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https://github.com/nillerusr/source-engine.git
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402 lines
12 KiB
C++
402 lines
12 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include <stdio.h>
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#include "PlayerPanel.h"
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#include "PlayerContextMenu.h"
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#include "PlayerListCompare.h"
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#include "DialogAddBan.h"
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#include <vgui/ISystem.h>
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#include <vgui/ISurface.h>
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#include <vgui/ILocalize.h>
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#include <vgui/IVGui.h>
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#include <vgui/KeyCode.h>
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#include <KeyValues.h>
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#include <vgui_controls/Button.h>
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#include <vgui_controls/ListPanel.h>
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#include <vgui_controls/QueryBox.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CPlayerPanel::CPlayerPanel(vgui::Panel *parent, const char *name) : vgui::PropertyPage(parent, name)
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{
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m_pPlayerListPanel = new vgui::ListPanel(this, "Players list");
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m_pPlayerListPanel->AddColumnHeader(0, "name", "#Player_Panel_Name", 200, ListPanel::COLUMN_RESIZEWITHWINDOW );
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m_pPlayerListPanel->AddColumnHeader(1, "authid", "#Player_Panel_ID", 100);
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m_pPlayerListPanel->AddColumnHeader(2, "ping", "#Player_Panel_Ping", 50);
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m_pPlayerListPanel->AddColumnHeader(3, "loss", "#Player_Panel_Loss", 50);
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m_pPlayerListPanel->AddColumnHeader(4, "frags", "#Player_Panel_Frags", 50);
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m_pPlayerListPanel->AddColumnHeader(5, "time", "#Player_Panel_Time", 75);
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/*
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// TODO: update me!!
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m_pPlayerListPanel->SetSortFunc(0, PlayerNameCompare);
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m_pPlayerListPanel->SetSortFunc(1, PlayerAuthCompare);
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m_pPlayerListPanel->SetSortFunc(2, PlayerPingCompare);
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m_pPlayerListPanel->SetSortFunc(3, PlayerLossCompare);
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m_pPlayerListPanel->SetSortFunc(4, PlayerFragsCompare);
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*/
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m_pPlayerListPanel->SetSortFunc(5, PlayerTimeCompare);
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m_pPlayerListPanel->SetEmptyListText("#Player_Panel_No_Players");
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// Sort by ping time by default
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m_pPlayerListPanel->SetSortColumn(0);
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m_pKickButton = new Button(this, "Kick", "#Player_Panel_Kick");
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m_pBanButton = new Button(this, "Ban", "#Player_Panel_Ban");
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m_pPlayerContextMenu = new CPlayerContextMenu(this);
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m_pPlayerContextMenu->SetVisible(false);
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LoadControlSettings("Admin/PlayerPanel.res", "PLATFORM");
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m_pKickButton->SetCommand(new KeyValues("KickPlayer"));
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m_pBanButton->SetCommand(new KeyValues("BanPlayer"));
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OnItemSelected(); // disable the buttons
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m_flUpdateTime = 0.0f;
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RemoteServer().AddServerMessageHandler(this, "UpdatePlayers");
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CPlayerPanel::~CPlayerPanel()
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{
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RemoteServer().RemoveServerDataResponseTarget(this);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Rebuilds player info
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnResetData()
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{
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RemoteServer().RequestValue(this, "playerlist");
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// update once every minute
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m_flUpdateTime = (float)system()->GetFrameTime() + (60 * 1.0f);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Checks to see if we should update player info
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnThink()
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{
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if (m_flUpdateTime < vgui::system()->GetFrameTime())
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{
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OnResetData();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Refreshes page if user hits F5
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnKeyCodeTyped(vgui::KeyCode code)
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{
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if (code == KEY_F5)
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{
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OnResetData();
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}
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else
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{
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BaseClass::OnKeyCodeTyped(code);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns data on the player who is currently selected in the list
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//-----------------------------------------------------------------------------
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KeyValues *CPlayerPanel::GetSelected()
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{
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return m_pPlayerListPanel->GetItem(m_pPlayerListPanel->GetSelectedItem(0));
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}
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static const char *FormatSeconds( int seconds )
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{
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static char string[64];
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int hours = 0;
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int minutes = seconds / 60;
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if ( minutes > 0 )
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{
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seconds -= (minutes * 60);
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hours = minutes / 60;
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if ( hours > 0 )
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{
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minutes -= (hours * 60);
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}
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}
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if ( hours > 0 )
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{
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Q_snprintf( string, sizeof(string), "%2i:%02i:%02i", hours, minutes, seconds );
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}
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else
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{
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Q_snprintf( string, sizeof(string), "%02i:%02i", minutes, seconds );
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}
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return string;
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}
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//-----------------------------------------------------------------------------
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// Purpose: called when the server has returned a requested value
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnServerDataResponse(const char *value, const char *response)
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{
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if (!stricmp(value, "UpdatePlayers"))
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{
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// server has indicated a change, force an update
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m_flUpdateTime = 0.0f;
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}
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else if (!stricmp(value, "playerlist"))
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{
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// new list of players
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m_pPlayerListPanel->DeleteAllItems();
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// parse response
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const char *parse = response;
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while (parse && *parse)
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{
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// first should be the size of the player name
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char name[64];
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name[0] = '\0';
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char authID[64];
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authID[0] = '\0';
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char netAdr[32];
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netAdr[0] = '\0';
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int ping = 0, packetLoss = 0, frags = 0, connectTime = 0;
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ivgui()->DPrintf2("orig: %s\n", parse);
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// parse out the name, which is quoted
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Assert(*parse == '\"');
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if (*parse != '\"')
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break;
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++parse; // move past start quote
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int pos = 0;
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while (*parse && *parse != '\"')
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{
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name[pos++] = *parse;
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parse++;
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}
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name[pos] = 0;
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parse++; // move past end quote
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if (6 != sscanf(parse, " %s %s %d %d %d %d\n", authID, netAdr, &ping, &packetLoss, &frags, &connectTime))
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break;
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const char *timeStr = FormatSeconds(connectTime);
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ivgui()->DPrintf2("pars: \"%s\" %s %s %d %d %d %s\n", name, authID, netAdr, ping, packetLoss, frags, timeStr);
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// add to list
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KeyValues *player = new KeyValues("Player");
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player->SetString("name", name);
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player->SetString("authID", authID);
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player->SetString("netAdr", netAdr);
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player->SetInt("ping", ping);
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player->SetInt("loss", packetLoss);
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player->SetInt("frags", frags);
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player->SetString("time", timeStr);
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m_pPlayerListPanel->AddItem(player, 0, false, false);
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// move to next line
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parse = strchr(parse, '\n');
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if (parse)
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{
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parse++;
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Buttom command handlers
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnCommand(const char *command)
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{
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BaseClass::OnCommand(command);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handles the UI for kicking a player from the server
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnKickButtonPressed()
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{
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if (m_pPlayerListPanel->GetSelectedItemsCount() < 1)
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return;
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// open a message box to ask the user if they want to follow through on this
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QueryBox *box;
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if (m_pPlayerListPanel->GetSelectedItemsCount() > 1)
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{
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box = new QueryBox("#Kick_Multiple_Players_Title", "#Kick_Multiple_Players_Question");
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}
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else
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{
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// show the player name in the message box if only one player is being booted
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KeyValues *kv = m_pPlayerListPanel->GetItem(m_pPlayerListPanel->GetSelectedItem(0));
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Assert(kv != NULL);
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if (!kv)
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return;
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wchar_t playerName[64];
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g_pVGuiLocalize->ConvertANSIToUnicode( kv->GetString("name"), playerName, sizeof(playerName) );
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wchar_t msg[512];
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g_pVGuiLocalize->ConstructString( msg, sizeof(msg), g_pVGuiLocalize->Find("Kick_Single_Player_Question"), 1, playerName );
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box = new QueryBox(g_pVGuiLocalize->Find("#Kick_Single_Player_Title"), msg);
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}
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box->AddActionSignalTarget(this);
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box->SetOKCommand(new KeyValues("KickSelectedPlayers"));
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box->ShowWindow();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Prompts a user to be banned
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnBanButtonPressed()
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{
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if (m_pPlayerListPanel->GetSelectedItemsCount() != 1)
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return;
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// open a message box to ask the user if they want to follow through on this
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KeyValues *kv = m_pPlayerListPanel->GetItem(m_pPlayerListPanel->GetSelectedItem(0));
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Assert(kv != NULL);
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if (!kv)
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return;
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const char *player = kv->GetString("name");
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const char *authid = kv->GetString("authid");
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const char *netAdr = kv->GetString("netAdr");
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char buf[64];
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if ( !strcmp( authid, "UNKNOWN" ) )
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{
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int s1, s2, s3, s4;
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if (4 == sscanf(netAdr, "%d.%d.%d.%d", &s1, &s2, &s3, &s4))
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{
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Q_snprintf( buf, sizeof(buf), "%d.%d.%d.%d", s1, s2, s3, s4 );
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authid = buf;
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}
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}
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CDialogAddBan *box = new CDialogAddBan(this);
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box->AddActionSignalTarget(this);
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box->Activate("addban", player, authid);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Kicks all the players currently selected
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//-----------------------------------------------------------------------------
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void CPlayerPanel::KickSelectedPlayers()
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{
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for (int i = 0; i < m_pPlayerListPanel->GetSelectedItemsCount(); i++)
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{
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// get the player info
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int row = m_pPlayerListPanel->GetSelectedItem(i);
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KeyValues *pl = m_pPlayerListPanel->GetItem(row);
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if (!pl)
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continue;
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// kick 'em
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char cmd[512];
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_snprintf(cmd, sizeof(cmd), "kick \"%s\"", pl->GetString("name"));
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RemoteServer().SendCommand(cmd);
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}
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m_pPlayerListPanel->ClearSelectedItems();
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m_pKickButton->SetEnabled(false);
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m_pBanButton->SetEnabled(false);
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OnResetData();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Adds a new ban
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//-----------------------------------------------------------------------------
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void CPlayerPanel::AddBanByID(const char *id, const char *newtime)
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{
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Assert(id && *id);
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if (!id || !*id)
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return;
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// if the newtime string is not valid, then set it to 0 (permanent ban)
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if (!newtime || atof(newtime) < 0.001)
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{
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newtime = "0";
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}
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const char *banCmd = "banid";
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const char *saveCmd = "writeip";
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int s1, s2, s3, s4;
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if (4 == sscanf(id, "%d.%d.%d.%d", &s1, &s2, &s3, &s4))
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{
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banCmd = "addip";
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saveCmd = "writeid";
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}
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// send down the ban command
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char cmd[512];
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_snprintf(cmd, sizeof(cmd) -1, "%s %s %s\n", banCmd, newtime, id);
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RemoteServer().SendCommand(cmd);
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// force the file to update
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RemoteServer().SendCommand(saveCmd);
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// refresh
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OnResetData();
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}
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//-----------------------------------------------------------------------------
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// Purpose: opens context menu (user right clicked on a server)
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnOpenContextMenu(int itemID)
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{
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/* CODE DISABLED UNTIL VERIFIED AS WORKING
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// show the player menus only if the cursor is over it
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if (IsCursorOver() && m_pPlayerListPanel->GetNumSelectedRows())
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{
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// get the server
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unsigned int playerID = m_pPlayerListPanel->GetDataItem(m_pPlayerListPanel->GetSelectedRow(0))->userData;
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// activate context menu
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m_pPlayerContextMenu->ShowMenu(this, playerID);
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}
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*/
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}
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//-----------------------------------------------------------------------------
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// Purpose: called when an item on the list panel is selected.
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//-----------------------------------------------------------------------------
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void CPlayerPanel::OnItemSelected()
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{
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bool state = true;
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if ( m_pPlayerListPanel->GetSelectedItemsCount() == 0 )
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{
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state = false;
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}
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m_pKickButton->SetEnabled(state);
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m_pBanButton->SetEnabled(state);
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if ( m_pPlayerListPanel->GetSelectedItemsCount() > 1 )
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{
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m_pBanButton->SetEnabled(false);
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}
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}
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