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https://github.com/nillerusr/source-engine.git
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241 lines
4.5 KiB
C++
241 lines
4.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: defines a RCon class used to send rcon commands to remote servers
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//
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// $NoKeywords: $
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//=============================================================================
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#include "banlist.h"
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#include "Iresponse.h"
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#include "PlayerMsgHandler.h"
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#include "Socket.h"
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#include "proto_oob.h"
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#include "DialogGameInfo.h"
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#include "inetapi.h"
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#include "TokenLine.h"
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#include "dialogkickplayer.h"
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extern void v_strncpy(char *dest, const char *src, int bufsize);
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typedef enum
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{
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NONE = 0,
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INFO_REQUESTED,
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INFO_RECEIVED
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} RCONSTATUS;
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CBanList::CBanList(IResponse *target,serveritem_t &server, const char *rconPassword) {
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memcpy(&m_Server, &server,sizeof(serveritem_t));
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m_pResponseTarget=target;
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m_bIsRefreshing=false;
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m_bNewBanList=false;
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m_bRconFailed=false;
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m_bGotIPs = false;
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v_strncpy(m_szRconPassword,rconPassword,100);
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m_pRcon = new CRcon(this , server,rconPassword);
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m_BanList=NULL;
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}
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CBanList::~CBanList() {
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delete m_pRcon;
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}
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//-----------------------------------------------------------------------------
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// Purpose: sends a status query packet to a single server
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//-----------------------------------------------------------------------------
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void CBanList::SendQuery()
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{
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// now use "rcon status" to pull the list of bans
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m_pRcon->SendRcon("listid");
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m_bGotIPs=false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CBanList::RunFrame()
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{
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if(m_pRcon)
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{
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m_pRcon->RunFrame();
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}
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}
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void CBanList::ServerResponded()
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{
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if(m_bGotIPs == false)
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{
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m_BanList.RemoveAll();
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const char *rconResp = m_pRcon->RconResponse();
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const char *cur = strstr(rconResp,"UserID filter list:")
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+ strlen("UserID filter list:");
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if( (unsigned int)cur == strlen("UserID filter list:"))
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// if strstr returned NULL and we added a strlen to it...
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{
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cur=NULL;
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}
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// listid format:
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// UserID filter list:
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// 1 23434 : 20.000 min
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// and on empty it produces:
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// IP filter list: empty
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while(cur!=NULL)
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{
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TokenLine banLine;
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cur++; // dodge the newline
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banLine.SetLine(cur); // need to add one here, to remove the "\n"
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if(banLine.CountToken() >= 4 )
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{
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Bans_t ban;
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memset(&ban,0x0,sizeof(Bans_t));
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v_strncpy(ban.name,banLine.GetToken(1),20);
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sscanf(banLine.GetToken(3),"%f",&ban.time);
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ban.type= ID;
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m_BanList.AddToTail(ban);
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}
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cur=strchr(cur,'\n');
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}
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m_bGotIPs=true;
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// now find out the list of banned ips
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m_pRcon->SendRcon("listip");
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}
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else
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{
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// listip format:
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// IP filter list:
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//192.168. 1. 66 : 20.000 min
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const char *rconResp = m_pRcon->RconResponse();
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const char *cur = strstr(rconResp,"IP filter list:")
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+ strlen("IP filter list:");
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if( (unsigned int)cur == strlen("IP filter list:"))
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// if strstr returned NULL and we added a strlen to it...
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{
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cur=NULL;
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}
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while(cur!=NULL)
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{
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char tmpStr[512];
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Bans_t ban;
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cur++; // dodge past the newline
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v_strncpy(tmpStr,cur,512);
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memset(&ban,0x0,sizeof(Bans_t));
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if( strchr(tmpStr,':') != NULL )
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{
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char *time;
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time = strchr(tmpStr,':')+1;
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tmpStr[strchr(tmpStr,':')-tmpStr]=0;
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v_strncpy(ban.name,tmpStr,20);
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unsigned int i=0;
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while(i<strlen(ban.name)) // strip all the white space out...
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{
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if( ban.name[i]==' ')
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{
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strcpy(&ban.name[i],&ban.name[i+1]);
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}
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else
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{
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i++;
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}
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}
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sscanf(time,"%f",&ban.time);
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ban.type= IP;
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m_BanList.AddToTail(ban);
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}
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cur=strchr(cur,'\n');
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}
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m_bNewBanList=true;
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m_bIsRefreshing=false;
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// notify the UI of the new server info
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m_pResponseTarget->ServerResponded();
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}
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}
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void CBanList::ServerFailedToRespond()
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{
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m_bNewBanList=true;
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m_bIsRefreshing=false;
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if(m_bRconFailed==false)
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{
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m_bRconFailed=true;
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// CDialogKickPlayer *box = new CDialogKickPlayer();
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//box->addActionSignalTarget(this);
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// box->Activate("","Bad Rcon Password","badrcon");
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}
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// m_pResponseTarget->ServerFailedToRespond();
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}
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void CBanList::Refresh()
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{
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SendQuery();
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}
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bool CBanList::IsRefreshing()
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{
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return m_bIsRefreshing;
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}
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serveritem_t &CBanList::GetServer()
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{
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return m_Server;
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}
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bool CBanList::NewBanList()
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{
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return m_bNewBanList;
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}
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CUtlVector<Bans_t> *CBanList::GetBanList()
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{
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m_bNewBanList=false;
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return &m_BanList;
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}
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void CBanList::SetPassword(const char *newPass)
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{
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m_pRcon->SetPassword(newPass);
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m_bRconFailed=false;
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} |