mirror of
https://github.com/nillerusr/source-engine.git
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484 lines
11 KiB
C++
484 lines
11 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "vrad.h"
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#include "vmpi.h"
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#ifdef MPI
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#include "messbuf.h"
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static MessageBuffer mb;
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#endif
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#define HALFBIT
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extern char source[MAX_PATH];
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extern char vismatfile[_MAX_PATH];
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extern char incrementfile[_MAX_PATH];
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extern qboolean incremental;
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/*
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===================================================================
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VISIBILITY MATRIX
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Determine which patches can see each other
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Use the PVS to accelerate if available
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===================================================================
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*/
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#define TEST_EPSILON 0.1
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#define PLANE_TEST_EPSILON 0.01 // patch must be this much in front of the plane to be considered "in front"
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#define PATCH_FACE_OFFSET 0.1 // push patch origins off from the face by this amount to avoid self collisions
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#define STREAM_SIZE 512
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class CTransferMaker
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{
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public:
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CTransferMaker( transfer_t *all_transfers );
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~CTransferMaker();
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FORCEINLINE void TestMakeTransfer( Vector start, Vector stop, int ndxShooter, int ndxReciever )
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{
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g_RtEnv.AddToRayStream( m_RayStream, start, stop, &m_pResults[m_nTests] );
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m_pShooterPatches[m_nTests] = ndxShooter;
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m_pRecieverPatches[m_nTests] = ndxReciever;
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++m_nTests;
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}
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void Finish();
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private:
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int m_nTests;
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RayTracingSingleResult *m_pResults;
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int *m_pShooterPatches;
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int *m_pRecieverPatches;
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RayStream m_RayStream;
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transfer_t *m_AllTransfers;
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};
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CTransferMaker::CTransferMaker( transfer_t *all_transfers ) :
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m_AllTransfers( all_transfers ), m_nTests( 0 )
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{
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m_pResults = (RayTracingSingleResult *)calloc( 1, MAX_PATCHES * sizeof ( RayTracingSingleResult ) );
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m_pShooterPatches = (int *)calloc( 1, MAX_PATCHES * sizeof( int ) );
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m_pRecieverPatches = (int *)calloc( 1, MAX_PATCHES * sizeof( int ) );
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}
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CTransferMaker::~CTransferMaker()
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{
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free ( m_pResults );
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free ( m_pShooterPatches );
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free (m_pRecieverPatches );
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}
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void CTransferMaker::Finish()
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{
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g_RtEnv.FinishRayStream( m_RayStream );
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for ( int i = 0; i < m_nTests; ++i )
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{
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if ( m_pResults[i].HitID == -1 || m_pResults[i].HitDistance >= m_pResults[i].ray_length )
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{
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MakeTransfer( m_pShooterPatches[i], m_pRecieverPatches[i], m_AllTransfers );
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}
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}
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m_nTests = 0;
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}
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dleaf_t* PointInLeaf (int iNode, Vector const& point)
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{
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if ( iNode < 0 )
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return &dleafs[ (-1-iNode) ];
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dnode_t *node = &dnodes[iNode];
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dplane_t *plane = &dplanes[ node->planenum ];
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float dist = DotProduct (point, plane->normal) - plane->dist;
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if ( dist > TEST_EPSILON )
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{
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return PointInLeaf( node->children[0], point );
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}
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else if ( dist < -TEST_EPSILON )
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{
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return PointInLeaf( node->children[1], point );
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}
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else
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{
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dleaf_t *pTest = PointInLeaf( node->children[0], point );
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if ( pTest->cluster != -1 )
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return pTest;
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return PointInLeaf( node->children[1], point );
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}
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}
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int ClusterFromPoint( Vector const& point )
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{
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dleaf_t *leaf = PointInLeaf( 0, point );
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return leaf->cluster;
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}
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void PvsForOrigin (Vector& org, byte *pvs)
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{
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int visofs;
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int cluster;
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if (!visdatasize)
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{
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memset (pvs, 255, (dvis->numclusters+7)/8 );
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return;
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}
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cluster = ClusterFromPoint( org );
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if ( cluster < 0 )
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{
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visofs = -1;
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}
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else
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{
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visofs = dvis->bitofs[ cluster ][DVIS_PVS];
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}
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if (visofs == -1)
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Error ("visofs == -1");
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DecompressVis (&dvisdata[visofs], pvs);
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}
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void TestPatchToPatch( int ndxPatch1, int ndxPatch2, int head, transfer_t *transfers, CTransferMaker &transferMaker, int iThread )
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{
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Vector tmp;
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//
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// get patches
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//
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if( ndxPatch1 == g_Patches.InvalidIndex() || ndxPatch2 == g_Patches.InvalidIndex() )
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return;
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CPatch *patch = &g_Patches.Element( ndxPatch1 );
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CPatch *patch2 = &g_Patches.Element( ndxPatch2 );
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if (patch2->child1 != g_Patches.InvalidIndex() )
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{
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// check to see if we should use a child node instead
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VectorSubtract( patch->origin, patch2->origin, tmp );
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// SQRT( 1/4 )
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// FIXME: should be based on form-factor (ie. include visible angle, etc)
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if ( DotProduct(tmp, tmp) * 0.0625 < patch2->area )
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{
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TestPatchToPatch( ndxPatch1, patch2->child1, head, transfers, transferMaker, iThread );
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TestPatchToPatch( ndxPatch1, patch2->child2, head, transfers, transferMaker, iThread );
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return;
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}
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}
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// check vis between patch and patch2
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// if bit has not already been set
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// && v2 is not behind light plane
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// && v2 is visible from v1
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if ( DotProduct( patch2->origin, patch->normal ) > patch->planeDist + PLANE_TEST_EPSILON )
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{
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// push out origins from face so that don't intersect their owners
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Vector p1, p2;
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VectorAdd( patch->origin, patch->normal, p1 );
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VectorAdd( patch2->origin, patch2->normal, p2 );
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transferMaker.TestMakeTransfer( p1, p2, ndxPatch1, ndxPatch2 );
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}
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}
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/*
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==============
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TestPatchToFace
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Sets vis bits for all patches in the face
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==============
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*/
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void TestPatchToFace (unsigned patchnum, int facenum, int head, transfer_t *transfers, CTransferMaker &transferMaker, int iThread )
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{
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if( faceParents.Element( facenum ) == g_Patches.InvalidIndex() || patchnum == g_Patches.InvalidIndex() )
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return;
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CPatch *patch = &g_Patches.Element( patchnum );
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CPatch *patch2 = &g_Patches.Element( faceParents.Element( facenum ) );
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// if emitter is behind that face plane, skip all patches
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CPatch *pNextPatch;
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if ( patch2 && DotProduct(patch->origin, patch2->normal) > patch2->planeDist + PLANE_TEST_EPSILON )
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{
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// we need to do a real test
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for( ; patch2; patch2 = pNextPatch )
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{
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// next patch
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pNextPatch = NULL;
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if( patch2->ndxNextParent != g_Patches.InvalidIndex() )
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{
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pNextPatch = &g_Patches.Element( patch2->ndxNextParent );
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}
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/*
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// skip patches too far away
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VectorSubtract( patch->origin, patch2->origin, tmp );
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if (DotProduct( tmp, tmp ) > 512 * 512)
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continue;
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*/
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int ndxPatch2 = patch2 - g_Patches.Base();
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TestPatchToPatch( patchnum, ndxPatch2, head, transfers, transferMaker, iThread );
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}
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}
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}
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struct ClusterDispList_t
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{
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CUtlVector<int> dispFaces;
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};
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static CUtlVector<ClusterDispList_t> g_ClusterDispFaces;
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//-----------------------------------------------------------------------------
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// Helps us find all displacements associated with a particular cluster
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//-----------------------------------------------------------------------------
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void AddDispsToClusterTable( void )
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{
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g_ClusterDispFaces.SetCount( g_ClusterLeaves.Count() );
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//
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// add displacement faces to the cluster table
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//
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for( int ndxFace = 0; ndxFace < numfaces; ndxFace++ )
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{
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// search for displacement faces
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if( g_pFaces[ndxFace].dispinfo == -1 )
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continue;
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//
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// get the clusters associated with the face
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//
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if( g_FacePatches.Element( ndxFace ) != g_FacePatches.InvalidIndex() )
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{
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CPatch *pNextPatch = NULL;
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for( CPatch *pPatch = &g_Patches.Element( g_FacePatches.Element( ndxFace ) ); pPatch; pPatch = pNextPatch )
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{
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// next patch
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pNextPatch = NULL;
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if( pPatch->ndxNext != g_Patches.InvalidIndex() )
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{
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pNextPatch = &g_Patches.Element( pPatch->ndxNext );
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}
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if( pPatch->clusterNumber != g_Patches.InvalidIndex() )
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{
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int ndxDisp = g_ClusterDispFaces[pPatch->clusterNumber].dispFaces.Find( ndxFace );
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if( ndxDisp == -1 )
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{
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ndxDisp = g_ClusterDispFaces[pPatch->clusterNumber].dispFaces.AddToTail();
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g_ClusterDispFaces[pPatch->clusterNumber].dispFaces[ndxDisp] = ndxFace;
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}
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}
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}
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}
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}
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}
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/*
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==============
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BuildVisRow
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Calc vis bits from a single patch
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==============
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*/
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void BuildVisRow (int patchnum, byte *pvs, int head, transfer_t *transfers, CTransferMaker &transferMaker, int iThread )
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{
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int j, k, l, leafIndex;
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CPatch *patch;
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dleaf_t *leaf;
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byte face_tested[MAX_MAP_FACES];
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byte disp_tested[MAX_MAP_FACES];
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patch = &g_Patches.Element( patchnum );
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memset( face_tested, 0, numfaces ) ;
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memset( disp_tested, 0, numfaces );
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for (j=0; j<dvis->numclusters; j++)
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{
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if ( ! ( pvs[(j)>>3] & (1<<((j)&7)) ) )
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{
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continue; // not in pvs
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}
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for ( leafIndex = 0; leafIndex < g_ClusterLeaves[j].leafCount; leafIndex++ )
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{
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leaf = dleafs + g_ClusterLeaves[j].leafs[leafIndex];
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for (k=0 ; k<leaf->numleaffaces; k++)
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{
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l = dleaffaces[leaf->firstleafface + k];
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// faces can be marksurfed by multiple leaves, but
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// don't bother testing again
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if (face_tested[l])
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{
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continue;
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}
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face_tested[l] = 1;
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// don't check patches on the same face
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if (patch->faceNumber == l)
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continue;
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TestPatchToFace (patchnum, l, head, transfers, transferMaker, iThread );
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}
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}
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int dispCount = g_ClusterDispFaces[j].dispFaces.Size();
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for( int ndxDisp = 0; ndxDisp < dispCount; ndxDisp++ )
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{
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int ndxFace = g_ClusterDispFaces[j].dispFaces[ndxDisp];
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if( disp_tested[ndxFace] )
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continue;
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disp_tested[ndxFace] = 1;
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// don't check patches on the same face
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if( patch->faceNumber == ndxFace )
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continue;
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TestPatchToFace( patchnum, ndxFace, head, transfers, transferMaker, iThread );
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}
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}
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// Msg("%d) Transfers: %5d\n", patchnum, patch->numtransfers);
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}
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/*
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===========
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BuildVisLeafs
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This is run by multiple threads
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===========
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*/
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transfer_t* BuildVisLeafs_Start()
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{
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return (transfer_t *)calloc( 1, MAX_PATCHES * sizeof( transfer_t ) );
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}
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// If PatchCB is non-null, it is called after each row is generated (used by MPI).
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void BuildVisLeafs_Cluster(
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int threadnum,
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transfer_t *transfers,
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int iCluster,
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void (*PatchCB)(int iThread, int patchnum, CPatch *patch)
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)
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{
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byte pvs[(MAX_MAP_CLUSTERS+7)/8];
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CPatch *patch;
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int head;
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unsigned patchnum;
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DecompressVis( &dvisdata[ dvis->bitofs[ iCluster ][DVIS_PVS] ], pvs);
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head = 0;
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CTransferMaker transferMaker( transfers );
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// light every patch in the cluster
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if( clusterChildren.Element( iCluster ) != clusterChildren.InvalidIndex() )
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{
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CPatch *pNextPatch;
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for( patch = &g_Patches.Element( clusterChildren.Element( iCluster ) ); patch; patch = pNextPatch )
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{
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//
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// next patch
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//
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pNextPatch = NULL;
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if( patch->ndxNextClusterChild != g_Patches.InvalidIndex() )
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{
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pNextPatch = &g_Patches.Element( patch->ndxNextClusterChild );
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}
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patchnum = patch - g_Patches.Base();
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// build to all other world clusters
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BuildVisRow (patchnum, pvs, head, transfers, transferMaker, threadnum );
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transferMaker.Finish();
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// do the transfers
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MakeScales( patchnum, transfers );
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// Let MPI aggregate the data if it's being used.
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if ( PatchCB )
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PatchCB( threadnum, patchnum, patch );
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}
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}
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}
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void BuildVisLeafs_End( transfer_t *transfers )
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{
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free( transfers );
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}
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void BuildVisLeafs( int threadnum, void *pUserData )
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{
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transfer_t *transfers = BuildVisLeafs_Start();
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while ( 1 )
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{
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//
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// build a minimal BSP tree that only
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// covers areas relevent to the PVS
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//
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// JAY: Now this returns a cluster index
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int iCluster = GetThreadWork();
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if ( iCluster == -1 )
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break;
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BuildVisLeafs_Cluster( threadnum, transfers, iCluster, NULL );
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}
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BuildVisLeafs_End( transfers );
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}
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/*
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==============
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BuildVisMatrix
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==============
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*/
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void BuildVisMatrix (void)
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{
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if ( g_bUseMPI )
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{
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RunMPIBuildVisLeafs();
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}
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else
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{
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RunThreadsOn (dvis->numclusters, true, BuildVisLeafs);
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}
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}
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void FreeVisMatrix (void)
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{
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}
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