mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
518 lines
12 KiB
C++
518 lines
12 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include "stdafx.h"
|
|
#include "History.h"
|
|
#include "MainFrm.h"
|
|
#include "MapDefs.h"
|
|
#include "MapDoc.h"
|
|
#include "MapView2D.h"
|
|
#include "MapView3D.h"
|
|
#include "Options.h"
|
|
#include "StatusBarIDs.h"
|
|
#include "ToolBlock.h"
|
|
#include "ToolManager.h"
|
|
#include "vgui/Cursor.h"
|
|
#include "Selection.h"
|
|
|
|
|
|
class CToolBlockMessageWnd : public CWnd
|
|
{
|
|
public:
|
|
|
|
bool Create(void);
|
|
void PreMenu2D(CToolBlock *pTool, CMapView2D *pView);
|
|
|
|
protected:
|
|
|
|
//{{AFX_MSG_MAP(CToolBlockMessageWnd)
|
|
afx_msg void OnCreateObject();
|
|
//}}AFX_MSG
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
private:
|
|
|
|
CToolBlock *m_pToolBlock;
|
|
CMapView2D *m_pView2D;
|
|
};
|
|
|
|
|
|
static CToolBlockMessageWnd s_wndToolMessage;
|
|
static const char *g_pszClassName = "ValveEditor_BlockToolWnd";
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CToolBlockMessageWnd, CWnd)
|
|
//{{AFX_MSG_MAP(CToolMessageWnd)
|
|
ON_COMMAND(ID_CREATEOBJECT, OnCreateObject)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Creates the hidden window that receives context menu commands for the
|
|
// block tool.
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlockMessageWnd::Create(void)
|
|
{
|
|
WNDCLASS wndcls;
|
|
memset(&wndcls, 0, sizeof(WNDCLASS));
|
|
wndcls.lpfnWndProc = AfxWndProc;
|
|
wndcls.hInstance = AfxGetInstanceHandle();
|
|
wndcls.lpszClassName = g_pszClassName;
|
|
|
|
if (!AfxRegisterClass(&wndcls))
|
|
{
|
|
return(false);
|
|
}
|
|
|
|
return(CWnd::CreateEx(0, g_pszClassName, g_pszClassName, 0, CRect(0, 0, 10, 10), NULL, 0) == TRUE);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Attaches the block tool to this window before activating the context
|
|
// menu.
|
|
//-----------------------------------------------------------------------------
|
|
void CToolBlockMessageWnd::PreMenu2D(CToolBlock *pToolBlock, CMapView2D *pView)
|
|
{
|
|
Assert(pToolBlock != NULL);
|
|
m_pToolBlock = pToolBlock;
|
|
m_pView2D = pView;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CToolBlockMessageWnd::OnCreateObject()
|
|
{
|
|
m_pToolBlock->CreateMapObject(m_pView2D);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor.
|
|
//-----------------------------------------------------------------------------
|
|
CToolBlock::CToolBlock(void)
|
|
{
|
|
// We always show our dimensions when we render.
|
|
SetDrawFlags(GetDrawFlags() | Box3D::boundstext);
|
|
SetDrawColors(Options.colors.clrToolHandle, Options.colors.clrToolBlock);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor.
|
|
//-----------------------------------------------------------------------------
|
|
CToolBlock::~CToolBlock(void)
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles key down events in the 2D view.
|
|
// Input : Per CWnd::OnKeyDown.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnKeyDown2D(CMapView2D *pView, UINT nChar, UINT nRepCnt, UINT nFlags)
|
|
{
|
|
switch (nChar)
|
|
{
|
|
case VK_RETURN:
|
|
{
|
|
if ( !IsEmpty() )
|
|
{
|
|
CreateMapObject(pView);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
case VK_ESCAPE:
|
|
{
|
|
OnEscape();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles context menu events in the 2D view.
|
|
// Input : Per CWnd::OnContextMenu.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnContextMenu2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
static CMenu menu, menuCreate;
|
|
static bool bInit = false;
|
|
|
|
if (!bInit)
|
|
{
|
|
bInit = true;
|
|
|
|
// Create the menu.
|
|
menu.LoadMenu(IDR_POPUPS);
|
|
menuCreate.Attach(::GetSubMenu(menu.m_hMenu, 1));
|
|
|
|
// Create the window that handles menu messages.
|
|
s_wndToolMessage.Create();
|
|
}
|
|
|
|
if ( !pView->PointInClientRect(vPoint) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if ( !IsEmpty() )
|
|
{
|
|
if ( HitTest(pView, vPoint, false) )
|
|
{
|
|
CPoint ptScreen( vPoint.x,vPoint.y);
|
|
pView->ClientToScreen(&ptScreen);
|
|
|
|
s_wndToolMessage.PreMenu2D(this, pView);
|
|
menuCreate.TrackPopupMenu(TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_LEFTALIGN, ptScreen.x, ptScreen.y, &s_wndToolMessage);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles left mouse button down events in the 2D view.
|
|
// Input : Per CWnd::OnLButtonDown.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnLMouseDown3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
Tool3D::OnLMouseDown3D(pView, nFlags, vPoint);
|
|
|
|
//
|
|
// If we have a box, see if they clicked on any part of it.
|
|
//
|
|
if ( !IsEmpty() )
|
|
{
|
|
if ( HitTest( pView, vPoint, true ) )
|
|
{
|
|
// just update current block
|
|
StartTranslation( pView, vPoint, m_LastHitTestHandle );
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles left mouse button down events in the 2D view.
|
|
// Input : Per CWnd::OnLButtonDown.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnLMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
Tool3D::OnLMouseDown2D(pView, nFlags, vPoint);
|
|
|
|
// If we have a box, see if they clicked on any part of it.
|
|
if ( !IsEmpty() )
|
|
{
|
|
if ( HitTest( pView, vPoint, true ) )
|
|
{
|
|
// just update current block
|
|
StartTranslation( pView, vPoint, m_LastHitTestHandle );
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles left mouse button up events in the 2D view.
|
|
// Input : Per CWnd::OnLButtonUp.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnLMouseUp2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
Tool3D::OnLMouseUp2D(pView, nFlags, vPoint);
|
|
|
|
if (IsTranslating())
|
|
{
|
|
FinishTranslation(true);
|
|
}
|
|
|
|
m_pDocument->UpdateStatusbar();
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles left mouse button up events in the 2D view.
|
|
// Input : Per CWnd::OnLButtonUp.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnLMouseUp3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
Tool3D::OnLMouseUp3D(pView, nFlags, vPoint);
|
|
|
|
if (IsTranslating())
|
|
{
|
|
FinishTranslation(true);
|
|
}
|
|
|
|
m_pDocument->UpdateStatusbar();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles mouse move events in the 2D view.
|
|
// Input : Per CWnd::OnMouseMove.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnMouseMove2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
vgui::HCursor hCursor = vgui::dc_arrow;
|
|
|
|
// Snap it to the grid.
|
|
unsigned int uConstraints = GetConstraints( nFlags );
|
|
|
|
Tool3D::OnMouseMove2D(pView, nFlags, vPoint);
|
|
|
|
//
|
|
//
|
|
// Convert to world coords.
|
|
//
|
|
Vector vecWorld;
|
|
pView->ClientToWorld(vecWorld, vPoint);
|
|
|
|
//
|
|
// Update status bar position display.
|
|
//
|
|
char szBuf[128];
|
|
|
|
if ( uConstraints & constrainSnap )
|
|
m_pDocument->Snap(vecWorld,uConstraints);
|
|
|
|
sprintf(szBuf, " @%.0f, %.0f ", vecWorld[pView->axHorz], vecWorld[pView->axVert]);
|
|
SetStatusText(SBI_COORDS, szBuf);
|
|
|
|
if ( IsTranslating() )
|
|
{
|
|
Tool3D::UpdateTranslation( pView, vPoint, uConstraints);
|
|
|
|
hCursor = vgui::dc_none;
|
|
}
|
|
else if ( m_bMouseDragged[MOUSE_LEFT] )
|
|
{
|
|
// Starting a new box. Build a starting point for the drag.
|
|
pView->SetCursor( "Resource/block.cur" );
|
|
|
|
Vector vecStart;
|
|
pView->ClientToWorld(vecStart, m_vMouseStart[MOUSE_LEFT] );
|
|
|
|
// Snap it to the grid.
|
|
if ( uConstraints & constrainSnap )
|
|
m_pDocument->Snap( vecStart, uConstraints);
|
|
|
|
// Start the new box with the extents of the last selected thing.
|
|
|
|
m_pDocument->GetSelection()->GetLastValidBounds(bmins, bmaxs);
|
|
|
|
vecStart[pView->axThird] = bmins[pView->axThird];
|
|
|
|
StartNew(pView, vPoint, vecStart, pView->GetViewAxis() * (bmaxs-bmins) );
|
|
}
|
|
else if ( !IsEmpty() )
|
|
{
|
|
// If the cursor is on a handle, set it to a cross.
|
|
if ( HitTest(pView, vPoint, true) )
|
|
{
|
|
hCursor = UpdateCursor( pView, m_LastHitTestHandle, m_TranslateMode );
|
|
}
|
|
}
|
|
|
|
|
|
if ( hCursor != vgui::dc_none )
|
|
pView->SetCursor( hCursor );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CToolBlock::OnMouseMove3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint)
|
|
{
|
|
Tool3D::OnMouseMove3D(pView, nFlags, vPoint);
|
|
|
|
if ( IsTranslating() )
|
|
{
|
|
unsigned int uConstraints = GetConstraints( nFlags );
|
|
|
|
// If they are dragging with a valid handle, update the views.
|
|
Tool3D::UpdateTranslation( pView, vPoint, uConstraints );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles key down events in the 3D view.
|
|
// Input : Per CWnd::OnKeyDown.
|
|
// Output : Returns true if the message was handled, false if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool CToolBlock::OnKeyDown3D(CMapView3D *pView, UINT nChar, UINT nRepCnt, UINT nFlags)
|
|
{
|
|
switch (nChar)
|
|
{
|
|
case VK_RETURN:
|
|
{
|
|
if ( !IsEmpty() )
|
|
{
|
|
CreateMapObject(pView);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
case VK_ESCAPE:
|
|
{
|
|
OnEscape();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles the escape key in the 2D or 3D views.
|
|
//-----------------------------------------------------------------------------
|
|
void CToolBlock::OnEscape(void)
|
|
{
|
|
//
|
|
// If we have nothing blocked, go back to the pointer tool.
|
|
//
|
|
if ( IsEmpty() )
|
|
{
|
|
ToolManager()->SetTool(TOOL_POINTER);
|
|
}
|
|
//
|
|
// We're blocking out a region, so clear it.
|
|
//
|
|
else
|
|
{
|
|
SetEmpty();
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Creates a solid in the given view.
|
|
//-----------------------------------------------------------------------------
|
|
void CToolBlock::CreateMapObject(CMapView *pView)
|
|
{
|
|
CMapWorld *pWorld = m_pDocument->GetMapWorld();
|
|
|
|
if (!(bmaxs[0] - bmins[0]) || !(bmaxs[1] - bmins[1]) || !(bmaxs[2] - bmins[2]))
|
|
{
|
|
AfxMessageBox("The box is empty.");
|
|
SetEmpty();
|
|
return;
|
|
}
|
|
|
|
BoundBox NewBox = *this;
|
|
if (Options.view2d.bOrientPrimitives)
|
|
{
|
|
switch (pView->GetDrawType())
|
|
{
|
|
case VIEW2D_XY:
|
|
{
|
|
break;
|
|
}
|
|
|
|
case VIEW2D_YZ:
|
|
{
|
|
NewBox.Rotate90(AXIS_Y);
|
|
break;
|
|
}
|
|
|
|
case VIEW2D_XZ:
|
|
{
|
|
NewBox.Rotate90(AXIS_X);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create the object within the given bounding box.
|
|
CMapClass *pObject = GetMainWnd()->m_ObjectBar.CreateInBox(&NewBox, pView);
|
|
if (pObject == NULL)
|
|
{
|
|
SetEmpty();
|
|
return;
|
|
}
|
|
|
|
m_pDocument->ExpandObjectKeywords(pObject, pWorld);
|
|
|
|
GetHistory()->MarkUndoPosition(m_pDocument->GetSelection()->GetList(), "New Object");
|
|
|
|
m_pDocument->AddObjectToWorld(pObject);
|
|
|
|
//
|
|
// Do we need to rotate this object based on the view we created it in?
|
|
//
|
|
if (Options.view2d.bOrientPrimitives)
|
|
{
|
|
Vector center;
|
|
pObject->GetBoundsCenter( center );
|
|
|
|
QAngle angles(0, 0, 0);
|
|
switch (pView->GetDrawType())
|
|
{
|
|
case VIEW2D_XY:
|
|
{
|
|
break;
|
|
}
|
|
|
|
case VIEW2D_YZ:
|
|
{
|
|
angles[1] = 90.f;
|
|
pObject->TransRotate(center, angles);
|
|
break;
|
|
}
|
|
|
|
case VIEW2D_XZ:
|
|
{
|
|
angles[0] = 90.f;
|
|
pObject->TransRotate(center, angles);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
GetHistory()->KeepNew(pObject);
|
|
|
|
// Select the new object.
|
|
m_pDocument->SelectObject(pObject, scClear|scSelect|scSaveChanges);
|
|
|
|
m_pDocument->SetModifiedFlag();
|
|
|
|
SetEmpty();
|
|
ResetBounds();
|
|
}
|
|
|
|
|
|
|
|
|
|
|