int area, int index ) { return ""; }
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// Submission API
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virtual void StartNewBugReport();
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virtual void CancelNewBugReport();
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virtual bool CommitBugReport( int& bugSubmissionId );
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virtual void SetTitle( char const *title );
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virtual void SetDescription( char const *description );
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// NULL for current user
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virtual void SetSubmitter( char const *username = 0 );
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virtual void SetOwner( char const *username );
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virtual void SetSeverity( char const *severity );
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virtual void SetPriority( char const *priority );
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virtual void SetArea( char const *area );
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virtual void SetMapNumber ( char const *mapnumber );
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virtual void SetReportType( char const *reporttype );
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virtual void SetLevel( char const *levelnamne );
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virtual void SetPosition( char const *position );
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virtual void SetOrientation( char const *pitch_yaw_roll );
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virtual void SetBuildNumber( char const *build_num );
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virtual void SetScreenShot( char const *screenshot_unc_address );
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virtual void SetSaveGame( char const *savegame_unc_address );
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virtual void SetBSPName( char const *bsp_unc_address );
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virtual void SetVMFName( char const *vmf_unc_address );
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virtual void AddIncludedFile( char const *filename );
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virtual void ResetIncludedFiles();
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virtual void SetZipAttachmentName( char const *zipfilename ) {} // only used by public bug reporter
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virtual void SetDriverInfo( char const *info );
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virtual void SetMiscInfo( char const *info );
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// These are stubbed here, but are used by the public version...
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virtual void SetCSERAddress( const struct netadr_s& adr ) {}
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virtual void SetExeName( char const *exename ) {}
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virtual void SetGameDirectory( char const *pchGamedir ) {}
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virtual void SetRAM( int ram ) {}
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virtual void SetCPU( int cpu ) {}
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virtual void SetProcessor( char const *processor ) {}
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virtual void SetDXVersion( unsigned int high, unsigned int low, unsigned int vendor, unsigned int device ) {}
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virtual void SetOSVersion( char const *osversion ) {}
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virtual void SetSteamUserID( void *steamid, int idsize ) {};
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private:
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bool PopulateLists();
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bool PopulateChoiceList( char const *listname, CUtlVector< CUtlSymbol >& list );
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void SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src );
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CUtlSymbolTable m_BugStrings;
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CUtlVector< CUtlSymbol > m_Severity;
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CUtlVector< CUtlSymbol > m_SortedDisplayNames;
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CUtlVector< CUtlSymbol > m_Priority;
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CUtlVector< CUtlSymbol > m_Area;
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CUtlVector< CUtlSymbol > m_AreaMap;
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CUtlVector< CUtlSymbol > m_MapNumber;
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CUtlVector< CUtlSymbol > m_ReportType;
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CUtlSymbol m_UserName;
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CBug *m_pBug;
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char m_BugRootDirectory[512];
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KeyValues *m_OptionsFile;
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int m_CurrentBugID;
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char m_CurrentBugDirectory[512];
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};
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CBugReporter::CBugReporter()
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{
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m_pBug = NULL;
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m_CurrentBugID = 0;
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}
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CBugReporter::~CBugReporter()
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{
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m_BugStrings.RemoveAll();
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m_Severity.Purge();
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m_SortedDisplayNames.Purge();
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m_Priority.Purge();
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m_Area.Purge();
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m_MapNumber.Purge();
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m_ReportType.Purge();
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delete m_pBug;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initialize and login with default username/password for this computer (from resource/bugreporter.res)
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CBugReporter::Init( CreateInterfaceFn engineFactory )
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{
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if ( engineFactory )
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{
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g_filesystem = (IFileSystem *)engineFactory( FILESYSTEM_INTERFACE_VERSION, NULL );
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if ( !g_filesystem )
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{
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AssertMsg( 0, "Failed to create/get IFileSystem" );
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return false;
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}
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}
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// Load our bugreporter_text options file
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m_OptionsFile = new KeyValues( "OptionsFile" );
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if ( !m_OptionsFile->LoadFromFile( g_filesystem, "bugreporter_text.txt", "EXECUTABLE_PATH" ) )
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{
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AssertMsg( 0, "Failed to load bugreporter_text options file." );
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return false;
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}
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strncpy( m_BugRootDirectory, m_OptionsFile->GetString( "bug_directory", "." ), sizeof(m_BugRootDirectory) );
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PopulateLists();
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return true;
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}
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void CBugReporter::Shutdown()
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{
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}
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char const *CBugReporter::GetUserName()
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{
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return m_BugStrings.String( m_UserName );
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}
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char const *CBugReporter::GetUserName_Display()
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{
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return GetDisplayNameForUserName( GetUserName() );
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}
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int CBugReporter::GetNameCount()
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{
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return GetDisplayNameCount();
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}
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char const *CBugReporter::GetName( int index )
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{
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return GetDisplayName(index);
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}
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int CBugReporter::GetDisplayNameCount()
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{
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return m_SortedDisplayNames.Count();
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}
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char const *CBugReporter::GetDisplayName( int index )
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{
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if ( index < 0 || index >= (int)m_SortedDisplayNames.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_SortedDisplayNames[ index ] );
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}
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char const *CBugReporter::GetDisplayNameForUserName( char const *username )
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{
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return username;
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}
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char const *CBugReporter::GetUserNameForDisplayName( char const *display )
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{
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return display;
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}
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int CBugReporter::GetSeverityCount()
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{
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return m_Severity.Count() ;
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}
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char const *CBugReporter::GetSeverity( int index )
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{
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if ( index < 0 || index >= m_Severity.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_Severity[ index ] );
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}
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int CBugReporter::GetPriorityCount()
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{
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return m_Priority.Count();
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}
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char const *CBugReporter::GetPriority( int index )
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{
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if ( index < 0 || index >= m_Priority.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_Priority[ index ] );
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}
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int CBugReporter::GetAreaCount()
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{
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return m_Area.Count();
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}
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char const *CBugReporter::GetArea( int index )
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{
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if ( index < 0 || index >= m_Area.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_Area[ index ] );
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}
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int CBugReporter::GetAreaMapCount()
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{
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return m_AreaMap.Count();
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}
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char const *CBugReporter::GetAreaMap( int index )
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{
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if ( index < 0 || index >= m_AreaMap.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_AreaMap[ index ] );
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}
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int CBugReporter::GetMapNumberCount()
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{
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return m_MapNumber.Count();
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}
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char const *CBugReporter::GetMapNumber( int index )
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{
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if ( index < 0 || index >= m_MapNumber.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_MapNumber[ index ] );
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}
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int CBugReporter::GetReportTypeCount()
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{
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return m_ReportType.Count();
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}
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char const *CBugReporter::GetReportType( int index )
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{
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if ( index < 0 || index >= m_ReportType.Count() )
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return "<<Invalid>>";
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return m_BugStrings.String( m_ReportType[ index ] );
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}
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char const *CBugReporter::GetRepositoryURL( void )
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{
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return m_BugRootDirectory;
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}
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char const *CBugReporter::GetSubmissionURL( void )
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{
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return m_CurrentBugDirectory;
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}
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void CBugReporter::StartNewBugReport()
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{
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if ( !m_pBug )
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{
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m_pBug = new CBug();
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}
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else
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{
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m_pBug->Clear();
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}
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// Find the first available bug number by looking
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// for the next directory that doesn't exist.
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m_CurrentBugID = 0;
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do
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{
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m_CurrentBugID++;
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Q_snprintf(m_CurrentBugDirectory, sizeof(m_CurrentBugDirectory), "%s/%d", m_BugRootDirectory, m_CurrentBugID );
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} while ( g_filesystem->FileExists( m_CurrentBugDirectory ) );
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g_filesystem->CreateDirHierarchy( m_CurrentBugDirectory );
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}
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void CBugReporter::CancelNewBugReport()
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{
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if ( !m_pBug )
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return;
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m_pBug->Clear();
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m_CurrentBugID = 0;
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}
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void CBugReporter::SubstituteBugId( int bugid, char *out, int outlen, CUtlBuffer& src )
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{
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out[ 0 ] = 0;
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char *dest = out;
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src.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
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char const *replace = "\\BugId\\";
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int replace_len = Q_strlen( replace );
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for ( int pos = 0; pos <= src.TellPut() && ( ( dest - out ) < outlen ); )
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{
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char const *str = ( char const * )src.PeekGet( pos );
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if ( !Q_strnicmp( str, replace, replace_len ) )
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{
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*dest++ = '\\';
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char num[ 32 ];
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Q_snprintf( num, sizeof( num ), "%i", bugid );
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char *pnum = num;
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while ( *pnum )
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{
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*dest++ = *pnum++;
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}
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*dest++ = '\\';
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pos += replace_len;
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continue;
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}
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*dest++ = *str;
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++pos;
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}
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*dest = 0;
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}
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bool CBugReporter::CommitBugReport( int& bugSubmissionId )
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{
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bugSubmissionId = m_CurrentBugID;
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if ( !m_pBug )
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return false;
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// Now create the bug descriptor file, and dump all the text keys in it
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CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
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buf.Printf( "%s\n\n", m_pBug->title );
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buf.Printf( "Owner: %s\n", m_pBug->owner );
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buf.Printf( "Submitter: %s\n", m_pBug->submitter );
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buf.Printf( "Severity: %s\n", m_pBug->severity );
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buf.Printf( "Type: %s\n", m_pBug->reporttype );
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buf.Printf( "Priority: %s\n", m_pBug->priority );
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buf.Printf( "Area: %s\n", m_pBug->area );
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//buf.Printf( "Map Number: %s\n", m_pBug->mapnumber ); // Ignoring, since the bsp name is in the title
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buf.Printf( "\n%s\n\n", m_pBug->desc );
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buf.Printf( "level: %s\nbuild: %s\nposition: setpos %s; setang %s\n",
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m_pBug->level,
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m_pBug->build,
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m_pBug->position,
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m_pBug->orientation );
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if ( m_pBug->screenshot_unc[ 0 ] )
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{
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buf.Printf( "screenshot: %s\n", m_pBug->screenshot_unc );
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}
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if ( m_pBug->savegame_unc[ 0 ] )
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{
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buf.Printf( "savegame: %s\n", m_pBug->savegame_unc );
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}
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if ( m_pBug->bsp_unc[ 0 ] )
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{
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buf.Printf( "bsp: %s\n", m_pBug->bsp_unc );
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}
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if ( m_pBug->vmf_unc[ 0 ] )
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{
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buf.Printf( "vmf: %s\n", m_pBug->vmf_unc );
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}
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if ( m_pBug->includedfiles.Count() > 0 )
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{
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int c = m_pBug->includedfiles.Count();
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for ( int i = 0 ; i < c; ++i )
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{
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buf.Printf( "include: %s\n", m_pBug->includedfiles[ i ].name );
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}
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}
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if ( m_pBug->driverinfo[ 0 ] )
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{
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buf.Printf( "%s\n", m_pBug->driverinfo );
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}
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if ( m_pBug->misc[ 0 ] )
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{
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buf.Printf( "%s\n", m_pBug->misc );
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}
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buf.PutChar( 0 );
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// Replace the "BugId" strings in the buffer with the bug ID
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int textbuflen = 2 * buf.TellPut() + 1;
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char *textbuf = new char [ textbuflen ];
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Q_memset( textbuf, 0, textbuflen );
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SubstituteBugId( bugSubmissionId, textbuf, textbuflen, buf );
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buf.Clear();
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buf.PutString( textbuf );
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// Write it out to the file
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char szBugFileName[1024];
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Q_snprintf(szBugFileName, sizeof(szBugFileName), "%s/bug.txt", m_CurrentBugDirectory );
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g_filesystem->WriteFile( szBugFileName, NULL, buf );
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// Clear the bug
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m_pBug->Clear();
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return true;
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}
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void CBugReporter::SetTitle( char const *title )
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{
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Assert( m_pBug );
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Q_strncpy( m_pBug->title, title, sizeof( m_pBug->title ) );
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}
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void CBugReporter::SetDescription( char const *description )
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{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->desc, description, sizeof( m_pBug->desc ) );
|
|
}
|
|
|
|
void CBugReporter::SetSubmitter( char const *username /*= 0*/ )
|
|
{
|
|
if ( !username )
|
|
{
|
|
username = GetUserName();
|
|
}
|
|
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->submitter, username, sizeof( m_pBug->submitter ) );
|
|
}
|
|
|
|
void CBugReporter::SetOwner( char const *username )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->owner, username, sizeof( m_pBug->owner ) );
|
|
}
|
|
|
|
void CBugReporter::SetSeverity( char const *severity )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->severity, severity, sizeof( m_pBug->severity ) );
|
|
}
|
|
|
|
void CBugReporter::SetPriority( char const *priority )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->priority, priority, sizeof( m_pBug->priority ) );
|
|
}
|
|
|
|
void CBugReporter::SetArea( char const *area )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->area, area, sizeof( m_pBug->area ) );
|
|
}
|
|
|
|
void CBugReporter::SetMapNumber( char const *mapnumber )
|
|
{
|
|
Assert( m_pBug);
|
|
Q_strncpy( m_pBug->mapnumber, mapnumber, sizeof( m_pBug->mapnumber ) );
|
|
}
|
|
|
|
void CBugReporter::SetReportType( char const *reporttype )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->reporttype, reporttype, sizeof( m_pBug->reporttype ) );
|
|
}
|
|
|
|
void CBugReporter::SetLevel( char const *levelnamne )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->level, levelnamne, sizeof( m_pBug->level ) );
|
|
}
|
|
|
|
void CBugReporter::SetDriverInfo( char const *info )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->driverinfo, info, sizeof( m_pBug->driverinfo ) );
|
|
}
|
|
|
|
void CBugReporter::SetMiscInfo( char const *info )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->misc, info, sizeof( m_pBug->misc ) );
|
|
}
|
|
|
|
void CBugReporter::SetPosition( char const *position )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->position, position, sizeof( m_pBug->position ) );
|
|
}
|
|
|
|
void CBugReporter::SetOrientation( char const *pitch_yaw_roll )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->orientation, pitch_yaw_roll, sizeof( m_pBug->orientation ) );
|
|
}
|
|
|
|
void CBugReporter::SetBuildNumber( char const *build_num )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->build, build_num, sizeof( m_pBug->build ) );
|
|
}
|
|
|
|
void CBugReporter::SetScreenShot( char const *screenshot_unc_address )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->screenshot_unc, screenshot_unc_address, sizeof( m_pBug->screenshot_unc ) );
|
|
}
|
|
|
|
void CBugReporter::SetSaveGame( char const *savegame_unc_address )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->savegame_unc, savegame_unc_address, sizeof( m_pBug->savegame_unc ) );
|
|
}
|
|
|
|
void CBugReporter::SetBSPName( char const *bsp_unc_address )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->bsp_unc, bsp_unc_address, sizeof( m_pBug->bsp_unc ) );
|
|
}
|
|
|
|
void CBugReporter::SetVMFName( char const *vmf_unc_address )
|
|
{
|
|
Assert( m_pBug );
|
|
Q_strncpy( m_pBug->vmf_unc, vmf_unc_address, sizeof( m_pBug->vmf_unc ) );
|
|
}
|
|
|
|
void CBugReporter::AddIncludedFile( char const *filename )
|
|
{
|
|
CBug::incfile includedfile;
|
|
Q_strncpy( includedfile.name, filename, sizeof( includedfile.name ) );
|
|
m_pBug->includedfiles.AddToTail( includedfile );
|
|
}
|
|
|
|
void CBugReporter::ResetIncludedFiles()
|
|
{
|
|
m_pBug->includedfiles.Purge();
|
|
}
|
|
|
|
bool CBugReporter::PopulateChoiceList( char const *listname, CUtlVector< CUtlSymbol >& list )
|
|
{
|
|
// Read choice lists from text file
|
|
KeyValues *pKV = m_OptionsFile->FindKey( listname );
|
|
pKV = pKV->GetFirstSubKey();
|
|
while ( pKV )
|
|
{
|
|
CUtlSymbol sym = m_BugStrings.AddString( pKV->GetName() );
|
|
list.AddToTail( sym );
|
|
|
|
pKV = pKV->GetNextKey();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// owner, not required <<Unassigned>>
|
|
// area <<None>>
|
|
|
|
bool CBugReporter::PopulateLists()
|
|
{
|
|
CUtlSymbol unassigned = m_BugStrings.AddString( "<<Unassigned>>" );
|
|
CUtlSymbol none = m_BugStrings.AddString( "<<None>>" );
|
|
|
|
m_Area.AddToTail( none );
|
|
m_MapNumber.AddToTail( none );
|
|
m_SortedDisplayNames.AddToTail( unassigned );
|
|
|
|
PopulateChoiceList( "Severity", m_Severity );
|
|
PopulateChoiceList( "Report Type", m_ReportType );
|
|
PopulateChoiceList( "Area", m_Area );
|
|
PopulateChoiceList( "Area@Dir%Map", m_AreaMap );
|
|
PopulateChoiceList( "Map Number", m_MapNumber );
|
|
PopulateChoiceList( "Priority", m_Priority );
|
|
|
|
// Get developer names from text file
|
|
|
|
KeyValues *pKV = m_OptionsFile->FindKey( "Names" );
|
|
pKV = pKV->GetFirstSubKey();
|
|
while ( pKV )
|
|
{
|
|
// Fill in lookup table
|
|
CUtlSymbol display_name_sym = m_BugStrings.AddString( pKV->GetName() );
|
|
m_SortedDisplayNames.AddToTail( display_name_sym );
|
|
|
|
pKV = pKV->GetNextKey();
|
|
}
|
|
|
|
/*
|
|
// Now sort display names
|
|
int c = m_SortedDisplayNames.Count();
|
|
for ( int i = 1 ; i < c; i++ )
|
|
{
|
|
for ( int j = i + 1; j < c; j++ )
|
|
{
|
|
char const *p1 = m_BugStrings.String( m_SortedDisplayNames[ i ] );
|
|
char const *p2 = m_BugStrings.String( m_SortedDisplayNames[ j ] );
|
|
|
|
int cmp = Q_stricmp( p1, p2 );
|
|
if ( cmp > 0 )
|
|
{
|
|
CUtlSymbol t = m_SortedDisplayNames[ i ];
|
|
m_SortedDisplayNames[ i ] = m_SortedDisplayNames[ j ];
|
|
m_SortedDisplayNames[ j ] = t;
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
|
|
return true;
|
|
}
|
|
|
|
EXPOSE_SINGLE_INTERFACE( CBugReporter, IBugReporter, INTERFACEVERSION_BUGREPORTER );
|