mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
594 lines
18 KiB
C++
594 lines
18 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#include "MakeGameData.h"
|
|
|
|
static CUtlSymbolTable g_CriticalPreloadTable( 0, 32, true );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Compute preload data by file type. Calls into appropriate libraries
|
|
// to get the preload info. Libraries would use filename to generate
|
|
// the preload if there is a compilation step, otherwise the file buffer
|
|
// is a buffer loaded filename.
|
|
//-----------------------------------------------------------------------------
|
|
static bool GetPreloadBuffer( const char *pFilename, CUtlBuffer &fileBuffer, CUtlBuffer &preloadBuffer )
|
|
{
|
|
char fileExtension[MAX_PATH];
|
|
Q_ExtractFileExtension( pFilename, fileExtension, sizeof( fileExtension ) );
|
|
|
|
// adding an entire file IS ONLY for files that are expected to be read by the game as a single read
|
|
// NOT for files that have any seek pattern
|
|
bool bAddEntireFile = false;
|
|
|
|
// trivial small files, always add
|
|
if ( !Q_stricmp( fileExtension, "txt" ) ||
|
|
!Q_stricmp( fileExtension, "dat" ) ||
|
|
!Q_stricmp( fileExtension, "lst" ) ||
|
|
!Q_stricmp( fileExtension, "res" ) ||
|
|
!Q_stricmp( fileExtension, "vmt" ) ||
|
|
!Q_stricmp( fileExtension, "cfg" ) ||
|
|
!Q_stricmp( fileExtension, "bnf" ) ||
|
|
!Q_stricmp( fileExtension, "rc" ) ||
|
|
!Q_stricmp( fileExtension, "vbf" ) ||
|
|
!Q_stricmp( fileExtension, "vfe" ) ||
|
|
!Q_stricmp( fileExtension, "pcf" ) ||
|
|
!Q_stricmp( fileExtension, "inf" ) )
|
|
{
|
|
bAddEntireFile = true;
|
|
}
|
|
|
|
// critical resources get blindly added to the preload
|
|
if ( !bAddEntireFile && ( g_CriticalPreloadTable.Find( pFilename ) != UTL_INVAL_SYMBOL ) )
|
|
{
|
|
bAddEntireFile = true;
|
|
}
|
|
|
|
if ( bAddEntireFile && LZMA_IsCompressed( (unsigned char *)fileBuffer.Base() ) )
|
|
{
|
|
// sorry, not allowed to add entirely to preload if already compressed
|
|
// breaks the run-time filesystem due to inability to deliver file as-is
|
|
bAddEntireFile = false;
|
|
}
|
|
|
|
if ( bAddEntireFile )
|
|
{
|
|
if ( fileBuffer.TellMaxPut() >= 1*1024 )
|
|
{
|
|
// only compress preload files of reasonable size
|
|
unsigned int compressedSize = 0;
|
|
unsigned char *pCompressedOutput = LZMA_OpportunisticCompress( (unsigned char *)fileBuffer.Base(),
|
|
fileBuffer.TellMaxPut(), &compressedSize );
|
|
if ( pCompressedOutput )
|
|
{
|
|
// add as compressed
|
|
preloadBuffer.EnsureCapacity( compressedSize );
|
|
preloadBuffer.Put( pCompressedOutput, compressedSize );
|
|
free( pCompressedOutput );
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// add entire file to preload section
|
|
preloadBuffer.EnsureCapacity( fileBuffer.TellMaxPut() );
|
|
preloadBuffer.Put( fileBuffer.Base(), fileBuffer.TellMaxPut() );
|
|
return true;
|
|
}
|
|
|
|
// Each library will fetch the optional preload data into caller's buffer
|
|
if ( !Q_stricmp( fileExtension, "wav" ) )
|
|
{
|
|
return GetPreloadData_WAV( pFilename, fileBuffer, preloadBuffer );
|
|
}
|
|
else if ( !Q_stricmp( fileExtension, "vtf" ) )
|
|
{
|
|
return GetPreloadData_VTF( pFilename, fileBuffer, preloadBuffer );
|
|
}
|
|
else if ( !Q_stricmp( fileExtension, "vcs" ) )
|
|
{
|
|
return GetPreloadData_VCS( pFilename, fileBuffer, preloadBuffer );
|
|
}
|
|
else if ( !Q_stricmp( fileExtension, "vhv" ) )
|
|
{
|
|
return GetPreloadData_VHV( pFilename, fileBuffer, preloadBuffer );
|
|
}
|
|
else if ( !Q_stricmp( fileExtension, "vtx" ) )
|
|
{
|
|
return GetPreloadData_VTX( pFilename, fileBuffer, preloadBuffer );
|
|
}
|
|
else if ( !Q_stricmp( fileExtension, "vvd" ) )
|
|
{
|
|
return GetPreloadData_VVD( pFilename, fileBuffer, preloadBuffer );
|
|
}
|
|
|
|
// others...
|
|
return false;
|
|
}
|
|
|
|
void SetupCriticalPreloadScript( const char *pModPath )
|
|
{
|
|
characterset_t breakSet;
|
|
CharacterSetBuild( &breakSet, "" );
|
|
|
|
// purge any prior entries
|
|
g_CriticalPreloadTable.RemoveAll();
|
|
|
|
// populate table
|
|
char szCriticaList[MAX_PATH];
|
|
char szToken[MAX_PATH];
|
|
V_ComposeFileName( pModPath, "scripts\\preload_xbox.xsc", szCriticaList, sizeof( szCriticaList ) );
|
|
CUtlBuffer criticalListBuffer;
|
|
if ( ReadFileToBuffer( szCriticaList, criticalListBuffer, true, true ) )
|
|
{
|
|
for ( ;; )
|
|
{
|
|
int nTokenSize = criticalListBuffer.ParseToken( &breakSet, szToken, sizeof( szToken ) );
|
|
if ( nTokenSize <= 0 )
|
|
{
|
|
break;
|
|
}
|
|
|
|
V_strlower( szToken );
|
|
V_FixSlashes( szToken, CORRECT_PATH_SEPARATOR );
|
|
if ( UTL_INVAL_SYMBOL == g_CriticalPreloadTable.Find( szToken ) )
|
|
{
|
|
g_CriticalPreloadTable.AddString( szToken );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
CXZipTool::CXZipTool()
|
|
{
|
|
m_pZip = NULL;
|
|
m_hPreloadFile = INVALID_HANDLE_VALUE;
|
|
m_hOutputZipFile = INVALID_HANDLE_VALUE;
|
|
m_PreloadFilename[0] = '\0';
|
|
}
|
|
|
|
CXZipTool::~CXZipTool()
|
|
{
|
|
Reset();
|
|
}
|
|
|
|
void CXZipTool::Reset()
|
|
{
|
|
if ( m_hOutputZipFile != INVALID_HANDLE_VALUE )
|
|
{
|
|
CloseHandle( m_hOutputZipFile );
|
|
m_hOutputZipFile = INVALID_HANDLE_VALUE;
|
|
}
|
|
|
|
if ( m_hPreloadFile != INVALID_HANDLE_VALUE )
|
|
{
|
|
CloseHandle( m_hPreloadFile );
|
|
m_hPreloadFile = INVALID_HANDLE_VALUE;
|
|
}
|
|
|
|
if ( m_PreloadFilename[0] )
|
|
{
|
|
DeleteFile( m_PreloadFilename );
|
|
m_PreloadFilename[0] = '\0';
|
|
}
|
|
|
|
if ( m_pZip )
|
|
{
|
|
IZip::ReleaseZip( m_pZip );
|
|
m_pZip = NULL;
|
|
}
|
|
|
|
m_ZipPreloadDirectoryEntries.Purge();
|
|
m_ZipCRCList.Purge();
|
|
m_ZipPreloadRemapEntries.Purge();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Add a file buffer to the zip
|
|
//-----------------------------------------------------------------------------
|
|
bool CXZipTool::AddBuffer( const char *pFilename, CUtlBuffer &fileBuffer, bool bDoPreload )
|
|
{
|
|
if ( !m_pZip )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// safely strip unecessary prefix, otherise pollutes CRC
|
|
if ( !strnicmp( pFilename, ".\\", 2 ) )
|
|
{
|
|
pFilename += 2;
|
|
}
|
|
|
|
// scan for CRC collision now, not at runtime
|
|
CRCEntry_t crcEntry;
|
|
crcEntry.fileNameCRC = HashStringCaselessConventional( pFilename );
|
|
crcEntry.filename = pFilename;
|
|
int idx = m_ZipCRCList.Find( crcEntry );
|
|
if ( -1 != idx )
|
|
{
|
|
if ( !V_stricmp( pFilename, m_ZipCRCList[idx].filename.String() ) )
|
|
{
|
|
// file has already been added, ignore as succesful
|
|
return true;
|
|
}
|
|
|
|
Msg( "ERROR: CRC Collision: '%s' with '%s'\n", pFilename, m_ZipCRCList[idx].filename.String() );
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// add unique entry to lists
|
|
// must track filenames in a non-sort manner
|
|
m_ZipCRCList.Insert( crcEntry );
|
|
}
|
|
|
|
// default, no preload entry
|
|
unsigned short preloadDir = INVALID_PRELOAD_ENTRY;
|
|
|
|
if ( bDoPreload )
|
|
{
|
|
CUtlBuffer preloadBuffer;
|
|
bool bHasPreload = GetPreloadBuffer( pFilename, fileBuffer, preloadBuffer );
|
|
int preloadSize = preloadBuffer.TellMaxPut();
|
|
if ( bHasPreload && preloadSize > 0 )
|
|
{
|
|
if ( m_ZipPreloadDirectoryEntries.Count() >= 65534 )
|
|
{
|
|
Msg( "ERROR: Preload section FULL!, skipping %s\n", pFilename );
|
|
return FALSE;
|
|
}
|
|
|
|
// Initialize the entry header
|
|
ZIP_PreloadDirectoryEntry entry;
|
|
memset( &entry, 0, sizeof( entry ) );
|
|
|
|
entry.Length = preloadSize;
|
|
entry.DataOffset = SetFilePointer( m_hPreloadFile, 0, NULL, FILE_CURRENT );
|
|
|
|
// Add the directory entry to the preload table
|
|
preloadDir = m_ZipPreloadDirectoryEntries.AddToTail( entry );
|
|
|
|
// Append the preload data to the preload file
|
|
DWORD numBytesWritten;
|
|
BOOL bOK = WriteFile( m_hPreloadFile, preloadBuffer.Base(), preloadSize, &numBytesWritten, NULL );
|
|
if ( !bOK || preloadSize != numBytesWritten )
|
|
{
|
|
Msg( "ERROR: writing %d preload bytes of '%s'\n", preloadSize, pFilename );
|
|
return false;
|
|
}
|
|
|
|
if ( !g_bQuiet )
|
|
{
|
|
// Spew it
|
|
if ( LZMA_IsCompressed( (unsigned char *)preloadBuffer.Base() ) )
|
|
{
|
|
unsigned int actualSize = LZMA_GetActualSize( (unsigned char *)preloadBuffer.Base() );
|
|
Msg( "Preload: '%s': Compressed:%u Actual:%u\n", pFilename, preloadSize, actualSize );
|
|
}
|
|
else
|
|
{
|
|
Msg( "Preload: '%s': Length:%u\n", pFilename, preloadSize );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
unsigned int fileSize = fileBuffer.TellMaxPut();
|
|
if ( fileSize > 0 )
|
|
{
|
|
// order in zip is sorted, not sequential
|
|
m_pZip->AddBufferToZip( pFilename, fileBuffer.Base(), fileSize, false );
|
|
|
|
// track the file in the zip directory to it's preload entry
|
|
// order in preload is sequential as buffers are added
|
|
preloadRemap_t remap;
|
|
remap.filename = pFilename;
|
|
remap.preloadDirIndex = preloadDir;
|
|
m_ZipPreloadRemapEntries.AddToTail( remap );
|
|
|
|
if ( !g_bQuiet )
|
|
{
|
|
Msg( "File: '%s': Length:%u\n", pFilename, fileSize );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Load a file and add it to the zip
|
|
//-----------------------------------------------------------------------------
|
|
bool CXZipTool::AddFile( const char *pFilename, bool bDoPreload )
|
|
{
|
|
if ( !m_pZip )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
FILE* pFile = fopen( pFilename, "rb" );
|
|
if( !pFile )
|
|
{
|
|
Msg( "ERROR: failed to open file: '%s'\n", pFilename );
|
|
return false;
|
|
}
|
|
|
|
// Get the length of the file
|
|
fseek( pFile, 0, SEEK_END );
|
|
unsigned fileSize = ftell( pFile );
|
|
fseek( pFile, 0, SEEK_SET);
|
|
|
|
// read file to buffer
|
|
CUtlBuffer fileBuffer;
|
|
fileBuffer.EnsureCapacity( fileSize );
|
|
fread( fileBuffer.Base(), fileSize, 1, pFile );
|
|
fclose( pFile );
|
|
fileBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, fileSize );
|
|
|
|
return AddBuffer( pFilename, fileBuffer, bDoPreload );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Add the preload section and save out the zip file
|
|
//-----------------------------------------------------------------------------
|
|
bool CXZipTool::End()
|
|
{
|
|
if ( !m_pZip )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Add the preload section to the zip
|
|
if ( m_ZipPreloadDirectoryEntries.Count() )
|
|
{
|
|
CUtlBuffer sectionBuffer;
|
|
CByteswap byteSwap;
|
|
|
|
// pc tools write 360 native data
|
|
byteSwap.ActivateByteSwapping( IsPC() );
|
|
|
|
// determine the preload data footprint
|
|
unsigned int preloadDataSize = SetFilePointer( m_hPreloadFile, 0, NULL, FILE_CURRENT );
|
|
|
|
// finalize header
|
|
m_ZipPreloadHeader.DirectoryEntries = m_ZipPreloadRemapEntries.Count();
|
|
m_ZipPreloadHeader.PreloadDirectoryEntries = m_ZipPreloadDirectoryEntries.Count();
|
|
|
|
// determine the total section size ( treated as a single file inside zip )
|
|
unsigned int sectionSize = sizeof( ZIP_PreloadHeader ) +
|
|
m_ZipPreloadHeader.PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) +
|
|
m_ZipPreloadHeader.DirectoryEntries * sizeof( unsigned short ) +
|
|
preloadDataSize;
|
|
sectionSize = AlignValue( sectionSize, m_ZipPreloadHeader.Alignment );
|
|
sectionBuffer.EnsureCapacity( sectionSize );
|
|
|
|
// save data in order
|
|
// save the header
|
|
byteSwap.SwapFieldsToTargetEndian( &m_ZipPreloadHeader );
|
|
sectionBuffer.Put( &m_ZipPreloadHeader, sizeof( ZIP_PreloadHeader ) );
|
|
|
|
// fixup and save the preload directory
|
|
for ( int i=0; i<m_ZipPreloadDirectoryEntries.Count(); i++ )
|
|
{
|
|
ZIP_PreloadDirectoryEntry entry = m_ZipPreloadDirectoryEntries[i];
|
|
byteSwap.SwapFieldsToTargetEndian( &entry );
|
|
sectionBuffer.Put( &entry, sizeof( ZIP_PreloadDirectoryEntry ) );
|
|
}
|
|
|
|
// generate remap table
|
|
char fileName[MAX_PATH];
|
|
int fileSize;
|
|
int zipIndex = -1;
|
|
unsigned short *pRemapTable = (unsigned short *)malloc( m_ZipPreloadRemapEntries.Count() * sizeof( unsigned short ) );
|
|
for ( int i=0; i<m_ZipPreloadRemapEntries.Count(); i++ )
|
|
{
|
|
// zip files get iterated in the same order they are serialized to disk
|
|
fileName[0] = '\0';
|
|
fileSize = 0;
|
|
zipIndex = m_pZip->GetNextFilename( zipIndex, fileName, sizeof( fileName ), fileSize );
|
|
|
|
// find the file in the preload remap table
|
|
bool bFound = false;
|
|
int j;
|
|
for ( j=0; j<m_ZipPreloadRemapEntries.Count(); j++ )
|
|
{
|
|
if ( !Q_stricmp( fileName, m_ZipPreloadRemapEntries[j].filename.String() ) )
|
|
{
|
|
bFound = true;
|
|
break;
|
|
}
|
|
}
|
|
if ( !bFound )
|
|
{
|
|
// shouldn't happen, every file in the zip has a matching preload remap entry, that is valid or marked invalid
|
|
Msg( "ERROR: file '%s' was expected to have an entry in preload table\n", fileName );
|
|
}
|
|
|
|
// the remap table is used to go find a file's preload data (if available)
|
|
pRemapTable[i] = m_ZipPreloadRemapEntries[j].preloadDirIndex;
|
|
}
|
|
for ( int i=0; i<m_ZipPreloadRemapEntries.Count(); i++ )
|
|
{
|
|
unsigned short s = pRemapTable[i];
|
|
sectionBuffer.PutShort( BigShort( s ) );
|
|
}
|
|
free( pRemapTable );
|
|
|
|
// get and save preload data
|
|
void *pPreloadData = malloc( preloadDataSize );
|
|
SetFilePointer( m_hPreloadFile, 0, NULL, FILE_BEGIN );
|
|
DWORD numBytesRead;
|
|
BOOL bOK = ReadFile( m_hPreloadFile, pPreloadData, preloadDataSize, &numBytesRead, NULL );
|
|
if ( !bOK || numBytesRead != preloadDataSize )
|
|
{
|
|
Msg( "ERROR: failed to read %d bytes from temporary preload file\n", preloadDataSize );
|
|
}
|
|
CloseHandle( m_hPreloadFile );
|
|
m_hPreloadFile = INVALID_HANDLE_VALUE;
|
|
|
|
sectionBuffer.Put( pPreloadData, preloadDataSize );
|
|
free( pPreloadData );
|
|
|
|
// cannot have written more than was pre-calced, unless code was broken
|
|
Assert( (unsigned int)sectionBuffer.TellMaxPut() <= sectionSize );
|
|
while( (unsigned int)sectionBuffer.TellMaxPut() < sectionSize )
|
|
{
|
|
// pad to final alignment
|
|
sectionBuffer.PutChar( 0 );
|
|
}
|
|
|
|
m_pZip->AddBufferToZip( PRELOAD_SECTION_NAME, sectionBuffer.Base(), sectionBuffer.TellMaxPut(), false );
|
|
}
|
|
else
|
|
{
|
|
// Clear the preload section placeholder
|
|
m_pZip->RemoveFileFromZip( PRELOAD_SECTION_NAME );
|
|
}
|
|
|
|
m_pZip->SaveToDisk( m_hOutputZipFile );
|
|
|
|
Reset();
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Create the zip file
|
|
//-----------------------------------------------------------------------------
|
|
bool CXZipTool::Begin( const char *pZipFileName, unsigned int alignment )
|
|
{
|
|
// get the volume of the target zip
|
|
char drivePath[MAX_PATH];
|
|
_splitpath( pZipFileName, drivePath, NULL, NULL, NULL );
|
|
|
|
m_pZip = IZip::CreateZip( drivePath, true );
|
|
|
|
if ( alignment )
|
|
{
|
|
// making an aligned zip that uses an optimized (but incompatible) format
|
|
m_pZip->ForceAlignment( true, false, alignment );
|
|
}
|
|
|
|
// Open the output file
|
|
m_hOutputZipFile = CreateFile( pZipFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
|
|
if ( m_hOutputZipFile == INVALID_HANDLE_VALUE )
|
|
{
|
|
Msg( "ERROR: failed to create zip file '%s'\n", pZipFileName );
|
|
return false;
|
|
}
|
|
|
|
// Create a temporary file for storing the preloaded data
|
|
scriptlib->MakeTemporaryFilename( g_szModPath, m_PreloadFilename, sizeof( m_PreloadFilename ) );
|
|
m_hPreloadFile = CreateFile( m_PreloadFilename, GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
|
|
if ( m_hPreloadFile == INVALID_HANDLE_VALUE )
|
|
{
|
|
Msg( "ERROR: failed to create temporary file '%s' for preload data\n", m_PreloadFilename );
|
|
CloseHandle( m_hOutputZipFile );
|
|
m_hOutputZipFile = INVALID_HANDLE_VALUE;
|
|
return false;
|
|
}
|
|
memset( &m_ZipPreloadHeader, 0, sizeof( ZIP_PreloadHeader ) );
|
|
|
|
m_ZipPreloadHeader.Version = PRELOAD_HDR_VERSION;
|
|
m_ZipPreloadHeader.Alignment = alignment;
|
|
|
|
// Add a placeholder for the preload section
|
|
m_pZip->AddBufferToZip( PRELOAD_SECTION_NAME, NULL, 0, false );
|
|
preloadRemap_t remap;
|
|
remap.filename = PRELOAD_SECTION_NAME;
|
|
remap.preloadDirIndex = INVALID_PRELOAD_ENTRY;
|
|
m_ZipPreloadRemapEntries.AddToTail( remap );
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Dump the preload contents
|
|
//-----------------------------------------------------------------------------
|
|
void CXZipTool::SpewPreloadInfo( const char *pZipName )
|
|
{
|
|
IZip *pZip = IZip::CreateZip( NULL, true );
|
|
|
|
HANDLE hZipFile = pZip->ParseFromDisk( pZipName );
|
|
if ( !hZipFile )
|
|
{
|
|
Msg( "Bad or missing zip file, failed to open '%s'\n", pZipName );
|
|
return;
|
|
}
|
|
|
|
CUtlBuffer preloadBuffer;
|
|
if ( !pZip->ReadFileFromZip( hZipFile, PRELOAD_SECTION_NAME, false, preloadBuffer ) )
|
|
{
|
|
Msg( "No preload info for '%s'\n", pZipName );
|
|
return;
|
|
}
|
|
|
|
preloadBuffer.ActivateByteSwapping( IsPC() );
|
|
|
|
ZIP_PreloadHeader header;
|
|
preloadBuffer.GetObjects( &header );
|
|
|
|
// get the dir table
|
|
ZIP_PreloadDirectoryEntry *pDir = (ZIP_PreloadDirectoryEntry *)malloc( header.PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) );
|
|
preloadBuffer.GetObjects( pDir, header.PreloadDirectoryEntries );
|
|
|
|
// get the remap table
|
|
unsigned short *pRemap = (unsigned short *)malloc( header.DirectoryEntries * sizeof( unsigned short ) );
|
|
for ( unsigned int i = 0; i < header.DirectoryEntries; i++ )
|
|
{
|
|
pRemap[i] = preloadBuffer.GetShort();
|
|
}
|
|
|
|
int zipIndex = -1;
|
|
int fileSize;
|
|
char fileName[MAX_PATH];
|
|
|
|
// iterate preload entries sequentially
|
|
CUtlDict< unsigned int, int > sizes( true );
|
|
for ( unsigned int i = 0; i < header.DirectoryEntries; i++ )
|
|
{
|
|
fileName[0] = '\0';
|
|
fileSize = 0;
|
|
zipIndex = pZip->GetNextFilename( zipIndex, fileName, sizeof( fileName ), fileSize );
|
|
|
|
unsigned short zipPreloadDirIndex = pRemap[i];
|
|
if ( zipPreloadDirIndex == INVALID_PRELOAD_ENTRY )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Msg( "Offset: 0x%8.8x Length: %5d %s (%d)\n", pDir[zipPreloadDirIndex].DataOffset, pDir[zipPreloadDirIndex].Length, fileName, fileSize );
|
|
|
|
// total preload sizes by extension
|
|
const char *pExt = V_GetFileExtension( fileName );
|
|
if ( !pExt )
|
|
{
|
|
pExt = "???";
|
|
}
|
|
int iIndex = sizes.Find( pExt );
|
|
if ( iIndex == sizes.InvalidIndex() )
|
|
{
|
|
iIndex = sizes.Insert( pExt );
|
|
sizes[iIndex] = 0;
|
|
}
|
|
sizes[iIndex] += pDir[zipPreloadDirIndex].Length;
|
|
}
|
|
|
|
Msg( "\n" );
|
|
Msg( "Preload Size: %.2f MB\n", (float)preloadBuffer.TellMaxPut()/(1024.0f * 1024.0f) );
|
|
Msg( "Zip Entries: %d\n", header.DirectoryEntries );
|
|
Msg( "Preload Entries: %d\n", header.PreloadDirectoryEntries );
|
|
|
|
// dump each extension's total size, necessary for debugging who is the largest contributor
|
|
for ( int i = 0; i < sizes.Count(); i++ )
|
|
{
|
|
Msg( "Extension: '%3s' %d bytes (%.2f%s)\n", sizes.GetElementName( i ), sizes[i], (float)sizes[i]/(float)preloadBuffer.TellMaxPut() * 100.0f, "%%" );
|
|
}
|
|
Msg( "\n" );
|
|
|
|
free( pRemap );
|
|
free( pDir );
|
|
|
|
IZip::ReleaseZip( pZip );
|
|
}
|