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61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
//
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// mxToolKit (c) 1999 by Mete Ciragan
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//
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// file: mxMatSysWindow.h
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// implementation: all
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// last modified: Apr 21 1999, Mete Ciragan
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// copyright: The programs and associated files contained in this
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// distribution were developed by Mete Ciragan. The programs
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// are not in the public domain, but they are freely
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// distributable without licensing fees. These programs are
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// provided without guarantee or warrantee expressed or
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// implied.
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//
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#ifndef INCLUDED_MXMATSYSWINDOW
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#define INCLUDED_MXMATSYSWINDOW
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#ifndef INCLUDED_MXWINDOW
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#include "mxtk/mxWindow.h"
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#endif
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class mxMatSysWindow_i;
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class mxMatSysWindow : public mxWindow
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{
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mxMatSysWindow_i *d_this;
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void (*d_drawFunc) (void);
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public:
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// ENUMS
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enum { FormatDouble, FormatSingle };
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// CREATORS
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mxMatSysWindow (mxWindow *parent, int x, int y, int w, int h, const char *label = 0, int style = 0);
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virtual ~mxMatSysWindow ();
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// IMaterialSystem *Init( const char *szGamedir, const char *szMaterialSystem, const char *szShader, const char *szProxy );
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// MANIPULATORS
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virtual int handleEvent (mxEvent *event);
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virtual void redraw ();
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virtual void draw ();
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int makeCurrent ();
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int swapBuffers ();
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// MANIPULATORS
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void setDrawFunc (void (*func) (void));
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private:
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// NOT IMPLEMENTED
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mxMatSysWindow (const mxMatSysWindow&);
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mxMatSysWindow& operator= (const mxMatSysWindow&);
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};
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#endif // INCLUDED_MXGLWINDOW
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